[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-rimmind-storyteller":3,"mods-more-author-rimmind-storyteller":27,"mods-more-category-rimmind-storyteller":78,"mods-similar-rimmind-storyteller":138},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":25,"kofiUrl":26,"patreonUrl":26},"67a7c366-6554-4062-bf4f-59885106b327","rimmind-storyteller","RimMind - Storyteller","RimMind - Personality An AI-driven personality system that grants every colonist a unique inner world.","mcochaa","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3707742035","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10262132545492670959\u002FF9BB9AB695E32FF15EEECBEFE63F07308534D91C\u002F","mcocdaa.rimmindstoryteller","management",[15,16],"mod","1.6",1164,2,"2026-04-16T06:39:39.0000000Z","2026-04-20T05:11:01.0000000Z","\u003Ch2>RimMind - Personality\u003C\u002Fh2>\r\nAn AI-driven personality system that grants every colonist a unique inner world. It evaluates pawn conditions daily via LLM, generates dynamic personality Thoughts, and affects moods and behaviors.\r\n\r\n\u003Ch3> What Is RimMind\u003C\u002Fh3>\r\nRimMind is an AI-powered RimWorld mod suite. Integrated with Large Language Models (LLM), it gives colonists distinct personalities, memories, dialogues and autonomous decision-making abilities.\r\n\r\n\u003Ch3> Sub-mod List & Dependency Relationships\u003C\u002Fh3>\r\n\u003Cstrong>Mod\u003C\u002Fstrong>\u003C\u002Ftd>\u003Ctd>\u003Cb>Responsibility\u003C\u002Fb>\u003C\u002Ftd>\u003Ctd>\u003Cb>Dependencies\u003C\u002Fb>\u003C\u002Ftd>\u003Ctd>\u003Cb>GitHub\u003C\u002Fb>\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>RimMind-Core\u003C\u002Ftd>\u003Ctd>API client, request scheduling, context packaging\u003C\u002Ftd>\u003Ctd>Harmony\u003C\u002Ftd>\u003Ctd>\u003Curl>https:\u002F\u002Fgithub.com\u002FRimWorld-RimMind-Mod\u002FRimWorld-RimMind-Mod-Core\u003C\u002Furl>Link\u003C\u002Furl>\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>RimMind-Actions\u003C\u002Ftd>\u003Ctd>AI-controlled pawn action execution library\u003C\u002Ftd>\u003Ctd>Core\u003C\u002Ftd>\u003Ctd>\u003Curl>https:\u002F\u002Fgithub.com\u002FRimWorld-RimMind-Mod\u002FRimWorld-RimMind-Mod-Actions\u003C\u002Furl>Link\u003C\u002Furl>\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>RimMind-Advisor\u003C\u002Ftd>\u003Ctd>AI generates work decisions for pawns\u003C\u002Ftd>\u003Ctd>Core, Actions\u003C\u002Ftd>\u003Ctd>\u003Curl>https:\u002F\u002Fgithub.com\u002FRimWorld-RimMind-Mod\u002FRimWorld-RimMind-Mod-Advisor\u003C\u002Furl>Link\u003C\u002Furl>\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>RimMind-Dialogue\u003C\u002Ftd>\u003Ctd>AI-powered dialogue system\u003C\u002Ftd>\u003Ctd>Core\u003C\u002Ftd>\u003Ctd>\u003Curl>https:\u002F\u002Fgithub.com\u002FRimWorld-RimMind-Mod\u002FRimWorld-RimMind-Mod-Dialogue\u003C\u002Furl>Link\u003C\u002Furl>\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>RimMind-Memory\u003C\u002Ftd>\u003Ctd>Memory collection and context injection\u003C\u002Ftd>\u003Ctd>Core\u003C\u002Ftd>\u003Ctd>\u003Curl>https:\u002F\u002Fgithub.com\u002FRimWorld-RimMind-Mod\u002FRimWorld-RimMind-Mod-Memory\u003C\u002Furl>Link\u003C\u002Furl>\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>\u003Cb>RimMind-Personality\u003C\u002Fb>\u003C\u002Ftd>\u003Ctd>AI-generated personalities and thoughts\u003C\u002Ftd>\u003Ctd>Core\u003C\u002Ftd>\u003Ctd>\u003Curl>https:\u002F\u002Fgithub.com\u002FRimWorld-RimMind-Mod\u002FRimWorld-RimMind-Mod-Personality\u003C\u002Furl>Link\u003C\u002Furl>\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>RimMind-Storyteller\u003C\u002Ftd>\u003Ctd>AI storyteller for intelligent event selection\u003C\u002Ftd>\u003Ctd>Core\u003C\u002Ftd>\u003Ctd>\u003Curl>https:\u002F\u002Fgithub.com\u002FRimWorld-RimMind-Mod\u002FRimWorld-RimMind-Mod-Storyteller\u003C\u002Furl>Link\u003C\u002Furl>\u003C\u002Ftd>\u003C\u002Ftr>\u003C\u002Ftable>\r\n\u003Ccode>Core ── Actions ── Advisor\r\n  ├── Dialogue\r\n  ├── Memory\r\n  ├── Personality\r\n  └── Storyteller\u003C\u002Fcode>\r\n\r\n\u003Ch3> Core Features\u003C\u002Fh3>\r\n\u003Cb>Daily Personality Assessment\u003C\u002Fb> - Once per in-game day, AI comprehensively analyzes pawn status, experiences and relationships to create personalized personality Thoughts.