[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-rimretroboy":3,"mods-more-author-rimretroboy":26,"mods-more-category-rimretroboy":77,"mods-similar-rimretroboy":138},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"b7c899ea-f0e1-45f0-bc53-7eb868107cba","rimretroboy","RimRetroBoy","🎮 RimRetroBoy – Because Your Colonists Deserve Game Boys Too Ever looked at your RimWorld colony and thought, “This needs more handheld gaming and legally-distinct pocket monsters”?","Drake","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3637866148","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13974684909684036651\u002F0D4C87F620AFE419BFD3C914371860B7FA0E44E4\u002F","drake.bringyouradventuretolife","management",[15,16],"mod","1.6",344,4,"2026-01-03T01:17:26.0000000Z","2026-01-12T20:06:36.0000000Z","\u003Ch2>🎮 RimRetroBoy – Because Your Colonists Deserve Game Boys Too\u003C\u002Fh2>\r\n\r\nEver looked at your RimWorld colony and thought, \u003Cem>“This needs more handheld gaming and legally-distinct pocket monsters”\u003C\u002Fem>?\r\n\r\n\u003Cstrong>RimRetroBoy\u003C\u002Fstrong> lets your colonists build a Game Boy–style pedestal, boot real \u003Cstrong>.gb \u002F .gbc\u003C\u002Fstrong> ROMs \u003Cstrong>inside RimWorld\u003C\u002Fstrong>, and then \u003Cstrong>print creatures from those saves directly into the world as obedient, ability-flinging pawns\u003C\u002Fstrong>.\r\n\r\nYes. You read that right.\r\nNo. This is probably not PETA-approved.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>🕹️ What This Mod Does\u003C\u002Fh3>\r\n\r\n\u003Ch4>📟 RimRetroBoy Pedestal (1x1)\u003C\u002Fh4>\r\n\u003Cul>\u003Cli>Buildable pedestal that acts as a fully functional Game Boy emulator\u003C\u002Fli>\u003Cli>Assign a colonist, insert a ROM, and play without leaving RimWorld\u003C\u002Fli>\u003Cli>Each pedestal remembers its \u003Cstrong>own save files\u003C\u002Fstrong>, like a real cartridge\u003C\u002Fli>\u003Cli>Destroying the pedestal wipes its save folder, because that’s how memory cards worked and also because consequences\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch4>🪟 In-Game Emulator Window\u003C\u002Fh4>\r\n\u003Cul>\u003Cli>Emulator launches only when a ROM exists and an owner is assigned\u003C\u002Fli>\u003Cli>Optional colony pause while playing (because raids are rude)\u003C\u002Fli>\u003Cli>Isolated audio routing so your colonists don’t hear 8-bit beeps echoing through the dining room\u003C\u002Fli>\u003Cli>Grants configurable recreation while playing\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch4>🖨️ RimRetroBoy Printer (2x2)\u003C\u002Fh4>\r\n\u003Cul>\u003Cli>Link the printer to any pedestal on the map\u003C\u002Fli>\u003Cli>Browse compatible save files and \u003Cstrong>print creatures into the colony\u003C\u002Fstrong>\u003C\u002Fli>\u003Cli>Live progress gizmo while printing, because suspense matters\u003C\u002Fli>\u003Cli>Dev Mode lets you preview sprites before spawning\u003C\u002Fli>\u003Cli>If a ROM can’t provide creature data, the UI explains why instead of silently judging you\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>🧬 Printed Creatures (The Important Part)\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Spawn as player-aligned pawns with:\r\n\u003C\u002Fli>\u003Cli>Their original roster ID and name\u003C\u002Fli>\u003Cli>Source cartridge title\u003C\u002Fli>\u003Cli>Auto-assigned master\u003C\u002Fli>\u003C\u002Ful>\r\n• When supported by the ROM:\r\n\u003Cul>\u003Cli>Load Gen-1-style sprites\u003C\u002Fli>\u003Cli>Inherit base stats and elemental types\u003C\u002Fli>\u003Cli>Automatically gain elemental abilities\u003C\u002Fli>\u003C\u002Ful>\r\n• Abilities auto-cast in combat using configurable cooldowns\r\n• Lose abilities if they stop being yours, because betrayal has rules\r\n\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>📂 ROM Support & Compatibility\u003C\u002Fh3>\r\n\r\n\u003Cstrong>⚠️ Current Creature Printing Support\u003C\u002Fstrong>\r\n\r\nAt the moment, creature printing is supported \u003Cstrong>only\u003C\u002Fstrong> for the original \u003Cstrong>Pokémon Red, Pokémon Blue, and Pokémon Yellow\u003C\u002Fstrong> releases for \u003Cstrong>Game Boy\u003C\u002Fstrong>.