[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-teleportarium":3,"mods-more-author-teleportarium":33,"mods-more-category-teleportarium":86,"mods-similar-teleportarium":146},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":31,"kofiUrl":32,"patreonUrl":32},"9f733435-9f94-4bdc-8ce7-64da6fba3e3d","teleportarium","Teleportarium","Teleportarium A 40k themed teleporter mod Description Bring the might of Imperial technology to your RimWorld colony with the Teleportarium!","annihilus","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3526642742","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12801999482415877294\u002FF91BF0273D0A6135EADC60CB9FA2AA97CB875B1E\u002F","xannihilusx.teleportarium","management",[15,16,17],"mod","1.6","1.5",2267,4.7,"2025-07-15T18:04:26.0000000Z","2026-06-19T20:59:40.0000000Z","\u003Ch2>Teleportarium\u003C\u002Fh2>\r\nA 40k themed teleporter mod\r\n\r\n\u003Chr>\r\n\u003Ch3>Description\u003C\u002Fh3>\r\nBring the might of Imperial technology to your RimWorld colony with the \u003Cstrong>Teleportarium\u003C\u002Fstrong>! Instantly transport pawns and items across the map—or even between maps—using advanced teleportation platforms and control stations.\r\n\r\n\u003Chr>\r\n\u003Ch3>Features\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>\u003Cstrong>Teleportarium Platforms (2x2 & 3x3):\u003C\u002Fstrong> Build powerful platforms to send pawns and items anywhere on planet.\u003C\u002Fli>\u003Cli>\u003Cstrong>Teleportarium Cogitator:\u003C\u002Fstrong> A manned control station required to operate the platforms. Needs power and a pawn to function.\u003C\u002Fli>\u003Cli>\u003Cstrong>Teleport Homers:\u003C\u002Fstrong> Equip pawns with these special devices to recall them (and nearby items\u002Fpawns) back to a platform from anywhere in the world.\u003C\u002Fli>\u003Cli>\u003Cstrong>Power-Up Sequence:\u003C\u002Fstrong> Teleportation requires a dramatic power-up, drains huge quantities of energy, and can fail if insufficient power is available.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\u003Ch3>Integrations\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Save our Ship 2\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Cem>If using SoS2, you can teleport to an enemy ship during combat, but doing so will lower your shields for the duration of the teleport warmup. You won't be able to recall your pawns from the enemy ship map until all enemy shields are disabled.\u003C\u002Fem>\r\n\r\n\u003Chr>\r\n\u003Ch3>How to Use\u003C\u002Fh3>\r\n\r\n• Research Teleportarium technology.\r\n• Build a Teleportarium Platform and Cogitator.\r\n• Man the Cogitator and select a destination platform.\r\n• Activate teleportation or recall equipped pawns using the cogitator.\r\n• Ensure sufficient power is available for successful teleportation! The teleporter uses 1000x the normal power drain for the duration of the power up (around 6 seconds). You'll need a few batteries worth of power stored up at a minimum.\r\n\r\n\r\n\u003Chr>\r\nEnjoy bringing Imperial teleportation to your RimWorld colony!  \r\nFeedback and suggestions are welcome.",39,[25,26,27,28,29,30],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17453537686231643835\u002F93677F52192490815940068D15B6BF6FE0685267\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15997784095548658415\u002FB00BEEC6692378E93DDEFC7A1C788725C3FB5860\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14309810440551290928\u002F28487FF9441E5E92565099323114316BE795E699\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13449046025786993132\u002F8CC3DA2374DAD3AEF76415E8C97F5AE926D528A6\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14634068201460248569\u002FCD1625CC40A96B8CC1FA783CA0E9EAB1915C63EE\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12152311889983275306\u002F9FFE349253EC00AA27E27F0B4021BB82E18985A9\u002F",[],null,[34,47,61,73],{"id":35,"slug":36,"name":37,"shortDescription":38,"author":8,"workshopUrl":39,"imageKey":10,"thumbnailUrl":40,"packageId":41,"category":13,"tags":42,"downloadCount":43,"rating":44,"publishedAt":45,"updatedAt":46},"ab46121b-118e-4c8e-9f52-f65c32cdcd1e","save-our-ship-2-orbital-bombardment","Save Our Ship 2 - Orbital Bombardment","The mod adds the ability to target maps on the planet with your ship weaponry from Save our Ship 2, causing devastating damage over huge areas.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3552172432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12077973222928623804\u002F8EA1527708C2614DC8D4995D51A9D37E91D96B9F\u002F","xannihilusx.saveourship2.orbitalbombardment",[15,16],11202,4.5,"2025-08-19T18:09:18.0000000Z","2026-06-19T18:26:40.