[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-sleek-work-priorities":3,"mods-more-author-sleek-work-priorities":38,"mods-more-category-sleek-work-priorities":89,"mods-similar-sleek-work-priorities":148},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":36,"kofiUrl":37,"patreonUrl":37},"b9f4fd82-b37f-4c7f-b598-c07eabbf2c07","sleek-work-priorities","Sleek Work Priorities","Sleek Work Priorities Sleek Work Priorities is apart of the Sleek family, a set of mods that clean up some of Rimworld’s busiest screens and bring them into the same dark, consistent style with enhancements.","Squishyjellyfish","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3764537806","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10695992431916420885\u002F47DEAFD9D6C7D23DCB6B5D4383B5817A62A4E333\u002F","squishyjellyfish.sleekworkpriorities","management",[15,16],"mod","1.6",5,4.4,"2026-07-14T08:44:57.0000000Z","2026-08-08T14:03:35.0000000Z","\u003Ch2>Sleek Work Priorities\u003C\u002Fh2>\r\n\r\nSleek Work Priorities is apart of the \u003Cstrong>Sleek\u003C\u002Fstrong> family, a set of mods that clean up some of Rimworld’s busiest screens and bring them into the same dark, consistent style with enhancements. This one replaces the colonist Work tab.\r\n\r\nThe vanilla Work tab does the job, but it becomes difficult to read once your colony gets larger. Sleek replaces the rows of small boxes and connector lines with a cleaner grid, colour-coded priorities, better headers, and optional panels for viewing and editing work assignments.\r\n\r\nMost features can be enabled or disabled separately, so you can use the full Sleek layout or keep things closer to vanilla. See \u003Cstrong>Make it yours\u003C\u002Fstrong> below.\r\n\r\n\u003Ch2>The grid\u003C\u002Fh2>\r\n\r\nBy default, the vanilla work boxes are replaced with small, colour-coded priority cells. Each priority has its own colour, making it easier to read an entire colonist’s row without checking every number individually.\r\n\r\nVanilla+ mode keeps the normal work boxes, but adds light row shading, cleaner headers, and a priority legend.\r\n\r\nWork-type headers can use:\r\n\r\n\u003Cstrong>Classic\u003C\u002Fstrong> \r\n\u003Cstrong>Slanted\u003C\u002Fstrong> \r\n\u003Cstrong>Vertical\u003C\u002Fstrong> \r\n\r\nColumns automatically narrow where possible to fit more work types on screen. The window grows with your colony and uses the available screen space before adding a scrollbar.\r\n\r\n\r\n\u003Ch2>Focus Cards\u003C\u002Fh2>\r\n\r\nLeft-click a work-type header to open its Focus Card beside the grid.\r\n\r\nThe card lists every colonist alongside their current priority, relevant skill, passion, and useful warnings. For example, it can point out a highly skilled colonist who is not assigned to the work, or someone with very little skill who has been given priority 1.\r\n\r\nFrom the Focus Card, you can:\r\n\r\n\u003Cul>\u003Cli>Set priorities using buttons or number keys\u003C\u002Fli>\u003Cli>Change the entire list at once\u003C\u002Fli>\u003Cli>Save and apply presets for individual work types\u003C\u002Fli>\u003Cli>Copy one colonist’s setup onto others\u003C\u002Fli>\u003Cli>Undo changes with Ctrl+Z\u003C\u002Fli>\u003Cli>Drag across several colonists to paint priorities\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nThe small arrow on a colonist’s row opens their Pawn Focus Card instead. This shows one colonist across every work type, along with their portrait and current job.\r\n\r\n\u003Ch2>Per-job priorities\u003C\u002Fh2>\r\n\r\nWork types can be expanded to change the order of the individual jobs inside them.\r\n\r\nFor example, you can place Tend before Rescue within Doctor, or decide which Construction tasks should be attempted first.\r\n\r\nThe main priority still controls when the work type is considered. Per-job priorities only change the order inside that category.\r\n\r\nAnything left on \u003Cstrong>Default\u003C\u002Fstrong> keeps RimWorld’s normal job order, including changes made by other mods. A single button resets the entire work type, and the reset can be undone normally.\r\n\r\n\u003Ch2>Priority scale\u003C\u002Fh2>\r\n\r\nThe priority scale can use 4, 5, 6 and 9 levels instead of vanilla’s fixed four. Priority 1 is always the most urgent.\r\n\r\nIf you later lower the maximum, any priorities above the new limit are moved down automatically. This applies to both colonist priorities and per-job settings.