[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-terrasecurity-14-obsolete-see-workshop-page":3,"mods-more-author-terrasecurity-14-obsolete-see-workshop-page":31,"mods-more-category-terrasecurity-14-obsolete-see-workshop-page":86,"mods-similar-terrasecurity-14-obsolete-see-workshop-page":141},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":29,"kofiUrl":30,"patreonUrl":30},"cbfc0689-1285-489f-a706-dd8f65184328","terrasecurity-14-obsolete-see-workshop-page","Terrasecurity (1.4, OBSOLETE, SEE WORKSHOP PAGE)","Notice (11.12.2024): The page is specifically for the older 1.4 version, for those few that may be playing on 1.4 still. You can find the overhauled, 1.5+ version here: =============== Last updated: 2.19.2024, ~7:30 AM PST) -Added Prima Launcher (grenade launcher alternative) -Ad","RadielVT","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2796137105","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2013708848304140072\u002FB068CAFEC22D5B52A11966F27009ED99ECC500C6\u002F","sa.terrasecurity","management",[15,16],"mod","1.4",8348,4.8,"2022-04-18T02:43:05.0000000Z","2024-02-19T15:08:03.0000000Z","\u003Cp>Notice (11.12.2024): The page is specifically for the older 1.4 version, for those few that may be playing on 1.4 still. You can find the overhauled, 1.5+ version here:\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3364700123\r\u003Cbr>\r\u003Cbr>===============\r\u003Cbr>\r\u003Cbr>Last updated: 2.19.2024, ~7:30 AM PST)\r\u003Cbr>\r\u003Cbr>-Added Prima Launcher (grenade launcher alternative)\r\u003Cbr>-Added Prima Turret (turret that requires no electricity, but does require growable terrain)\r\u003Cbr>-Added special Royal Terraweapon, which can only be found or given as a reward (for now...)\r\u003Cbr>-Research balancing\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Ever felt that tribal armor and weaponry is unsustainable, and can't complete against later-tech items?\r\u003Cbr>Do you hate the fact that you can't do a pure Neolithic\u002FTribal playthrough, and are FORCED to up your tech level just so you can defend yourself?\r\u003Cbr>Worry no longer! There is now an organic, all-natural, electric-free solution.\r\u003Cbr>\r\u003Cbr>Introducing Terrasecurity, a mod that gives you the ability to grow weapons and defenses in your garden, rather than machining them together.\r\u003Cbr>\r\u003Cbr>Terrasecurity allows you to create \u003Cem>Terraweapons\u003C\u002Fem>, which allow you to scale your damage against the world, and utilize planting and patience instead of crafting and machining. These allow you to have a viable alternative to fabricated defenses, and will ultimately allow you to play through an entire game, tech-free.\r\u003Cbr>\r\u003Cbr>However, terraweapons require highly fertile soil, take a significant amount of time to grow, and will \"wither\" as they are used, effectively resulting in limited ammo for each weapon.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>\u003Cu>DESIGN GOALS:\u003C\u002Fu>\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>I'm a fan of magic and tribal-medieval playthroughs, and mods that are restricted to such playstyles are at a severe disadvantage, since eventually, having up-to-par infrastructure and gear is hardlocked behind electricity.\r\u003Cbr>\r\u003Cbr>This mod was made in order to provide an alternative to defenses that require anything Electrical+, while also seeming like something that early-stage colonies could reasonably utilize. Plants fit in naturally with that, and so Terrasecurity was made.\r\u003Cbr>\r\u003Cbr>At the same time I did not want to make something that is \u003Cem>superior\u003C\u002Fem> to electronics either, which is why I take balancing very seriously. Despite being infinite, low-effort weaponry, there needs to be a tradeoff. This comes in the form of them requiring a long time to grow, limited uses per weapon, and slightly lower stats compared to machined counterparts. This should make it usable and desired by pre-electric colonies, but not something worth the effort from colonies that have the advantage of machining.