[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-the-marked-men":3,"mods-more-author-the-marked-men":27,"mods-more-category-the-marked-men":53,"mods-similar-the-marked-men":113},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":25,"kofiUrl":26,"patreonUrl":26},"8a3d25b3-e12c-46aa-8d3c-b5cb40f39ef4","the-marked-men","The Marked Men","The Marked Men \"The outbreak doesn't raise the dead.","DaPennes","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3739467787","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14140955176706295852\u002F2DD5F231FE40574AAD775E62A7973AF302A1A942\u002F","dapennes.themarkedmen","management",[15,16],"mod","1.6",549,3.5,"2026-06-06T06:46:02.0000000Z","2026-07-19T14:51:56.0000000Z","\u003Ch2>The Marked Men\u003C\u002Fh2>\r\n\r\n\u003Cem>\"The outbreak doesn't raise the dead. It destroys the living.\"\u003C\u002Fem>\r\nThe Marked Men is a survival horror overhaul that brings a fast-spreading viral pandemic to RimWorld.\r\n\r\nThis isn't a zombie apocalypse.\r\n\r\nThe Marked Virus infects the living, transforming ordinary people into violent, intelligent hosts driven by rage and the instinct to spread the infection. They think, use weapons, coordinate attacks, and relentlessly hunt survivors.\r\n\r\nA single outbreak can grow into roaming warbands, massive hordes, and faction-ending invasions where every battle creates new opportunities for the virus to spread.\r\n\r\nEvery casualty is a potential new threat.\r\n\r\nEvery survivor counts.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>The Marked Virus\u003C\u002Fh3>\r\n\r\nThe virus spreads through multiple forms of exposure:\r\n\r\n\u003Cul>\u003Cli>Physical contact\u003C\u002Fli>\u003Cli>Blood exposure\u003C\u002Fli>\u003Cli>Bodily fluids\u003C\u002Fli>\u003Cli>Infected wounds\u003C\u002Fli>\u003Cli>Outbreak events\u003C\u002Fli>\u003Cli>Supported mod integrations\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nUnlike traditional zombies, the infected remain dangerous and intelligent enough to:\r\n\r\n\u003Cul>\u003Cli>Use weapons\u003C\u002Fli>\u003Cli>Coordinate attacks\u003C\u002Fli>\u003Cli>Hunt survivors\u003C\u002Fli>\u003Cli>Deliberately spread the infection\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Infected Types\u003C\u002Fh3>\r\n\r\nEvery outbreak evolves differently.\r\n\u003Cul>\u003Cli>Crossed Civilian\u003C\u002Fli>\u003Cli>Crossed Scout\u003C\u002Fli>\u003Cli>Crossed Hunter\u003C\u002Fli>\u003Cli>Crossed Shooter\u003C\u002Fli>\u003Cli>Crossed Raider\u003C\u002Fli>\u003Cli>Crossed Soldier\u003C\u002Fli>\u003Cli>Crossed Brute\u003C\u002Fli>\u003Cli>Crossed Pyromaniac\u003C\u002Fli>\u003Cli>Crossed Alpha\u003C\u002Fli>\u003Cli>Crossed Warlord\u003C\u002Fli>\u003Cli>Marked Man\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nEach infected type has its own combat role, encouraging players to adapt rather than rely on a single strategy.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Marked Survivors Scenario\u003C\u002Fh3>\r\n\r\nThe included \u003Cstrong>Marked Survivors\u003C\u002Fstrong> scenario begins after civilization has already collapsed.\r\n\r\nYou start with three survivors carrying a rare natural resistance to the virus.\r\n\u003Cul>\u003Cli>Three resistant starting survivors\u003C\u002Fli>\u003Cli>Reduced infection chance\u003C\u002Fli>\u003Cli>Resistance can be inherited by children\u003C\u002Fli>\u003Cli>Resistance is not complete immunity\u003C\u002Fli>\u003Cli>Every infection remains life-threatening\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nSurvival isn't guaranteed—it's earned.