[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-soil-relocation-framework":3,"mods-more-author-soil-relocation-framework":27,"mods-more-category-soil-relocation-framework":79,"mods-similar-soil-relocation-framework":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":25,"kofiUrl":26,"patreonUrl":26},"470833b6-093a-4f35-9975-e0be0213907d","soil-relocation-framework","Soil Relocation Framework","This mod adds a \"Dig\" order that when carried out gives you resource items.","UdderlyEvelyn","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2654088143","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1852669769234599993\u002F841705BB1CEB6E4FC6F7FB98FEF6C6FE17F92E2B\u002F","udderlyevelyn.soilrelocation","management",[15,16,17],"mod","1.4","1.3",64302,5,"2021-11-14T00:56:09.0000000Z","2022-11-17T19:06:18.0000000Z","\u003Cp>This mod adds a \"Dig\" order that when carried out gives you resource items. You can then use these to place the terrain back down in the \"Floors\" menu. It will behave precisely like the actual terrain because it's identical, not some copy!\r\u003Cbr>\r\u003Cbr>\u003Ch2>With this mod you can\u003C\u002Fh2>\r\u003Cbr>\u003Cul>\u003Cli>Move bits of fertile soil into a nice square to farm on instead of having disparate patches.\u003C\u002Fli>\u003Cli>Remove soil from mountain bases to get a consistent smoothable stone floor.\u003C\u002Fli>\u003Cli>Bring soil home to the desert or ice from other maps and farm.\u003C\u002Fli>\u003Cli>Make a greenhouse or other farm within your mountain base.\u003C\u002Fli>\u003Cli>Bring fertile soil home to plentifully farm from other maps.\u003C\u002Fli>\u003Cli>Dig up ice and use stacks of it to keep rooms cold - tribal and medieval colonies can have a freezer!\u003C\u002Fli>\u003Cli>Remove soil in an area to prevent fire spread.\u003C\u002Fli>\u003Cli>Fill water cells with soil (cost and work time varies by the type of water) to remove them.\u003C\u002Fli>\u003Cli>Fill wet bridgeable cells with soil (mud, marshy terrain in vanilla) to remove them.\r\u003Cbr>\u003Ch4>It also has a few other features\u003C\u002Fh4>\u003C\u002Fli>\u003Cli>Recipes to grind a stone chunk, a stone brick, or multiple stone bricks into sand.\u003C\u002Fli>\u003Cli>Optional patches to rebalance a few things in vanilla and other mods (see below for a list).\u003C\u002Fli>\u003Cli>Stony soil takes 1\u002F3 the material to fill water\u002Fwet bridgeable terrain in with, giving it some value\u002Fuse.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch2>FAQ\u003C\u002Fh2>\r\u003Cbr>Q - What work type is it to dig?\r\u003Cbr>A - Mining.\r\u003Cbr>\r\u003Cbr>Q - If I'm on a map without sand, how can I get sand to make sandbags?\r\u003Cbr>A - Recipes at stonecutter table to turn stone chunks, bricks, or 5x bricks into sand.\r\u003Cbr>\r\u003Cbr>Q - I don't want sandbags to cost sand, I don't want mod X's recipe changed, etc..\r\u003Cbr>A - All patches are toggleable without requiring a restart in the mod settings!\r\u003Cbr>\r\u003Cbr>\u003Ch2>Patch List\u003C\u002Fh2>\r\u003Cbr>Remember, all of these are \u003Cem>optional\u003C\u002Fem>!\r\u003Cbr>\u003Cul>\u003Cli>(Vanilla) Sandbags Use Sand\u003C\u002Fli>\u003Cli>(Ideology) Fungal Gravel Uses Fungus\u003C\u002Fli>\u003Cli>(Dubs Skylights) Glass Uses Sand\u003C\u002Fli>\u003Cli>(Just Glass) Glass Uses Sand\u003C\u002Fli>\u003Cli>(Glass+Lights) Glass Uses Sand\u003C\u002Fli>\u003Cli>(VFE Architect) Dirt Path Costs Dirt\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>Ask if you find something that looks like it could use similar treatment for balance or logic reasons!\r\u003Cbr>\r\u003Cbr>\u003Ch2>Compatibility\u003C\u002Fh2>\r\u003Cbr>\u003Cul>\u003Cli>Mods that let you do more stuff to soil *will work*, including things like tilling soil, etc..\u003C\u002Fli>\u003Cli>This mod automatically tries to support modded soil types.\u003C\u002Fli>\u003Cli>Tested and working with the Multiplayer mod!\u003C\u002Fli>\u003Cli>With TD Enhancement Pack turn off the option to display fertility under floors or it will report the layer underneath the new terrain.\u003C\u002Fli>\u003Cli>Designed to work with \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2728000958\" target=\"_blank\" rel=\"noopener noreferrer\">Water Freezes\u003C\u002Fa>\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2728000958\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fsteamuserimages-a.akamaihd.net\u002Fugc\u002F1852669769234602229\u002FBFBAD6241C07FAC5F191930981373CA0C48F383F\u002F?imw=600&imh=400&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>Huge thanks to ZenthWolf, my official tester\u002Ftroubleshooter, without whom it would take me longer to get patches out.\r\u003Cbr>\r\u003Cbr>\u003Ch2>Like my mods? Help me survive, lol.\u003C\u002Fh2>\r\u003Cbr>Venmo: @UdderlyEvelyn\r\u003Cbr>Paypal: yushatak@gmail.com (I do not check this email, do not contact me through it!)