\r\n\u003Cb>Dynamic Mood Influence\u003C\u002Fb> - AI-generated personality Thoughts directly adjust colonist mood values, making mental states change realistically according to experiences.\r\n\u003Cb>Personality Profile Visualization\u003C\u002Fb> - A Personality panel is added to pawn Bio tab to view AI-assessed personality summaries.\r\n\u003Cb>Player Editable Settings\u003C\u002Fb> - You can edit personality descriptions, work preferences and social tendencies, which AI will reference during evaluations.\r\n\u003Cb>Shape Voting\u003C\u002Fb> - Vote on AI personality evaluations. Voting history is added to subsequent AI prompts, allowing AI to adapt to your preferences gradually.\r\n\u003Cb>Multiple Triggers\u003C\u002Fb> - Scheduled daily checks, injuries, skill upgrades, major events and deaths of loved pawns can all trigger personality assessments, each individually toggleable.\r\n\r\n\u003Ch3> Evaluation Dimensions\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Current emotional state and mood trends\u003C\u002Fli>\u003Cli>Impacts of recent positive and negative experiences\u003C\u002Fli>\u003Cli>Interpersonal relationship quality\u003C\u002Fli>\u003Cli>Work-life balance\u003C\u002Fli>\u003Cli>Physical health impacts\u003C\u002Fli>\u003Cli>Player-custom personality descriptions\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\r\n\u003Cb>AI Personality Evaluation\u003C\u002Fb>\r\nPawn status is sent to LLM daily or upon event triggers, and AI returns:\r\n\u003Cul>\u003Cli>\u003Cb>Personality Thoughts\u003C\u002Fb>: 1~3 dynamic mood states with tags, descriptions, intensity and duration\u003C\u002Fli>\u003Cli>\u003Cb>Narrative Summary\u003C\u002Fb>: Under 50 words describing recent pawn psychological changes\u003C\u002Fli>\u003C\u002Ful>\r\nThoughts are injected into independent slots and displayed separately in the mood panel without overlapping.\r\n\r\n\u003Cb>Trigger Mechanism\u003C\u002Fb>\r\n[tr>\u003Ctd>\u003Cb>Trigger Type\u003C\u002Fb>\u003C\u002Ftd>\u003Ctd>\u003Cb>Description\u003C\u002Fb>\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>Daily Scheduled\u003C\u002Ftd>\u003Ctd>Evaluated once per in-game day, with random offset to avoid simultaneous triggers\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>Injury & Illness\u003C\u002Ftd>\u003Ctd>Triggers on drastic health changes\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>Skill Milestones\u003C\u002Ftd>\u003Ctd>Triggers when skill levels improve\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>Major Events\u003C\u002Ftd>\u003Ctd>Triggers during raids, harvests and other colony incidents\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>Death of Bonded Pawns\u003C\u002Ftd>\u003Ctd>Triggers when close social partners die\u003C\u002Ftd>\u003C\u002Ftr>\u003C\u002Ftable>\r\nAll event triggers have a 1200 tick cooldown (~0.02 in-game days) to prevent chain triggering.