[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-rimtalk-generate-knowledge":3,"mods-more-author-rimtalk-generate-knowledge":27,"mods-more-category-rimtalk-generate-knowledge":42,"mods-similar-rimtalk-generate-knowledge":101},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":25,"kofiUrl":26,"patreonUrl":26},"277a7633-779a-431f-a8ce-3e2f0d376c36","rimtalk-generate-knowledge","RimTalk - Generate Knowledge","This is a companion utility mod for RimTalk - Expand Memory This mod can automatically generate Knowledge entries based on in-game Def definitions, including: Items \u002F Buildings \u002F Creatures \u002F Health Conditions \u002F Research \u002F Factions \u002F Xenotypes \u002F Genes \u002F Memes Knowledge is generate","f⑨","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3733532193","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10738457175914007858\u002F0C87404AA79587AB3DDE4D18454DC0A346B0516C\u002F","forwindz.rimtalk.genknowledge","management",[15,16],"translation","1.6",1628,3.9,"2026-05-26T22:31:13.0000000Z","\u003Cp>\u003Cstrong>This is a companion utility mod for\u003C\u002Fstrong> RimTalk - Expand Memory\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3608181242\r\u003Cbr>\r\u003Cbr>This mod can automatically generate Knowledge entries based on in-game Def definitions, including:\r\u003Cbr>\r\u003Cbr>Items \u002F Buildings \u002F Creatures \u002F Health Conditions \u002F Research \u002F Factions \u002F Xenotypes \u002F Genes \u002F Memes\r\u003Cbr>\r\u003Cbr>Knowledge is generated procedurally using:\r\u003Cbr>\r\u003Cbr>Item Name + Description + Important Property Descriptions\r\u003Cbr>\r\u003Cbr>Example generated entry:\r\u003Cbr>\r\u003Cbr>\u003Ccode>\r\u003Cbr>\r\u003Cbr>Venarium Pollution Generator: A generator that collects pollution from the surrounding atmosphere to produce electricity. It can generate stable power without requiring fuel. However, toxic wastepacks will accumulate over time and must be handled properly. It does not purify the environment. ; Category: (Building) ; Concept from Venarium Race ; Extremely heavy ; High construction workload ; High construction skill requirement\r\u003Cbr>\u003C\u002Fcode>\r\u003Cbr>\r\u003Cbr>In general, the quality of generated knowledge is not as good as hand-written knowledge entries. I mainly recommend using this mod in the following situations:\r\u003Cbr>\r\u003Cbr>\u003Cul>\u003Cli>You do not have your own custom knowledge database yet\u003C\u002Fli>\u003Cli>You want to use it as an automated knowledge generation \u002F summarization tool while running a large number of mods\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>Since Defs are directly converted into Knowledge entries, the mod will usually generate thousands of entries.\r\u003Cbr>\r\u003Cbr>If you want to edit them, I strongly recommend starting a new save and exporting the data into Visual Studio Code for editing. Even Notepad may freeze.\r\u003Cbr>Also, the memory mod itself was not originally designed to handle thousands of injected Knowledge entries, so the UI may become extremely laggy.\r\u003Cbr>(Maybe I will add an export mode in the future.)\r\u003Cbr>\r\u003Cbr>\u003Ch3>How to Generate Knowledge\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>In-game, while inside a colony save:\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>•  Open the \u003Cstrong>Memory\u003C\u002Fstrong> tab at the bottom of the screen\r\u003Cbr>•  Click the \u003Cstrong>Knowledge\u003C\u002Fstrong> button\r\u003Cbr>•  Click \u003Cstrong>Generate from Defs\u003C\u002Fstrong> on the left side of the window\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>You can also modify generation settings in the Mod Settings menu.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Notes\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>In a mostly vanilla environment, the mod may generate around \u003Cstrong>1000 ~ 2000\u003C\u002Fstrong> Knowledge entries.\r\u003Cbr>\r\u003Cbr>If you are using a heavily modded setup, the total may reach \u003Cstrong>3000 ~ 5000\u003C\u002Fstrong> entries.\r\u003Cbr>\r\u003Cbr>To reduce the amount, you can:\r\u003Cbr>\r\u003Cbr>\u003Cul>\u003Cli>Enable the \u003Cstrong>Skip List\u003C\u002Fstrong> option in settings\r\u003Cbr>(predefined exclusions for things like basic tables\u002Fchairs that usually do not need to be included)\u003C\u002Fli>\u003Cli>Increase the \u003Cstrong>Global Minimum Importance\u003C\u002Fstrong> threshold\r\u003Cbr>(filters out entries that appear less important)\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>Knowledge Importance & Filtering\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>Knowledge Importance is calculated using heuristic rules.