[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-rimthunder-interiors-patch":3,"mods-more-author-rimthunder-interiors-patch":25,"mods-more-category-rimthunder-interiors-patch":26,"mods-similar-rimthunder-interiors-patch":87},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":23,"kofiUrl":24,"patreonUrl":24},"331f0333-89fd-4c1d-97de-f248e75d0c0e","rimthunder-interiors-patch","RimThunder Interiors Patch","Description This patch adds interiors to certain RimThunder vehicles, using the Movable RV w\u002F Interior!","♠Miller♠","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3393496283","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F41193070702359599\u002F38E2008F7CE9E818CB972E9D8AA9EAE772779304\u002F","croc.rtinteriors","management",[15,16],"mod","1.5",3576,4.9,"2024-12-27T20:15:29.0000000Z","\u003Ch2> Description \u003C\u002Fh2>\r\n\r\nThis patch adds interiors to certain RimThunder vehicles, using the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3184281714\" target=\"_blank\" rel=\"noopener noreferrer\"> Movable RV w\u002F Interior! \u003C\u002Fa> framework - check out that mod's page for more details. \r\nIn short: each vehicle carries its own pocket dimension, functioning as a small, separate map. Potential use cases include: \u003Cul>\u003Cli>Mobile habitation, production or medical facilities\u003C\u002Fli>\u003Cli>Armored or flying ambulances, able to evacuate casualties and provide medical care along the way\u003C\u002Fli>\u003Cli>Expanded caravan gameplay, with pawns able to keep doing things inside the vehicle\u003C\u002Fli>\u003Cli>Just generally being really cool and immersive\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch2> Balance Advice \u003C\u002Fh2>\r\n\r\nThis patch adds an extremely powerful capability to what are already some of the strongest vehicles on the workshop (with the basic concept of vehicles already being a major balancing shift). Suffice to say, if exploited to its fullest extent, this mod (and, to a slightly lesser extent, the broader interiors framework) would be absolutely game-breaking.\r\n\r\nThus, in my own playthrough, I follow a set of rules to keep things more reasonable - I generally dislike self-imposing limitations like this, but it's the price we pay for adding massive new features to a decade-old game. I would advise anyone intending to use this mod to adopt similar principles, or to carefully consider what they feel would be reasonable for their game.\r\n\r\n1) Self-enforce size limits for vehicle interiors. All of the interiors added by this patch, except for the C-130, are 7x7 - this is due to technical limitations, and I've included suggested sizes for each vehicle's interior in the vehicles list. Use walls to shrink the vehicle's interior down to the appropriate size - either building them normally or placing them in godmode should be fine (hint: build them out of silver to match colors with the outermost walls).\r\n\r\n2) Limit how much cargo will be carried by a vehicle with an initialized interior. Some extra fuel, rations or ammo can easily be handwaved, but it strains credulity to cram both a small field hospital and three tons of steel into the same truck's cargo bed. \r\n\r\n3) Be highly conservative when storing cargo inside the actual interior of a vehicle - it doesn't actually add weight to the vehicle, so it can very quickly get out of hand, especially when using mods like OgreStack or Increased Stack.\r\n\r\n4) For vehicles with interiors, use the interiors as a replacement for the Vehicle Framework's built-in passenger mechanics, not a supplement. Otherwise, clown cars are sure to follow.\r\n\r\n\u003Ch2> Content \u003C\u002Fh2>\r\n\r\nListed below is every vehicle that is granted an interior by this patch, alongside the mod it comes from and my suggested sizes for their interiors (format: width x height).\r\nI have not touched the any of RimThunder's watercraft, since, I'm not much of a naval lizard.