[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-trauma-team-missions":3,"mods-more-author-trauma-team-missions":30,"mods-more-category-trauma-team-missions":70,"mods-similar-trauma-team-missions":128},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":28,"kofiUrl":29,"patreonUrl":29},"3b8a5a76-89f6-4780-a150-5b7f248ee3d8","trauma-team-missions","Trauma Team Missions","Trauma Team Missions NOW FEATURING CUSTOM TRAUMA TEAM SHUTTLE Become a medical contractor.","EdelweissPirate","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3757554739","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17571991137321875787\u002F03CE031B632018BA12E484273D1277C407D0A001\u002F","edelweisspirate.traumateammissions","management",[15,16],"mod","1.6",4880,4.9,"2026-07-04T15:30:35.0000000Z","2026-08-07T20:20:26.0000000Z","\u003Ch3>\u003Cstrong>Trauma Team Missions\u003C\u002Fstrong>\u003C\u002Fh3>\r\n\r\n\u003Ch3>NOW FEATURING CUSTOM TRAUMA TEAM SHUTTLE\u003C\u002Fh3>\r\n\r\n\u003Chr>\r\nBecome a medical contractor. Register at the comms console, answer client distress calls, and keep your insured VIPs alive under fire.\r\n\r\n\u003Ch2>V1.2.2\u003C\u002Fh2>\r\n\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3764955860\" target=\"_blank\" rel=\"noopener noreferrer\">\r\n\u003Ch2>\u003Cstrong>TRAUMA TEAM COMPLETE\u003C\u002Fstrong>\u003C\u002Fh2>\r\n\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FYTTV2rNj\u002Fcomplete-preview-small-links.png\" alt=\"\" loading=\"lazy\">\r\n\u003C\u002Fa>\r\n\r\n\r\n\u003Cul>\u003Cli>Register or retire at comms console\u003C\u002Fli>\u003Cli>Secure or extract & stabilise the insured client to get paid\u003C\u002Fli>\u003Cli>Use transport pods, the transport shuttle, or any other ally compatible extraction method to get the client out of there\u003C\u002Fli>\u003Cli>Normal rewards, silver, or faction goodwill as optional rewards\u003C\u002Fli>\u003Cli>Rank progression - unlock access to Trauma Team's supplies!\u003C\u002Fli>\u003Cli>Mod options to tailor your experience\u003C\u002Fli>\u003Cli>Gravships can land at client distress sites\u003C\u002Fli>\u003Cli>Mission variations - DLC needed for some\u003C\u002Fli>\u003Cli>Missions can be requested from space!\u003C\u002Fli>\u003Cli>Custom hidden hostile faction so always have enemies at distress sites (note: I believe mods that clear all hostile factions may also clear this so check for 'Marauders' in your faction tab using dev mode!)\u003C\u002Fli>\u003Cli>Custom AI behaviour to ensure maximum hostility at distress sites. No more hiding in your shuttle!\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Cstrong>**Missions can be requested at the comms console or will come through naturally**\u003C\u002Fstrong>\r\n\r\n\u003Ch3>\u003Cstrong>Mission win condition\u003C\u002Fstrong>\u003C\u002Fh3>\r\n\u003Chr>\r\nHaving the client healthy is only part of the win condition. You also have to ensure they are safe. You can do this by either eliminating all hostiles on map or extracting the client and cause the distress site to despawn.\r\n\r\nTo be clear - if you tend a client to full health but leave while hostiles are still on the map you will fail the contract. Either eliminate them all or leave the tile completely with the client. If you take your client to your home map and it has aggroed hostiles, they will also need to be cleared. \r\n\r\nClient healthy = Not downed, no ailments that can be tended, not bleeding\u002Fmissing too much blood. Consider anaesthetic to make the patient easier to work with.\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FjvLrCkmp\u002FSCREEN-8.png\" alt=\"\" loading=\"lazy\">\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FRpQhQK8b\u002FScreenshot-2026-07-12-190848.png\" alt=\"\" loading=\"lazy\">\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FDP5DhGPV\u002FSCREEN-3.png\" alt=\"\" loading=\"lazy\">\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FYBRQy9Jf\u002FSCREEN-9.png\" alt=\"\" loading=\"lazy\">\r\n\r\n\u003Ch3>\u003Cstrong>FAQ\u003C\u002Fstrong>\u003C\u002Fh3>\r\n\u003Chr>\r\n\r\n•  \u003Cstrong>Tended client but contract still fails?\u003C\u002Fstrong>\r\n\r\n\r\nHaving the client healthy is only part of the win condition. You also have to ensure they are safe. You can do this by either eliminating all hostiles on map or extracting the client and cause the distress site to despawn. \r\n\r\nTo be clear - if you tend a client to full health but leave while hostiles are still on the map you will fail the contract. Either eliminate them all or leave the tile completely with the client.  If you take your client to your home map and it has aggroed hostiles, they will also need to be cleared. \r\n\r\nClient healthy = Not downed, no ailments that can be tended, not bleeding\u002Fmissing too much blood. Consider anaesthetic to make the patient easier to work with.