\r\u003Cbr>\r\u003Cbr>I do not want this mod to feel abusable or overpowered, as that is not why it was made. If there are any balancing suggestions, please let me know!\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>\u003Cu>SEVERE KNOWN ISSUES:\u003C\u002Fu>\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>\u003Cu>None!\u003C\u002Fu>\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>COMPATIBILITY ISSUES:\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Cu>Combat Extended\u003C\u002Fu>: Same issues as any other gun would have. As much content needs to be done, I do not have the time to patch it in (nor do I use it). \r\u003Cbr>\r\u003Cbr>\u003Cu>Yayo's Combat\u003C\u002Fu>: Semi compatible, but guns don't use durability over time.\r\u003Cbr>\r\u003Cbr>\u003Cu>Seeds Please!\u003C\u002Fu>: Compatible, but extremely unlikely you'll be able to grow them legitimately. Since this mod doesn't add the weapons to be acquired any other way beyond growing, your only hope is that the seeds appear on traders. Currently the only way to get around this is to spawn in 4 of the desired weapon, turn them into seeds, and hope they drop more seeds when harvested. An in-game solution will be made when possible. (Edit: some traders seem to carry the weapons, albeit rarely. Whether this is a vanilla feature or modded, I'm unsure.)\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>MY OTHER MODS:\u003C\u002Fstrong>\r\u003Cbr>Rimtroid: Universal\r\u003Cbr>Cryoweapons\r\u003Cbr>Metaflora\u003C\u002Fp>",229,[24,25,26,27,28],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2420192774810045065\u002FB068CAFEC22D5B52A11966F27009ED99ECC500C6\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2499004593270411232\u002FEE597162BF139E92FD1714C0C9AF335E3A479FD9\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1859432822441879650\u002F7385ECCEC32367E25665E2DE5EFCC4EC59238B1A\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1859432822441880970\u002F5B489707C8DA07AFF6B78FD425C20D6263E1A65F\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1859432822441884340\u002F577E466D4BCD2A1E57CEB782BA8F2EEC20C38587\u002F",[],null,[32,46,58,73],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":8,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":42,"rating":43,"publishedAt":44,"updatedAt":45},"75c31028-beae-47a6-904e-887e78eef0cb","protarian-alchemy-crystals","Protarian Alchemy: Crystals","A resurrection of the 'Ancient Crystals' mod by Suvi and Vali Dragunova (previously known for mods such as Wisteria and Charged Arsenal), with a high-fantasy, alchemic twist, alongside new, unique additions.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3539838101","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16991462645927027549\u002FF1D32F8D015BA4F39502CA47081B3F0A67D8AC44\u002F","sa.protarianalchemycrystals",[15,41],"1.6",650,5,"2025-08-01T21:28:40.0000000Z","2025-11-14T07:04:35.0000000Z",{"id":47,"slug":48,"name":49,"shortDescription":50,"author":8,"workshopUrl":51,"imageKey":10,"thumbnailUrl":52,"packageId":53,"category":13,"tags":54,"downloadCount":55,"rating":18,"publishedAt":56,"updatedAt":57},"69975784-f86a-4d4f-b2f3-a3353dd27590","ecotech","Ecotech","========== Mod Version: 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3740443679","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17154995504622156443\u002FD499D940BC5B321FF59B6A59239AD4E3512DEEE4\u002F","ra.ecotech",[15,41],2627,"2026-06-07T16:32:24.0000000Z","2026-08-10T02:59:28.