[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-temporary-patches":3,"mods-more-author-temporary-patches":28,"mods-more-category-temporary-patches":79,"mods-similar-temporary-patches":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":26,"kofiUrl":27,"patreonUrl":27},"0eeaf461-35d9-4234-9ee2-b577175fd199","temporary-patches","Temporary Patches","What is this? I have lots of big projects coming up that I don't know where to put some of these smaller tweaks. In my earlier workshop days, I would have made a billion tiny patch mods for them but i've shifted my philosophy a bit to these more themed larger progression mods. To","76561198092276025","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3424105991","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10172967330982135611\u002FDFBFBEC45EC293A15BA9057FEC33B9B95054C723\u002F","ferny.temporarypatches","management",[15,16,17],"mod","1.6","1.5",61334,4.8,"2025-02-09T12:09:51.0000000Z","2026-08-09T14:05:26.0000000Z","\u003Ch3>What is this?\u003C\u002Fh3>\r\nI have lots of big projects coming up that I don't know where to put some of these smaller tweaks. In my earlier workshop days, I would have made a billion tiny patch mods for them but i've shifted my philosophy a bit to these more themed larger progression mods. To not have lame Progression mod spam, i've decided to put work that I want done for my modpack in this mod to allow for certain mods to be where I need them to be without having to release mediocre patch collections. I'm also wrapping on the grand Medieval Overhaul integration project, and i'd love to get some final stuff out of the way fast.\r\n\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=3521297585\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F7BMFdvi.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\n\r\n\u003Ccode>\r\n\u003Ch3>Core\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Removed the vanilla planning system so you can use modded planning mods\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>Mahjong Table\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Removes the A variant mahjong tables to reduce bloat, renames the \"automatic\" ones to \"automated\"\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>Biomes Fossils + Medieval Overhaul\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>If both mods are detected, overlap patch for Amber that prioritizes Biomes' one\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>Therapy\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Makes therapy a Medieval tech instead of industrial\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>VFE Tribals + Medieval Overhaul\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Patched out MO's research spot in favor of VE's\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>Animal Cages\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Added a research project for the cages\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>Medieval Overhaul\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Made Dark Forest way less dense with trees, nerfed wood yield from trees to balance economy, disabled equipping raw wood\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>Dubs Bad Hygiene + Medieval Overhaul\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>If both mods are detected, overlap patch for burn pit that prioritizes MO's one\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>Epochs - Golems + Medieval Overhaul\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>If both mods are detected, overlap patch for clay that prioritizes MO's one\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>FEB's Biopunk Livestock + Medieval Overhaul\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Ferrohorns now produce iron instead of steel\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>Save Our Ship 2\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Made basic holodeck spacer research\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>More Planning\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Renaming planning category to \"plans\"\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>Vanilla Christmas Expanded\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Removed the trees\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>Alpha Crafts\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>More modded factions can buy and sell artisan goods\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>Alpha Biomes\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Hid the exotic walls and doors, architect bloat\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>Melee Animations\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Removed the out of place background added\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>T's Samurai Faction\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>All research is now medieval tech\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>Ponpeco Furniture Kids Room\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Hid some of the buildings added in an update until I can properly patch them in Progression Aesthetics\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>Amnabi's Flags\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Banner belts are now uncraftable, menu bloat and no proper way to integrate them into research tree\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>Logic Switch + Temperature Gauge\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Temperature switch is replaced by temperature sensor\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch3>Bundle of Trinkets\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Full rebalance and better text in descriptions that describe their effects\u003C\u002Fli>\u003C\u002Ful>\r\n\u003C\u002Fcode>\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FZkJC3QF.png\" alt=\"\" loading=\"lazy\">\r\n\u003Ca href=\"https:\u002F\u002Fwww.patreon.com\u002Fc\u002Ffernyrim?vanity=user\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F77bwEWO.