[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-the-clone-debt":3,"mods-more-author-the-clone-debt":25,"mods-more-category-the-clone-debt":73,"mods-similar-the-clone-debt":132},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":23,"kofiUrl":24,"patreonUrl":24},"fa911960-af20-4319-a0c4-0f5210af063e","the-clone-debt","The Clone Debt","Every clone you create starts with a hidden creation debt.","CYKLONIX","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3766074272","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11486473647568703322\u002F52C9B932AD76CF47951388A22E30B234DE8018E7\u002F","workshop.3766074272","management",[15,16],"mod","1.6",101,3.6,"2026-07-16T21:14:12.0000000Z","\u003Cp>Every clone you create starts with a hidden creation debt. When that debt comes due, the clone can snap, hunt the original, and try to replace them.\r\u003Cbr>\r\u003Cbr>The Clone Debt adds colony cloning with a real horror cost: free labor and copies of your best pawns, until identity collapses and the copy decides it deserves the original's life.\r\u003Cbr>\r\u003Cbr>WHAT IT DOES\r\u003Cbr>- Clone a colonist at a powered Cloning Station (float-menu \"Clone self\")\r\u003Cbr>- Copies identity details (skills, traits, backstories, appearance - configurable)\r\u003Cbr>- Applies clone markers: artificial clone, clone sickness, creation debt\r\u003Cbr>- Marks the source pawn as original (original identity + anxiety pressure)\r\u003Cbr>- When debt triggers: warning letter, identity collapse, replacement instinct, hunt the original, optional permanent manhunter\r\u003Cbr>- Counterplay buildings: Cleansing Tank (recondition one clone) and Command Beacon (map-wide emergency tools)\r\u003Cbr>- Mood thoughts for clones, originals, and witnesses of clone technology\r\u003Cbr>\r\u003Cbr>CLONING STATION (Architect -> Production)\r\u003Cbr>- 2x2 powered pod (200 W), flickable, breakdownable\r\u003Cbr>- Research: Machining\r\u003Cbr>- Cost: 300 steel, 50 plasteel, 8 industrial components\r\u003Cbr>- Select a colonist -> Clone self at cloning station\r\u003Cbr>- Requires industrial medicine on the map (default 10) and power\u002Fswitch on\r\u003Cbr>- Clone spawns nearby with debt already ticking\r\u003Cbr>\r\u003Cbr>CREATION DEBT\r\u003Cbr>- Hidden creation debt hediff on every new clone (timer starts at birth of the copy)\r\u003Cbr>- Random debt window (default ~10-20 days) or fixed days - set in Mod Settings\r\u003Cbr>- Optional: only trigger while the original is still alive\r\u003Cbr>- Trigger chance when due (0-100%)\r\u003Cbr>- On trigger: optional identity collapse severity, manhunter permanent, hunt-original job\r\u003Cbr>- Warning letter when debt comes due\r\u003Cbr>- Optional: remove debt hediff after trigger, or leave it for tracking\r\u003Cbr>- Unreachable original: rage delay, berserk fallback, structure attacks when blocked (settings)\r\u003Cbr>- If the original dies: optional \"replacement complete\" stabilization on the clone\r\u003Cbr>\r\u003Cbr>CLONE CLEANSING TANK (Architect -> Production)\r\u003Cbr>- Powered reconditioning tank (450 W)\r\u003Cbr>- Cost: 250 steel, 50 plasteel, 10 components; research Machining\r\u003Cbr>- Forcibly reboots an unstable clone's identity\r\u003Cbr>- Removes replacement instinct \u002F collapse path and builds loyalty to the original\r\u003Cbr>- Use when a clone is drifting or already triggered\r\u003Cbr>\r\u003Cbr>CLONE COMMAND BEACON (Architect -> Production)\r\u003Cbr>- Emergency control beacon (300 W)\r\u003Cbr>- Cost: 200 steel, 25 plasteel, 6 components; research Machining\r\u003Cbr>- Gizmos (requires power \u002F switch on):\r\u003Cbr>  - Down all clones - emergency shutdown, downs every artificial clone on the map\r\u003Cbr>  - Pacify triggered clones - stops hunt jobs, breaks hostile mental