[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-rimwaaagh-orks-of-rimworld-16-wip":3,"mods-more-author-rimwaaagh-orks-of-rimworld-16-wip":32,"mods-more-category-rimwaaagh-orks-of-rimworld-16-wip":45,"mods-similar-rimwaaagh-orks-of-rimworld-16-wip":106},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":30,"kofiUrl":31,"patreonUrl":31},"0cab437e-5d3c-40ca-a14e-676db2ef185b","rimwaaagh-orks-of-rimworld-16-wip","RIMWAAAGH — Orks of RimWorld [1.6] — WIP","RIMWAAAGH — Orks of RimWorld — WIP \"We'z green, we'z mean, an' we'z growin' outta da mud.","Why","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3577775737","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11337958610297859414\u002F20520BDC5E9ADF08B40877F1623595DAF6074C42\u002F","why.orcs","management",[15,16],"mod","1.6",3591,4.8,"2025-09-30T18:04:32.0000000Z","2026-03-18T17:28:16.0000000Z","\u003Ch2>RIMWAAAGH — Orks of RimWorld  — WIP\u003C\u002Fh2>\r\n\r\n\u003Cem>\"We'z green, we'z mean, an' we'z growin' outta da mud.\"\u003C\u002Fem>\r\n\r\nAdds the Orks to RimWorld — a brutal, fungus-based species driven by the power of the Waaagh. Grow, fight, and spread the spores of war across the Rim.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Spore Reproduction\u003C\u002Fh3>\r\nOrks don't breed — they grow. Every Ork carries the \u003Cstrong>Spore Reproduction\u003C\u002Fstrong> gene, allowing them to plant Spore Vats on fertile soil. These vats consume nearby food and grow a new Ork from fungal matter.\r\n\r\nThe caste of the spawned Ork depends on your current population:\r\n\u003Cul>\u003Cli>\u003Cstrong>Phase I\u003C\u002Fstrong> (0–3 Orks): 90% Snotlings, 10% Boys — survival mode\u003C\u002Fli>\u003Cli>\u003Cstrong>Phase II\u003C\u002Fstrong> (4–10 Orks): Snotlings, Boys, and first specialists (MekBoyz, PainBoyz, WeirdBoyz)\u003C\u002Fli>\u003Cli>\u003Cstrong>Phase III\u003C\u002Fstrong> (11–25 Orks): Balanced mob with Warboss chance (5%)\u003C\u002Fli>\u003Cli>\u003Cstrong>Phase IV\u003C\u002Fstrong> (26+ Orks): Full WAAAGH! — 8% Warboss, heavy specialist presence\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Blood Spore System\u003C\u002Fh3>\r\nWhen an Ork with the \u003Cstrong>Blood Spore\u003C\u002Fstrong> gene bleeds on fertile soil, the blood can spontaneously grow into new life:\r\n\u003Cul>\u003Cli>\u003Cstrong>90% chance\u003C\u002Fstrong> — Squig Shroom (grows into a Squig beast)\u003C\u002Fli>\u003Cli>\u003Cstrong>10% chance\u003C\u002Fstrong> — New Spore Vat\u003C\u002Fli>\u003C\u002Ful>\r\nWounded Orks seed the battlefield. Even in defeat, the spores spread.\r\n\r\n\u003Ch3>Pruple Blood & Fungal Flesh\u003C\u002Fh3>\r\nOrks bleed purple. Custom blood effects replace the standard red with vivid green splatter. When butchered, Orks yield \u003Cstrong>Raw Fungus\u003C\u002Fstrong> instead of normal meat — they're mushrooms all the way down.\r\n\r\n\u003Ch3>Six Ork Castes\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>\u003Cstrong>Snotling\u003C\u002Fstrong> — Small, fast, fragile grots. Good with plants and animals. Your early workforce.\u003C\u002Fli>\u003Cli>\u003Cstrong>Ork Boy\u003C\u002Fstrong> — The core fighter. Strong melee and shooting, poor at everything else.\u003C\u002Fli>\u003Cli>\u003Cstrong>MekBoy\u003C\u002Fstrong> — Engineering specialist. Excels at construction and crafting.\u003C\u002Fli>\u003Cli>\u003Cstrong>PainBoy\u003C\u002Fstrong> — The medik. Exceptional medicine combined with brutal melee.\u003C\u002Fli>\u003Cli>\u003Cstrong>WeirdBoy\u003C\u002Fstrong> — Volatile psyker channeling raw Waaagh energy.\u003C\u002Fli>\u003Cli>\u003Cstrong>Warboss\u003C\u002Fstrong> — The biggest, meanest Ork. 40% larger body, enhanced stats, and the WAAAGH! ability.