[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-thump-cannon-nerf":3,"mods-more-author-thump-cannon-nerf":29,"mods-more-category-thump-cannon-nerf":80,"mods-similar-thump-cannon-nerf":138},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":23,"description":24,"ratingCount":25,"version":10,"gameVersion":10,"images":26,"videos":27,"kofiUrl":28,"patreonUrl":28},"11381e36-f659-4ee9-b9b4-eccc12cfe972","thump-cannon-nerf","Thump Cannon Nerf","The Termite mechanoid wields a unique thump cannon which has damage multipliers for structures of as high as 60x damage, 15 for the multiplier on the damage, and 4 for the multiplier on the wall which stacks.","Jiopaba","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2547119245","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1705159495945659251\u002F8443904ADDC904860AA40228D3D587F8DC5EE56A\u002F","jiopaba.thumpnerf","management",[15,16,17,18,19],"mod","1.6","1.5","1.4","1.3",3276,4.8,"2021-07-14T18:54:55.0000000Z","2025-07-05T08:51:11.0000000Z","\u003Cp>The Termite mechanoid wields a unique thump cannon which has damage multipliers for structures of as high as 60x damage, 15 for the multiplier on the damage, and 4 for the multiplier on the wall which stacks.  \r\u003Cbr>\r\u003Cbr>I'm sure that some degree of challenge is intended, but as the attached gif shows it means that the thump cannon can arbitrarily blow through vanilla walls of any strength, gouging huge chunks straight out of your defenses without there really being any valid response aside from killing it as fast as you possibly can.  Granite and plasteel walls shouldn't be disintegrating en masse to a single shot from a weapon with the range of a rifle.\r\u003Cbr>\r\u003Cbr>It's fine to introduce some counter-play for killboxes, but I'm not really excited about the fact that it completely negates any level of cover.  Even if you don't play with killboxes the Termites thump cannon punishes you for doing literally anything except a colonial-era military march across an open field at your foes.\r\u003Cbr>\r\u003Cbr>This mod nerfs the damage multipliers for the thump cannon by a factor of 2, so it's still an awesomely powerful weapon against structures, but it's not going to treat solid blocks of Plasteel like you built out of plywood, and sufficiently thick walls can help slow a Termite, even if not nearly as well as other mechanoids.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FwbaqSQa.gif\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>If anyone would like different values, it's extremely trivial to edit this, being such a simple patch file.  Just open the ThumpCannonNerf.xml file in the mod, and then change the values inside.  Vanilla has 15\u002F7.5 for the two damage types.  I went with 7.5\u002F4 for about half damage.  If you want one third you could do 5\u002F2.5, or even lower.  Or hell, crank it up to 30\u002F15 and just let those Termites shred your base like confetti.\r\u003Cbr>\r\u003Cbr>\u003Ch2>Optional Range Nerf\u003C\u002Fh2>\r\u003Cbr>I didn't want to pre-emptively nerf the hell out of the range for the Thump Cannon, but some people think that it should be shorter than it is by default.  If you're one of them, feel free to open up the Patch file in this mod and edit the value in the third and final Patch Operation.  Right now it just replaces the range factor from 8 to 8, but if you set it to something lower then Termites will have to approach closer to use their Thump Cannons.\u003C\u002Fp>",96,[],[],null,[30,43,56,68],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":39,"rating":40,"publishedAt":41,"updatedAt":42},"bfcf0679-3da0-4535-90eb-3131ccee62e0","call-a-vampire-a-vampire","Call a Vampire a Vampire","What is this? A fix for some of the odd little neologisms (made up words!) that plague BioTech, particularly as relates to \"sanguophages.