\r\n\r\n\u003Cul>\u003Cli>These are the only games that expose roster, sprite, and type data to the printer right now\u003C\u002Fli>\u003Cli>Other Game Boy \u002F Game Boy Color games will still run perfectly in the emulator\u003C\u002Fli>\u003Cli>Unsupported games simply cannot feed creatures into the printer (no errors, no crashes, just disappointment)\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nMore games may be added in the future, but for now, Gen 1 is doing all the heavy lifting.\r\n\r\n\u003Cul>\u003Cli>Drop \u003Cstrong>.gb \u002F .gbc\u003C\u002Fstrong> files anywhere under the \u003Cem>ROMs\u002F\u003C\u002Fem> folder\u003C\u002Fli>\u003Cli>Subfolders supported and shown in-game\u003C\u002Fli>\u003Cli>ROM compatibility is driven by cartridge header titles\u003C\u002Fli>\u003Cli>Unsupported games still run perfectly in the emulator, they just won’t feed the printer (yet)\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>⚙️ Settings You Can Tweak\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Pause colony while playing\u003C\u002Fli>\u003Cli>Recreation gained per real-time minute\u003C\u002Fli>\u003Cli>Emulator volume and creature cry volume\u003C\u002Fli>\u003Cli>Logging verbosity (for people who enjoy staring into the void of stack traces)\u003C\u002Fli>\u003Cli>Individual cooldown sliders for Fire, Electric, Ice, Psychic, Ghost, Dragon, and more\u003C\u002Fli>\u003Cli>Changes apply instantly\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>🧠 Tips & Limitations\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Emulator targets ~60 FPS and dynamically throttles speed to keep audio smooth\u003C\u002Fli>\u003Cli>Audio switches to a dedicated output while the emulator is open\u003C\u002Fli>\u003Cli>Pedestals auto-recover if ROMs go missing\u003C\u002Fli>\u003Cli>Destroying a pedestal wipes its saves like formatting a cartridge\u003C\u002Fli>\u003Cli>This mod is powerful, ridiculous, and absolutely not balanced around RimWorld’s normal tech curve\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>⚠️ Important Notes\u003C\u002Fh3>\r\n\r\n\u003Cstrong>📜 The Legal Stuff\u003C\u002Fstrong>\r\n\r\n\u003Cstrong>RimRetroBoy does NOT include, bundle, ship, hide, wink at, or secretly smuggle any ROMs, sprites, audio, music, creature data, or other copyrighted content.\u003C\u002Fstrong>\r\n\r\n\u003Cul>\u003Cli>We do \u003Cstrong>not\u003C\u002Fstrong> provide game files from Nintendo, Game Freak, Creatures Inc., or any other company that has very good lawyers\u003C\u002Fli>\u003Cli>You \u003Cstrong>must\u003C\u002Fstrong> supply your own \u003Cstrong>legally obtained Game Boy \u002F Game Boy Color ROMs\u003C\u002Fstrong>\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nWhen you place a ROM into the \u003Cem>ROMs\u002F\u003C\u002Fem> folder, you are explicitly giving RimRetroBoy permission to:\r\n\r\n\u003Cul>\u003Cli>Read data from that ROM\u003C\u002Fli>\u003Cli>Extract sprites, audio, save data, and creature information from that ROM\u003C\u002Fli>\u003Cli>Use that extracted data \u003Cstrong>locally on your machine only\u003C\u002Fstrong>, inside your RimWorld save\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nIf you did not legally obtain the ROM, you should not put it in the folder.\r\nIf you did legally obtain the ROM, congratulations, this mod will politely do science with it.\r\n\r\nNothing is downloaded. Nothing is redistributed. Everything comes directly from the ROM you provide.\r\n\r\nIf something breaks, the logging tools are extremely detailed and slightly judgmental.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>🧪 Final Thoughts\u003C\u002Fh3>\r\n\r\nRimRetroBoy is equal parts:\r\n\u003Cul>\u003Cli>Emulator\u003C\u002Fli>\u003Cli>Creature factory\u003C\u002Fli>\u003Cli>Questionable ethics simulator\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nIf you’ve ever wanted to relive handheld gaming \u003Cem>and\u003C\u002Fem> deploy its consequences in a RimWorld firefight, this mod is for you.\r\n\r\n\u003Cstrong>Happy printing.\u003C\u002Fstrong> Try not to crash the colony with nostalgia.",49,[],[],null,[27,40,52,65],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":36,"rating":37,"publishedAt":38,"updatedAt":39},"87a20816-298b-4769-8c15-d966ca4cf4de","cyclops-x-gene","Cyclops X-Gene","Cyclops X-Gene Listen up, recruits.