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002Fb58NcrzxRS\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FPSEq0Mr.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>",121,[25],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F47952744308155752\u002F8ADE72AFD4B1F20C06BD7760E75828FB33F36F1A\u002F",[],null,[29,42,55,67],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":41},"853dcbca-e981-4e1e-b5f0-df1fbdf2ec57","anomaly-fleshbeasts-or-sarg-fleshbeasts","Anomaly Fleshbeasts or Sarg Fleshbeasts?","What does this do? Renames Sarg's various fleshbeasts in Alpha Animals and Vanilla Genetics Expanded to \"genetic horrors\" In the original version of these mods, the genetic failures are named \"fleshbeasts\" which is the direct term used by the void horror \"fleshbeasts\" in anomaly.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3234422589","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2517025311156062485\u002F2D8C00AF8348672F82C8507DDAC992ABFFA44979\u002F","ferny.fleshbeasts",[15,17,16],54985,4.7,"2024-04-28T13:58:42.0000000Z","2025-08-19T14:22:38.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":52,"rating":39,"publishedAt":53,"updatedAt":54},"38ac23da-c802-46db-91e5-f81c5e75cd6e","transport-category-development-ceased","Transport Category (DEVELOPMENT CEASED)","What does this do? Renames the Vehicles category to \"Transport\" and moves transport pods, the pod launcher, and ship landing beacons to it. Mod Support Rimnauts 2 Any vehicle mods using the Vehicle Framework. Architect Icons (adds its own icon) Use Drag-Sorting to move anything e","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3136085172","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2553061271815740235\u002F5F090DAB32A52ADEE7BAFBEA30DBBFDD9D06B073\u002F","ferny.transportcategory",[15,16,17,51],"1.4",42248,"2024-01-10T07:38:14.0000000Z","2025-07-12T03:12:15.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":8,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":13,"tags":63,"downloadCount":64,"rating":39,"publishedAt":65,"updatedAt":66},"197fbd94-7f1f-4646-9c64-d76d306756c4","auxiliaries-category-development-ceased","Auxiliaries Category (DEVELOPMENT CEASED)","What does this do? This adds a Auxiliaries category that contains all of the linkables, and any other building that serves only to assist another. Mod Support - Architect Icons, has its own icon - Medieval Overhaul - Roo's Painting Expansion - VE Furniture - VFE Medical - VFE Pro","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3439855423","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F47955480893821140\u002FBE1E0FCDE96F5A3C22AF021039EB7509D2A7A16C\u002F","ferny.auxiliariescategory",[15,16,17],47744,"2025-03-07T09:48:34.0000000Z","2025-08-17T20:23:18.0000000Z",{"id":68,"slug":69,"name":70,"shortDescription":71,"author":8,"workshopUrl":72,"imageKey":10,"thumbnailUrl":73,"packageId":74,"category":13,"tags":75,"downloadCount":76,"rating":39,"publishedAt":77,"updatedAt":78},"8a4fad00-c8fc-4d9b-b7ab-089dbb2396d3","bedroom-category-development-ceased","Bedroom Category (DEVELOPMENT CEASED)","What does this do? This adds a Bedroom category that contains all of the beds, sleeping spots, dressers, end tables, closets, anything that links to a bed or has relevance with stats in a bedroom. That's it? Yeah. Mod Support - Architect Icons, has its own icon - VE Furniture - V","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3339096278","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F47955480893819930\u002F7E89D9E4BC8575A294E1D4BCE981A0FEAE8C64AE\u002F","ferny.bedroomcategory",[15,17,16,51],42561,"2024-09-28T06:04:25.0000000Z","2025-07-01T17:07:07.0000000Z",[80,98,111,124],{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":94,"rating":95,"publishedAt":96,"updatedAt":97},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,90,91,92,17,51,93,16],"1.0","1.1","1.2","1.3",1667700,4.9,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":95,"publishedAt":109,"updatedAt":110},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,17,51],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":95,"publishedAt":122,"updatedAt":123},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,90,91,92,17,51,93],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":103,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":132,"downloadCount":133,"rating":95,"publishedAt":134,"updatedAt":135},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,17,51,93,92,91,90],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",[137,150,163,176],{"id":138,"slug":139,"name":140,"shortDescription":141,"author":103,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":145,"tags":146,"downloadCount":147,"rating":95,"publishedAt":148,"updatedAt":149},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart","furniture",[15,16,17,51],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z",{"id":151,"slug":152,"name":153,"shortDescription":154,"author":155,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":13,"tags":159,"downloadCount":160,"rating":95,"publishedAt":161,"updatedAt":162},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,17,51,93,92],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":164,"slug":165,"name":166,"shortDescription":167,"author":168,"workshopUrl":169,"imageKey":10,"thumbnailUrl":170,"packageId":171,"category":13,"tags":172,"downloadCount":173,"rating":95,"publishedAt":174,"updatedAt":175},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,17,51],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":177,"slug":178,"name":179,"shortDescription":180,"author":103,"workshopUrl":181,"imageKey":10,"thumbnailUrl":182,"packageId":183,"category":145,"tags":184,"downloadCount":185,"rating":95,"publishedAt":186,"updatedAt":187},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer",[15,17,51,16],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z"]