[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-the-fever":3,"mods-more-author-the-fever":26,"mods-more-category-the-fever":41,"mods-similar-the-fever":101},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"c1b846ce-7ac5-41d0-8e53-9d9967d2b6c1","the-fever","The Fever","This mod adds the \"Jackpot\" ability inspired by Kinji Hakari from Jujutsu Kaisen.","TheCynic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3654285835","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11584521432227185550\u002FDB7B61FD37D5334D9DBC3FBA76E7FEAA1F1CD4F6\u002F","cynic.thefever.2006","management",[15,16],"mod","1.6",169,4.3,"2026-01-26T11:05:33.0000000Z","2026-02-02T06:36:04.0000000Z","\u003Cp>This mod adds the \"Jackpot\" ability inspired by Kinji Hakari from Jujutsu Kaisen. \r\u003Cbr>It is a really rough work-in-progress, I simply wanted to see how the idea would be received so far. Currently, you can only obtain the ability via the Character Editor or dev mode (Add the ability \"Jackpot\"). This ability is translated into Rimworld so there is no domain expansion and I will not be adding one because they don't fit well at all in Rimworld. Bugs are expected so please let me know if any pop up.\r\u003Cbr>\r\u003Cbr>Dependencies:\r\u003Cbr>- Royalty\r\u003Cbr>\r\u003Cbr>How the Ability Works:\r\u003Cbr>- Activate Jackpot with a 2-second warmup. This grants the \"Jackpot\" hediff.\r\u003Cbr>- While active:\r\u003Cbr>  - Functionally immortal (Vaporization now kills you)\r\u003Cbr>  - Gains: enhanced movement & melee speed, reduced stagger, no pain, disables hunger\u002Fsleep\u002Fmood, extremely fast regeneration\r\u003Cbr>- regeneration: heals most bad and neutral ailments, regrows limbs, resurrects, and heals even when dead\r\u003Cbr>- Fatigue is applied based on your neural heat amount:\r\u003Cbr>  - Ranges from 100% to 20% added upon activating jackpot\r\u003Cbr>  - Fatigue recovery begins when the user is not in their jackpot state\r\u003Cbr>- Cooldown:\r\u003Cbr>  - Always added at 100%\r\u003Cbr>  - Melee combat reduces cooldown faster\r\u003Cbr>  - No action: recovers naturally over 2 in-game days\r\u003Cbr>\r\u003Cbr>Fatigue Thresholds:\r\u003Cbr>- 100-150%: Psychic Hangover (this MAY be changed to psychic breakdown)\r\u003Cbr>- 150-200%: Brain Damage (applied after Jackpot ends)\r\u003Cbr>- Brain damage reduces next Jackpot duration to 30 seconds\r\u003Cbr>\r\u003Cbr>In-coming Features:\r\u003Cbr>- Aura during Jackpot\r\u003Cbr>- Post-Jackpot RNG modifiers (reduced cooldown, fatigue bonuses, etc. after jackpot ends)\r\u003Cbr>- Sacrifice hands for a second life (out of jackpot)\r\u003Cbr>- Missing hands increases startup time significantly (can be all the way up to 4 minutes)\r\u003Cbr>- Being able to activate the ability while downed\r\u003Cbr>\r\u003Cbr>This ability is attrition based, the limits of the cooldown and fatigue are balancing features to create a push and pull dynamic. This means you must fight the cooldown and work for your jackpot, and you must strategize with fatigue. At a higher neural heat (60) you can spam roughly 5 jackpots back to back, but you will eventually be forced to make strategic decisions on when, and how you use your jackpot. You aren't immortal, and you can very much so be killed. Even jackpot won't save you from complete vaporization.\r\u003Cbr>\r\u003Cbr>#jjk #Hakari #Gamble #Fever #JujutsuKaisen\r\u003Cbr>\r\u003Cbr>Discontinued, I don't have any intentions of finishing this at the moment.\u003C\u002Fp>",7,[],[],null,[27],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"80b9db09-ffaa-46aa-bc24-57c13263a124","thecynic-adaptive-expression","TheCynic - Adaptive Expression","Overview Adaptive Expression introduces a highly dynamic genetic progression system to RimWorld.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3496854623","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14097166485456990007\u002F0F53962F86E7018F9A6C703D6C9A8336E536BC16\u002F","omninerd.combatevolution.2005",[15,16,36],"1.5",2741,4.7,"2025-06-10T23:04:45.0000000Z","2026-05-12T04:25:00.0000000Z",[42,60,73,87],{"id":43,"slug":44,"name":45,"shortDescription":46,"author":47,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":56,"rating":57,"publishedAt":58,"updatedAt":59},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,52,53,36,54,55],"1.1","1.2","1.4","1.3",2059514,4.9,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":61,"slug":62,"name":63,"shortDescription":64,"author":65,"workshopUrl":66,"imageKey":10,"thumbnailUrl":67,"packageId":68,"category":13,"tags":69,"downloadCount":70,"rating":57,"publishedAt":71,"updatedAt":72},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,36,54],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":74,"slug":75,"name":76,"shortDescription":77,"author":78,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":82,"downloadCount":84,"rating":57,"publishedAt":85,"updatedAt":86},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,83,52,53,36,54,55],"1.0",1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":98,"publishedAt":99,"updatedAt":100},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,52,53,36,54,55],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",[102,114,127,140],{"id":103,"slug":104,"name":105,"shortDescription":106,"author":65,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":110,"downloadCount":111,"rating":57,"publishedAt":112,"updatedAt":113},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,36,54],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":65,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":122,"tags":123,"downloadCount":124,"rating":57,"publishedAt":125,"updatedAt":126},"b28301a1-e063-42f6-9f7f-b4b225fca2d0","vanilla-furniture-expanded-security","Vanilla Furniture Expanded - Security","Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1845154007","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17355445000920293454\u002F4CB4C27BE165F84BEA399A9B3E209F31F4A3F793\u002F","vanillaexpanded.vfesecurity","furniture",[15,16,36,54],1645752,"2019-08-25T16:04:07.0000000Z","2026-06-20T11:36:00.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":132,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":57,"publishedAt":138,"updatedAt":139},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,36,54],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":141,"slug":142,"name":143,"shortDescription":144,"author":65,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":122,"tags":148,"downloadCount":149,"rating":57,"publishedAt":150,"updatedAt":151},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming",[15,16,36,54],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z"]