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3613715033","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13324946438429596130\u002F298C4B26765EC0E78B1A577074D70F4B8AF04674\u002F","drake.cyclopsxgene",[15,16],2883,4.7,"2025-11-28T06:02:43.0000000Z","2026-08-04T22:29:46.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":13,"tags":48,"downloadCount":49,"rating":18,"publishedAt":50,"updatedAt":51},"08ff54a2-e50c-45f4-898c-c810696f0632","jean-grey-phoenix-force","Jean Grey - Phoenix Force","Jean Grey: Phoenix Force “I am fire and life incarnate…” Greetings, RimWorld.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3617974265","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16354600910063178708\u002FA1CB2DDD157C58DD4D351D6C37661088072AE5FC\u002F","drake.jeangreyphoenixforce",[15,16],3069,"2025-12-05T01:08:34.0000000Z","2025-12-06T07:32:25.0000000Z",{"id":53,"slug":54,"name":55,"shortDescription":56,"author":8,"workshopUrl":57,"imageKey":10,"thumbnailUrl":58,"packageId":59,"category":13,"tags":60,"downloadCount":61,"rating":62,"publishedAt":63,"updatedAt":64},"1d98d3f9-468b-425c-9bd2-8408f2507fad","the-flash-gene","The Flash Gene","⚡ The Flash Gene ⚡ Hey!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3619983328","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12745195442684972095\u002FD4717F60DB42F6EE68A2A3CFD43F13F2958A58E7\u002F","drake.theflashgene",[15,16],3345,4.1,"2025-12-08T02:56:17.0000000Z","2025-12-11T00:26:22.0000000Z",{"id":66,"slug":67,"name":68,"shortDescription":69,"author":8,"workshopUrl":70,"imageKey":10,"thumbnailUrl":71,"packageId":72,"category":13,"tags":73,"downloadCount":74,"rating":75,"publishedAt":76,"updatedAt":76},"92d1c55d-fd48-4e11-861d-11f54b09ef20","corpse-poking-stick","Corpse Poking Stick","Corpse Poking Recreation (Totally Normal.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3620449960","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17821858274837905170\u002F6B9C0A4816D8918D926FC63B13C17C0D62C30C34\u002F","drake.corpsepokingstick",[15,16],1011,4.2,"2025-12-08T22:23:08.0000000Z",[78,98,111,125],{"id":79,"slug":80,"name":81,"shortDescription":82,"author":83,"workshopUrl":84,"imageKey":10,"thumbnailUrl":85,"packageId":86,"category":13,"tags":87,"downloadCount":94,"rating":95,"publishedAt":96,"updatedAt":97},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,88,89,90,91,92,93],"1.5","1.4","1.3","1.2","1.1","1.0",2607665,4.9,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":95,"publishedAt":109,"updatedAt":110},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,88,89,90,91,92,93],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":122,"publishedAt":123,"updatedAt":124},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,92,91,88,89,90],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":130,"workshopUrl":131,"imageKey":10,"thumbnailUrl":132,"packageId":133,"category":13,"tags":134,"downloadCount":135,"rating":95,"publishedAt":136,"updatedAt":137},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,88,89,90,91,92,93],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",[139,152,165,178],{"id":140,"slug":141,"name":142,"shortDescription":143,"author":144,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":13,"tags":148,"downloadCount":149,"rating":95,"publishedAt":150,"updatedAt":151},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,93,92,91,88,89,90,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":153,"slug":154,"name":155,"shortDescription":156,"author":157,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":13,"tags":161,"downloadCount":162,"rating":95,"publishedAt":163,"updatedAt":164},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,88,89,90,91,92,93],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":83,"workshopUrl":170,"imageKey":10,"thumbnailUrl":171,"packageId":172,"category":173,"tags":174,"downloadCount":175,"rating":95,"publishedAt":176,"updatedAt":177},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,16,88,89],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":179,"slug":180,"name":181,"shortDescription":182,"author":157,"workshopUrl":183,"imageKey":10,"thumbnailUrl":184,"packageId":185,"category":13,"tags":186,"downloadCount":187,"rating":95,"publishedAt":188,"updatedAt":189},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,88,89,90,91],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z"]