[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-skill-consumable":3,"mods-more-author-skill-consumable":29,"mods-more-category-skill-consumable":30,"mods-similar-skill-consumable":90},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":27,"kofiUrl":28,"patreonUrl":28},"34239bb6-dffd-41e8-84d6-2686884088d5","skill-consumable","Skill Consumable","Implant Skill is a RimWorld mod developed by 'BOSS' that introduces the ability to craft items called \"Skill Box.","BENITES","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3390200469","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F59207469197898556\u002F23352A949A1C67CB9B2768F86F98F7931C047AFD\u002F","boss.skillconsumable","management",[15,16,17],"mod","1.5","1.4",282,5,"2024-12-23T14:14:07.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FMClTdVy.gif\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Implant Skill is a RimWorld mod developed by 'BOSS' that introduces the ability to craft items called \"Skill Box.\" These potions are designed to enhance colonists' skills in specific areas, such as combat (shooting and melee), construction, mining, cooking, plant handling, animal care, and crafting.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Features\u003C\u002Fstrong>\r\u003Cbr>Base Box :\r\u003Cbr>The production starts with a Catalyst Box, created using basic resources such as \r\u003Cbr>\r\u003Cbr>Neutroamine, Chemfuel, and Silver.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Skill Box:\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>Using the Catalyst Box as the main ingredient, players can craft both Small and Large Skill Box for specific abilities, including:\r\u003Cbr>Shooting\r\u003Cbr>Melee\r\u003Cbr>Construction\r\u003Cbr>Mining\r\u003Cbr>Cooking\r\u003Cbr>Plants\r\u003Cbr>Animals\r\u003Cbr>Crafting\r\u003Cbr>Each potion requires gold as an additional material and is produced at a Drug Lab.\r\u003Cbr>Purpose:\r\u003Cbr>Provide a strategic alternative for boosting colonists' specific skills without relying solely on manual training.\r\u003Cbr>Introduce a new and fun mechanic focused on resource management and production planning.\u003C\u002Fp>",7,[24,25,26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F59207469197926357\u002F23352A949A1C67CB9B2768F86F98F7931C047AFD\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F59207469197930159\u002F62BDF50771C7D78BB4EACFCB1C835B6C3852477E\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F59207469197932589\u002F5519725609DE2CE4FBA90D7D6DEE39BADFF2AA30\u002F",[],null,[],[31,50,63,77],{"id":32,"slug":33,"name":34,"shortDescription":35,"author":36,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":46,"rating":47,"publishedAt":48,"updatedAt":49},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,41,16,17,42,43,44,45],"1.6","1.3","1.2","1.1","1.0",1593096,4.9,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":51,"slug":52,"name":53,"shortDescription":54,"author":55,"workshopUrl":56,"imageKey":10,"thumbnailUrl":57,"packageId":58,"category":13,"tags":59,"downloadCount":60,"rating":47,"publishedAt":61,"updatedAt":62},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,45,44,43,16,17,42,41],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":64,"slug":65,"name":66,"shortDescription":67,"author":68,"workshopUrl":69,"imageKey":10,"thumbnailUrl":70,"packageId":71,"category":13,"tags":72,"downloadCount":74,"rating":47,"publishedAt":75,"updatedAt":76},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,41,16,17,42,43,44,45,73],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":78,"slug":79,"name":80,"shortDescription":81,"author":82,"workshopUrl":83,"imageKey":10,"thumbnailUrl":84,"packageId":85,"category":13,"tags":86,"downloadCount":87,"rating":47,"publishedAt":88,"updatedAt":89},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,44,43,16,17,42],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",[91,104,117,130],{"id":92,"slug":93,"name":94,"shortDescription":95,"author":96,"workshopUrl":97,"imageKey":10,"thumbnailUrl":98,"packageId":99,"category":13,"tags":100,"downloadCount":101,"rating":47,"publishedAt":102,"updatedAt":103},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,45,44,43,16,17,42,41],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":105,"slug":106,"name":107,"shortDescription":108,"author":109,"workshopUrl":110,"imageKey":10,"thumbnailUrl":111,"packageId":112,"category":13,"tags":113,"downloadCount":114,"rating":47,"publishedAt":115,"updatedAt":116},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,16,17,42,41],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":118,"slug":119,"name":120,"shortDescription":121,"author":122,"workshopUrl":123,"imageKey":10,"thumbnailUrl":124,"packageId":125,"category":13,"tags":126,"downloadCount":127,"rating":47,"publishedAt":128,"updatedAt":129},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,41,16,17],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":131,"slug":132,"name":133,"shortDescription":134,"author":122,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":138,"tags":139,"downloadCount":140,"rating":47,"publishedAt":141,"updatedAt":142},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore","furniture",[15,16,17,41],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z"]