[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-tsind-power-armor-qa":3,"mods-more-author-tsind-power-armor-qa":33,"mods-more-category-tsind-power-armor-qa":76,"mods-similar-tsind-power-armor-qa":128},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":31,"kofiUrl":32,"patreonUrl":32},"79b7184d-76c7-484c-b32b-4749ff1a659b","tsind-power-armor-qa","TSIND Power Armor QA","TSIND Power Armor QA is a tweak-collection for power armor type apparel and related gear.","tide{S}haper industries","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3531909708","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14363332424828324128\u002F2BF65779632738342493E1274C56850CF7CED6AF\u002F","tsind.powerarmor.qa","combat",[15,16],"mod","1.6",3804,4.8,"2025-07-22T16:14:30.0000000Z","2026-06-02T19:52:54.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FanEtA88.jpg\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FTxADHiT.jpg\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FRfQGWun.jpg\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>TSIND Power Armor QA is a tweak-collection for power armor type apparel and related gear. As most of our projects, it is meant to combine the features of many smaller tweaks which are commonly used and package them thematically fitting to reduce the mod-count of people's modlists while also improving on those features and providing a modular experience via mod-settings that allow you to only use the features you really want. Keep in mind that besides actual improvements of those features, this will not magically make your game load faster or run better, it's just a convenient way to combine similar tweaks & changes and to unify patches for better compatibility.\r\u003Cbr>\r\u003Cbr>While the core-functionality is already in place, we have some more features planned to be added in the near future. You can check the mod-settings to keep track of which those are and what our current focus on updates is. All mod-features are turned OFF by default, so make sure to enable what you need before starting a new save. Most options only apply to newly generated items, so if you activate or change tweaks mid-save, you will have to regenerate already existing gear to benefit from changes.\r\u003Cbr>\r\u003Cbr>\u003Ch4>Current Features Of The Mod Include:\u003C\u002Fh4>\r\u003Cbr>\u003Cul>\u003Cli>Improved Environmental Protection\u003C\u002Fli>\u003Cli>Increased Temperature Insulation\u003C\u002Fli>\u003Cli>Armor Covering Hands & Feet\u003C\u002Fli>\u003Cli>Lower Equip Delay\u003C\u002Fli>\u003Cli>Movement Speed Changes\u003C\u002Fli>\u003Cli>Slave Suppression Changes\u003C\u002Fli>\u003Cli>Uniform Power Armor Coloring\u003C\u002Fli>\u003Cli>Integrated And Improved Gunlinks\u003C\u002Fli>\u003Cli>Individual Rextextures\u003C\u002Fli>\u003Cli>Different Fixes & Tweaks For Modded Armors\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\u003Ch4>Specifically Supported Mods:\u003C\u002Fh4>\r\u003Cbr>\u003Cul>\u003Cli>\u003Cstrong>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002Fdiscussion\u002F3531909708\u002F600786083350013396\u002F#c600786083350013460\" target=\"_blank\" rel=\"noopener noreferrer\">FULL LIST HERE!\u003C\u002Fa>\u003C\u002Fstrong>\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\u003Ch4>Features From Other Mods Completely\u002FMostly Covered By TSIND PA QA:\u003C\u002Fh4>\r\u003Cbr>\u003Cul>\u003Cli>\u003Cstrong>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002Fdiscussion\u002F3531909708\u002F600786083350013396\u002F#c600786083350013481\" target=\"_blank\" rel=\"noopener noreferrer\">FULL LIST HERE!\u003C\u002Fa>\u003C\u002Fstrong>\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FPSA9cMN.jpg\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Q:\u003C\u002Fstrong> \"Can I add\u002Fremove this mod mid-save?