\r\n\r\n\u003Ch2>Search and information\u003C\u002Fh2>\r\n\r\nThe search box can find colonists by name or title.\r\n\r\nIt can also search for work using:\r\n\r\n\u003Cul>\u003Cli>Job names\u003C\u002Fli>\u003Cli>Work types\u003C\u002Fli>\u003Cli>Work scanners\u003C\u002Fli>\u003Cli>Workstations\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nCoverage warnings mark work that currently has nobody assigned. They distinguish between work that is simply unassigned and work that none of your colonists are capable of doing.\r\n\r\nThere is also an optional map alert for missing coverage.\r\n\r\nAn idle button selects and jumps to the next colonist who currently has nothing to do.\r\n\r\n\r\n\u003Ch2>Grouping\u003C\u002Fh2>\r\n\r\nGrouping is disabled by default.\r\n\r\nWhen enabled, colonists are placed into collapsible groups using the selected grouping lens:\r\n\r\n\u003Cul>\u003Cli>Life stage\u003C\u002Fli>\u003Cli>Best work\u003C\u002Fli>\u003Cli>Assigned work\u003C\u002Fli>\u003Cli>Health\u003C\u002Fli>\u003Cli>Mood risk\u003C\u002Fli>\u003Cli>Origin\u003C\u002Fli>\u003Cli>Xenotype\u003C\u002Fli>\u003Cli>Gender\u003C\u002Fli>\u003Cli>Ideology role\u003C\u002Fli>\u003Cli>Pawn title\u003C\u002Fli>\u003Cli>Royal title\u003C\u002Fli>\u003Cli>Custom groups\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nGroups can be collapsed, viewed one at a time, or replaced with your own named groups. Colonists can also be pinned to custom groups regardless of the current grouping lens.\r\n\r\nGroups and their collapsed state are saved with the colony.\r\n\r\n\u003Ch2>Make it yours\u003C\u002Fh2>\r\n\r\nThe settings are split into several tabs:\r\n\r\n\u003Cstrong>Grid\u003C\u002Fstrong>\r\n\u003Cstrong>Focus Card\u003C\u002Fstrong>\r\n\u003Cstrong>Editing\u003C\u002Fstrong>\r\n\u003Cstrong>Accessibility\u003C\u002Fstrong>\r\n\u003Cstrong>Compatibility\u003C\u002Fstrong>\r\n\u003Cstrong>Advanced Options\u003C\u002Fstrong> \r\n\r\nMost features have their own setting, so there is no single all-or-nothing layout.\r\n\r\nYou can choose between the Sleek grid and Vanilla+, select your header and number styles, then enable or disable individual features such as:\r\n\r\n\u003Cul>\u003Cli>Deep black background toggle\u003C\u002Fli>\u003Cli>Hover crosshair\u003C\u002Fli>\u003Cli>Coverage warnings and warning dots\u003C\u002Fli>\u003Cli>Idle colonist button\u003C\u002Fli>\u003Cli>Column-order reminder\u003C\u002Fli>\u003Cli>Per-job editing\u003C\u002Fli>\u003Cli>Drag editing\u003C\u002Fli>\u003Cli>Scroll-wheel editing\u003C\u002Fli>\u003Cli>Help button\u003C\u002Fli>\u003Cli>Passion borders\u003C\u002Fli>\u003Cli>Rename controls\u003C\u002Fli>\u003Cli>and many more\u003C\u002Fli>\u003Cli>Seriously, too many to list here\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nYou can now put Work-type headers in whatever order you prefer using the optional Reorder mode (advanced mode).\r\n\r\nFeatures that may be distracting or easy to trigger accidentally, including scroll-wheel editing, rename controls, and passion marks, begin disabled.\r\n\r\nA reset option restores the recommended default settings.\r\n\r\n\u003Ch2>Accessibility\u003C\u002Fh2>\r\n\r\nColour-vision settings are included for red-green and blue-yellow colour deficiencies.\r\n\r\nPriority cells use differences in brightness and shape as well as colour, so the grid does not rely entirely on hue.\r\n\r\n\u003Cstrong>High Contrast\u003C\u002Fstrong> brightens text and increases border thickness.\r\n\r\n\u003Cstrong>Calm mode\u003C\u002Fstrong> removes some of the movement and visual emphasis from the grid, including hover bands, sheen, and coloured group accents.\r\n\r\nSkill indicators are available in three sizes, and passions can optionally be displayed directly on priority cells.\r\n\r\n\u003Ch2>Compatibility\u003C\u002Fh2>\r\n\r\nSleek only changes the colonist Work tab. Other pawn tables, including Numbers and Mech Work Tab, are left alone.\r\n\r\nFull replacements for the Work tab take priority, and Sleek disables itself when any of these are active:\r\n\r\n\u003Cul>\u003Cli>Work Tab by Fluffy\u003C\u002Fli>\u003Cli>Better Work Tab\u003C\u002Fli>\u003Cli>Compact Work Tab\u003C\u002Fli>\u003Cli>Enhanced Work Tab\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nMore Work Priorities also causes Sleek to stand aside by default. Optional compatibility settings allow some Sleek features to remain active, including the option to use Sleek cells with MWP’s stored priorities.