\r\n\r\n\u003Cstrong> Trucks \u003C\u002Fstrong>\r\nOpel Blitz, Ambulance (Warhorse of the Reich) - 4x3\r\nOpel Blitz, Covered (Warhorse of the Reich) - 4x2\r\nLMTV (Enduring Freedom) - 5x3 by default, 6x3 with the extended upgrades\r\n\r\n\u003Cstrong> APCs \u003C\u002Fstrong>\r\nBTR-80 (Torrent Pioneer) - 5x2\r\nM113 APC (Roaring Tiger) - 4x3\r\nSd.Kfz.251 (Warhorse of the Reich) - 4x2\r\nType 73 (Way to Samurai) - 4x3\r\nZSD63 (Red Cavalry) - 4x3\r\n\r\n\u003Cstrong> IFVs \u003C\u002Fstrong>\r\nBMP-3 (Breakthrough) - 2x3 (the engine layout on it is really weird)\r\nBumerang (Zarya) - 5x3 by default, 3x3 with the upgunned turret\r\nKurganets-25 (Zarya) - 4x4\r\nM2A3 Bradley (Desert Sabre) - 3x3\r\nT-15 Armata (Time Forward) - 5x4\r\nZBD04A (Dragon Ascend) - 3x3\r\nZBD86 (Red Dragon) - 4x3, but wall off the first three cells in the middle. Both the vanilla and CE variants have been patched.\r\nZSL92 (Red Dragon) - 3x3\r\n\r\n\u003Cstrong> Aircraft \u003C\u002Fstrong>\r\nC130 Hercules (Flying Chariot) - 12x3\r\nCH53E Super Stallion (Flying Chariot) - 6x3\r\nUH-60 Blackhawk (Flying Chariot) - 5x2\r\n\r\n\u003Ch2> Credits, Licensing & Other \u003C\u002Fh2>\r\n\r\nThis is a third-party patch - I am in no way affiliated with Enrico, the RimThunder team, Smash Phil, Ludeon Studios or anyone else.\r\n\r\n99% of the credit for this mod goes to Enrico - all I really did was copypaste the patch they made for a different mod, shove in the RimThunder vehicles' IDs and write an overly long description. \r\nAll the vehicles I've patched were made by the RimThunder team, obviously.\r\nSmash Phil is responsible for the Vehicles Framework. A heartfelt thanks for making my nomadic guerrilla runs viable.\r\nThe clothing used in the preview image comes from Combat Extended.\r\n\r\nAnyone may fork, modify, reupload or update this mod - by all means, feel free to copypaste like I did.\r\nIf the RimThunder team sees this, they are welcome to integrate it in whatever way they see fit. \r\n\r\nI am by no means a dedicated modder - I tested it on my end, and it seems to function, but I can't promise any tech support. No promises that the code is particularly pretty or efficient, either.",61,[],[],null,[],[27,47,60,73],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":32,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":44,"rating":18,"publishedAt":45,"updatedAt":46},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,37,16,38,39,40,41,42,43],"1.6","1.4","1.3","1.2","1.1","1.0","0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":52,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":13,"tags":56,"downloadCount":57,"rating":18,"publishedAt":58,"updatedAt":59},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,37,16,38,39,40,41,42],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":61,"slug":62,"name":63,"shortDescription":64,"author":65,"workshopUrl":66,"imageKey":10,"thumbnailUrl":67,"packageId":68,"category":13,"tags":69,"downloadCount":70,"rating":18,"publishedAt":71,"updatedAt":72},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,16,38,39,37],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":74,"slug":75,"name":76,"shortDescription":77,"author":78,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":82,"downloadCount":83,"rating":84,"publishedAt":85,"updatedAt":86},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,41,40,16,38,39,37],1457892,5,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",[88,101,114,116],{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":97,"downloadCount":98,"rating":18,"publishedAt":99,"updatedAt":100},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,37,16,38],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":110,"downloadCount":111,"rating":18,"publishedAt":112,"updatedAt":113},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,42,41,40,16,38,39],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":52,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":13,"tags":115,"downloadCount":57,"rating":18,"publishedAt":58,"updatedAt":59},[15,37,16,38,39,40,41,42],{"id":74,"slug":75,"name":76,"shortDescription":77,"author":78,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":117,"downloadCount":83,"rating":84,"publishedAt":85,"updatedAt":86},[15,41,40,16,38,39,37]]