[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-simplified-enemy-loot-scraps":3,"mods-more-author-simplified-enemy-loot-scraps":26,"mods-more-category-simplified-enemy-loot-scraps":75,"mods-similar-simplified-enemy-loot-scraps":133},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"620b3bba-a44d-4597-a151-39e0b38aee87","simplified-enemy-loot-scraps","Simplified Enemy Loot: Scraps","George the Brute: Boss, we're done sorting through the raiders: the bodies in good condition were sent to the organ farm, the others properly.","Admiral Penguin","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3672268178","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14232804405882642709\u002FBC3052A865DAA19A7D807C387A8841B17CCE3923\u002F","gilith.lootscrap","management",[15,16],"mod","1.6",224,5,"2026-02-23T18:54:50.0000000Z","2026-02-23T23:29:55.0000000Z","\u003Cp>\u003Cem>George the Brute: Boss, we're done sorting through the raiders: the bodies in good condition were sent to the organ farm, the others properly... disposed of. We recovered seven hundred and thirty-three bad quality pump shotguns, two hundred and five tainted flak jackets, and about 2000 cowboy hats. Oh, they really love those cowboy hats...\u003C\u002Fp>\r\n\u003Cp>The Boss: That makes no sense, George. I'm a man from prehistoric times, I have no idea what a rifle or even a jacket is! Toss all that into the scrap pile for melting.\u003C\u002Fp>\r\n\u003Cp>George: More work...\u003C\u002Fem>\u003C\u002Fp>\r\n\u003Chr>\n\u003Ch2>What does the mod do?\u003C\u002Fh2>\nTired of having billions of low-quality items after every raid? Want to spice up your game by avoiding finding cutting-edge weapons on the first real raider wave? Need to simplify the multiple bills on your electric smelter tab?\r\n\u003Cp>Loot Scrap transforms everything carried by enemies, strangers, and ancients into scraps that you can then smelt to recover precious resources, or dismantle at the machining table to recover components. Everything is configurable.\u003C\u002Fp>\r\n\u003Cp>Do you want to know more?\u003C\u002Fp>\r\n\u003Cul>\u003Cli>The mod calculates the total value of a pawn's equipment. This value determines the number and type of scraps recovered by your greedy hands.\u003C\u002Fli>\u003Cli>The four scrap types are: junk scrap, good scrap, high quality scrap, and glitterworld scrap.\u003C\u002Fli>\u003Cli>Choose which parts of your... spoils of war are transformed into scrap: full inventory, only clothing, never scrap unique weapon, etc.\u003C\u002Fli>\u003Cli>Choose the recipe yield for each scrap type.\u003C\u002Fli>\u003Cli>Lock scrap machining behind the Fabrication research (enabled by default).\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Chr>\n\u003Ch2>Acknowledgments\u003C\u002Fh2>\nBig thanks to Loot Manager for the inspiration.\r\n\u003Ch2>Credits\u003C\u002Fh2>\n\u003Cul>\u003Cli>Original idea: Supergob\u003C\u002Fli>\u003Cli>Implementation: Admiral Penguin (Gilith)\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch2>FAQ\u003C\u002Fh2>\n\u003Cstrong>Weapons still drop sometimes?\u003C\u002Fstrong>\nSometimes your colonists are so sadistic that they cut off your unfortunate opponents' arms. In that case, the enemy drops their weapon. A cruel fate that we cannot modify.",10,[],[],null,[27,39,52,62],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":36,"rating":18,"publishedAt":37,"updatedAt":38},"511abea9-7b7b-4400-bcb9-78ea8380106b","new-ritual-rewards","New Ritual Rewards","What does it do? This mod adds a large number of possible rewards to your rituals (9 for vanilla and DLC games, 2 for mods). Your raider ideology rituals can finally detect innocent miners and lumberjacks. More of a mercenary or hero type? Your rituals will guide you toward enemy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3680590908","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12599023450648057005\u002F3E6F50C59902939ED0910C3E5A768B2C53A5C54A\u002F","gilith.newritualreward",[15,16],29513,"2026-03-07T18:20:25.0000000Z","2026-03-15T22:26:35.0000000Z",{"id":40,"slug":41,"name":42,"shortDescription":43,"author":8,"workshopUrl":44,"imageKey":10,"thumbnailUrl":45,"packageId":46,"category":13,"tags":47,"downloadCount":48,"rating":49,"publishedAt":50,"updatedAt":51},"5a8a46b4-495c-4b25-b294-b66f8e8456c0","insect-lair-incident","Insect Lair Incident","What does the mod do?