[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-rimsteal":3,"mods-more-author-rimsteal":31,"mods-more-category-rimsteal":84,"mods-similar-rimsteal":144},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":29,"kofiUrl":30,"patreonUrl":30},"0c6307ff-9dea-4cbb-9436-384c246bc1fc","rimsteal","RimSteal","RimSteal — Thievery System \"Fortune favors the bold — unless you roll a natural 1.","XT489","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3722523355","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16626440549112810950\u002F1C96622BA18BC4EFF88AE8C0A12C48718F63DC35\u002F","stealmod.author","management",[15,16],"mod","1.6",399,3.2,"2026-05-09T04:05:46.0000000Z","2026-05-15T02:13:17.0000000Z","\u003Ch2>RimSteal — Thievery System\u003C\u002Fh2>\r\n\r\n\u003Cem>\"Fortune favors the bold — unless you roll a natural 1.\"\u003C\u002Fem>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Overview\u003C\u002Fh3>\r\n\r\nA fully-featured DND-style thievery system for RimWorld. Right-click any non-allied pawn — human, animal, or mechanoid — select \"Steal\", and an item selection window appears (the game auto-pauses so you can choose calmly). Then the dice roll, and your fate is sealed.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Core Mechanics\u003C\u002Fh3>\r\n\r\n\u003Ch4>🎲 DND Dice Roll\u003C\u002Fh4>\r\n\u003Cul>\u003Cli>Success: \u003Cstrong>1d20 + Dexterity Proficiency > Item Difficulty + Alertness Bonus\u003C\u002Fstrong>\u003C\u002Fli>\u003Cli>Dexterity Proficiency = Melee Dodge × 20 + Move Speed × 0.3 (cap 10)\u003C\u002Fli>\u003Cli>Item Difficulty = Market Value × 0.03 × Difficulty Multiplier + Mass × Difficulty Multiplier (cap 20, configurable)\u003C\u002Fli>\u003Cli>\u003Cstrong>Natural 20 — Critical Success!\u003C\u002Fstrong> Automatic success regardless of difficulty\u003C\u002Fli>\u003Cli>\u003Cstrong>Natural 1 — Critical Failure!\u003C\u002Fstrong> Automatic failure regardless of bonuses\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch4>👁️ Stealth Check\u003C\u002Fh4>\r\n\u003Cul>\u003Cli>After a successful steal, if faction-aligned witnesses are within 13 tiles, a stealth check triggers\u003C\u002Fli>\u003Cli>Difficulty = \u003Cstrong>10 + number of witnesses\u003C\u002Fstrong> (cap 20)\u003C\u002Fli>\u003Cli>Uses \u003Cstrong>1d20 + Dexterity Proficiency\u003C\u002Fstrong>\u003C\u002Fli>\u003Cli>\u003Cstrong>Hostile factions skip the stealth check entirely\u003C\u002Fstrong> — loot them mid-combat with impunity\u003C\u002Fli>\u003Cli>Invisible pawns auto-pass stealth checks\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch4>🚨 Caught! — Three Choices\u003C\u002Fh4>\r\n\u003Cul>\u003Cli>\u003Cstrong>Threaten\u003C\u002Fstrong>: 1d20 + (Melee+Social)\u002F2 vs 10. Success: -30 goodwill. Fail: -50, forced return, extra -25 if item already gone\u003C\u002Fli>\u003Cli>\u003Cstrong>Deceive\u003C\u002Fstrong>: 1d20 + Social vs 15. Success: clean escape. Fail: -50, forced return, extra -25 if item already gone\u003C\u002Fli>\u003Cli>\u003Cstrong>Return\u003C\u002Fstrong>: Hand it back peacefully — no further consequences\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch4>⚠️ Alertness System\u003C\u002Fh4>\r\n\u003Cul>\u003Cli>Hidden Hediff on each character, stacks up to 10, decays daily\u003C\u002Fli>\u003Cli>Each stack adds \u003Cstrong>+2 difficulty\u003C\u002Fstrong> to steal attempts against them\u003C\u002Fli>\u003Cli>Failed steal: target gains +5 stacks, nearby pawns +2 stacks\u003C\u002Fli>\u003Cli>Failed stealth: witnesses gain +4 stacks\u003C\u002Fli>\u003Cli>\u003Cstrong>Repeated theft from the same group gets progressively harder\u003C\u002Fstrong> — greed has consequences\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>God Thief Trait\u003C\u002Fh3>\r\n\r\nA natural-born pickpocket.