[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-rotten-meat-continued":3,"mods-more-author-rotten-meat-continued":27,"mods-more-category-rotten-meat-continued":78,"mods-similar-rotten-meat-continued":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":25,"kofiUrl":26,"patreonUrl":26},"f178e263-3240-49af-a47d-7490444036f1","rotten-meat-continued","Rotten Meat (Continued)","Original mod by Carnagion If the original author requests it, I will remove this update.","Zaljerem","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3307455462","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462991553031610602\u002FDE239959CF104BBC0EC456EF663B764864FA7505\u002F","zal.rottenmeat","management",[15,16,17],"mod","1.6","1.5",1428,5,"2024-08-12T01:02:39.0000000Z","2025-12-21T18:34:24.0000000Z","\u003Cp>Original mod by Carnagion\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2466790513\r\u003Cbr>If the original author requests it, I will remove this update.\r\u003Cbr>\r\u003Cbr>--\r\u003Cbr>\r\u003Cbr>Original mod notes (1.3):\r\u003Cbr>\r\u003Cbr>Are you tired of seeing rotten corpses all around your map? Are your colonists starving to death because of an ill-timed blight on an ice sheet? Are you looking to feed your prisoners something other than the flesh of their dead comrades?\r\u003Cbr>\r\u003Cbr>Look no further, for this mod is for you. If you're desperate enough to eat rotten meat, that is.\r\u003Cbr>\r\u003Cbr>\tFEATURES\r\u003Cbr>\r\u003Cbr>Rotten (but not desiccated) corpses can now be butchered at a butchering spot or butchering table to obtain rotten meat. The amount of rotten meat yielded depends on the body size of the creature.\r\u003Cbr>\r\u003Cbr>Meat that has been left in temperatures above the freezing point for too long will also turn into rotten meat rather than simply disappearing. Unlike regular meat, rotten meat will not rot (but it will deteriorate like other items if left unroofed and outside), so it can be stored indefinitely in a closed, roofed room.\r\u003Cbr>\r\u003Cbr>However, keep in mind that rotten meat isn't very nutritious, and it also has a 90% chance of causing food poisoning to humans, making it unsuitable for most situations. It is possible to cook rotten meat into a rotten meal at a campfire or stove. This reduces its food poisoning chance to 55%, but wastes a lot of the ingredients.\r\u003Cbr>\r\u003Cbr>All in all, rotten meat is a viable (but dangerous) last-resort option for starving colonies. Use at your own risk.\r\u003Cbr>\r\u003Cbr>\tFAQ\r\u003Cbr>\r\u003Cbr>1. Is there a difference between rotten meat that came from an animal and rotten meat that came from a human\u002Finsect\u002Fother animal?\r\u003Cbr>A. No. They are all treated the same, have the same stats, and will give the same mood debuffs when eaten.\r\u003Cbr>\r\u003Cbr>2. Is it compatible with:\r\u003Cbr>\t- Butcher Rotten Corpse?\r\u003Cbr>\tA. Yes.\r\u003Cbr>\r\u003Cbr>\t- Any other mod that adds rotten meat, the ability to butcher rotten corpses, etc?\r\u003Cbr>\tA. As long as the other mod doesn't use the same defName as this mod for its items and recipes, it should be fine.\r\u003Cbr>\r\u003Cbr>3. Is it safe to add to an ongoing save?\r\u003Cbr>A. Yes, absolutely. However, it is good practice to make a backup of the save file before adding it, just in case something unexpectedly goes wrong.\r\u003Cbr>\r\u003Cbr>4. Is it safe to remove from ongoing saves?\r\u003Cbr>A. Yes, absolutely. Just remove all instances of rotten meat and delete the \"butcher rotten corpse\" bills from workbenches before removing the mod. Also, be sure to make a backup of the save file, just in case something unexpectedly goes wrong.\r\u003Cbr>\r\u003Cbr>\tCREDITS\r\u003Cbr>\r\u003Cbr>Many thanks to the modders on the RimWorld Discord server for answering my endless stream of questions about patching with Harmony.\r\u003Cbr>\r\u003Cbr>RimWorld is owned by Tynan Sylvester.\u003C\u002Fp>",28,[],[],null,[28,41,54,66],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"749c3aec-8090-48d1-bf10-dc7c617c954c","music-manager-continued","Music Manager (Continued)","Original mod by Fluffy MIT and Share-Alike licenses Even so, if the original author requests it, or I see the original mod updates, I will remove this update.