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3672264839","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13485532564900468642\u002FC1AD0A53D44BF94D6ACFE8D8EC0C1446822D33F6\u002F","gilith.insectlairincident",[15,16],8089,4.9,"2026-02-23T18:48:04.0000000Z","2026-03-08T11:57:46.0000000Z",{"id":53,"slug":54,"name":55,"shortDescription":43,"author":8,"workshopUrl":56,"imageKey":10,"thumbnailUrl":57,"packageId":58,"category":13,"tags":59,"downloadCount":60,"rating":18,"publishedAt":61,"updatedAt":61},"0bba2adb-02e9-47ab-814d-f5665199a4c6","melee-specialist-reworked","Melee Specialist Reworked","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3672426002","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17859036030964802746\u002F623D2CBFD33BDE9F3BBE25645454DE9A31AE920E\u002F","supergob.msr",[15,16],168,"2026-02-24T00:11:22.0000000Z",{"id":63,"slug":64,"name":65,"shortDescription":66,"author":8,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":71,"rating":72,"publishedAt":73,"updatedAt":74},"09900481-40b4-4d92-bb82-4a0b3246bfda","prisoner-interrogation-ritual","Prisoner Interrogation Ritual","Prisoner Interrogation A prisoner in RimWorld is a commodity: blood, genes, organs, a potential recruit, or a welcome training opportunity for the skills of your sadi-- ahem, your medics.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3696342867","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14932804450254335339\u002FC9DFA7AC48AA15CA5621890F5B78A212222B2A1B\u002F","gilith.prisonerinterrogation",[15,16],2407,4.8,"2026-03-31T10:57:56.0000000Z","2026-03-31T11:01:53.0000000Z",[76,95,108,120],{"id":77,"slug":78,"name":79,"shortDescription":80,"author":81,"workshopUrl":82,"imageKey":10,"thumbnailUrl":83,"packageId":84,"category":13,"tags":85,"downloadCount":92,"rating":49,"publishedAt":93,"updatedAt":94},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,86,87,88,89,90,91],"1.0","1.1","1.2","1.5","1.4","1.3",1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":96,"slug":97,"name":98,"shortDescription":99,"author":100,"workshopUrl":101,"imageKey":10,"thumbnailUrl":102,"packageId":103,"category":13,"tags":104,"downloadCount":105,"rating":49,"publishedAt":106,"updatedAt":107},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,89,90],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":109,"slug":110,"name":111,"shortDescription":112,"author":100,"workshopUrl":113,"imageKey":10,"thumbnailUrl":114,"packageId":115,"category":13,"tags":116,"downloadCount":117,"rating":49,"publishedAt":118,"updatedAt":119},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,89,90],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":121,"slug":122,"name":123,"shortDescription":124,"author":125,"workshopUrl":126,"imageKey":10,"thumbnailUrl":127,"packageId":128,"category":13,"tags":129,"downloadCount":130,"rating":49,"publishedAt":131,"updatedAt":132},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,89,90,91,88,87],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",[134,147,160,174],{"id":135,"slug":136,"name":137,"shortDescription":138,"author":139,"workshopUrl":140,"imageKey":10,"thumbnailUrl":141,"packageId":142,"category":13,"tags":143,"downloadCount":144,"rating":72,"publishedAt":145,"updatedAt":146},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,86,87,88,89,90,91],1269908,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":148,"slug":149,"name":150,"shortDescription":151,"author":152,"workshopUrl":153,"imageKey":10,"thumbnailUrl":154,"packageId":155,"category":13,"tags":156,"downloadCount":157,"rating":18,"publishedAt":158,"updatedAt":159},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,87,88,89,90,91],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":161,"slug":162,"name":163,"shortDescription":164,"author":165,"workshopUrl":166,"imageKey":10,"thumbnailUrl":167,"packageId":168,"category":13,"tags":169,"downloadCount":171,"rating":49,"publishedAt":172,"updatedAt":173},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,89,90,91,88,87,86,170],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":175,"slug":176,"name":177,"shortDescription":178,"author":100,"workshopUrl":179,"imageKey":10,"thumbnailUrl":180,"packageId":181,"category":13,"tags":182,"downloadCount":183,"rating":49,"publishedAt":184,"updatedAt":185},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,89,90,16],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z"]