\r\n\u003Cul>\u003Cli>Melee Dodge \u003Cstrong>+5.0\u003C\u002Fstrong>, Move Speed \u003Cstrong>+0.50\u003C\u002Fstrong>\u003C\u002Fli>\u003Cli>Melee skill \u003Cstrong>+2\u003C\u002Fstrong>, Social skill \u003Cstrong>+1\u003C\u002Fstrong>\u003C\u002Fli>\u003Cli>All steal\u002Fstealth checks \u003Cstrong>+5\u003C\u002Fstrong>\u003C\u002Fli>\u003Cli>\u003Cstrong>Roll twice, take the higher result (Advantage)\u003C\u002Fstrong> — luck favors the skilled\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Invisibility Bonus\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>While invisible: stealth checks auto-pass\u003C\u002Fli>\u003Cli>\u003Cstrong>Roll twice, take the higher result\u003C\u002Fstrong> — shadows are your ally\u003C\u002Fli>\u003Cli>Compatible with any mod providing \"invisibility\" \u002F \"invisible\" Hediffs\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Additional Rules\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>8-hour cooldown between steal attempts\u003C\u002Fli>\u003Cli>Failed steals cost -20 faction goodwill and apply a \"Stolen From\" mood debuff\u003C\u002Fli>\u003Cli>Victims also get a \"My {item} is gone\" mood debuff\u003C\u002Fli>\u003Cli>Equipment and apparel can be stolen (toggleable in settings)\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Settings\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>\u003Cstrong>Difficulty Multiplier\u003C\u002Fstrong>: Low (1) \u002F Medium (2) \u002F High (3)\u003C\u002Fli>\u003Cli>\u003Cstrong>Difficulty Cap Toggle\u003C\u002Fstrong>: Whether item difficulty is capped at 20\u003C\u002Fli>\u003Cli>\u003Cstrong>Equipment Stealing Toggle\u003C\u002Fstrong>: Whether equipped items can be stolen\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Requirements\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>\u003Cstrong>Harmony\u003C\u002Fstrong> (required)\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Compatibility\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>RimWorld \u003Cstrong>1.6\u003C\u002Fstrong>\u003C\u002Fli>\u003Cli>Supports animals and mechanoids\u003C\u002Fli>\u003Cli>Compatible with any invisibility mod\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch2>RimTalk AI Dialogue Integration — Now Live\u003C\u002Fh2>\r\nYour thieves and their victims no longer just roll dice. Now they talk back.\r\nIf you have RimTalk installed, this mod now hooks directly into its conversation engine...\r\nOptional, Not Required — RimTalk is a soft dependency...\r\n\r\n\u003Chr>\r\n\r\n\u003Cem>Questions or suggestions? Leave a comment in the discussion section.\u003C\u002Fem>",36,[24,25,26,27,28],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9622041369184397517\u002F63EC08B9EF85452635874932DC697861C4C64A30\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13177556776151386620\u002F0A627488BEB964EAFD01B0D4518E32161F58519F\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12155897205288330911\u002F40F1C18AB44572BA9227CC28E060F84FCC7F17F7\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14606878385053321590\u002F35BAE01532DBC4A260ED6AB7181D0169249400FE\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10361535826871914183\u002F9B3097E6C26346E7FEAE907C4E025CEBBC3DBAA4\u002F",[],null,[32,45,58,71],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":8,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":41,"rating":42,"publishedAt":43,"updatedAt":44},"26235642-dcc3-44fb-bf1c-7d4771514af5","rimtalk-expand-news-expert-and-colony-chronicle","RImtalk Expand : News, Expert and Colony Chronicle","RImtalk Expand : News, Expert and Colony Chronicle Give RimTalk eyes and a brain — so the AI actually knows what's happening in your colony The Problem You've got RimTalk installed.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3714540653","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12617941481530739138\u002FA783CEAF74CF7486E4ECDB00064958D833C2B7F6\u002F","cyberchronicle.rimtalkexperts",[15,16],3012,3.8,"2026-04-26T10:29:21.0000000Z","2026-05-13T15:07:25.0000000Z",{"id":46,"slug":47,"name":48,"shortDescription":49,"author":8,"workshopUrl":50,"imageKey":10,"thumbnailUrl":51,"packageId":52,"category":13,"tags":53,"downloadCount":54,"rating":55,"publishedAt":56,"updatedAt":57},"4fb07cd4-c32b-4bfd-9bae-31096298c628","melee-animation-patch-revenge-blade-execution-counter-kill","Melee Animation Patch: Revenge Blade - Execution Counter Kill","Adds counter-kill mechanic to Melee Animation mod's execution system.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3708357723","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14692710314153513629\u002F55955CE76C2A00F2FC0E6D9D597BC83DAE01EA87\u002F","xt489.executioncounterkill",[15,16],7995,3.6,"2026-04-17T08:45:53.0000000Z","2026-04-17T08:59:23.