states, clears collapse \u002F replacement instinct\r\u003Cbr>  - Recondition all clones - full stabilize: clear debt and hostile effects, add reconditioned \u002F loyal states\r\u003Cbr>  - Grant original pride - buff originals with Original Pride\r\u003Cbr>\r\u003Cbr>HEDIFFS\r\u003Cbr>- Creation debt, artificial clone, clone sickness\r\u003Cbr>- Original identity, original anxiety, original pride\r\u003Cbr>- Identity collapse, replacement instinct, replacement complete\r\u003Cbr>- Reconditioned clone, loyal to original\r\u003Cbr>\r\u003Cbr>MOOD \u002F THOUGHTS\r\u003Cbr>- Clone: I am only a copy, borrowed memories, I deserve their life, identity collapse, second chance\r\u003Cbr>- Original: a copy of me exists, my clone is watching me, I created a clone, I am the original one\r\u003Cbr>- Colony: clone technology is disturbing\r\u003Cbr>- Loyalty \u002F reconditioning thoughts after cleanse\r\u003Cbr>\r\u003Cbr>MOD SETTINGS\r\u003Cbr>- Enable \u002F hide creation debt\r\u003Cbr>- Letters on create and on debt due\r\u003Cbr>- Clone copying toggles: skills, traits, backstories, appearance, name\r\u003Cbr>- Clone start affiliation: colonist (default), slave, prisoner, visitor, or enemy\r\u003Cbr>- Debt timer: random min\u002Fmax days or fixed days\r\u003Cbr>- Trigger chance, only-if-original-alive\r\u003Cbr>- Results: manhunter, identity collapse severity, remove debt after trigger, replacement complete on original death\r\u003Cbr>- Unreachable rage delay, berserk fallback, structure attacks\r\u003Cbr>- Testing: debug countdown messages (dev options)\r\u003Cbr>- Additional toggles for copy rules, manhunter, letters, and unreachable-rage behavior (Mod Settings)\r\u003Cbr>\r\u003Cbr>USE CASES\r\u003Cbr>- Storytelling \u002F horror: double your best fighter, then fear them\r\u003Cbr>- Testing combat and mental breaks with controlled copies\r\u003Cbr>- Emergency recovery: cleanse or beacon when a clone goes wrong\r\u003Cbr>- Roleplay: loyal reconditioned copies vs unchained replacements\r\u003Cbr>\r\u003Cbr>Clones are never free. The debt always comes due.\r\u003Cbr>\r\u003Cbr>No Harmony required.\u003C\u002Fp>",11,[],[],null,[26,38,50,62],{"id":27,"slug":28,"name":29,"shortDescription":30,"author":8,"workshopUrl":31,"imageKey":10,"thumbnailUrl":32,"packageId":33,"category":13,"tags":34,"downloadCount":35,"rating":36,"publishedAt":37,"updatedAt":37},"854b98cd-9d7c-4b00-baf6-1d108f075175","wood-fired-generator-tweaker","Wood-Fired Generator Tweaker","Control the performance and operating cost of wood-fired generators.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3773890323","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12697618590652483309\u002FE1EE04DA7F5E621E9940F55F4297822342C65280\u002F","workshop.3773890323",[15,16],33,2.5,"2026-07-29T13:54:27.0000000Z",{"id":39,"slug":40,"name":41,"shortDescription":42,"author":8,"workshopUrl":43,"imageKey":10,"thumbnailUrl":44,"packageId":45,"category":13,"tags":46,"downloadCount":47,"rating":48,"publishedAt":49,"updatedAt":49},"5385a2f9-be45-43d1-8a26-d95d5d1d7412","begging-spot","Begging Spot","Turn Social skill into questionable colony income with a compact 1×1 panhandling spot.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3779530556","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10910659051052328227\u002FE40AAA2C927F0A3EE5FB093D7FCD431E36E32769\u002F","workshop.3779530556",[15,16],62,2.9,"2026-08-08T01:33:59.0000000Z",{"id":51,"slug":52,"name":53,"shortDescription":54,"author":8,"workshopUrl":55,"imageKey":10,"thumbnailUrl":56,"packageId":57,"category":13,"tags":58,"downloadCount":59,"rating":60,"publishedAt":61,"updatedAt":61},"ee771996-99f1-4ca4-8f39-5cfcd11c6b91","dead-body-power-generator","Dead Body Power Generator","Dead Body Power Generator - a grotesque Biotech\u002FAnomaly-inspired machine that burns corpses into electricity.