[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-tabula-rasa":3,"mods-more-author-tabula-rasa":29,"mods-more-category-tabula-rasa":82,"mods-similar-tabula-rasa":138},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":23,"description":24,"ratingCount":25,"version":10,"gameVersion":10,"images":26,"videos":27,"kofiUrl":28,"patreonUrl":28},"b060ee43-764e-4d16-8cf0-87f5a147a3e7","tabula-rasa","Tabula Rasa","Tabula Rasa is a framework on which Outpost 21 mods are built.","Neronix17","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1660622094","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11816850005742575455\u002F7E25F8C14F96D69848AA0D8AE0F7E8808A241951\u002F","neronix17.toolbox","management",[15,16,17,18,19],"mod","1.5","1.4","1.3","1.6",538617,4.7,"2019-02-19T13:31:10.0000000Z","2026-07-24T17:45:23.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FfVVaDCS.gif\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Tabula Rasa is a framework on which Outpost 21 mods are built. Anyone is free to make use of this as a dependency. On it's own, this mod does nothing for users, and will generally only have appeal for modders and people wishing to use those mods that make it a dependency. \r\u003Cbr>\r\u003Cbr>The only feature exposed to the average user in-game is the additional debug button (top of the screen when dev mode is enabled) allowing access to the xenotype editor window without having to go half way through making a new colony.\r\u003Cbr>\r\u003Cbr>This was formerly known as \" Toolbox\", but has since gone through a rewrite, removing a lot of old and inefficient code entirely as of 1.4.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FZbfjdLx.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>There's a wiki currently being worked on to list all the current modding features of Tabula Rasa.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fo6RVwXw.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Compatibility is a high priority where \u003Cstrong>reasonable\u003C\u002Fstrong>, mods that have inherent incompatibility or are highly intrusive will not be considered.\r\u003Cbr>\r\u003Cbr>Unsupported:\r\u003Cbr>\u003Cul>\u003Cli>CE - Not supported. They patch stuff on their end, and when they do it's up to them to support it.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Cem>Note: Support isn't the same as compatibility, it just means I won't provide any support with issues you have while using it if there are any.\u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fkx886Zr.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FOutpost-21\u002FTabula-Rasa\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F0lRbtpJ.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FKBNVVkx.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cul>\u003Cli>Neronix17\u003C\u002Fli>\u003Cli>AUTOMATIC - Laser Weapons (Rimlaser)\u003C\u002Fli>\u003Cli>Jecrell - Jecstools, which was a large part of how I learnt to mod Rimworld, along with some code being adapted to better suit my needs based on Jecstools code being included in this.\u003C\u002Fli>\u003Cli>Bradson - Optimizations providing a significant boost to performance of patches.\u003C\u002Fli>\u003Cli>Ferny - Inspiration for the architect menu subcategory overhaul.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>License\u003C\u002Fstrong>\r\u003Cbr>This mod is technically open source, however, setting this as a dependency for mods is the use case it is based around and just copying out the bits you want to use without being careful can lead to serious compatibility conflicts. On top of that you will miss out on the improvements and fixes applied to the code if you just take a copy of it.\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fwww.patreon.com\u002Fneronix17\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FHfNWdd1.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003C\u002Fp>",2559,[],[],null,[30,42,55,69],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":39,"rating":21,"publishedAt":40,"updatedAt":41},"6e24cae1-2f36-4ee9-ac1a-acf63991d46d","geothermal-coolers","Geothermal Coolers","Adds a new way of cooling that doesn't require power, plus a larger option for over geothermal vents, don't ask how it works, it doesn't matter.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2554535077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9904222299161110173\u002FF1AB17A9E39A539BBA2C913152D4F0795DEA3F41\u002F","neronix17.geothermalcooler",[15,16,17,18,19],71879,"2021-07-22T22:14:01.0000000Z","2025-07-10T18:30:53.