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3220120457","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2467484540064710021\u002FB1F527C0AC3535C3BEBB299F3134F723B48A5D46\u002F","zal.musicmanager",[15,16,17],209497,4.6,"2024-04-12T13:43:00.0000000Z","2026-05-27T14:43:57.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":50,"rating":51,"publishedAt":52,"updatedAt":53},"c68fb4fd-7ade-40d3-af79-5b91d26ee2ac","statue-of-animal-continued","Statue of Animal (Continued)","Original mod by 民火 (TammyBee) Sadly the original author was killed in a car accident; in their honor I present this continuation to the community.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3407427159","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F59209206693573505\u002FB9FDFF07B4BED44C0D6555476316F96449A3B634\u002F","zal.statueofanimal",[15,16,17],52742,4.9,"2025-01-14T15:22:52.0000000Z","2025-12-15T19:52:38.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":63,"rating":51,"publishedAt":64,"updatedAt":65},"dedc0189-9283-426a-8a9d-6c595bbb36a3","majestic-foliage-frameworkhh-continued","Majestic Foliage Framework[HH] (Continued)","*** THIS MOD IS END-OF-LIFE; I have no interest in further updating it.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3358954913","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2395445169672927967\u002F3FD99B546A12044E6A8A2117D2E2C039A6E619EB\u002F","zal.majesticfoilageframework",[15,17,16],82020,"2024-11-02T17:14:14.0000000Z","2025-07-24T14:03:23.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":75,"rating":51,"publishedAt":76,"updatedAt":77},"09979380-12cb-455b-aad5-4933bdbf1591","gastronomy-continued","Gastronomy (Continued)","Original mod by Orion GNU General Public License All the same, if the original author requests it, I will remove this update.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3509488152","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17066832931352340240\u002FCA220D5E04988B26EAB2B1E4846CBB271720B1A2\u002F","orion.gastronomy",[15,16],127125,"2025-06-27T00:25:35.0000000Z","2026-01-04T02:12:52.0000000Z",[79,97,110,123],{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":88,"downloadCount":94,"rating":51,"publishedAt":95,"updatedAt":96},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,89,90,91,17,92,93,16],"1.0","1.1","1.2","1.4","1.3",1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":107,"rating":19,"publishedAt":108,"updatedAt":109},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,90,91,17,92,93,16],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":111,"slug":112,"name":113,"shortDescription":114,"author":115,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":120,"rating":51,"publishedAt":121,"updatedAt":122},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,17,92,93,91,90],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":128,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":132,"downloadCount":133,"rating":19,"publishedAt":134,"updatedAt":135},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,90,91,17,92,93],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",[137,150,164,177],{"id":138,"slug":139,"name":140,"shortDescription":141,"author":142,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":13,"tags":146,"downloadCount":147,"rating":51,"publishedAt":148,"updatedAt":149},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,17,92,93,91,90,89],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":151,"slug":152,"name":153,"shortDescription":154,"author":155,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":159,"tags":160,"downloadCount":161,"rating":51,"publishedAt":162,"updatedAt":163},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore","furniture",[15,17,92,16],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z",{"id":165,"slug":166,"name":167,"shortDescription":168,"author":169,"workshopUrl":170,"imageKey":10,"thumbnailUrl":171,"packageId":172,"category":13,"tags":173,"downloadCount":174,"rating":51,"publishedAt":175,"updatedAt":176},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,17,92,93,91,90,89],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":178,"slug":179,"name":180,"shortDescription":181,"author":155,"workshopUrl":182,"imageKey":10,"thumbnailUrl":183,"packageId":184,"category":13,"tags":185,"downloadCount":186,"rating":51,"publishedAt":187,"updatedAt":188},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,17,92,16],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z"]