\r\n\r\n\r\n•  \u003Cstrong>How do I tend a client?\u003C\u002Fstrong>\r\n\r\n\r\nYou can bring bedrolls or simply set up sleeping spots (set to medical) to rescue the client on-site. Creating a defensive perimeter while a team member treats the client will sometimes be the only option before they perish. Be sure to bring medicine, drugs, and maybe even a bionic heart or two!\r\n\r\nIf the heat is too much you have the option of loading the client onto your transport shuttle, or your preferred way of carrying \u003Cstrong>ALLIES\u003C\u002Fstrong> off map (mod compatibility not guaranteed). See below for advice on extraction. \r\n\r\n\r\n•  \u003Cstrong>How do I extract a downed client?\u003C\u002Fstrong>\r\n\r\n\r\nYou can load a downed ally using vanilla features. Using a \u003Cstrong>drafted\u003C\u002Fstrong> pawn, right click the downed client and select \u003Cstrong>carry\u003C\u002Fstrong> (do not click capture). Then, with the drafted pawn carrying the client selected, right click the transport shuttle and select the option to load them. \r\n\r\n\r\n\r\n•  \u003Cstrong>Works with VE Vehicles?\u003C\u002Fstrong>\r\n\r\nWith this patch, now it does 🥳\r\n\r\nNote: This mod was designed foremost as a shuttle-first system; because that's the closest thing in vanilla to the actual Trauma Team's travel method, and also because it fit's the emergency ambulance theme due to it's ability to travel quickly. I didn't want to rob people of the opportunity to try and incorporate their own solutions and that is why I made the effort to remove Odyssey requirement.  \r\n\r\nI also do not want to compromise the shuttle gameplay in favour of modded objects because then it can quickly become a nightmare to maintain and accommodate. The speed difference between the helicopters and the shuttle for example is pretty large but give you the same benefits. \r\n\r\nThat said, I have tried to make a load of minor adjustments to enemy placements since launch and at this point I have to humbly decline making any further changes to that aspect of the mod. Between variable map sizes, enemy amounts, player capability, etc etc I've done my best to create a hectic landing environment that forces the player to arrive prepared and well-armed.\r\n\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3766060004\" target=\"_blank\" rel=\"noopener noreferrer\">\r\n\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002Fq3LQ9ZqV\u002FRECOVER-image-pomo-vfpatchfla-narrow.png\" alt=\"\" loading=\"lazy\">\r\n\u003C\u002Fa>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch2>Safe to add mid-save but please make a back up first. \u003Cstrong>Not\u003C\u002Fstrong> safe to remove mid-save.\u003C\u002Fh2>\r\n\r\n\u003Ch3>\u003Cstrong>Feedback welcome!\u003C\u002Fstrong>\u003C\u002Fh3>\r\n\u003Chr>\r\n\r\n\u003Ch4>\u003Cstrong>Patreon - support on-going development:\u003C\u002Fstrong>\u003C\u002Fh4>\r\n\u003Ca href=\"https:\u002F\u002Fwww.patreon.com\u002Fcw\u002FEdelweissPirate\" target=\"_blank\" rel=\"noopener noreferrer\">\r\n\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FZRcm5MgS\u002Fimage-promo-patreon-narrow.png\" alt=\"\" loading=\"lazy\">\r\n\u003C\u002Fa>\r\n\r\n\u003Ch4>\u003Cstrong>Ko-fi - one time tip:\u003C\u002Fstrong>\u003C\u002Fh4>\r\n\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Fedelweisspirate\" target=\"_blank\" rel=\"noopener noreferrer\">\r\n\u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FmCMhkt2N\u002Fimage-promo-kofi-narrow.png\" alt=\"\" loading=\"lazy\">\r\n\u003C\u002Fa>\r\n\r\n\u003Ch3>Credits\u003C\u002Fh3>\r\n\r\nShuttle artwork created on commission by  \u003Ca href=\"https:\u002F\u002Fdiscord.com\u002Fchannels\u002F768353892348985385\u002F1020641475173814292\u002Fthreads\u002F1502318498330968185\" target=\"_blank\" rel=\"noopener noreferrer\">Gangar4999\u003C\u002Fa>\r\n\r\n\r\n\u003Chr>",331,[24,25,26,27],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12120391596712960282\u002F03CE031B632018BA12E484273D1277C407D0A001\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12098912908224334014\u002FE8107DB2E768FDAD7CCA08C7371018C939F6426A\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16085438187015749874\u002F781422EFA26374DE77986EA801DA824EFCB173D4\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15771836736358420811\u002FCF5BA886F58C1B19B077B59837A40692316A5EEA\u002F",[],null,[31,45,58],{"id":32,"slug":33,"name":34,"shortDescription":35,"author":8,"workshopUrl":36,"imageKey":10,"thumbnailUrl":37,"packageId":38,"category":39,"tags":40,"downloadCount":41,"rating":42,"publishedAt":43,"updatedAt":44},"996c89cb-f1f8-4a21-8275-209d16988407","get-in-the-van-vehicle-framework-patch","Get in the van! - Vehicle Framework patch","Adds the option to load carried downed allied\u002Fneutral pawns into vehicles you own.