\r\u003Cbr>Ko-Fi: http:\u002F\u002Fko-fi.com\u002FUdderlyEvelyn\r\u003Cbr>Patreon: https:\u002F\u002Fwww.patreon.com\u002FUdderlyEvelyn\r\u003Cbr>\r\u003Cbr>terrain, soil, dirt, terraform, dig, digging, remove, relocate, move, build, place\u003C\u002Fp>",546,[],[],null,[28,41,53,66],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"c80e287c-c116-4001-924f-cc811a302237","water-freezes","Water Freezes","Features Lakes, marshes, and rivers can now freeze when it is sufficiently cold out!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2728000958","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1852669769234602229\u002FBFBAD6241C07FAC5F191930981373CA0C48F383F\u002F","udderlyevelyn.waterfreezes",[15,16,17],64111,4.9,"2022-01-22T16:03:11.0000000Z","2022-11-17T19:04:06.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":50,"rating":19,"publishedAt":51,"updatedAt":52},"802f46b2-72e0-44f7-8399-d158d1ce719f","consistent-map-stone","Consistent Map Stone","For Users This mod is compatible with literally anything, do not concern yourself with what it does, it's a framework type mod.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2654086748","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515807789347674\u002FCD2AD94D05EF7B06A4A1DD4F8007D8B82866AB03\u002F","udderlyevelyn.consistentmapstone",[15,16,17],86222,"2021-11-14T00:53:49.0000000Z","2022-11-17T19:05:31.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":13,"tags":61,"downloadCount":62,"rating":63,"publishedAt":64,"updatedAt":65},"21037d21-5664-4400-a7cd-50791e7de0f0","show-stuff-categories","Show Stuff Categories","Ever want to see what stuff categories something belongs to?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2691199002","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1862800022596860283\u002FDC594A417C40721EDF2A6780892D52227E3D9955\u002F","udderlyevelyn.showstuffcategories",[15,16,17],1747,4.8,"2021-12-23T18:23:47.0000000Z","2022-11-17T19:07:08.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":75,"rating":76,"publishedAt":77,"updatedAt":78},"2d069617-0d17-4f8d-b0c9-063d9378d00c","rebecca-realistic","Rebecca Realistic","A storyteller that doesn't hold your hand.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2754769044","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1841412580765198531\u002F4FE07C19D8B47F53B83929EB96CBF3AE0692DE99\u002F","udderlyevelyn.rebeccarealistic",[15,17],5272,4.4,"2022-02-15T21:42:49.0000000Z","2022-02-18T04:01:45.0000000Z",[80,95,111,124],{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":92,"rating":38,"publishedAt":93,"updatedAt":94},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,90,91,16],"1.6","1.5",1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":96,"slug":97,"name":98,"shortDescription":99,"author":100,"workshopUrl":101,"imageKey":10,"thumbnailUrl":102,"packageId":103,"category":13,"tags":104,"downloadCount":108,"rating":38,"publishedAt":109,"updatedAt":110},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,105,106,107,91,16,17,90],"1.0","1.1","1.2",1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":38,"publishedAt":122,"updatedAt":123},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,90,91,16,17,107,106,105],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":129,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":13,"tags":133,"downloadCount":134,"rating":38,"publishedAt":135,"updatedAt":136},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,105,106,107,91,16,17],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",[138,151,163,176],{"id":139,"slug":140,"name":141,"shortDescription":142,"author":143,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":13,"tags":147,"downloadCount":148,"rating":38,"publishedAt":149,"updatedAt":150},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,90,91,16,17,107,106,105],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":152,"slug":153,"name":154,"shortDescription":155,"author":85,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":13,"tags":159,"downloadCount":160,"rating":38,"publishedAt":161,"updatedAt":162},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,91,16,90],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":164,"slug":165,"name":166,"shortDescription":167,"author":168,"workshopUrl":169,"imageKey":10,"thumbnailUrl":170,"packageId":171,"category":13,"tags":172,"downloadCount":173,"rating":38,"publishedAt":174,"updatedAt":175},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,90,91,16,17,107,106],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":177,"slug":178,"name":179,"shortDescription":180,"author":85,"workshopUrl":181,"imageKey":10,"thumbnailUrl":182,"packageId":183,"category":184,"tags":185,"downloadCount":186,"rating":38,"publishedAt":187,"updatedAt":188},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart","furniture",[15,90,91,16],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z"]