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>WAAAGH! Ability\u003C\u002Fh3>\r\nWarbosses carry the \u003Cstrong>Da Big Boss\u003C\u002Fstrong> gene, granting a powerful area buff:\r\n\u003Cul>\u003Cli>12-cell radius aura\u003C\u002Fli>\u003Cli>+20% Melee Hit Chance, +10% Dodge, +10% Damage, +10% Move Speed, +15% Pain Threshold\u003C\u002Fli>\u003Cli>1-day cooldown\u003C\u002Fli>\u003C\u002Ful>\r\nRally your boyz and crush the enemy.\r\n\r\n\u003Ch3>Love Filth\u003C\u002Fh3>\r\nOrks \u003Cem>love\u003C\u002Fem> dirt. The \u003Cstrong>Love Filth\u003C\u002Fstrong> gene replaces the vanilla Beauty need with an inverted system:\r\n\u003Cul>\u003Cli>Filthy, ugly rooms = happy Orks (+8 mood in squalor)\u003C\u002Fli>\u003Cli>Clean, beautiful rooms = miserable Orks (-6 mood)\u003C\u002Fli>\u003Cli>Orks refuse to clean (cleaning work type disabled)\u003C\u002Fli>\u003Cli>Room impressiveness is fully inverted — awful rooms are paradise\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Squigs\u003C\u002Fh3>\r\nFungal combat beasts grown from Squig Shrooms (3-day maturation). Carnivorous predators with:\r\n\u003Cul>\u003Cli>Combat power: 120\u003C\u002Fli>\u003Cli>Bite and headbutt attacks\u003C\u002Fli>\u003Cli>90% wildness — difficult to tame, dangerous on failure\u003C\u002Fli>\u003Cli>Yield fungal meat when butchered\u003C\u002Fli>\u003Cli>Found wild in deserts and arid shrublands\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Ork Klan Faction\u003C\u002Fh3>\r\nA permanent enemy faction with varied raid compositions:\r\n\u003Cul>\u003Cli>Light raids: Snotling swarms with a WeirdBoy\u003C\u002Fli>\u003Cli>Standard raids: Mixed Boys and specialists with a Warboss\u003C\u002Fli>\u003Cli>Heavy raids: Elite warrior packs\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Scenario: \"The Three Snotlings\"\u003C\u002Fh3>\r\n\u003Cem>\"We'z three snotlings wot crawled outta da mud.\"\u003C\u002Fem>\r\nHard tribal start with 4 Snotlings, minimal gear, and scarce food. Manage your spores, grow the mob, and raise a Warboss from nothing.\r\n\r\n\u003Ch3>Planned Features\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Expanded WeirdBoy psycast tree\u003C\u002Fli>\u003Cli>In-game config options for spore rates, caste balance, and Waaagh effects\u003C\u002Fli>\u003Cli>Remove dependencies on Vanilla Races Expanded (Pigskin & Archon) — goal is to make the mod fully standalone\u003C\u002Fli>\u003Cli>Fix conflicting thoughts — some vanilla thoughts still fire and contradict Ork-specific mood (Love Filth, room impressiveness, etc.)\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Compatibility\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Adding mid-save may cause issues — new colony recommended\u003C\u002Fli>\u003Cli>Load RIMWAAAGH after race and gene frameworks\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Requirements\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>RimWorld 1.6 — Biotech DLC\u003C\u002Fli>\u003Cli>Vanilla Races Expanded — Pigskin\u003C\u002Fli>\u003Cli>Vanilla Races Expanded — Archon\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Credits\u003C\u002Fh3>\r\nConcept and code by \u003Cstrong>Why\u003C\u002Fstrong>. Some XML and C# sections co-written and reviewed with AI assistance. Non-commercial fan project.\r\n\r\n\u003Cem>Unofficial fan project. \"Warhammer,\" \"Warhammer 40,000,\" and \"Waaagh\" are trademarks of Games Workshop. This mod contains no proprietary content and is transformative fan work.\u003C\u002Fem>",103,[24,25,26,27,28,29],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16936300135860478716\u002F3A3106D6BAAE199E65CDAE7B409A714937E29204\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421946345089442487\u002FA47E675696EE4B9411F07F35F1085EF9E0E59A3D\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15477727112299007452\u002FF8F560A73D609C20551B7E8C4B9E26C4C134EB9C\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13663128370501525658\u002FCEBC2CE27B560DC613136CE10677CA56E577BCC2\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16587246498247118708\u002FC8D4A2D13445E42AFA797930DCA2ED9604CDFCDF\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13617683422449961425\u002F8EDD68EE36B9A681A551A58F152A3A0614C894AC\u002F",[],null,[33],{"id":34,"slug":35,"name":36,"shortDescription":37,"author":8,"workshopUrl":38,"imageKey":10,"thumbnailUrl":39,"packageId":40,"category":13,"tags":41,"downloadCount":42,"rating":43,"publishedAt":44,"updatedAt":44},"1d9b86a7-ca9d-46d4-9405-a59fbd7b17df","vfe-pirates-warcaskets-vacuum-patch","VFE