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3776606249","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12737553527409705891\u002FC0FFFF8047042BB216EC18D2CCA280191750D898\u002F","workshop.3776606249",[15,16],89,1.2,"2026-08-02T21:46:22.0000000Z",{"id":63,"slug":64,"name":65,"shortDescription":66,"author":8,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":71,"rating":36,"publishedAt":72,"updatedAt":72},"d2a00ad8-33b5-43ef-9452-2ffb0e084664","geothermal-generator-tweaker","Geothermal Generator Tweaker","Fine-tune geothermal generators without replacing their normal gameplay role.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3773889927","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9814840571481177183\u002FE8F73897D1B4FE2FC3F06AE4AD4DA6FFE3E746A5\u002F","workshop.3773889927",[15,16],36,"2026-07-29T13:53:25.0000000Z",[74,92,107,119],{"id":75,"slug":76,"name":77,"shortDescription":78,"author":79,"workshopUrl":80,"imageKey":10,"thumbnailUrl":81,"packageId":82,"category":13,"tags":83,"downloadCount":88,"rating":89,"publishedAt":90,"updatedAt":91},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,84,85,86,87],"1.5","1.4","1.3","1.2",3977224,4.9,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":93,"slug":94,"name":95,"shortDescription":96,"author":97,"workshopUrl":98,"imageKey":10,"thumbnailUrl":99,"packageId":100,"category":13,"tags":101,"downloadCount":104,"rating":89,"publishedAt":105,"updatedAt":106},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,84,85,86,87,102,103],"1.1","1.0",2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":108,"slug":109,"name":110,"shortDescription":111,"author":97,"workshopUrl":112,"imageKey":10,"thumbnailUrl":113,"packageId":114,"category":13,"tags":115,"downloadCount":116,"rating":89,"publishedAt":117,"updatedAt":118},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,84,85],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":120,"slug":121,"name":122,"shortDescription":123,"author":124,"workshopUrl":125,"imageKey":10,"thumbnailUrl":126,"packageId":127,"category":13,"tags":128,"downloadCount":129,"rating":89,"publishedAt":130,"updatedAt":131},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,84,85],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",[133,146,159,173],{"id":134,"slug":135,"name":136,"shortDescription":137,"author":138,"workshopUrl":139,"imageKey":10,"thumbnailUrl":140,"packageId":141,"category":13,"tags":142,"downloadCount":143,"rating":89,"publishedAt":144,"updatedAt":145},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,102,87,84,85,86],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":147,"slug":148,"name":149,"shortDescription":150,"author":97,"workshopUrl":151,"imageKey":10,"thumbnailUrl":152,"packageId":153,"category":154,"tags":155,"downloadCount":156,"rating":89,"publishedAt":157,"updatedAt":158},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart","furniture",[15,16,84,85],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z",{"id":160,"slug":161,"name":162,"shortDescription":163,"author":164,"workshopUrl":165,"imageKey":10,"thumbnailUrl":166,"packageId":167,"category":13,"tags":168,"downloadCount":169,"rating":170,"publishedAt":171,"updatedAt":172},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,103,102,87,84,85,86],1269908,4.8,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":174,"slug":175,"name":176,"shortDescription":177,"author":178,"workshopUrl":179,"imageKey":10,"thumbnailUrl":180,"packageId":181,"category":13,"tags":182,"downloadCount":183,"rating":89,"publishedAt":184,"updatedAt":185},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,84,85,86,87,102],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z"]