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Features\u003C\u002Fh3>\r\n\r\n\u003Cul>\u003Cli>Dedicated infected faction\u003C\u002Fli>\u003Cli>Custom storyteller\u003C\u002Fli>\u003Cli>Custom survivor scenario\u003C\u002Fli>\u003Cli>Progressive outbreak system\u003C\u002Fli>\u003Cli>Weapon-using infected\u003C\u002Fli>\u003Cli>11 unique infected variants\u003C\u002Fli>\u003Cli>Bloodborne & contact transmission\u003C\u002Fli>\u003Cli>Inherited resistance system\u003C\u002Fli>\u003Cli>Dynamic outbreak events\u003C\u002Fli>\u003Cli>Infected prisoner system\u003C\u002Fli>\u003Cli>Prisoner restraint & binding system\u003C\u002Fli>\u003Cli>Roaming warbands & massive hordes\u003C\u002Fli>\u003Cli>Difficulty presets\u003C\u002Fli>\u003Cli>Performance optimization settings\u003C\u002Fli>\u003Cli>Extensive customization options\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Compatibility\u003C\u002Fh3>\r\n\r\nSupports:\r\n\u003Cul>\u003Cli>RimWorld Core and DLC's\u003C\u002Fli>\u003Cli>Various Vanilla Expanded mods\u003C\u002Fli>\u003Cli>Additional supported mods\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Cstrong>Optional RJW compatibility included.\u003C\u002Fstrong>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Performance\u003C\u002Fh3>\r\n\r\nLarge outbreaks can spawn hundreds of infected. To keep gameplay smooth, the mod includes:\r\n\r\n\u003Cul>\u003Cli>Horde management\u003C\u002Fli>\u003Cli>Dynamic spawn scaling\u003C\u002Fli>\u003Cli>Performance presets\u003C\u002Fli>\u003Cli>Event throttling\u003C\u002Fli>\u003Cli>Optimization settings\u003C\u002Fli>\u003C\u002Ful>\r\nPerformance will still depend on your hardware, storyteller settings, colony size, and overall mod list.\r\n\u003Chr>\r\n\u003Ch3>Translations\u003C\u002Fh3>\r\n\r\nThe Marked Men is open for community translations.\r\n\r\nIf you'd like to translate the mod into your language, you're more than welcome to do so. You are free to create and publish a translation addon for The Marked Men. \r\n\r\nChinese Translation:\r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3763410138\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Known Issues\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Debug-recruiting an infected pawn removes the Crossed Mark.\u003C\u002Fli>\u003Cli>Infected prisoners still display the Recruit option, but they cannot be recruited through normal gameplay.\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Chr>\r\n\u003Ch3>Frequently Asked Questions\u003C\u002Fh3>\r\n\u003Cstrong>Q: Does this add a new faction?\u003C\u002Fstrong>\r\nA: Yes. The Marked Men are a fully featured faction with their own raids, events, AI, and infected variants.\r\n\u003Cstrong>Q: Can colonists become infected?\u003C\u002Fstrong>\r\nA: Yes. Most pawns are vulnerable to the virus but now it have different settings to infection of colonist, allies and Enemies that can be disable in mod settings.\r\n\u003Cstrong>Q: Can infected survivors recover?\u003C\u002Fstrong>\r\nA: Some may survive and develop resistance, but recovery is never guaranteed.\r\n\u003Cstrong>Q: Can resistance be inherited?\u003C\u002Fstrong>\r\nA: Yes. Resistant survivors can pass it to future generations.\r\n\u003Cstrong>Q: Is it save compatible?\u003C\u002Fstrong>\r\nA: Generally yes, although a new save is recommended for the intended outbreak progression.\r\n\u003Cstrong>Q: Was AI used during development?\u003C\u002Fstrong>\r\nA: Yes. AI helped write code, I wrote code, AI broke code, I fixed code, Everything in the final release has been reviewed, tested, and integrated by me, with countless improvements made thanks to community bug reports and feedback.\r\n\u003Cstrong> Q: Is this inspired by Crossed?\u003C\u002Fstrong>\r\nA: Yes. The mod is inspired by intelligent infected outbreak fiction while remaining focused on balanced RimWorld gameplay.\r\n\u003Cstrong> Q: CE?? \u003C\u002Fstrong> \r\nA: Probably... \r\n\r\n\u003Chr>\r\n\u003Ch3>Credits\u003C\u002Fh3>\r\nSpecial thanks to \u003Cstrong>Wh1te_russh\u003C\u002Fstrong> for completely redesigning the Crossed rash textures and fixing numerous visual inconsistencies.\r\nThanks to \u003Cstrong>schmidtkaffee\u003C\u002Fstrong> for Chinese Translation \r\n\u003Chr>\r\n\u003Ch3>Developer's Note\u003C\u002Fh3>\r\nThe Marked Men is designed to be unforgiving.\r\nYou aren't expected to win every battle—you are expected to survive as long as you can.\r\nCommunity feedback drives every update, so bug reports, balance suggestions, and new ideas are always welcome.\r\nTogether, we'll keep making the outbreak deadlier, smarter, and more fun.\r\n\r\n\u003Ch2>Enjoying the Mod?\u003C\u002Fh2>\r\nIf you enjoy The Marked Men, consider leaving a 👍, adding it to your Favorites ⭐, and writing a review.