[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-smokeleaf-industry-reborn-adopted":3,"mods-more-author-smokeleaf-industry-reborn-adopted":31,"mods-more-category-smokeleaf-industry-reborn-adopted":82,"mods-similar-smokeleaf-industry-reborn-adopted":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":22,"rating":23,"publishedAt":24,"updatedAt":25,"description":26,"ratingCount":27,"version":10,"gameVersion":10,"images":28,"videos":29,"kofiUrl":30,"patreonUrl":30},"4a57669a-8095-4717-81bd-a1d900f44731","smokeleaf-industry-reborn-adopted","Smokeleaf Industry Reborn [Adopted]","Version: This mod is compatible with RimWorld versions listed to the right of the title image Please note i am Not the original Author of this mod, the description below is a direct copy of the original mods by Bishop Description: Smokeleaf Industry Reborn is a mod that adds vari","Ogliss","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2018570327","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1625192833978639302\u002FEF776760E2E57EF1C9CF207ECC3CA8C2FA705D4E\u002F","ogliss.bishop.smokeleafindustryreborn","management",[15,16,17,18,19,20,21],"mod","1.0","1.1","1.2","1.5","1.4","1.3",36475,4.9,"2020-03-10T06:55:56.0000000Z","2024-06-09T17:16:37.0000000Z","\u003Ch2>Version:\u003C\u002Fh2>\r\nThis mod is compatible with RimWorld versions listed to the right of the title image\r\n\r\n\u003Cstrong>Please note i am Not the original Author of this mod, the description below is a direct copy of the original mods by Bishop\u003C\u002Fstrong>\r\n\r\n\u003Ch3>Description:\u003C\u002Fh3>\r\nSmokeleaf Industry Reborn is a mod that adds various new drugs, foods, medicines, building materials and more all based around smokeleaf cultivation and processing. All items added by the mod are based on real world applications of \"smokeleaf\" and it's byproducts. Medicinal, recreational and industrial uses are all included. Research must be conducted in order to unlock the various items and their uses.\r\nThe original Smokeleaf Industry mod was created by steam user larSyn, for which they have announced discontinuation of support. I have unofficially taken over maintaining this mod, and will continue to offer support, bug fixes, and many upgrades to this new mod. Below is a list of all the changes I have made thus far.\r\n\r\n\u003Ch3>Upgrades:\u003C\u002Fh3>\r\nTolerance\u002Fdependence\r\nI have done a complete overhaul of the addiction system for all smokeleaf products. Pawns now build tolerance to smokeleaf (as a drug) instead of specific methods of consumption, and become dependent on the drug, if they use too much. Some methods increase tolerance faster than others. Pawns will be able to get their fix from anything containing smokeleaf, instead of only cookies or joints, etc. They can even get high from eating smokeleaf butter or raw buds if they are getting desperate.\r\nDependent pawns who are suffering withdrawal will have a chance of going on a smokeleaf binge or an eating binge (or possibly even a smokeleaf brownie eating binge... dear lord)\r\n\r\n\u003Ch3>Getting high:\u003C\u002Fh3>\r\nDepending on the method of consumption, the severity of the initial high will differ. For example, smoking a joint will result in '(euphoric)' which is level 2 for severity. Smoking an entire cannagar will result in '(completely wrecked)' which is level 4 for severity. Consuming repeatedly (by any method) will further increase the severity of the high, to the point that a pawn may be greening out. Severity will dissipate over time, and completely wear off in roughly 1 day for the most extreme highs.\r\nThe benefits and negatives of being high have been overhauled as well, to offer what I believe to be a more accurate reflection of how smokeleaf would impact a pawn. Smokeleaf is extremely effective for mild pain, and increased consumption will help more with severe pain. There is no longer negative impact to consciousness or moving speed.\r\n\r\nHere is a list of what will happen to your pawn if they get high:\r\nDecreased pain\r\nIncreased joy (chemical and\u002For gluttonous)\r\nDecreased chance of mental break (switches to increased chance if greening out, though)\r\nDecreased work speed\r\nDecreased learning rate\r\nIncreased hunger rate\r\nIncreased tiredness\r\nIncreased chance of an eating binge at more severe levels\r\nChance of vomiting when 'greening out', as well as other minor mental breaks due to increased likelihood of panicking.\r\n\r\nThese changes increase in severity depending on how high your pawn gets.\r\n\r\n\u003Ch3>Methods of consumption:\u003C\u002Fh3>\r\nSome methods of consumption are more 'socially acceptable' than others. For example, a pawn will be more likely to experiment with a joint than to go straight to the chemfuel hash oil.\r\nPawns will also have higher thoughts of themselves depending on the method of consumption. Despite getting high, a pawn that needed to resort to eating smokeleaf butter is going to feel crappy about eating butter. A pawn that manages to get their hands on a cannagar is going to feel like royalty.