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":8,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":13,"tags":66,"downloadCount":67,"rating":68,"publishedAt":69,"updatedAt":70},"e2f4fabe-523d-459d-bdeb-5f9d34dd6159","arknights-contingency-contract-16","Arknights: Contingency Contract [1.6]","Arknights: Contingency Contract \"The contract has been signed—are you ready for the trial, Doctor?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3787947830","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14629948901541184265\u002FBC35AAC9AA41CDFBCA0C03246ABCC9417BA43648\u002F","xt489.arknights.contingencycontract",[15,16],663,4.7,"2026-08-22T10:37:20.0000000Z","2026-08-24T13:20:47.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":8,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":13,"tags":79,"downloadCount":80,"rating":81,"publishedAt":82,"updatedAt":83},"cf87b7b4-8f1e-4a29-8754-d253fe37f480","rimtalk-expand-ai-storyteller","RimTalk Expand: AI Storyteller","English Version Give your storyteller a brain.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3715752189","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10543126205920513731\u002F4A43727D06C4908BE153A0A69B7595575A9FB5F0\u002F","cyberchronicle.rimtalkstoryteller",[15,16],486,2.2,"2026-04-28T09:05:58.0000000Z","2026-05-13T15:07:57.0000000Z",[85,104,117,131],{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":94,"downloadCount":100,"rating":101,"publishedAt":102,"updatedAt":103},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,95,96,97,98,99],"1.1","1.2","1.5","1.4","1.3",2059514,4.9,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":105,"slug":106,"name":107,"shortDescription":108,"author":109,"workshopUrl":110,"imageKey":10,"thumbnailUrl":111,"packageId":112,"category":13,"tags":113,"downloadCount":114,"rating":101,"publishedAt":115,"updatedAt":116},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,97,98],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":118,"slug":119,"name":120,"shortDescription":121,"author":122,"workshopUrl":123,"imageKey":10,"thumbnailUrl":124,"packageId":125,"category":13,"tags":126,"downloadCount":128,"rating":101,"publishedAt":129,"updatedAt":130},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,127,95,96,97,98,99,16],"1.0",1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":132,"slug":133,"name":134,"shortDescription":135,"author":136,"workshopUrl":137,"imageKey":10,"thumbnailUrl":138,"packageId":139,"category":13,"tags":140,"downloadCount":141,"rating":101,"publishedAt":142,"updatedAt":143},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,127,95,96,97,98,99,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",[145,157,159,172],{"id":146,"slug":147,"name":148,"shortDescription":149,"author":109,"workshopUrl":150,"imageKey":10,"thumbnailUrl":151,"packageId":152,"category":13,"tags":153,"downloadCount":154,"rating":101,"publishedAt":155,"updatedAt":156},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,97,98,99,96,95,127],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":132,"slug":133,"name":134,"shortDescription":135,"author":136,"workshopUrl":137,"imageKey":10,"thumbnailUrl":138,"packageId":139,"category":13,"tags":158,"downloadCount":141,"rating":101,"publishedAt":142,"updatedAt":143},[15,127,95,96,97,98,99,16],{"id":160,"slug":161,"name":162,"shortDescription":163,"author":109,"workshopUrl":164,"imageKey":10,"thumbnailUrl":165,"packageId":166,"category":167,"tags":168,"downloadCount":169,"rating":101,"publishedAt":170,"updatedAt":171},"f182625e-a14d-4361-ae1a-97c4f7c8e572","vanilla-armour-expanded","Vanilla Armour Expanded","See change notes for details.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814988282","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17034145940576706847\u002FB67E63AB2BF27C5DEB527BDDCBCDCCE8DE0108A4\u002F","vanillaexpanded.varme","combat",[15,16,97,98],1500254,"2019-07-25T17:31:01.0000000Z","2026-03-20T19:20:52.0000000Z",{"id":173,"slug":174,"name":175,"shortDescription":176,"author":177,"workshopUrl":178,"imageKey":10,"thumbnailUrl":179,"packageId":180,"category":13,"tags":181,"downloadCount":182,"rating":101,"publishedAt":183,"updatedAt":184},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,97,98,99,16],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z"]