[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-talk-before-bloodshed":3,"mods-more-author-talk-before-bloodshed":33,"mods-more-category-talk-before-bloodshed":34,"mods-similar-talk-before-bloodshed":94},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":30,"kofiUrl":31,"patreonUrl":32},"1edd4bda-7426-4022-9d17-d75147c699cc","talk-before-bloodshed","Talk Before Bloodshed","Talk Before Bloodshed 1.","76561198296248714","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3781719315","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14964582621877790619\u002FFA85D1485AD735B5592AF78A7E2EA903C230D6F1\u002F","funstab.talkbeforebloodshed","management",[15,16],"mod","1.6",6768,4.8,"2026-08-11T15:53:16.0000000Z","2026-08-20T11:34:09.0000000Z","\u003Ch2>Talk Before Bloodshed\u003C\u002Fh2>\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FaNMmEOT.gif\" alt=\"\" loading=\"lazy\">\r\n\r\n\u003Ch3>1.4.0\u003C\u002Fh3>\r\n\r\nAdded RimWar compatibility. Edge-entry warbands can now stop and make demands like normal raids.\r\n\r\nDrop raids and off-map battles are still ignored. RimWar support can be disabled in Mod Settings.\r\n\r\n\u003Ch3>1.3.0\u003C\u002Fh3>\r\nFixed compatibility with modded raid strategies and removed the startup errors. Protection deals now have an actual benefit, alternative payments cost extra and tiny post-negotiation sieges are fixed.\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FccvytPXL\u002FSteam-Workshop-Description-Seperator.png\" alt=\"\" loading=\"lazy\">\r\n\r\nSome raids will stop before attacking and make a demand first.\r\n\r\nThey can ask for silver, supplies, resources, goods of a certain value, or prisoners. You can pay them, make another offer, negotiate, intimidate them, surrender, trade prisoners, or refuse.\r\n\r\nIf talks fail, the raid starts normally.\r\n\r\nSome factions may also come specifically to rescue one of their prisoners.\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FGvjffSk9\u002FSteam-Workshop-Contents-Seperator.png\" alt=\"\" loading=\"lazy\">\r\n\r\n\u003Ch2>How it works\u003C\u002Fh2>\r\n\r\nDemands depend on the faction. Tribes usually want basic supplies, while more advanced factions may ask for components, manufactured goods or silver. Modded factions are handled the same way based on their own faction data.\r\n\r\nFactions remember previous negotiations. Keeping deals makes future talks easier. Repeatedly refusing, breaking agreements or attacking during negotiations makes them less willing to deal with you.\r\n\r\nSocial skill affects negotiation, intimidation and alternative offers.\r\n\r\nYou can also settle demands with other goods. Doing this costs some extra value compared to paying exactly what they asked for, although a good negotiator can reduce the difference. The markup can be changed in Mod Settings.\r\n\r\nSome factions can offer protection agreements. You pay them regularly and that faction stops sending normal raids against you.\r\n\r\nProtection can also help against other factions. While the agreement is active, some incoming raids may arrive smaller because the faction you are paying has an interest in keeping your colony around. Both the chance and the strength reduction are configurable.\r\n\r\nMiss a payment or attack the faction you are paying and the agreement ends, usually with a much larger retaliation raid.\r\n\r\n\u003Ch2>Raid types\u003C\u002Fh2>\r\n\r\nThe mod only affects normal humanlike raids that enter from the map edge.\r\n\r\nDrop pod raids, quest raids and scripted raids are left alone.\r\n\r\nRaids built or controlled by another mod are also skipped. This is detected from the raid strategy itself rather than a list of supported mods, so custom raid systems should be left alone automatically.\r\n\r\nIf negotiations end and there are too few raiders left for a proper siege, they switch to a normal attack instead of trying to run a one-person mortar camp.\r\n\r\nDemand size, negotiation time, event frequency, rescue chance, protection effects and payment markup can all be changed in Mod Settings. The whole system can also be disabled there without removing the mod.\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FdsTPNXF0\u002FSteam-Workshop-Compatibility-Seperator.png\" alt=\"\" loading=\"lazy\">\r\n\r\n\u003Ch2>Compatibility\u003C\u002Fh2>\r\n\r\nWorks with Raid Tactics. \r\n\r\nCombat Extended works.