[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-size-patch-for-warhammer-gor":3,"mods-more-author-size-patch-for-warhammer-gor":25,"mods-more-category-size-patch-for-warhammer-gor":79,"mods-similar-size-patch-for-warhammer-gor":135},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":23,"kofiUrl":24,"patreonUrl":24},"21a999d9-c4f2-4830-9a9f-cd5ecc66d0f1","size-patch-for-warhammer-gor","Size patch for Warhammer: Gor","Feel insecure about the size of your Massive axe?","KompadT","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968842130","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F778494151773583903\u002FBB9ED99E66B6B5978DBEBE16C331B4E7E156DB37\u002F","workshop.1968842130","management",[15,16],"mod","1.0",3298,5,"2020-01-14T12:30:33.0000000Z","\u003Cp>Feel insecure about the size of your Massive axe? Don't feel like its true size is shown?\r\u003Cbr>  Well worry no more! This patch brings out the Massive in massive!\r\u003Cbr>\r\u003Cbr>Nothing much here, more than allowing the massive axe\u002Fclub and the big axe go past the size limit.\r\u003Cbr>  \r\u003Cbr>  This patch need JecsTools to work.\r\u003Cbr>  It corrects the size of the Warhammer: Gor mods weapons.\r\u003Cbr>\r\u003Cbr>  Load this patch after:\r\u003Cbr>  Warhammer:Gor\u003C\u002Fp>",36,[],[],null,[26,37,53,66],{"id":27,"slug":28,"name":29,"shortDescription":30,"author":8,"workshopUrl":31,"imageKey":10,"thumbnailUrl":32,"packageId":33,"category":13,"tags":34,"downloadCount":35,"rating":18,"publishedAt":36,"updatedAt":36},"62ad1a17-0e86-47ff-9317-42ee8469851e","dryadic-for-fimir-patch","Dryadic for Fimir patch","Gives the Fimir access to the dryadic organs and bodyparts.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1964013499","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F778493732362370643\u002F8C46023B13123E06BF895CEA7E6F1E80E8605D27\u002F","workshop.1964013499",[15,16],1747,"2020-01-09T10:02:11.0000000Z",{"id":38,"slug":39,"name":40,"shortDescription":41,"author":8,"workshopUrl":42,"imageKey":10,"thumbnailUrl":43,"packageId":44,"category":13,"tags":45,"downloadCount":49,"rating":50,"publishedAt":51,"updatedAt":52},"039e1605-dcb2-47db-aa2e-65da41d6546b","warhammerfreeguild","Warhammer:Freeguild","For 1.3 1.2, 1.1 and 1.0 Added patch for Jecstool in both version for CompOverSize Adds The Freeguild of Warhammer This mod require Alien Framework. Load Humanoid Alien Races before this mod. Patch for jecstool and vanilla weapons expanded included for 1.0 Even the vigiliant watc","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2007396784","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F780749967728850473\u002F18512AA166DF94619EDA13C7FC54CB58F210AE7F\u002F","kompadt.warhammer.freeguild",[15,16,46,47,48],"1.1","1.2","1.3",19485,4.8,"2020-02-25T22:01:20.0000000Z","2022-02-15T22:38:13.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":61,"tags":62,"downloadCount":63,"rating":18,"publishedAt":64,"updatedAt":65},"8fcde0d7-3fc2-42bf-8de9-e5cea433e888","warhammer-daemonettes-no-guns-patch","Warhammer: Daemonettes No guns patch","Removes guns from the cultists.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1724297720","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F826883954583024672\u002FAD6271073A9432F5394FC78C44372F0E71B2D9B8\u002F","kompadt.warhammer.daemonettenoguns","weapons",[15,16,46,47,48],11152,"2019-04-26T22:03:54.0000000Z","2021-12-03T16:06:46.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":75,"rating":76,"publishedAt":77,"updatedAt":78},"9be40181-1420-48ef-9ec6-7f0d858ff082","warhammer-deathjacks","Warhammer: Deathjacks","For Rimworld 1.3, 1.2, 1.1 and 1.0 Adds the Deathjacks of the Empire. This mod require Alien Framework. Load Humanoid Alien Races before this mod. The Deathjacks of the Stirland army has arrived at the Rimworld. Serving the Stirland army as renowned scouts and archers. Ambushing","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1733501512","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F798737493305576560\u002F82CA4ABA01A11FE968EA096F41DF25E2494977E1\u002F","kompadt.warhammer.deathjacks",[15,16,46,47,48],22449,4.9,"2019-05-05T20:45:35.0000000Z","2022-07-29T12:19:18.0000000Z",[80,96,109,122],{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":93,"rating":76,"publishedAt":94,"updatedAt":95},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,16,46,47,90,91,48,92],"1.5","1.4","1.6",1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":97,"slug":98,"name":99,"shortDescription":100,"author":101,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":105,"downloadCount":106,"rating":76,"publishedAt":107,"updatedAt":108},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,16,46,47,90,91,48,92],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":110,"slug":111,"name":112,"shortDescription":113,"author":114,"workshopUrl":115,"imageKey":10,"thumbnailUrl":116,"packageId":117,"category":13,"tags":118,"downloadCount":119,"rating":76,"publishedAt":120,"updatedAt":121},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,92,90,91],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":123,"slug":124,"name":125,"shortDescription":126,"author":127,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":131,"downloadCount":132,"rating":76,"publishedAt":133,"updatedAt":134},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,92,90,91,48,47,46,16],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",[136,138,150,164],{"id":97,"slug":98,"name":99,"shortDescription":100,"author":101,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":137,"downloadCount":106,"rating":76,"publishedAt":107,"updatedAt":108},[15,16,46,47,90,91,48,92],{"id":139,"slug":140,"name":141,"shortDescription":142,"author":101,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":13,"tags":146,"downloadCount":147,"rating":76,"publishedAt":148,"updatedAt":149},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,16,46,47,90,91,48,92],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":151,"slug":152,"name":153,"shortDescription":154,"author":155,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":159,"tags":160,"downloadCount":161,"rating":76,"publishedAt":162,"updatedAt":163},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,16,46,47,90,91,48,92],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z",{"id":165,"slug":166,"name":167,"shortDescription":168,"author":114,"workshopUrl":169,"imageKey":10,"thumbnailUrl":170,"packageId":171,"category":13,"tags":172,"downloadCount":173,"rating":76,"publishedAt":174,"updatedAt":175},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,92,90,91],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z"]