[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-save-our-ship-2-orbital-bombardment":3,"mods-more-author-save-our-ship-2-orbital-bombardment":26,"mods-more-category-save-our-ship-2-orbital-bombardment":80,"mods-similar-save-our-ship-2-orbital-bombardment":140},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"ab46121b-118e-4c8e-9f52-f65c32cdcd1e","save-our-ship-2-orbital-bombardment","Save Our Ship 2 - Orbital Bombardment","The mod adds the ability to target maps on the planet with your ship weaponry from Save our Ship 2, causing devastating damage over huge areas.","annihilus","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3552172432","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12077973222928623804\u002F8EA1527708C2614DC8D4995D51A9D37E91D96B9F\u002F","xannihilusx.saveourship2.orbitalbombardment","management",[15,16],"mod","1.6",11202,4.5,"2025-08-19T18:09:18.0000000Z","2026-06-19T18:26:40.0000000Z","\u003Cp>The mod adds the ability to target maps on the planet with your ship weaponry from Save our Ship 2, causing devastating damage over huge areas. All turrets should be supported. If you are using Odyssey the orbital weapons will cause terrain deformation when firing.\r\u003Cbr>\r\u003Cbr>Lighter turrets (everything smaller than spinal weapons) will deform terrain into Shallow Lava.\r\u003Cbr>Spinal weapons will deform a much larger area into Deep Lava, permanently scarring the map.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>All terrain deformation can be disabled in the mod settings if you prefer.\u003C\u002Fstrong>\r\u003Cbr>\u003Cstrong>All orbital bombardments will increase the player's notoriety and cause bounty hunter ships to attack you while in orbit. This feature can be disabled in the mod settings.\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>Beware, the orbital weapons are very deadly, and very inaccurate. They will take time to reach the surface - a few in-game minutes for laser weapons and 20+ minutes for projectile weapons depending on the world map distance to the target. A countdown for orbital bombardment appears on the target map after firing.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Not fully CE compatible. CE will cause any turret other than spinal weapons \u002F torpedoes to fail to display the Orbital Bombardment action.\u003C\u002Fstrong>\u003C\u002Fp>",111,[],[],null,[27,41,54,66],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"d0e6379a-ca9d-4f3b-8ab6-205336710866","electromagnetic-pulse-scanner","Electromagnetic Pulse Scanner","Electromagnetic Pulse Scanner Overview Add a new building to RimWorld: the Electromagnetic Pulse Scanner!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3521567840","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10294657448846177464\u002F1D04251E9C5DB973C8057D4FDE6ADF548FF502F6\u002F","xannihilusx.electromagneticpulsegenerator",[15,16,36],"1.5",947,4.4,"2025-07-10T02:20:24.0000000Z","2026-03-14T15:24:17.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":50,"rating":51,"publishedAt":52,"updatedAt":53},"96dcadb7-2d1c-41fd-a3e3-eb634f48538b","save-our-ship-2-cyberwarfare","Save Our Ship 2 - Cyberwarfare","Cyberwarfare for Save our Ship 2 This mod adds new functionality to the science console in SoS2.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3572657843","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13682933945709015759\u002F35B18AFB044DEC7E94C909E0E0853A50D2A71DA8\u002F","xannihilusx.saveourship2.cyberwarfare",[15,16],6189,4.7,"2025-09-22T02:50:15.0000000Z","2026-03-14T15:22:19.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":63,"rating":51,"publishedAt":64,"updatedAt":65},"9f733435-9f94-4bdc-8ce7-64da6fba3e3d","teleportarium","Teleportarium","Teleportarium A 40k themed teleporter mod Description Bring the might of Imperial technology to your RimWorld colony with the Teleportarium!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3526642742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12801999482415877294\u002FF91BF0273D0A6135EADC60CB9FA2AA97CB875B1E\u002F","xannihilusx.teleportarium",[15,16,36],2267,"2025-07-15T18:04:26.0000000Z","2026-06-19T20:59:40.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":74,"tags":75,"downloadCount":76,"rating":77,"publishedAt":78,"updatedAt":79},"a61ea7b0-2218-4a64-84b5-17081aea8d21","save-our-ship-2-shield-radius-options","Save Our Ship 2 - Shield Radius Options","Adds mod options to customize the minimum and maximum shield radius for every shield generator that uses SaveOurShip2.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3674007377","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12775800763303236398\u002F3765A461C9FA4154F290D6AA09130026B5CB9D8B\u002F","xannihilusx.sos2.shieldradiusoptions","combat",[15,16],272,4.1,"2026-02-26T18:42:58.0000000Z","2026-02-26T21:01:36.0000000Z",[81,96,109,127],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":92,"rating":93,"publishedAt":94,"updatedAt":95},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,36,91],"1.4",1337382,4.9,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":97,"slug":98,"name":99,"shortDescription":100,"author":101,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":105,"downloadCount":106,"rating":93,"publishedAt":107,"updatedAt":108},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,36,91],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":110,"slug":111,"name":112,"shortDescription":113,"author":114,"workshopUrl":115,"imageKey":10,"thumbnailUrl":116,"packageId":117,"category":13,"tags":118,"downloadCount":124,"rating":93,"publishedAt":125,"updatedAt":126},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,36,91,119,120,121,122,123],"1.3","1.2","1.1","1.0","0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":132,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":93,"publishedAt":138,"updatedAt":139},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,36,91,119,120,121,122],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",[141,155,168,181],{"id":142,"slug":143,"name":144,"shortDescription":145,"author":146,"workshopUrl":147,"imageKey":10,"thumbnailUrl":148,"packageId":149,"category":13,"tags":150,"downloadCount":151,"rating":152,"publishedAt":153,"updatedAt":154},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,121,120,36,91,119],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":156,"slug":157,"name":158,"shortDescription":159,"author":160,"workshopUrl":161,"imageKey":10,"thumbnailUrl":162,"packageId":163,"category":13,"tags":164,"downloadCount":165,"rating":93,"publishedAt":166,"updatedAt":167},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,36,91,119,120],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":169,"slug":170,"name":171,"shortDescription":172,"author":101,"workshopUrl":173,"imageKey":10,"thumbnailUrl":174,"packageId":175,"category":176,"tags":177,"downloadCount":178,"rating":93,"publishedAt":179,"updatedAt":180},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer","furniture",[15,36,91,16],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z",{"id":97,"slug":98,"name":99,"shortDescription":100,"author":101,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":182,"downloadCount":106,"rating":93,"publishedAt":107,"updatedAt":108},[15,16,36,91]]