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":51,"rating":52,"publishedAt":53,"updatedAt":54},"acd2359e-c6de-4df0-bf55-f275bef29d67","outland-eastborn-empire","Outland - Eastborn Empire","The description is out of date and is in the process of being redone.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2755502128","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17745498265513324325\u002F60BA49655760A54CFA18C89B16A4A7FCE798C3FA\u002F","neronix17.outland.eastbornempire",[15,16,17,18,19],39036,4.5,"2022-02-16T17:59:51.0000000Z","2025-09-07T19:13:29.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":8,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":13,"tags":63,"downloadCount":65,"rating":66,"publishedAt":67,"updatedAt":68},"d280d690-51fb-4ad1-912b-f6664877d010","forgotten-realms","Forgotten Realms","Instead of updating this mod I've re-released it as a Biotech based mod not making use of Humanoid Alien Races.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2184183669","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1894345698897261616\u002F1F9A54F6681690E39D0BC01F6C162E1B10782D56\u002F","neronix17.fr.compilation",[15,64,18],"1.2",91137,4.6,"2020-08-01T11:48:44.0000000Z","2022-09-06T23:46:32.0000000Z",{"id":70,"slug":71,"name":72,"shortDescription":73,"author":8,"workshopUrl":74,"imageKey":10,"thumbnailUrl":75,"packageId":76,"category":77,"tags":78,"downloadCount":79,"rating":52,"publishedAt":80,"updatedAt":81},"0dd7c78b-156f-444a-9f88-257040c47b68","shield-generators","Shield Generators","Buildings not being detected is not a bug, otherwise you wouldn't be able to use SRTS and similar through shields, which was the whole point of the change.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2540563802","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9822257839031908079\u002F2A91DA7BB2D4DE7205662E1389C5B262665B7C59\u002F","neronix17.shieldgenerators","combat",[15,19,16,17,18],62865,"2021-07-08T02:29:22.0000000Z","2026-07-24T17:48:21.0000000Z",[83,98,112,125],{"id":84,"slug":85,"name":86,"shortDescription":87,"author":88,"workshopUrl":89,"imageKey":10,"thumbnailUrl":90,"packageId":91,"category":13,"tags":92,"downloadCount":94,"rating":95,"publishedAt":96,"updatedAt":97},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,93,64,16,17,18],"1.1",2059514,4.9,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":109,"rating":95,"publishedAt":110,"updatedAt":111},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,108,93,64,16,17,18,19],"1.0",1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":122,"rating":95,"publishedAt":123,"updatedAt":124},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,108,93,64,16,17,18,19],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":130,"workshopUrl":131,"imageKey":10,"thumbnailUrl":132,"packageId":133,"category":13,"tags":134,"downloadCount":135,"rating":95,"publishedAt":136,"updatedAt":137},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,19,16,17],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",[139,151,165,177],{"id":140,"slug":141,"name":142,"shortDescription":143,"author":130,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":13,"tags":147,"downloadCount":148,"rating":95,"publishedAt":149,"updatedAt":150},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,19,16,17],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":152,"slug":153,"name":154,"shortDescription":155,"author":156,"workshopUrl":157,"imageKey":10,"thumbnailUrl":158,"packageId":159,"category":160,"tags":161,"downloadCount":162,"rating":95,"publishedAt":163,"updatedAt":164},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical","furniture",[15,19,16,17],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":156,"workshopUrl":170,"imageKey":10,"thumbnailUrl":171,"packageId":172,"category":160,"tags":173,"downloadCount":174,"rating":95,"publishedAt":175,"updatedAt":176},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer",[15,16,17,19],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z",{"id":178,"slug":179,"name":180,"shortDescription":181,"author":117,"workshopUrl":182,"imageKey":10,"thumbnailUrl":183,"packageId":184,"category":13,"tags":185,"downloadCount":186,"rating":95,"publishedAt":187,"updatedAt":188},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,108,93,64,16,17,18,19],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z"]