\r\n\r\n\u003Cb>Persistent Personality Profile\u003C\u002Fb>\r\nEvery colonist has a permanent personality archive:\r\n\u003Cul>\u003Cli>\u003Cb>Player Editable\u003C\u002Fb>: Personality traits, work inclinations, social preferences\u003C\u002Fli>\u003Cli>\u003Cb>AI Generated\u003C\u002Fb>: Daily-updated psychological state narratives\u003C\u002Fli>\u003Cli>\u003Cb>Shape Voting\u003C\u002Fb>: Player votes affect future AI personality evaluations\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Cb>Mood Impact Values\u003C\u002Fb>\r\n[tr>\u003Ctd>\u003Cb>AI Intensity\u003C\u002Fb>\u003C\u002Ftd>\u003Ctd>\u003Cb>Mood Offset\u003C\u002Fb>\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>-3\u003C\u002Ftd>\u003Ctd>-10\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>-2\u003C\u002Ftd>\u003Ctd>-3\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>-1\u003C\u002Ftd>\u003Ctd>-1\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>0\u003C\u002Ftd>\u003Ctd>0\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>+1\u003C\u002Ftd>\u003Ctd>+1\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>+2\u003C\u002Ftd>\u003Ctd>+3\u003C\u002Ftd>\u003C\u002Ftr>\u003Ctr>\u003Ctd>+3\u003C\u002Ftd>\u003Ctd>+10\u003C\u002Ftd>\u003C\u002Ftr>\u003C\u002Ftable>\r\n\r\n\u003Cb>Context Injection\u003C\u002Fb>\r\nPersonality profiles and active Thoughts are automatically inserted into AI prompts for Advisor, Dialogue and other modules.\r\n\r\n\u003Ch3> Frequently Asked Questions\u003C\u002Fh3>\r\n\u003Cb>Q: What Thoughts will AI generate for colonists?\u003C\u002Fb>\r\nA: AI creates context-appropriate Thoughts based on pawn status, experiences and relationships. For example, long-term injured pawns may get \"Losing faith in recovery\", while newly bonded pawns may get \"Looking forward to new companions\".\r\n\r\n\u003Cb>Q: Can I edit personality profiles?\u003C\u002Fb>\r\nA: Yes. You can modify personality descriptions, work habits and social tendencies in the Personality panel on the Bio page, and AI will take your edits into account.\r\n\r\n\u003Cb>Q: What is Shape Voting used for?\u003C\u002Fb>\r\nA: You can upvote or downvote AI personality results. Voting history is included in prompt context, helping AI learn your preferred style over time.\r\n\r\n\u003Cb>Q: How long do Thoughts last?\u003C\u002Fb>\r\nA: Automatically decided by AI by default (1~24 hours). You can switch to fixed duration mode, which uses a set length (24 in-game hours by default).\r\n\r\n\u003Cb>Q: Does it work better with Memory and Advisor?\u003C\u002Fb>\r\nA: Yes. Memory provides historical events, Personality provides character traits, and Advisor combines all information to make more role-consistent decisions.",22,[24],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14199768240529998325\u002F958CCCD20A771AC21C5B772FBA3869E020AD8D19\u002F",[],null,[28,41,53,66],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"897e8aa5-14fa-4d38-935a-7a3c53ce6203","rimmind-advisor","RimMind - Advisor","RimMind - Advisor Your private AI colony advisor that provides personalized action suggestions for every colonist.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3707741916","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13728228501329788518\u002F3E96E40227EC3C6225A725E6F0746DB74C192759\u002F","mcocdaa.rimmindadvisor",[15,16],1300,2.1,"2026-04-16T06:39:04.0000000Z","2026-04-20T05:12:18.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":50,"rating":18,"publishedAt":51,"updatedAt":52},"18d6a0a2-6bda-4abc-b5ed-92c30a8d17b6","rimmind-dialogue","RimMind - Dialogue","RimMind - Dialogue Enables colonists to speak freely and inject vivid AI-generated dialogues into in-game events.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3707742321","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12484071858422755348\u002F265CFB5353E7C2252D3EE90802B62C4E7373694C\u002F","mcocdaa.rimminddialogue",[15,16],1212,"2026-04-16T06:40:56.0000000Z","2026-04-20T05:11:41.