\"\r\u003Cbr>\u003Cul>\u003Cli>Both should be fine, but is not recommended. Especially mod-removal mid-save is not as safe as many people think. Some tweaks of the mod will be reversed when removed or disabled in the settings, some might be stuck on already generated items. Make sure to set things up before starting a new save for the best experience! Instead of mod-removal, just disable all features in the mod-settings. (Texture-fixes are not able to be turned off yet)\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Q:\u003C\u002Fstrong> \"CE compatible?\"\r\u003Cbr>\u003Cul>\u003Cli>Obviously not. CE has its own armor system and inherent balance, the simple answer is that if you're using CE, your don't WANT this mod here.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Q:\u003C\u002Fstrong> \"Do you have a fancy spreadsheet listing all the stat-changes?\"\r\u003Cbr>\u003Cul>\u003Cli>Oh but of course we do! Have \u003Ca href=\"https:\u002F\u002Fdocs.google.com\u002Fspreadsheets\u002Fd\u002F1ToFoQWjic_9OF_pGfwdFpgqauC4XfVqV-M-iVB-f3dM\u002Fedit?usp=sharing\" target=\"_blank\" rel=\"noopener noreferrer\">THIS HERE!\u003C\u002Fa>\r\u003Cbr>(Yeah, we made that question up - sue us!)\u003C\u002Fli>\u003C\u002Ful> \r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002Frq6PYug.jpg\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Please report bugs, issues, etc. ideally in the Bug Reporting Discussion, by contacting us directly on the RimWorld \u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002Frimworld\" target=\"_blank\" rel=\"noopener noreferrer\">Community Discord\u003C\u002Fa> or via contact-form on \u003Ca href=\"https:\u002F\u002Fsites.google.com\u002Fview\u002Fvoid-archives\" target=\"_blank\" rel=\"noopener noreferrer\">VOID ARCHIVES\u003C\u002Fa>.\r\u003Cbr>\r\u003Cbr>The same goes for any questions, ideas, recommendations or whatever. Any ideas for features, feasible to be added to the mod? Any balance-related concerns and recommendations? Domestic troubles? Lost pets? Feel free to use the respective thread in the Discussions and ask away!\r\u003Cbr>\r\u003Cbr>\u003Ch4>Planned And Worked On Features:\u003C\u002Fh4>\r\u003Cbr>\u003Cul>\u003Cli>Tweaks For Specialist Armor Abilities (not yet updated)\u003C\u002Fli>\u003Cli>Marine & Recon Helmet Retexture (still needs to be improved)\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>With most of the core tweaks now covered, some focus will be on getting an actual useful helmet retexture running. Thanks to lacking art-skills, this can take a while though. So if you have ideas and concerns about balance, just let us know!\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002F2E3Stzs.jpg\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Ch4>NEW!!!\u003C\u002Fh4>\r\u003Cbr>Integration of \u003Cstrong>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fid\u002FAdenineBliss\u002Fmyworkshopfiles\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">Addie's\u003C\u002Fa>\u003C\u002Fstrong> complete \u003Cstrong>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3544854088\" target=\"_blank\" rel=\"noopener noreferrer\">Power Armor Retextures\u003C\u002Fa>\u003C\u002Fstrong>.\r\u003Cbr>There are currently some misaligned masks for some of the prestige armor versions. We fixed a few of those on our end but those are mostly placeholder until the originals were corrected. So there might be some visual 'glitches' until then, especially if you're using a recolor for those armors.\r\u003Cbr>\r\u003Cbr>Visored versions of vanilla\u002Fprestige vacsuit, odysseus vacsuit, regular\u002Fprestige gravship captain helmets - \u003Cstrong>and more to come\u003C\u002Fstrong> - all by the author of the vacsuit-series mods; \u003Cstrong>\u003Ca href=\"steamcommunity.com\u002Fprofiles\u002F76561198160474963\u002Fmyworkshopfiles\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">Kilo\u003C\u002Fa>\u003C\u002Fstrong>. In direct collaboration with us. Thx for that!\r\u003Cbr>\r\u003Cbr>The current placeholder texture for the recon helmet is by \u003Cstrong>\u003Ca href=\"steamcommunity.com\u002Fprofiles\u002F76561199154164010\u002Fmyworkshopfiles\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">Sgt Dornan\u003C\u002Fa>\u003C\u002Fstrong> and we are grateful for them giving us permission to use it in this mod. \r\u003Cbr>\r\u003Cbr>If some of you have their own - vanilla-like - retexture and you don't want (or can't) release it yourself on the Workshop, feel free to contact us and we'll see if it can be made available via our mod!