\r\n\r\nGrouped Pawns Lists controls Work-tab grouping by default. You can choose to let Sleek handle grouping on the Work tab instead.\r\n\r\nWorkRoles is incompatible because it directly controls both priorities and job order.\r\n\r\nThe following are supported:\r\n\r\n\u003Cul>\u003Cli>Smart Priorities\u003C\u002Fli>\u003Cli>Personal Work Categories\u003C\u002Fli>\u003Cli>Complex Jobs\u003C\u002Fli>\u003Cli>Colony Groups\u003C\u002Fli>\u003Cli>Mod-added work types\u003C\u002Fli>\u003Cli>Many Jobs (continued)\u003C\u002Fli>\u003Cli>Some more jobs\u003C\u002Fli>\u003Cli>Alpha Skills\u003C\u002Fli>\u003Cli>VSE\u003C\u002Fli>\u003Cli>and Many more\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch2>Safe to add and remove anytime\u003C\u002Fh2>\r\n\r\n\r\n\u003Ch2>Disclaimer\u003C\u002Fh2>\r\n\r\nAI-assisted tools were used during development. The ideas, design choices, editing, testing, and final decisions were still done by me.\r\n\r\nI do not release something unless I have actually spent time working on it, testing it, and making sure it does what it is meant to do.\r\n\r\nMade with the help of AI and Modmixer.\r\n\r\n\u003Ch2>Developer Guarantee\u003C\u002Fh2>\r\n\r\nI intend to properly support every mod I publish.\r\n\r\nIf bugs are reported, I will look into them and try to get fixes out as soon as I reasonably can. I will also keep improving the mod where it makes sense, rather than uploading it and then abandoning it.\r\n\r\nv.2.4\r\n\r\n\u003Cstrong>A big thank you to everyone in the Progression Discord server who tested the mod before release and gave me genuinely useful feedback and suggestions.\u003C\u002Fstrong>",54,[24,25,26,27,28,29,30,31,32,33,34,35],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10781392957565383361\u002FDD12310469C0C7D6C844B03DFC2A4DADBA771DA2\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11327137517177296944\u002FA56CDB4EDFD2893137305893A2DD49E9F87C1512\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16596858850506775759\u002F1CBD3DDFB275D381B0E7B80E86124C441C702B3E\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16306688380130271765\u002FCC0944E588DC7CE1E82BB72B3ED87489900C767F\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17019953297149626106\u002FE127A03BC99CF52D2941737D284E4A9840306714\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9365693850178911039\u002F3F5C738000EE27E3E8E0CE846988C98CD8E3665C\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13258747736148077204\u002F8CE932A9276600AD17D2F83BF59D56C02053EE58\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16057224063211135166\u002F9FBA6BA580566ED6E7FECED56C9FCEABCB945A44\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14856846493433167299\u002F48D48447CA4B5142A202A9D1B374472A0078E321\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10454686548356778485\u002F0D759A195ACC9337340F35B88A6B63F874D5C279\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15177077779622218214\u002F0235B7C3946C5E87159A4A93EEA50EC9F4A15A76\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10540997424161612855\u002F16DE9E3FFBD49136035CE40EA81728BB3EDE374A\u002F",[],null,[39,52,65,77],{"id":40,"slug":41,"name":42,"shortDescription":43,"author":8,"workshopUrl":44,"imageKey":10,"thumbnailUrl":45,"packageId":46,"category":13,"tags":47,"downloadCount":48,"rating":49,"publishedAt":50,"updatedAt":51},"f654a3e0-d0db-4310-8b74-04bbf1c74bdd","prisoner-sentencing","Prisoner Sentencing","Stop micromanaging your prisoners.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3736998871","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17070358048664919667\u002F44F59682F2CAB0FA55265B12EA0A1BBC78C6C347\u002F","squishyjellyfish.prisonersentencing",[15,16],929,4.2,"2026-06-01T18:14:06.0000000Z","2026-08-01T01:59:30.0000000Z",{"id":53,"slug":54,"name":55,"shortDescription":56,"author":8,"workshopUrl":57,"imageKey":10,"thumbnailUrl":58,"packageId":59,"category":13,"tags":60,"downloadCount":61,"rating":62,"publishedAt":63,"updatedAt":64},"f8bd819e-4f5f-4e19-96fb-9b76c7c7aa90","sleek-work-schedule-tab","Sleek Work Schedule Tab","Sleek Work Schedule Tab Sleek Work Schedule Tab turns RimWorld’s Schedule tab from a cramped block grid into a clean, readable timeline.