\r\n\r\n\u003Ch3>Pharmacology:\u003C\u002Fh3>\r\nThere are 5 pharmacologic smokeleaf items you'll be able to see in game, and now each of them have their own rather distinct purpose in game.\r\nCBD: Slightly less effective alternative to regular medicine.\r\nInfused Medicine: Slightly less effective alternative to Glitterworld medicine.\r\nSmokeleaf lotion: Reduces pain, aids in movement and manipulation.\r\nSmokeleaf pills: Aids in prevention and recovery from illnesses, and reduces pain.\r\nSmokeleaf tincture: Reduces pain, and helps pawns get a better night's sleep.\r\n\r\nAll smokeleaf social drugs are great to help ease pain, reduce mental break threshold, and increase mood.\r\n\r\n\u003Ch3>Research:\u003C\u002Fh3>\r\nThe research tree has been revamped to make access to smokeleaf items more accessible. Depending on a classic\u002Ftribal start, you will start with some basic research already completed. CBD has been lowered from 'Smokeleaf pharmacology' and locked behind 'Industrial smokeleaf processing' instead. This, I feel, better reflects a gradual understanding of the medicinal benefits of smokeleaf.\r\n\r\n\u003Ch3>Recipes and Market Value:\u003C\u002Fh3>\r\nMany recipes have been adjusted to be more balanced, both on ingredient requirements and work needed. Some recipes were extremely strong, some needed major help. Now all items from this mod follow RimWorld's standard method for determining market value (ingredient cost + work*0.216). The prices of everything will seem more reasonable when it comes to buying and selling. Rest assured, any efforts your pawns make working with smokeleaf will be profitable.\r\nSome single item recipes have been removed, also a few bulk recipes. The cost of core herbal medicine and industrial medicine have also been slightly tweaked. Did you know that in core RimWorld you are always better off buying medicine than making your own? Making medicine costs more money in materials alone, without even factoring in the work needed! I changed this, which I think will encourage players to make their own medicine while also considering smokeleaf medicine as a good alternative.\r\nAll recipe and price changes have been made in the spirit of balance.\r\n\r\n\u003Ch3>Psychology Mod Integration:\u003C\u002Fh3>\r\nI highly recommend using the Psychology mod with Smokeleaf Industry Reborn. There are some very important patches that will be used with it. I've removed lung carcinoma and asthma as possible complications of using smokeleaf, since there are so many methods of ingestion now. But to keep some balance, I replaced these with a heart attack chance. However, with the psychology mod, we can have much more realistic complications from using smokeleaf.\r\nWithout psychology mod:\r\nHeart attack chance with tolerance.\r\nHigh chance of eating binge, wandering own room, or wandering confused, if pawn is extremely high.\r\nWith psychology mod:\r\nDevelop anxiety chance with tolerance.\r\nEliminate chance of heart attack, and wandering confused.\r\nLower chance of eating binge, wandering own room.\r\nAdded low chance of become paranoid when extremely high.\r\nAdded low\u002Fmoderate chance of becoming apathetic (slacking off) when extremely high.\r\n\r\n\u003Ch3>To-do List:\u003C\u002Fh3>\r\nAdd integration with chronic illnesses, to be able to treat with pharmacology\r\nSuggested mod integrations\r\nBug fixes?\r\nOngoing balancing\r\n\r\n\u003Ch3>Compatability and Load Order:\u003C\u002Fh3>\r\nThis mod is compatible with everything that doesn't alter the original smokeleaf joint (or related recipes). This mod is not compatible with the original Smokeleaf Industry mod, or my 'One Drug' mod (both obsoleted by this mod). This mod is meant to be the successor to the original. Any mods that are patched for original Smokeleaf Industry will not be functioning with this mod, since this is technically a new mod. Integrated mods are listed below.\r\n\r\n\u003Ch4>Load mods in this order:\u003C\u002Fh4>\r\nPsychology (optional, recommended)\r\nVegetable Garden Project (optional)\r\nRimCuisine2 (optional)\r\nSmokeleaf Industry Reborn (this mod)\r\n\r\n\r\n\u003Ch4>License:\u003C\u002Fh4>\r\n\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FOgliss\u002Fsmokeleaf-industry-reborn\u002Fblob\u002Fmaster\u002FLICENSE.md\" target=\"_blank\" rel=\"noopener noreferrer\">CC-BY-NC-SA-4.0\u003C\u002Fa>\r\n\r\nwith some tweaks and fixes for 1.3 by mayonnaise and Blooest\r\nCE Values by Valikdu",297,[],[],null,[32,45,58,70],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":8,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":42,"rating":23,"publishedAt":43,"updatedAt":44},"a2060098-4565-451b-bc17-31d02acd2d3f","harvest-everythingadopted","Harvest Everything![Adopted]","Lets you harvest every (almost) body part you can think of!