\r\nEvery subscription, rating, and piece of feedback helps support future updates and allows more players to discover the mod.\r\nThanks for playing.\r\nGood luck.\r\n\r\nYou'll need it.\r\n\r\n\u003Chr>\r\n\u003Ch3>GitHub\u003C\u002Fh3>\r\nSource code, issue tracker, and development progress:\r\nhttps:\u002F\u002Fgithub.com\u002FDaPennes\u002FTheMarkedMen",82,[24],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16128302332186022192\u002F62D63A891954A8659C14CD31A0D09E58EAAD1086\u002F",[],null,[28,41],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"f19c3057-2ee3-43cf-b3fd-1afe95dee736","tsinelas","Tsinelas","Tsinelas – Mother's Ultimate Weapon \"Every legend has an origin story.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3745957841","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16828389718183075836\u002F9B3A539358B5F0EEA3662B2ADAC3B4F24B9F99AC\u002F","tsinelas.throwableslipper",[15,16],21,2.7,"2026-06-16T12:37:52.0000000Z","2026-07-06T12:39:31.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":50,"rating":51,"publishedAt":52,"updatedAt":52},"1cd18291-1c47-4edb-ba2a-ac52cad55249","please-dont-burn-my-smokeleaf","Please Don't Burn my Smokeleaf","This mod does not make smokeleaf invulnerable to flames it make smoke and that smoke make you high","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3763086627","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17222005558080437720\u002FF3A26A97742D45ED2B090A3B38F2EBB28B930A3A\u002F","dapennes.pleasedontburnmysmokeleaf",[15,16],2,5,"2026-07-12T06:54:37.0000000Z",[54,74,87,100],{"id":55,"slug":56,"name":57,"shortDescription":58,"author":59,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":13,"tags":63,"downloadCount":70,"rating":71,"publishedAt":72,"updatedAt":73},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,64,65,66,67,68,69,16],"1.0","1.1","1.2","1.5","1.4","1.3",1468067,4.9,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":75,"slug":76,"name":77,"shortDescription":78,"author":79,"workshopUrl":80,"imageKey":10,"thumbnailUrl":81,"packageId":82,"category":13,"tags":83,"downloadCount":84,"rating":71,"publishedAt":85,"updatedAt":86},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,67,68,69,66,65,64],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":71,"publishedAt":98,"updatedAt":99},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,64,65,66,67,68,69,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":71,"publishedAt":111,"updatedAt":112},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,67,68,69,16],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",[114,128,140,153],{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":123,"tags":124,"downloadCount":125,"rating":71,"publishedAt":126,"updatedAt":127},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical","furniture",[15,16,67,68],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z",{"id":129,"slug":130,"name":131,"shortDescription":132,"author":92,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":71,"publishedAt":138,"updatedAt":139},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,64,65,66,67,68,69,16],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":141,"slug":142,"name":143,"shortDescription":144,"author":119,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":148,"tags":149,"downloadCount":150,"rating":71,"publishedAt":151,"updatedAt":152},"f182625e-a14d-4361-ae1a-97c4f7c8e572","vanilla-armour-expanded","Vanilla Armour Expanded","See change notes for details.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814988282","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17034145940576706847\u002FB67E63AB2BF27C5DEB527BDDCBCDCCE8DE0108A4\u002F","vanillaexpanded.varme","combat",[15,16,67,68],1500254,"2019-07-25T17:31:01.0000000Z","2026-03-20T19:20:52.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":158,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":13,"tags":162,"downloadCount":163,"rating":71,"publishedAt":164,"updatedAt":165},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,67,68,69,66,65,64],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z"]