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":8,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":13,"tags":66,"downloadCount":69,"rating":70,"publishedAt":71,"updatedAt":72},"154fb959-d10d-4cfd-b299-167f111f370a","metaflora","Metaflora","Mod Version: 1.1.15 (last updated to 1.6 @ 7.19.2025, ~9:00PM PST) _______________ A simple mod that adds several new mechanical plants, to help your high-tech rooms have matching succulents. Metaflora plants require no electricity and have an infinite lifespan, perfect for those","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2782577156","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14287456317425992981\u002FA20857B11DE3E8A8C101A1A940B17B614FCF9884\u002F","sa.metaflora",[15,41,67,16,68],"1.5","1.3",14278,4.9,"2022-03-21T15:24:39.0000000Z","2025-07-20T03:56:27.0000000Z",{"id":74,"slug":75,"name":76,"shortDescription":77,"author":8,"workshopUrl":78,"imageKey":10,"thumbnailUrl":79,"packageId":80,"category":13,"tags":81,"downloadCount":83,"rating":18,"publishedAt":84,"updatedAt":85},"1de4e6bf-6ecd-4c96-a920-5376255d9a57","rimtroid-evolution-obsolete-13-available","Rimtroid: Evolution (obsolete: 1.3 available!)","**PLEASE READ BEFORE USING!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2422967135","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1722038436690609517\u002F63FB5525B26FE4A73FADEAD7D50F8C682AEFEE20\u002F","rimtroid.evolution",[15,82],"1.2",1429,"2021-03-13T04:06:47.0000000Z","2021-05-16T05:04:14.0000000Z",[87,102,115,128],{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":99,"rating":70,"publishedAt":100,"updatedAt":101},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,41,67,16,68,82,97,98],"1.1","1.0",2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":103,"slug":104,"name":105,"shortDescription":106,"author":107,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":13,"tags":111,"downloadCount":112,"rating":70,"publishedAt":113,"updatedAt":114},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,97,82,67,16,68],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":116,"slug":117,"name":118,"shortDescription":119,"author":120,"workshopUrl":121,"imageKey":10,"thumbnailUrl":122,"packageId":123,"category":13,"tags":124,"downloadCount":125,"rating":70,"publishedAt":126,"updatedAt":127},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,41,67,16],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":129,"slug":130,"name":131,"shortDescription":132,"author":133,"workshopUrl":134,"imageKey":10,"thumbnailUrl":135,"packageId":136,"category":13,"tags":137,"downloadCount":138,"rating":70,"publishedAt":139,"updatedAt":140},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,41,67,16,68,82,97,98],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",[142,155,167,181],{"id":143,"slug":144,"name":145,"shortDescription":146,"author":147,"workshopUrl":148,"imageKey":10,"thumbnailUrl":149,"packageId":150,"category":13,"tags":151,"downloadCount":152,"rating":18,"publishedAt":153,"updatedAt":154},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,98,97,82,67,16,68],1269908,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":156,"slug":157,"name":158,"shortDescription":159,"author":120,"workshopUrl":160,"imageKey":10,"thumbnailUrl":161,"packageId":162,"category":13,"tags":163,"downloadCount":164,"rating":70,"publishedAt":165,"updatedAt":166},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,41,67,16,68,82,97,98],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":168,"slug":169,"name":170,"shortDescription":171,"author":172,"workshopUrl":173,"imageKey":10,"thumbnailUrl":174,"packageId":175,"category":176,"tags":177,"downloadCount":178,"rating":70,"publishedAt":179,"updatedAt":180},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,98,97,82,67,16,68,41],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z",{"id":182,"slug":183,"name":184,"shortDescription":185,"author":120,"workshopUrl":186,"imageKey":10,"thumbnailUrl":187,"packageId":188,"category":189,"tags":190,"downloadCount":191,"rating":70,"publishedAt":192,"updatedAt":193},"b28301a1-e063-42f6-9f7f-b4b225fca2d0","vanilla-furniture-expanded-security","Vanilla Furniture Expanded - Security","Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1845154007","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17355445000920293454\u002F4CB4C27BE165F84BEA399A9B3E209F31F4A3F793\u002F","vanillaexpanded.vfesecurity","furniture",[15,41,67,16],1645752,"2019-08-25T16:04:07.0000000Z","2026-06-20T11:36:00.0000000Z"]