\r\n\r\nCAI 5000 works, although there may still be some fog of war edge cases.\r\n\r\nRimesis can be used alongside it. Some special raid behaviour is skipped while negotiations are active.\r\n\r\nVanilla Factions Expanded Deserters and other mods that build their own raid strategies are left alone rather than being pulled into negotiations.\r\n\r\nRimWar compatible thanks to @BG1K. \r\n\r\nSafe to add mid save.\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002Fch9ndvc3\u002FSteam-Workshop-Issues-Bugs-Seperator.png\" alt=\"\" loading=\"lazy\">\r\n\r\n\u003Ch2>Issues \u002F Bugs\u003C\u002Fh2>\r\n\r\nIf a raid does not stop, payment fails, a rescue breaks or raiders refuse to leave, post your log and mod list.\r\n\r\nIf you like my stuff:\r\n\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Fmrrecoup\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fstorage.ko-fi.com\u002Fcdn\u002Fbrandasset\u002Fv2\u002Fsupport_me_on_kofi_dark.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>",166,[24,25,26,27,28,29],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18000407888731035449\u002F33A83316EEFC31A39BFC3EED216D339A5EFF98FA\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16354217345915832900\u002FC4782F49C7938AE0AB6C88F81AE22220EFA0B508\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12856332990665178243\u002FDD1ABC9E8D9B6E90FED7E9DA886C050F694F288E\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12571870916863816044\u002F91426A5607832894E622C59964616460EAE7D213\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15926510105034379932\u002F157510970EDE3F3E35DE50F72C2AFA14C5994AEF\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14645659645751607693\u002F99122F38446E2E7FD6C963FC238F2FBB564E50B5\u002F",[],"https:\u002F\u002Fko-fi.com\u002Fmrrecoup",null,[],[35,51,68,81],{"id":36,"slug":37,"name":38,"shortDescription":39,"author":40,"workshopUrl":41,"imageKey":10,"thumbnailUrl":42,"packageId":43,"category":13,"tags":44,"downloadCount":47,"rating":48,"publishedAt":49,"updatedAt":50},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,45,46,16],"1.5","1.4",1420132,4.9,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":52,"slug":53,"name":54,"shortDescription":55,"author":56,"workshopUrl":57,"imageKey":10,"thumbnailUrl":58,"packageId":59,"category":13,"tags":60,"downloadCount":65,"rating":48,"publishedAt":66,"updatedAt":67},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,45,46,61,62,63,64],"1.3","1.2","1.1","1.0",1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":73,"workshopUrl":74,"imageKey":10,"thumbnailUrl":75,"packageId":76,"category":13,"tags":77,"downloadCount":78,"rating":48,"publishedAt":79,"updatedAt":80},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,64,63,62,45,46,61,16],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":91,"rating":48,"publishedAt":92,"updatedAt":93},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,45,46,61,62,63,64],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",[95,107,120,134],{"id":96,"slug":97,"name":98,"shortDescription":99,"author":40,"workshopUrl":100,"imageKey":10,"thumbnailUrl":101,"packageId":102,"category":13,"tags":103,"downloadCount":104,"rating":48,"publishedAt":105,"updatedAt":106},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,45,46,61,62,63,64],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":108,"slug":109,"name":110,"shortDescription":111,"author":40,"workshopUrl":112,"imageKey":10,"thumbnailUrl":113,"packageId":114,"category":115,"tags":116,"downloadCount":117,"rating":48,"publishedAt":118,"updatedAt":119},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,16,45,46],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":121,"slug":122,"name":123,"shortDescription":124,"author":125,"workshopUrl":126,"imageKey":10,"thumbnailUrl":127,"packageId":128,"category":129,"tags":130,"downloadCount":131,"rating":48,"publishedAt":132,"updatedAt":133},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,64,63,62,45,46,61,16],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z",{"id":135,"slug":136,"name":137,"shortDescription":138,"author":139,"workshopUrl":140,"imageKey":10,"thumbnailUrl":141,"packageId":142,"category":13,"tags":143,"downloadCount":144,"rating":48,"publishedAt":145,"updatedAt":146},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,45,46,61,62,63,64],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z"]