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2007485974","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067813879694\u002F012CEC47A3DDE48FCA859AE7F4123EE7C4D6BD94\u002F","ogliss.ykara.harvesteverything",[15,16,17,18,19,20,21,41],"1.6",224945,"2020-02-26T01:13:28.0000000Z","2025-08-30T22:20:19.0000000Z",{"id":46,"slug":47,"name":48,"shortDescription":49,"author":8,"workshopUrl":50,"imageKey":10,"thumbnailUrl":51,"packageId":52,"category":13,"tags":53,"downloadCount":54,"rating":55,"publishedAt":56,"updatedAt":57},"7589620d-6b87-4767-8bcf-e8462dbac142","11-alien-vs-predator","[1.1+] Alien Vs Predator","This mod is not being developed Requirments Humanoid Alien Races 2.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2034103876","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F783004110103867164\u002F8E437AB4BAA4BE0F38C7B094C6B9F4ADC84D5E2F\u002F","ogliss.alienvspredator",[15,17,18,19,20,21],69508,4.8,"2020-03-24T19:50:27.0000000Z","2024-05-20T00:14:29.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":8,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":13,"tags":66,"downloadCount":67,"rating":55,"publishedAt":68,"updatedAt":69},"be429f3c-d7c3-4753-ac36-0fc2de852776","extended-human-body-simulation","Extended Human Body Simulation","Reupload of Mythos' Extended Human Body Simulation General information Disclaimer: I'm not the original author of, nor have i ever actually Used this mod myself when playing(on the Very rare occasion i actually get to Play rim), i just happened to have made a copy of it the night","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2174247669","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814027294534564\u002FA4389CFB240B9DA2B2319392DCDD418968BB4D5E\u002F","ogliss.mythos.extendedhumanbodysimulation",[15,18,19,20,21],19308,"2020-07-22T12:46:04.0000000Z","2024-04-16T10:26:53.0000000Z",{"id":71,"slug":72,"name":73,"shortDescription":74,"author":8,"workshopUrl":75,"imageKey":10,"thumbnailUrl":76,"packageId":77,"category":13,"tags":78,"downloadCount":79,"rating":55,"publishedAt":80,"updatedAt":81},"fd0c34fd-5417-41f6-96e8-99a519d01dc0","cupros-stonesadopted","Cupro's Stones[Adopted]","Please note that the original source and mod was cuproPanda's Cupro's Stones for B18 Forked from Symons' Cupro's Stonesfor R1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2018621294","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F780750926876542174\u002FDAB4CF6352607D1E9A48D4A2A9F19A826C2D583D\u002F","ogliss.cupro.cuprosstones",[15,41,19,20,21,18,17,16],24733,"2020-03-10T09:21:27.0000000Z","2025-08-30T23:13:52.0000000Z",[83,96,109,123],{"id":84,"slug":85,"name":86,"shortDescription":87,"author":88,"workshopUrl":89,"imageKey":10,"thumbnailUrl":90,"packageId":91,"category":13,"tags":92,"downloadCount":93,"rating":23,"publishedAt":94,"updatedAt":95},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,41,19,20],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":97,"slug":98,"name":99,"shortDescription":100,"author":101,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":105,"downloadCount":106,"rating":23,"publishedAt":107,"updatedAt":108},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,41,19,20,21,18],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":110,"slug":111,"name":112,"shortDescription":113,"author":114,"workshopUrl":115,"imageKey":10,"thumbnailUrl":116,"packageId":117,"category":13,"tags":118,"downloadCount":119,"rating":120,"publishedAt":121,"updatedAt":122},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,17,18,19,20,21],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":128,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":132,"downloadCount":133,"rating":23,"publishedAt":134,"updatedAt":135},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,16,17,18,19,20,21],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",[137,150,152,166],{"id":138,"slug":139,"name":140,"shortDescription":141,"author":142,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":13,"tags":146,"downloadCount":147,"rating":23,"publishedAt":148,"updatedAt":149},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,41,19,20,21,18,17,16],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":84,"slug":85,"name":86,"shortDescription":87,"author":88,"workshopUrl":89,"imageKey":10,"thumbnailUrl":90,"packageId":91,"category":13,"tags":151,"downloadCount":93,"rating":23,"publishedAt":94,"updatedAt":95},[15,41,19,20],{"id":153,"slug":154,"name":155,"shortDescription":156,"author":157,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":161,"tags":162,"downloadCount":163,"rating":23,"publishedAt":164,"updatedAt":165},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms","weapons",[15,41,19,20,21,18,17,16],1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":171,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":13,"tags":175,"downloadCount":176,"rating":23,"publishedAt":177,"updatedAt":178},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,41,19,20,21,18,17],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z"]