[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-system-critical-damage":3,"mods-more-author-system-critical-damage":30,"mods-more-category-system-critical-damage":83,"mods-similar-system-critical-damage":142},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":28,"kofiUrl":29,"patreonUrl":29},"78dd2f2d-ce6c-4303-88c0-4801ff199dbf","system-critical-damage","System Critical Damage","System Critical Damage adds a critical hit system that works through a damage multiplier mechanic.","HeLLDaN","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3642042930","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13112356287031258705\u002FAC755E88985BBE4FE4D615E6E32C5BA0C6F19E4F\u002F","helldan.systemcriticaldamage","management",[15,16],"mod","1.6",446,4.2,"2026-01-08T13:31:52.0000000Z","\u003Cp>System Critical Damage adds a critical hit system that works through a damage multiplier mechanic. Critical hits are available to colonists and pawns from other factions - essentially anyone who has Melee or Shooting skills. The chance and damage multiplier of a critical hit depend on these skills and are fully configurable in the in‑game mod settings menu. A separate configuration block is used for creatures without combat skills (mechanoids, animals, monsters, etc.).\r\u003Cbr>\r\u003Cbr>Critical hit mechanics\r\u003Cbr>\r\u003Cbr>For colonists and other humanoids with Melee\u002FShooting skills, a single formula is used, based on four parameters defined in the settings:\r\u003Cbr>\r\u003Cbr>base critical hit chance\r\u003Cbr>\r\u003Cbr>base critical damage multiplier\r\u003Cbr>\r\u003Cbr>critical chance gain per skill level\r\u003Cbr>\r\u003Cbr>critical multiplier gain per skill level\r\u003Cbr>\r\u003Cbr>Example (Shooting skill 10):\r\u003Cbr>\r\u003Cbr>Base crit chance: 5%\r\u003Cbr>\r\u003Cbr>Base multiplier: ×2\r\u003Cbr>\r\u003Cbr>Chance per level: 0.5%\r\u003Cbr>\r\u003Cbr>Multiplier per level: 0.05\r\u003Cbr>\r\u003Cbr>With these values:\r\u003Cbr>\r\u003Cbr>at skill 10 the final crit chance is 10% and the multiplier is ×2.5\r\u003Cbr>\r\u003Cbr>at skill 20 the final crit chance is 15% and the multiplier is ×3\r\u003Cbr>\r\u003Cbr>at skill 30 (for example if you use mods that allow skill growth above 20, such as EndlessGrowth) the final crit chance is 20% and the multiplier is ×3.5\r\u003Cbr>\r\u003Cbr>Settings for other creatures\r\u003Cbr>\r\u003Cbr>For all other creatures that do not have Melee\u002FShooting skills (mechanoids, animals, monsters, etc.), a separate set of settings is available. You can define a single fixed critical hit chance that does not depend on skills - for example, 10%.\r\u003Cbr>\r\u003Cbr>Additional toggles\r\u003Cbr>\r\u003Cbr>disable the visual effect of critical hits\r\u003Cbr>\r\u003Cbr>disable the critical hit sound\r\u003Cbr>\r\u003Cbr>“colonists only” mode - critical hits are available only to your pawns\r\u003Cbr>\r\u003Cbr>debug option: log detailed information for every hit (actual crit chance and resulting multiplier). This is useful for verifying calculations.\r\u003Cbr>\r\u003Cbr>Grenades, explosions and flamethrowers are excluded from critical hit calculations. Applying crits to AoE felt a bit odd, though a separate option for that may be added later.\r\u003Cbr>\r\u003Cbr>Languages:\r\u003Cbr>Russian\r\u003Cbr>English\r\u003Cbr>\r\u003Cbr>Compatibility:\r\u003Cbr>Tested for several in‑game days with 400+ mods without any issues or errors. Potential incompatibilities are not yet known, so if you encounter any, please let me know and I will take a look.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Support\u003C\u002Fh2>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fapp.lava.top\u002Fhelldan?tabId=donate\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14757806846785346103\u002F6C636044B7262D7855AA293D4DFA068C8C10AE2A\u002F\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\u003Cem>Since I can’t use standard sites, I’m using Lava.top for international support and PayPal. Thank you for the silver!\u003C\u002Fem>\u003C\u002Fp>",25,[23,24,25,26,27],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9509725978706402481\u002FAC755E88985BBE4FE4D615E6E32C5BA0C6F19E4F\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17071219376885815326\u002F2A24BA2D2D9268743EE9786037837004E80FBFC5\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13711240404531799338\u002FC6CDFA101A4B1AC529850F81F3FBDB89FED62FCC\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9722802078468232647\u002F41D63C7D1204FC905096A24575B9B3530BBE5816\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11647189543603492634\u002F285FDFEF52EA436975EC8E056CA380FBECF54EB2\u002F",[],null,[31,44,57,70],{"id":32,"slug":33,"name":34,"shortDescription":35,"author":8,"workshopUrl":36,"imageKey":10,"thumbnailUrl":37,"packageId":38,"category":13,"tags":39,"downloadCount":40,"rating":41,"publishedAt":42,"updatedAt":43},"f84996e3-91d1-4c76-8ed6-466d0bd868d7","rigid-ideology","Rigid Ideology","Rigid Ideology A lightweight and simple mod that disables the ability to add or randomize Precepts during the creation of a Fluid Ideology.