\r\u003Cbr>\r\u003Cbr>The calculation usually considers:\r\u003Cbr>\r\u003Cbr>\u003Cul>\u003Cli>Market value of the item (log10 weighted)\u003C\u002Fli>\u003Cli>Description text length (log10 weighted)\u003C\u002Fli>\u003Cli>Whether the Def contains unusual or statistically uncommon properties\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>You can tweak these values in the settings.\r\u003Cbr>(The system is still pretty rough, and honestly it is still difficult to properly estimate item rarity. If anyone has better ideas, suggestions are welcome.)\r\u003Cbr>\r\u003Cbr>Additionally, the mod filters out Defs with extremely short descriptions\r\u003Cbr>(description length \u003C item name length × 3), since these Defs usually do not contain enough meaningful information.\r\u003Cbr>\r\u003Cbr>The code was mostly generated by Codex in about two days, so the main goal was simply “good enough to work.”\r\u003Cbr>The whole reason this mod exists is because my friends’ knowledge packs did not include the huge number of race mods I personally subscribe to...\r\u003Cbr>\r\u003Cbr>If anyone wants to improve the mod or integrate AI-based Def knowledge summarization, that could actually become a really interesting solution.\r\u003Cbr>Maybe I’ll explore that further when I have more free time.\r\u003Cbr>\r\u003Cbr>Repo link:\r\u003Cbr>https:\u002F\u002Fgithub.com\u002FForwindzz\u002FRimworld_RimTalkKownledgeGen\u003C\u002Fp>",27,[23,24],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14064635093253708416\u002F102957B2C6239E0A6A162F2401CB72DC4DCD698E\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15383236672437144909\u002F4EEEFA6F7AFE4C909D23CEBE42750317262FCFB9\u002F",[],null,[28],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":41},"6c5e7318-df3e-45a9-b44f-1f1acb13a236","stat-compression","Stat Compression","A Mod for Compressing Inflated Stats This mod comes with a collection of presets designed to compress wildly inflated stats.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3782413422","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12302602222219337043\u002F2571C227DB1426F65BEB9BF1E6DD11457608EBA8\u002F","forwindz.statcompression",[37,16],"mod",1245,4.9,"2026-08-12T22:09:55.0000000Z","2026-08-23T02:49:49.0000000Z",[43,58,75,88],{"id":44,"slug":45,"name":46,"shortDescription":47,"author":48,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":13,"tags":52,"downloadCount":55,"rating":39,"publishedAt":56,"updatedAt":57},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[37,16,53,54],"1.5","1.4",1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":63,"workshopUrl":64,"imageKey":10,"thumbnailUrl":65,"packageId":66,"category":13,"tags":67,"downloadCount":72,"rating":39,"publishedAt":73,"updatedAt":74},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[37,68,69,70,53,54,71,16],"1.0","1.1","1.2","1.3",1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":76,"slug":77,"name":78,"shortDescription":79,"author":80,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":85,"rating":39,"publishedAt":86,"updatedAt":87},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[37,16,53,54,71,70,69,68],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":97,"downloadCount":98,"rating":39,"publishedAt":99,"updatedAt":100},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[37,53,54,71,16],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",[102,116,129,142],{"id":103,"slug":104,"name":105,"shortDescription":106,"author":107,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":13,"tags":111,"downloadCount":112,"rating":113,"publishedAt":114,"updatedAt":115},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[37,69,70,53,54,71,16],1457892,5,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":117,"slug":118,"name":119,"shortDescription":120,"author":121,"workshopUrl":122,"imageKey":10,"thumbnailUrl":123,"packageId":124,"category":13,"tags":125,"downloadCount":126,"rating":39,"publishedAt":127,"updatedAt":128},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[37,68,69,70,53,54,71,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":130,"slug":131,"name":132,"shortDescription":133,"author":134,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":13,"tags":138,"downloadCount":139,"rating":39,"publishedAt":140,"updatedAt":141},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[37,68,69,70,53,54,71,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":143,"slug":144,"name":145,"shortDescription":146,"author":147,"workshopUrl":148,"imageKey":10,"thumbnailUrl":149,"packageId":150,"category":13,"tags":151,"downloadCount":153,"rating":39,"publishedAt":154,"updatedAt":155},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[37,16,53,54,71,70,69,68,152],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z"]