[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-rimworld-westernization-project-combat-extended-compatibility-mod":3,"mods-more-author-rimworld-westernization-project-combat-extended-compatibility-mod":26,"mods-more-category-rimworld-westernization-project-combat-extended-compatibility-mod":27,"mods-similar-rimworld-westernization-project-combat-extended-compatibility-mod":85},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"a22fb53a-4d62-428d-a7c2-4fc768ad7602","rimworld-westernization-project-combat-extended-compatibility-mod","Rimworld Westernization Project + Combat Extended Compatibility Mod","The purpose of this mod is to make the Rimworld Westernization Project compatible with Combat Extended.","76561198042996853","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1386157873","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F915798872948912212\u002FA6553CA14676941CC81B413BFCBE15143C17BCC9\u002F","workshop.1386157873","combat",[15,16],"mod","1.0",9394,4.9,"2018-05-14T20:51:33.0000000Z","2019-03-03T01:15:32.0000000Z","\u003Cp>The purpose of this mod is to make the Rimworld Westernization Project compatible with Combat Extended. To this end, this mod adds authentic 19th century black powder ammunition for all firearms added by the Rimworld Westernization Project. All ammunition and firearms have been painstakingly researched for historical accuracy, and each have realistic stats based on actual black powder ballistics converted with Combat Extended's own formula system.\r\u003Cbr>\r\u003Cbr>Black powder ammunition added by this mod includes:\r\u003Cbr>\r\u003Cbr>- 32-20 Winchester\r\u003Cbr>- 44-40 Winchester\r\u003Cbr>- .44 Henry\r\u003Cbr>- 45-70 Government\r\u003Cbr>- .45 Colt\r\u003Cbr>- 50-70 Government\r\u003Cbr>- 50-90 Sharps\r\u003Cbr>- 12 Gauge\r\u003Cbr>- .69 caliber musket ball\r\u003Cbr>\r\u003Cbr>Cannon Ammunition\r\u003Cbr>- 12 Pound Solid Shot\r\u003Cbr>- 12 Pound Explosive Shell\r\u003Cbr>- 12 Pound Canister Shot\r\u003Cbr>\r\u003Cbr>Mortar Ammunition\r\u003Cbr>- 12 Pound Explosive Shell\r\u003Cbr>\r\u003Cbr>In addition, since several of these ammo types are shared between both revolvers and rifles, all shared ammunition types have been calculated separately for realism. For example, this means that a 44-40 Winchester round shot from a Winchester Model 1873 rifle will have a much higher velocity than the same round shot from a Colt Frontier Six-Shooter revolver.\r\u003Cbr>\r\u003Cbr>All weapons, artillery, and apparel have also been converted for use with Combat Extended.\r\u003Cbr>\r\u003Cbr>Please note:\r\u003Cbr>\r\u003Cbr>1. All black powder ammunition will be designated in-game with a (BP) in the name.\r\u003Cbr>2. All ammunition added by this mod are specific to the Rimworld Westernization Project. Therefore, RWP guns will not use similar ammo types included in other mods (.45 Colt, 12 gauge, ect.), and vice-versa.\r\u003Cbr>3. If the black powder ammunition seems somewhat underpowered compared to modern smokeless powder ammunition, it's because it is. The idea behind this mod was to have these guns perform the way they historically would have in the 1800s. Black powder is a less efficient propellant than modern smokeless powder. Therefore, since all the stats are based on actual black powder ballistics, the performance of the guns and ammunition reflect that fact.\r\u003Cbr>\r\u003Cbr>Suggested Load Order:\r\u003Cbr>\r\u003Cbr>1. Core\r\u003Cbr>2. \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=1119081000\" target=\"_blank\" rel=\"noopener noreferrer\">Rimworld Westernization Project\u003C\u002Fa>\r\u003Cbr>3. \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=960196012\" target=\"_blank\" rel=\"noopener noreferrer\">Combat Extended\u003C\u002Fa> \r\u003Cbr>4. Rimworld Westernization Project + Combat Extended Compatibility Mod\r\u003Cbr>5. \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1394392968\" target=\"_blank\" rel=\"noopener noreferrer\">Steam World\u003C\u002Fa> (Optional: Use if you want to give your game a 19th century setting).\r\u003Cbr>\r\u003Cbr>If you have any feedback or ideas, please feel free to leave me a comment on the Steam Workshop or the Ludeon Forums.\r\u003Cbr>\r\u003Cbr>*Credits and Acknowledgements*\r\u003Cbr>\r\u003Cbr>- Sprite Art: Stinkycat752, JackeryFox, and Vindar\r\u003Cbr>\r\u003Cbr>- NoImageAvailable, XeoNovaDan, and the rest of the Combat Extended Team. Through tireless effort, they have created the definitive Rimworld combat experience, and it was their guidance and resource documentation that made this mod possible.