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":8,"workshopUrl":52,"imageKey":10,"thumbnailUrl":53,"packageId":54,"category":55,"tags":56,"downloadCount":57,"rating":58,"publishedAt":59,"updatedAt":60},"a61ea7b0-2218-4a64-84b5-17081aea8d21","save-our-ship-2-shield-radius-options","Save Our Ship 2 - Shield Radius Options","Adds mod options to customize the minimum and maximum shield radius for every shield generator that uses SaveOurShip2.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3674007377","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12775800763303236398\u002F3765A461C9FA4154F290D6AA09130026B5CB9D8B\u002F","xannihilusx.sos2.shieldradiusoptions","combat",[15,16],272,4.1,"2026-02-26T18:42:58.0000000Z","2026-02-26T21:01:36.0000000Z",{"id":62,"slug":63,"name":64,"shortDescription":65,"author":8,"workshopUrl":66,"imageKey":10,"thumbnailUrl":67,"packageId":68,"category":13,"tags":69,"downloadCount":70,"rating":19,"publishedAt":71,"updatedAt":72},"96dcadb7-2d1c-41fd-a3e3-eb634f48538b","save-our-ship-2-cyberwarfare","Save Our Ship 2 - Cyberwarfare","Cyberwarfare for Save our Ship 2 This mod adds new functionality to the science console in SoS2.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3572657843","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13682933945709015759\u002F35B18AFB044DEC7E94C909E0E0853A50D2A71DA8\u002F","xannihilusx.saveourship2.cyberwarfare",[15,16],6189,"2025-09-22T02:50:15.0000000Z","2026-03-14T15:22:19.0000000Z",{"id":74,"slug":75,"name":76,"shortDescription":77,"author":8,"workshopUrl":78,"imageKey":10,"thumbnailUrl":79,"packageId":80,"category":13,"tags":81,"downloadCount":82,"rating":83,"publishedAt":84,"updatedAt":85},"d0e6379a-ca9d-4f3b-8ab6-205336710866","electromagnetic-pulse-scanner","Electromagnetic Pulse Scanner","Electromagnetic Pulse Scanner Overview Add a new building to RimWorld: the Electromagnetic Pulse Scanner!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3521567840","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10294657448846177464\u002F1D04251E9C5DB973C8057D4FDE6ADF548FF502F6\u002F","xannihilusx.electromagneticpulsegenerator",[15,16,17],947,4.4,"2025-07-10T02:20:24.0000000Z","2026-03-14T15:24:17.0000000Z",[87,103,119,133],{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":99,"rating":100,"publishedAt":101,"updatedAt":102},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,17,97,98,16],"1.4","1.3",1796489,4.9,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":104,"slug":105,"name":106,"shortDescription":107,"author":108,"workshopUrl":109,"imageKey":10,"thumbnailUrl":110,"packageId":111,"category":13,"tags":112,"downloadCount":115,"rating":116,"publishedAt":117,"updatedAt":118},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,113,114,17,97,98],"1.1","1.2",1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":120,"slug":121,"name":122,"shortDescription":123,"author":124,"workshopUrl":125,"imageKey":10,"thumbnailUrl":126,"packageId":127,"category":13,"tags":128,"downloadCount":130,"rating":100,"publishedAt":131,"updatedAt":132},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,17,97,98,114,113,129],"1.0",2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":134,"slug":135,"name":136,"shortDescription":137,"author":138,"workshopUrl":139,"imageKey":10,"thumbnailUrl":140,"packageId":141,"category":13,"tags":142,"downloadCount":143,"rating":100,"publishedAt":144,"updatedAt":145},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,17,97],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",[147,159,172,185],{"id":148,"slug":149,"name":150,"shortDescription":151,"author":124,"workshopUrl":152,"imageKey":10,"thumbnailUrl":153,"packageId":154,"category":13,"tags":155,"downloadCount":156,"rating":100,"publishedAt":157,"updatedAt":158},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,17,97],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":160,"slug":161,"name":162,"shortDescription":163,"author":124,"workshopUrl":164,"imageKey":10,"thumbnailUrl":165,"packageId":166,"category":167,"tags":168,"downloadCount":169,"rating":100,"publishedAt":170,"updatedAt":171},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction","furniture",[15,17,97,16],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":173,"slug":174,"name":175,"shortDescription":176,"author":177,"workshopUrl":178,"imageKey":10,"thumbnailUrl":179,"packageId":180,"category":13,"tags":181,"downloadCount":182,"rating":100,"publishedAt":183,"updatedAt":184},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,113,114,17,97,98],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":186,"slug":187,"name":188,"shortDescription":189,"author":190,"workshopUrl":191,"imageKey":10,"thumbnailUrl":192,"packageId":193,"category":13,"tags":194,"downloadCount":195,"rating":196,"publishedAt":197,"updatedAt":198},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,129,113,114,17,97,98],1269908,4.8,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z"]