[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-ritual-size-attenuation-15":3,"mods-more-author-ritual-size-attenuation-15":28,"mods-more-category-ritual-size-attenuation-15":54,"mods-similar-ritual-size-attenuation-15":111},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":26,"kofiUrl":27,"patreonUrl":27},"f320f2bd-326e-4125-ba32-b0a87a9d7410","ritual-size-attenuation-15","Ritual Size Attenuation [1.5+]","Continued for Rimworld 1.","76561197970998342","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3262033797","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2465237722942764449\u002FDC096260306D29F27CCCBE2869134A4247EBA078\u002F","delmaintweaks.ritualsizeattenuation","management",[15,16,17,18],"mod","1.6","1.5","1.4",92022,5,"2024-06-06T01:46:46.0000000Z","2025-06-22T05:23:29.0000000Z","\u003Cp>Continued for Rimworld 1.5 by Delmain\r\u003Cbr>\r\u003Cbr>Licensed (as original) under MIT. Code available on \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Fdelmain\u002FRitualSizeAttenuation\" target=\"_blank\" rel=\"noopener noreferrer\">Github\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>Original details below: \r\u003Cbr>\r\u003Cbr>================================================\r\u003Cbr>\r\u003Cbr>Automatically scales the required population count in rituals to accomodate different sized colonies.\r\u003Cbr>\r\u003Cbr>This will currently affect:\r\u003Cbr>\u003Cul>\u003Cli>Required participants in most rituals\u003C\u002Fli>\u003Cli>Drums in drum parties (only ever scaled down)\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Features\u003C\u002Fh2>\r\u003Cbr>A configurable population percentage in the mod settings controls how much of your population is necessary for rituals. Defaulting to 75%, this will allow a few colonists to miss a ritual in smaller colonies without suffering quality loss.\r\u003Cbr>\r\u003Cbr>By default, this mod will scale down ritual participation requirements for small colonies, but leave the default cap in place. So long as you have a large enough population to support the default requirements (taking the population percentage into account), ritual behavior will be identical to vanilla.\r\u003Cbr>\r\u003Cbr>However, there are a few options available for uncapping rituals in large colonies.\r\u003Cbr>\r\u003Cbr>\u003Cul>\u003Cli>Scaled: Scales up the ritual requirements in the same way they're scaled down. Larger colonies will require additional participants to maximize quality.\u003C\u002Fli>\u003Cli>Bonus: Once the default cap is reached, adding extra participants will confer a configurable quality bonus, with diminishing returns. Hopelessly unbalanced, but someone might find a use for it.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Compatibility\u003C\u002Fh2>\r\u003Cbr>This is a tiny Harmony mod that patches a few ritual outcome comps to override how they calculate attendence requirements and quality, and should be compatible with most other mods. It doesn't add anything additional to the game or your save. You should be able to freely add or remove it at any time. Mods that add custom rituals may or may not be scaled depending on whether they use some sort of custom attendance tracking.\r\u003Cbr>\r\u003Cbr>\u003Ch2>Support\u003C\u002Fh2>\r\u003Cbr>If you find any issues that I don't notice myself or have suggestions for additional features, open up a discussion and I'll take a look as soon as I have a chance.\u003C\u002Fp>",191,[],[],null,[29,42],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":41},"390971a1-bfab-4410-8397-e3356813b705","delmain-tweaks-role-apparel","Delmain Tweaks - Role Apparel","A relatively simple mod that enables the player to customize which clothing pieces are available to be assigned to any given Ideology role.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2980235255","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2014843436127706301\u002FD9915AB0BCC8F88F16D961D64DE96A8E1AD986A0\u002F","delmaintweaks.roleapparel",[15,17,18,16],42814,4.9,"2023-05-24T22:35:45.0000000Z","2025-06-22T05:13:30.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":51,"rating":20,"publishedAt":52,"updatedAt":53},"50639fdf-2b7a-42c5-b81d-26c1e18218da","15-delmain-tweaks-vanilla-fishing-expanded-no-16","[1.5] Delmain Tweaks - Vanilla Fishing Expanded (No 1.6)","Update for 1.6: With a lot of these changes already imported into VE:Fishing itself and now fishing being made part of vanilla, this mod can be considered decommissioned. I will be leaving it here for anyone still using it (including myself, in my 1.5 saves), but there will be no","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2959696593","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2020468728904654010\u002F400666C562BCC9F0EE590130491205CB0513412E\u002F","delmaintweaks.vefishing",[15,17,18],26877,"2023-04-08T23:20:25.0000000Z","2024-04-14T04:29:02.0000000Z",[55,69,85,98],{"id":56,"slug":57,"name":58,"shortDescription":59,"author":60,"workshopUrl":61,"imageKey":10,"thumbnailUrl":62,"packageId":63,"category":13,"tags":64,"downloadCount":66,"rating":39,"publishedAt":67,"updatedAt":68},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,17,18,65,16],"1.3",1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":70,"slug":71,"name":72,"shortDescription":73,"author":74,"workshopUrl":75,"imageKey":10,"thumbnailUrl":76,"packageId":77,"category":13,"tags":78,"downloadCount":82,"rating":39,"publishedAt":83,"updatedAt":84},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,17,18,65,79,80,81],"1.2","1.1","1.0",1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":94,"downloadCount":95,"rating":39,"publishedAt":96,"updatedAt":97},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,17,18,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":20,"publishedAt":109,"updatedAt":110},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,80,79,17,18,65],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",[112,125,127,140],{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":122,"rating":39,"publishedAt":123,"updatedAt":124},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,80,79,17,18,65],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":126,"downloadCount":108,"rating":20,"publishedAt":109,"updatedAt":110},[15,80,79,17,18,65],{"id":128,"slug":129,"name":130,"shortDescription":131,"author":132,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":39,"publishedAt":138,"updatedAt":139},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,17,18,65,79,80,81],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":13,"tags":149,"downloadCount":150,"rating":39,"publishedAt":151,"updatedAt":152},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,17,18,65,79],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z"]