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3661772306","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15128414489008621878\u002F3AAE44326C72A02883BF36CC6D7968846606DE89\u002F","helldan.rigidideology",[15,16],137,3,"2026-02-07T16:32:26.0000000Z","2026-02-07T17:32:46.0000000Z",{"id":45,"slug":46,"name":47,"shortDescription":48,"author":8,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":13,"tags":52,"downloadCount":53,"rating":54,"publishedAt":55,"updatedAt":56},"e9871495-8dab-4e38-aa0e-12f98c01a5cd","inventory-management","Inventory Management","I’ll admit, item management in the vanilla game never quite sat right with me.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3690087113","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17465357198630205057\u002F8DAA284B7D558EC6593C51DA9983DFDC45368690\u002F","helldan.inventorymanagement",[15,16],7465,4.9,"2026-03-22T16:22:34.0000000Z","2026-04-12T01:56:15.0000000Z",{"id":58,"slug":59,"name":60,"shortDescription":61,"author":8,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":13,"tags":65,"downloadCount":66,"rating":67,"publishedAt":68,"updatedAt":69},"811eb7f1-d463-469a-853a-18fc88634a19","economics-demography","Economics & Demography","Economics and Demography (World Simulation) Economics and Demography transforms the empty planet map into a living, active environment.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3692156692","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17507559218778578275\u002FDAB4CA3972964E97029880435895515D6B5D7097\u002F","helldan.economicsdemography",[15,16],13798,4.7,"2026-03-25T18:45:35.0000000Z","2026-04-10T23:51:27.0000000Z",{"id":71,"slug":72,"name":73,"shortDescription":74,"author":8,"workshopUrl":75,"imageKey":10,"thumbnailUrl":76,"packageId":77,"category":13,"tags":78,"downloadCount":79,"rating":80,"publishedAt":81,"updatedAt":82},"2f3420e1-a0af-4f23-b6bd-5c781870cda2","more-factions","More Factions","250 NEW FACTIONS INFINITE NUMBER OF NEW XENOTYPES There are 250 new factions available, with 50 for each technological level.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3702515214","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10427511626612279015\u002F1B129956ABAEED34CB41ABEC023C941488B6B70C\u002F","helldan.morefactions",[15,16],6347,4.6,"2026-04-08T12:45:38.0000000Z","2026-04-29T22:11:37.0000000Z",[84,99,116,129],{"id":85,"slug":86,"name":87,"shortDescription":88,"author":89,"workshopUrl":90,"imageKey":10,"thumbnailUrl":91,"packageId":92,"category":13,"tags":93,"downloadCount":96,"rating":54,"publishedAt":97,"updatedAt":98},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,94,95],"1.5","1.4",1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":104,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":113,"rating":54,"publishedAt":114,"updatedAt":115},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,94,95,109,110,111,112],"1.3","1.2","1.1","1.0",1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":117,"slug":118,"name":119,"shortDescription":120,"author":121,"workshopUrl":122,"imageKey":10,"thumbnailUrl":123,"packageId":124,"category":13,"tags":125,"downloadCount":126,"rating":54,"publishedAt":127,"updatedAt":128},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,112,111,110,94,95,109,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":130,"slug":131,"name":132,"shortDescription":133,"author":134,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":13,"tags":138,"downloadCount":139,"rating":54,"publishedAt":140,"updatedAt":141},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,112,111,110,94,95,109,16],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",[143,157,170,172],{"id":144,"slug":145,"name":146,"shortDescription":147,"author":148,"workshopUrl":149,"imageKey":10,"thumbnailUrl":150,"packageId":151,"category":13,"tags":152,"downloadCount":153,"rating":154,"publishedAt":155,"updatedAt":156},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,112,111,110,94,95,109],1269908,4.8,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":158,"slug":159,"name":160,"shortDescription":161,"author":162,"workshopUrl":163,"imageKey":10,"thumbnailUrl":164,"packageId":165,"category":13,"tags":166,"downloadCount":167,"rating":54,"publishedAt":168,"updatedAt":169},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,112,111,110,94,95,109,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":104,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":171,"downloadCount":113,"rating":54,"publishedAt":114,"updatedAt":115},[15,16,94,95,109,110,111,112],{"id":173,"slug":174,"name":175,"shortDescription":176,"author":177,"workshopUrl":178,"imageKey":10,"thumbnailUrl":179,"packageId":180,"category":181,"tags":182,"downloadCount":183,"rating":54,"publishedAt":184,"updatedAt":185},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms","weapons",[15,16,94,95,109,110,111,112],1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z"]