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":13,"tags":61,"downloadCount":62,"rating":63,"publishedAt":64,"updatedAt":65},"0a430c7b-102e-4f46-a673-39110035a70b","rimmind-core","RimMind - Core","Acknowledgements & References Special thanks to the following mods for providing valuable references and technical inspiration during development: RimTalk - Dialogue system reference RimTalk-ExpandActions - Action extension reference RimTalk-ExpandMemory - Memory expansion refere","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3707741395","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10380556184757253003\u002F29458872EDE4A71FB812BDE3B8FACE79DAE20E97\u002F","mcocdaa.rimmindcore",[15,16],2351,2.7,"2026-04-16T06:36:55.0000000Z","2026-04-20T05:10:35.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":75,"rating":76,"publishedAt":77,"updatedAt":77},"399793a6-7cf5-4565-b090-b39cce7c9445","rimmind-bridge-rimtalk","RimMind - Bridge (RimTalk)","RimMind - Bridge: RimTalk A coordination layer between the RimMind suite and RimTalk mod, achieving data interconnection and dialogue mutual exclusion when both mods are active simultaneously.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3710599042","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14923748928433917383\u002F65937525E08BF0942D4011C2A8F6F0E78763CBAD\u002F","mcocdaa.rimmindbridgerimtalk",[15,16],1041,2.2,"2026-04-20T05:10:11.0000000Z",[79,99,112,125],{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":88,"downloadCount":95,"rating":96,"publishedAt":97,"updatedAt":98},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,89,90,91,92,93,94],"1.5","1.4","1.3","1.2","1.1","1.0",1671998,4.9,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":104,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":109,"rating":96,"publishedAt":110,"updatedAt":111},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,94,93,92,89,90,91],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":122,"rating":96,"publishedAt":123,"updatedAt":124},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,89,90],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":130,"workshopUrl":131,"imageKey":10,"thumbnailUrl":132,"packageId":133,"category":13,"tags":134,"downloadCount":135,"rating":96,"publishedAt":136,"updatedAt":137},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,94,93,92,89,90,91,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",[139,153,165,178],{"id":140,"slug":141,"name":142,"shortDescription":143,"author":144,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":13,"tags":148,"downloadCount":149,"rating":150,"publishedAt":151,"updatedAt":152},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,93,92,89,90,91,16],1457892,5,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":117,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":13,"tags":161,"downloadCount":162,"rating":96,"publishedAt":163,"updatedAt":164},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,89,90],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":170,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":13,"tags":174,"downloadCount":175,"rating":96,"publishedAt":176,"updatedAt":177},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,94,93,92,89,90,91,16],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":179,"slug":180,"name":181,"shortDescription":182,"author":183,"workshopUrl":184,"imageKey":10,"thumbnailUrl":185,"packageId":186,"category":187,"tags":188,"downloadCount":189,"rating":96,"publishedAt":190,"updatedAt":191},"bc26335c-5dea-4de4-ade6-b0601f714570","vanilla-furniture-expanded-power","Vanilla Furniture Expanded - Power","This module is a part of Vanilla Furniture Expanded which can be downloaded below.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2062943477","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11459606292291997888\u002FC6200F0F64B00FDB723BA87EC54218C0F99ACE46\u002F","vanillaexpanded.vfepower","furniture",[15,16,89,90],1461199,"2020-04-16T11:00:30.0000000Z","2026-01-11T22:30:21.0000000Z"]