[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-tentacle-fire-extinguishers":3,"mods-more-author-tentacle-fire-extinguishers":29,"mods-more-category-tentacle-fire-extinguishers":30,"mods-similar-tentacle-fire-extinguishers":87},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":23,"description":24,"ratingCount":25,"version":10,"gameVersion":10,"images":26,"videos":27,"kofiUrl":28,"patreonUrl":28},"8c5b6929-3b23-4931-b792-445a723454a0","tentacle-fire-extinguishers","Tentacle Fire Extinguishers","\"Description\" Inspired by one of our greatest Customers, Santa Claus himself, we from Tentacle-Yayo Corp (TM) invented a new Device to fight the most fearsome enemy of all Colonies in the Rim: Fire.","Arebs Mind, Fries Inherent","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2329606714","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1648845987782765209\u002F3AE2503E1C5E0644314DC8BDE77F68D0D23354B9\u002F","arebs.tentaclefireextinguishers","management",[15,16,17,18,19],"mod","1.2","1.5","1.4","1.3",824,4.6,"2020-12-22T07:46:01.0000000Z","2025-01-25T18:52:08.0000000Z","\u003Ch2> \"Description\" \u003C\u002Fh2>\r\nInspired by one of our greatest Customers, Santa Claus himself, we from Tentacle-Yayo Corp (TM) invented a new Device to fight the most fearsome enemy of all Colonies in the Rim: Fire. \r\nAre those nasty raiders setting your corps on fire? Is a Dragon trying to burn down your stockpile? Try our new Tentacle Fire Extinguishers!\r\n\r\n\u003Ch2> Description \u003C\u002Fh2>\r\nThis mods adds a new Building which is fueled with Yayo. As long as it filled with Yayo, it will put out any Fire on the Map. \r\n\r\n\u003Ch3>Q&A\u003C\u002Fh3>\r\nF: Why? \r\nA: After seeing Mr. Streamers Suffering due to constant Fires in his Colonies, I couldnt resist to create this mod. \r\n\r\nF: How does it works?\r\nA: Every 1.000 Ticks, the Building will check if there is any not-hostile Pawns on fire or Fire on the Map. For each fire, it will consume Fuel and put it out. One Yayo equals 100 fuel which equals 100 things or pawns rescued from the Fire. Max Fuel is 10.000. Both the Yayo:Fuel Ratio and the Max fuel is tweakable in the files. \r\n\r\nF. Is this overpowered?\r\nA. Yes. \r\n\r\nF: Does it work? \r\nA: Probably yes, but I didnt test it very well through. \r\n\r\nF: How does it affect the performance?\r\nA: On a Map with many things, this Mod may produce lags. \r\n\r\nF. Is there a conflict with mod X?\r\nA. I don't think that there is anything which could lead to a conflict with another mod.",12,[],[],null,[],[31,47,61,74],{"id":32,"slug":33,"name":34,"shortDescription":35,"author":36,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":43,"rating":44,"publishedAt":45,"updatedAt":46},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,41,17,18,19,16,42],"1.6","1.1",2752096,4.9,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":52,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":13,"tags":56,"downloadCount":58,"rating":44,"publishedAt":59,"updatedAt":60},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,41,17,18,19,16,42,57],"1.0",1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":62,"slug":63,"name":64,"shortDescription":65,"author":66,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":71,"rating":44,"publishedAt":72,"updatedAt":73},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,17,18,41],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":75,"slug":76,"name":77,"shortDescription":78,"author":79,"workshopUrl":80,"imageKey":10,"thumbnailUrl":81,"packageId":82,"category":13,"tags":83,"downloadCount":84,"rating":44,"publishedAt":85,"updatedAt":86},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,57,42,16,17,18,19,41],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",[88,101,114,128],{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":97,"downloadCount":98,"rating":44,"publishedAt":99,"updatedAt":100},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,41,17,18],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":66,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":109,"tags":110,"downloadCount":111,"rating":44,"publishedAt":112,"updatedAt":113},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer","furniture",[15,17,18,41],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":125,"rating":44,"publishedAt":126,"updatedAt":127},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,41,17,18,19,16,42,57,124],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":129,"slug":130,"name":131,"shortDescription":132,"author":133,"workshopUrl":134,"imageKey":10,"thumbnailUrl":135,"packageId":136,"category":13,"tags":137,"downloadCount":138,"rating":44,"publishedAt":139,"updatedAt":140},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,57,42,16,17,18,19,41],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z"]