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3742689571","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13691021653127575546\u002FE5EBA9C91189F26C0D49F7CA0134813E1B98ED51\u002F","squishyjellyfish.nicescheduletab",[15,16],6333,4.1,"2026-06-11T14:15:17.0000000Z","2026-07-25T23:01:06.0000000Z",{"id":66,"slug":67,"name":68,"shortDescription":69,"author":8,"workshopUrl":70,"imageKey":10,"thumbnailUrl":71,"packageId":72,"category":13,"tags":73,"downloadCount":74,"rating":62,"publishedAt":75,"updatedAt":76},"a29fd324-389a-4465-89fb-1d6145c1eb77","sleek-research-tab","Sleek Research Tab","Sleek Research Tab Sleek Research Tab is a clean, lightweight overhaul of RimWorld's research screen, made for heavily modded games where the vanilla tab turns into a huge wall of nodes and endless sub-tabs.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3752835712","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10716017448354076357\u002F1DCC60FAAAFFC0B4571BCE0F6800B96EA8CB0987\u002F","squishyjellyfish.sleekresearchtab",[15,16],135,"2026-06-27T15:14:45.0000000Z","2026-08-09T16:23:53.0000000Z",{"id":78,"slug":79,"name":80,"shortDescription":81,"author":8,"workshopUrl":82,"imageKey":10,"thumbnailUrl":83,"packageId":84,"category":13,"tags":85,"downloadCount":86,"rating":87,"publishedAt":88,"updatedAt":88},"34f1b5ca-8bc4-432b-aeeb-2c66eb0fe719","stonecutting-work-type","Stonecutting Work Type","Adds a dedicated Stonecutting work type, separate from Crafting, so any pawn can be assigned to cut stone blocks.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3739861578","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17541931716664772895\u002FB9BCA1C381D17F46C7457E988D163FB3FBFC8E7C\u002F","squishyjellyfish.stonecuttingworktype",[15,16],43,3.3,"2026-06-06T19:50:29.0000000Z",[90,106,118,135],{"id":91,"slug":92,"name":93,"shortDescription":94,"author":95,"workshopUrl":96,"imageKey":10,"thumbnailUrl":97,"packageId":98,"category":13,"tags":99,"downloadCount":102,"rating":103,"publishedAt":104,"updatedAt":105},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,100,101,16],"1.5","1.4",1420132,4.9,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":107,"slug":108,"name":109,"shortDescription":110,"author":95,"workshopUrl":111,"imageKey":10,"thumbnailUrl":112,"packageId":113,"category":13,"tags":114,"downloadCount":115,"rating":103,"publishedAt":116,"updatedAt":117},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,100,101],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":119,"slug":120,"name":121,"shortDescription":122,"author":123,"workshopUrl":124,"imageKey":10,"thumbnailUrl":125,"packageId":126,"category":13,"tags":127,"downloadCount":132,"rating":103,"publishedAt":133,"updatedAt":134},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,128,129,130,100,101,131,16],"1.0","1.1","1.2","1.3",1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":136,"slug":137,"name":138,"shortDescription":139,"author":140,"workshopUrl":141,"imageKey":10,"thumbnailUrl":142,"packageId":143,"category":13,"tags":144,"downloadCount":145,"rating":103,"publishedAt":146,"updatedAt":147},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,100,101,131,130,129],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",[149,161,174,176],{"id":150,"slug":151,"name":152,"shortDescription":153,"author":95,"workshopUrl":154,"imageKey":10,"thumbnailUrl":155,"packageId":156,"category":13,"tags":157,"downloadCount":158,"rating":103,"publishedAt":159,"updatedAt":160},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,100,101,16],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":162,"slug":163,"name":164,"shortDescription":165,"author":166,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":13,"tags":170,"downloadCount":171,"rating":103,"publishedAt":172,"updatedAt":173},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,100,101,131,130,129,128],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":107,"slug":108,"name":109,"shortDescription":110,"author":95,"workshopUrl":111,"imageKey":10,"thumbnailUrl":112,"packageId":113,"category":13,"tags":175,"downloadCount":115,"rating":103,"publishedAt":116,"updatedAt":117},[15,16,100,101],{"id":177,"slug":178,"name":179,"shortDescription":180,"author":181,"workshopUrl":182,"imageKey":10,"thumbnailUrl":183,"packageId":184,"category":13,"tags":185,"downloadCount":186,"rating":103,"publishedAt":187,"updatedAt":188},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,100,101],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z"]