\r\u003Cbr>\r\u003Cbr>Links\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fwww.youtube.com\u002Fplaylist?list=PLkr09O8z61-q1TXrrtc0xQrg_5cLsvZGU\" target=\"_blank\" rel=\"noopener noreferrer\">RWP Let's Play Series by Xwynns\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=41579\" target=\"_blank\" rel=\"noopener noreferrer\">Ludeon Forums\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fwww.moddb.com\u002Fgames\u002Frimworld\u002Fdownloads\u002Frimworld-westernization-project-combat-extended\" target=\"_blank\" rel=\"noopener noreferrer\">ModDB\u003C\u002Fa>\u003C\u002Fp>",63,[],[],null,[],[28,46,59,71],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":33,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":43,"rating":18,"publishedAt":44,"updatedAt":45},"57bf1f1d-9042-4bd8-85e6-b07878578423","fortifications-medieval-material","Fortifications - Medieval - Material","In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds of fortifications to prot","AOBA","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2501487160","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18069024836375882257\u002F6430F1857109BFCA74D4D547757167AE9C58165D\u002F","aoba.fortress.medieval.material",[15,38,39,40,41,42],"1.2","1.5","1.4","1.3","1.6",291181,"2021-05-29T16:16:09.0000000Z","2025-07-13T02:58:37.0000000Z",{"id":47,"slug":48,"name":49,"shortDescription":50,"author":51,"workshopUrl":52,"imageKey":10,"thumbnailUrl":53,"packageId":54,"category":13,"tags":55,"downloadCount":56,"rating":18,"publishedAt":57,"updatedAt":58},"28c9181f-fc50-4e22-ad45-5add32ca72d1","vehicle-framework","Vehicle Framework","I only accept bug reports and feedback on discord and github.","Smash Phil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3014915404","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2006968477814332023\u002F6037A067C2F697225D83C6F9223AB7B1D9880E36\u002F","smashphil.vehicleframework",[15,42,39,40],982378,"2023-08-04T19:20:57.0000000Z","2025-10-21T02:33:32.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":33,"workshopUrl":64,"imageKey":10,"thumbnailUrl":65,"packageId":66,"category":13,"tags":67,"downloadCount":68,"rating":18,"publishedAt":69,"updatedAt":70},"ed5fa2fe-9511-4f73-84cd-4a53dc5ad410","fortifications-neolithic","Fortifications - Neolithic","It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2385960678","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13421449026506745720\u002FA783E72F528565F5AA697CE7F4F258F1A455F664\u002F","aoba.fortress.neolithic",[15,42,39,40,41,38],500463,"2021-02-06T10:05:01.0000000Z","2025-06-28T06:11:11.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":76,"workshopUrl":77,"imageKey":10,"thumbnailUrl":78,"packageId":79,"category":13,"tags":80,"downloadCount":82,"rating":18,"publishedAt":83,"updatedAt":84},"fe07cbc5-09b6-44d8-a780-b531ac942eb3","yayos-combat-3-11-12","Yayo's Combat 3 (1.1-1.2)","* 1.3 * Completely changes the combat animation and system * Gorgeous melee combat Animation Slash, sting, head attack, down attack * And ranged combat Animation Aiming, reloading, rotating reloading * Powerful armor algorithm Penetration becomes very important. High-tech armor i","YAYO","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2038409475","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1001430929879097467\u002F819E6D65C2FA49C61EB11109111BA6B49EFDD4F4\u002F","com.yayo.combat3",[15,81,38],"1.1",175158,"2020-03-28T12:50:02.0000000Z","2021-02-24T00:17:27.0000000Z",[86,100,113,126],{"id":87,"slug":88,"name":89,"shortDescription":90,"author":91,"workshopUrl":92,"imageKey":10,"thumbnailUrl":93,"packageId":94,"category":95,"tags":96,"downloadCount":97,"rating":18,"publishedAt":98,"updatedAt":99},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core","management",[15,42,39,40,41,38,81,16],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":95,"tags":109,"downloadCount":110,"rating":18,"publishedAt":111,"updatedAt":112},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,42,39,40,41,38,81,16],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":95,"tags":122,"downloadCount":123,"rating":18,"publishedAt":124,"updatedAt":125},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,16,81,38,39,40,41,42],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":95,"tags":135,"downloadCount":136,"rating":18,"publishedAt":137,"updatedAt":138},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,42,39,40],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z"]