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3766060004","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15524122224553053781\u002F4B3C5704948882321891134673670B8F42F14DE6\u002F","edelweisspirate.alliesvfpatch","combat",[15,16],541,4.8,"2026-07-16T20:45:55.0000000Z","2026-07-20T15:24:50.0000000Z",{"id":46,"slug":47,"name":48,"shortDescription":49,"author":8,"workshopUrl":50,"imageKey":10,"thumbnailUrl":51,"packageId":52,"category":13,"tags":53,"downloadCount":54,"rating":55,"publishedAt":56,"updatedAt":57},"048654e6-4917-4e74-9a9a-8f29afa8866e","multibarrel-rebalance","Multibarrel Rebalance","Adjusts various multibarrel gun's cooldown and warmup time.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3660205867","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12560578619351223940\u002F76F69AA82E0C68E7B0798FDEDF382955A6D43A5E\u002F","edelweisspirate.multibarrelrebalance",[15,16],35,5,"2026-02-05T02:39:52.0000000Z","2026-02-05T02:57:11.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":8,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":13,"tags":66,"downloadCount":67,"rating":55,"publishedAt":68,"updatedAt":69},"6181f9c4-7e6d-4054-ad77-6b360c60abd6","trauma-team-complete","Trauma Team Complete","Trauma Team Complete NOW FEATURING CUSTOM TRAUMA TEAM SHUTTLE Become a medical contractor or insure your pawns against injury.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3764955860","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15455567997415365874\u002F1EB97E8F6500F9D06AD40119700CE1D0A59BABC6\u002F","edelweisspirate.traumateamcomplete",[15,16],229,"2026-07-14T23:17:00.0000000Z","2026-08-08T19:29:35.0000000Z",[71,86,103,116],{"id":72,"slug":73,"name":74,"shortDescription":75,"author":76,"workshopUrl":77,"imageKey":10,"thumbnailUrl":78,"packageId":79,"category":13,"tags":80,"downloadCount":83,"rating":18,"publishedAt":84,"updatedAt":85},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,81,82],"1.5","1.4",1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":87,"slug":88,"name":89,"shortDescription":90,"author":91,"workshopUrl":92,"imageKey":10,"thumbnailUrl":93,"packageId":94,"category":13,"tags":95,"downloadCount":100,"rating":18,"publishedAt":101,"updatedAt":102},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,81,82,96,97,98,99],"1.3","1.2","1.1","1.0",1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":104,"slug":105,"name":106,"shortDescription":107,"author":108,"workshopUrl":109,"imageKey":10,"thumbnailUrl":110,"packageId":111,"category":13,"tags":112,"downloadCount":113,"rating":18,"publishedAt":114,"updatedAt":115},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,81,82,96,16],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":117,"slug":118,"name":119,"shortDescription":120,"author":108,"workshopUrl":121,"imageKey":10,"thumbnailUrl":122,"packageId":123,"category":13,"tags":124,"downloadCount":125,"rating":18,"publishedAt":126,"updatedAt":127},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,81,82,96,97,98],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",[129,142,154,167],{"id":130,"slug":131,"name":132,"shortDescription":133,"author":134,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":13,"tags":138,"downloadCount":139,"rating":18,"publishedAt":140,"updatedAt":141},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,98,97,81,82,96],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":143,"slug":144,"name":145,"shortDescription":146,"author":76,"workshopUrl":147,"imageKey":10,"thumbnailUrl":148,"packageId":149,"category":13,"tags":150,"downloadCount":151,"rating":18,"publishedAt":152,"updatedAt":153},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,81,82,96,97,98,99],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":155,"slug":156,"name":157,"shortDescription":158,"author":76,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":162,"tags":163,"downloadCount":164,"rating":18,"publishedAt":165,"updatedAt":166},"b28301a1-e063-42f6-9f7f-b4b225fca2d0","vanilla-furniture-expanded-security","Vanilla Furniture Expanded - Security","Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1845154007","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17355445000920293454\u002F4CB4C27BE165F84BEA399A9B3E209F31F4A3F793\u002F","vanillaexpanded.vfesecurity","furniture",[15,16,81,82],1645752,"2019-08-25T16:04:07.0000000Z","2026-06-20T11:36:00.0000000Z",{"id":168,"slug":169,"name":170,"shortDescription":171,"author":172,"workshopUrl":173,"imageKey":10,"thumbnailUrl":174,"packageId":175,"category":13,"tags":176,"downloadCount":177,"rating":18,"publishedAt":178,"updatedAt":179},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,81,82,96,97,98,99],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z"]