\" The following things have been changed. All references to Hemogen are replaced with Blood. All references to Sanguophages are replaced with V","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2878264220","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1875212336667061813\u002F37360182B98E8D994329A61B988CADADA404845C\u002F","jiopaba.callavampire",[15,16,17,18],47607,4.3,"2022-10-22T05:37:01.0000000Z","2025-07-05T08:45:40.0000000Z",{"id":44,"slug":45,"name":46,"shortDescription":47,"author":8,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":52,"rating":53,"publishedAt":54,"updatedAt":55},"b80c196b-d3d1-404d-88fe-6c34f91d4f55","rimnauts-2-em-metals-asteroids-patch","RimNauts 2 - EM Metals Asteroids Patch","Adds additional RimNauts 2 metallic asteroids for the following Expanded Materials Metals materials: Copper Germanium Removed in 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2948334140","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2015963092401913145\u002F9668E49CA318A54FC7AE8AEAB1DF4056F45FA4C5\u002F","jiopaba.argonsindrecompat",[15,17,18],2153,5,"2023-03-17T23:19:00.0000000Z","2025-07-05T08:53:05.0000000Z",{"id":57,"slug":58,"name":59,"shortDescription":60,"author":8,"workshopUrl":61,"imageKey":10,"thumbnailUrl":62,"packageId":63,"category":13,"tags":64,"downloadCount":65,"rating":53,"publishedAt":66,"updatedAt":67},"ffb27e39-af22-4e77-8c74-1108ccbc3e81","buildable-thump-cannon","Buildable Thump Cannon","The new Termite thump cannon is cool as hell.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2547182654","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1705159495945951424\u002F02C3DBEE2072C0163F6FF15761199A5103DBE7D5\u002F","jiopaba.thumpcannon",[15,17,18,19],359,"2021-07-14T20:15:38.0000000Z","2024-04-11T22:07:27.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":8,"workshopUrl":73,"imageKey":10,"thumbnailUrl":74,"packageId":75,"category":13,"tags":76,"downloadCount":77,"rating":78,"publishedAt":79,"updatedAt":79},"3ede5fa4-1bd2-417a-ab2b-3dbcff6a309c","rimnauts-2-medieval-overhaul-patch","RimNauts 2 - Medieval Overhaul Patch","By popular request (one person asked and it was easy), modifies Rimnauts 2 asteroids so that \"Steel\" asteroids are replaced with Medieval Overhaul \"Mineable Iron.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3453695359","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F49083254538017766\u002F3828B0EF00AA9E9BA3309864199B65D1DC1BF2C0\u002F","jiopaba.sirlalasindrecompat",[15,17],8324,4.7,"2025-03-28T17:15:27.0000000Z",[81,98,111,125],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":94,"rating":95,"publishedAt":96,"updatedAt":97},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,17,18,19,91,92,93],"1.2","1.1","1.0",1593096,4.9,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":95,"publishedAt":109,"updatedAt":110},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,17,18,19,91,92,93],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":122,"rating":95,"publishedAt":123,"updatedAt":124},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,17,18,19,91,92,93,121],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":130,"workshopUrl":131,"imageKey":10,"thumbnailUrl":132,"packageId":133,"category":13,"tags":134,"downloadCount":135,"rating":95,"publishedAt":136,"updatedAt":137},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,17,18],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",[139,152,165,177],{"id":140,"slug":141,"name":142,"shortDescription":143,"author":144,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":13,"tags":148,"downloadCount":149,"rating":95,"publishedAt":150,"updatedAt":151},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,93,92,91,17,18,19,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":153,"slug":154,"name":155,"shortDescription":156,"author":157,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":13,"tags":161,"downloadCount":162,"rating":95,"publishedAt":163,"updatedAt":164},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,92,91,17,18,19],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":130,"workshopUrl":170,"imageKey":10,"thumbnailUrl":171,"packageId":172,"category":13,"tags":173,"downloadCount":174,"rating":95,"publishedAt":175,"updatedAt":176},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,17,18,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":178,"slug":179,"name":180,"shortDescription":181,"author":130,"workshopUrl":182,"imageKey":10,"thumbnailUrl":183,"packageId":184,"category":13,"tags":185,"downloadCount":186,"rating":95,"publishedAt":187,"updatedAt":188},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,17,18],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z"]