Pirates Warcaskets Vacuum Patch","This patch adds vacuum resistance and extreme insulation to all Warcasket helmets from Vanilla Factions Expanded - Pirates, making them functional and survivable in outer space environments introduced by the RimWorld: Odyssey DLC.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3543210594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12248550701438398927\u002F79F41DEC669B1B0AC77078CB4FAC60ECB06ABD10\u002F","why.vfe.warcasketsvacuumpatch",[15,16],3326,4.6,"2025-08-06T09:07:36.0000000Z",[46,66,79,92],{"id":47,"slug":48,"name":49,"shortDescription":50,"author":51,"workshopUrl":52,"imageKey":10,"thumbnailUrl":53,"packageId":54,"category":13,"tags":55,"downloadCount":62,"rating":63,"publishedAt":64,"updatedAt":65},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,56,57,58,59,60,61],"1.5","1.4","1.3","1.2","1.1","1.0",2607665,4.9,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":71,"workshopUrl":72,"imageKey":10,"thumbnailUrl":73,"packageId":74,"category":13,"tags":75,"downloadCount":76,"rating":63,"publishedAt":77,"updatedAt":78},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,56,57,58,59,60,61],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":88,"downloadCount":89,"rating":63,"publishedAt":90,"updatedAt":91},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,56,57],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":93,"slug":94,"name":95,"shortDescription":96,"author":97,"workshopUrl":98,"imageKey":10,"thumbnailUrl":99,"packageId":100,"category":13,"tags":101,"downloadCount":102,"rating":103,"publishedAt":104,"updatedAt":105},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,60,59,56,57,58],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",[107,121,134,147],{"id":108,"slug":109,"name":110,"shortDescription":111,"author":112,"workshopUrl":113,"imageKey":10,"thumbnailUrl":114,"packageId":115,"category":116,"tags":117,"downloadCount":118,"rating":63,"publishedAt":119,"updatedAt":120},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,61,60,59,56,57,58,16],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z",{"id":122,"slug":123,"name":124,"shortDescription":125,"author":51,"workshopUrl":126,"imageKey":10,"thumbnailUrl":127,"packageId":128,"category":129,"tags":130,"downloadCount":131,"rating":63,"publishedAt":132,"updatedAt":133},"b28301a1-e063-42f6-9f7f-b4b225fca2d0","vanilla-furniture-expanded-security","Vanilla Furniture Expanded - Security","Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1845154007","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17355445000920293454\u002F4CB4C27BE165F84BEA399A9B3E209F31F4A3F793\u002F","vanillaexpanded.vfesecurity","furniture",[15,16,56,57],1645752,"2019-08-25T16:04:07.0000000Z","2026-06-20T11:36:00.0000000Z",{"id":135,"slug":136,"name":137,"shortDescription":138,"author":139,"workshopUrl":140,"imageKey":10,"thumbnailUrl":141,"packageId":142,"category":13,"tags":143,"downloadCount":144,"rating":63,"publishedAt":145,"updatedAt":146},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,56,57,58,59,60],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":148,"slug":149,"name":150,"shortDescription":151,"author":152,"workshopUrl":153,"imageKey":10,"thumbnailUrl":154,"packageId":155,"category":13,"tags":156,"downloadCount":157,"rating":63,"publishedAt":158,"updatedAt":159},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,56,57,58,59,60],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z"]