\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FJDzV6Bz.jpg\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Aside from contacting us in the comments or discussions, there's also the way to use the contact form on \u003Cstrong>\u003Ca href=\"https:\u002F\u002Fsites.google.com\u002Fview\u002Fvoid-archives\" target=\"_blank\" rel=\"noopener noreferrer\">VOID ARCHIVES\u003C\u002Fa>\u003C\u002Fstrong> as already mentioned. Void Archives is a site dedicated to anything related to RimWorld with a focus on troubleshooting and modding. It's meant as a hub collecting and publishing News about ongoing issues with mods, offers a list of guides on troubleshooting game- & mod-issues and has links to all kinds of helpful tools and apps every serious mod-user should know about.\r\u003Cbr>\r\u003Cbr>In our role as 'troubleshooter' for RimWorld - in the past on Reddit and now predominantly on the RimWorld Community Discord - we try to help as many people in this great community to enjoy their mods to the fullest, so the knowledge collected over many years should be preserved and made available publicly to reach as many players as possible. The direct result of that idea was Void Archives, to move on from insider-knowledge and esoteric Goggle spreadsheets to a more user-friendly outlet.\u003C\u002Fp>",96,[24,25,26,27,28,29,30],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9919803180446602806\u002F2BF65779632738342493E1274C56850CF7CED6AF\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15293140524742831848\u002F7F3F3CD2741B11E5472126E6159532BD9D20F82A\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12710605446707258692\u002F76EB5991D2BCDFFD456683DC8F6C50FD46DD9F2A\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11624063939858217657\u002FB42FAF793FC80F0D79657E53D96E2566E924CB93\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16136745920165862918\u002F8CDF72E34959CEC3CFF2718949B8558A2C1226B2\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11164841042340941795\u002F89E13B6C7FD3AEC9EF3539213EA6E2EC421E73E0\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12584648729273155556\u002FD5CD3BB7148A069ED7B870CD0B32F106095227C0\u002F",[],null,[34,51,63],{"id":35,"slug":36,"name":37,"shortDescription":38,"author":8,"workshopUrl":39,"imageKey":10,"thumbnailUrl":40,"packageId":41,"category":42,"tags":43,"downloadCount":48,"rating":49,"publishedAt":50,"updatedAt":50},"6444d492-3a24-46e8-bcfb-a5906fe92535","tsind-just-another-marine-helmet-retexture","TSIND Just Another Marine Helmet Retexture","TSIND presents a less clowny, less derpy, less professionally made retexture for the vanilla marine helmet.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3535327859","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10462013659305819829\u002FEF54DD1FB3911CE6EC4A3536E94B3E61C2FB94A0\u002F","tsind.jamh.rt","management",[15,44,45,46,47,16],"1.2","1.5","1.4","1.3",251,5,"2025-07-26T20:06:10.0000000Z",{"id":52,"slug":53,"name":54,"shortDescription":55,"author":8,"workshopUrl":56,"imageKey":10,"thumbnailUrl":57,"packageId":58,"category":42,"tags":59,"downloadCount":60,"rating":49,"publishedAt":61,"updatedAt":62},"b66031c0-9d50-44c8-b09b-75dae3fdd7f5","tsind-golems-can-quarry","TSIND Golems Can Quarry","Quick and dirty patch for Golems from WVC to be able to work at the quarry.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3512014995","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13732763886372227575\u002FEE2D56E4B65490968B08EFDFB17491CF7553685B\u002F","tsind.wvcgolemquarry.patch",[15,16,45],187,"2025-06-29T16:14:19.0000000Z","2025-07-15T19:28:20.0000000Z",{"id":64,"slug":65,"name":66,"shortDescription":67,"author":8,"workshopUrl":68,"imageKey":10,"thumbnailUrl":69,"packageId":70,"category":42,"tags":71,"downloadCount":72,"rating":73,"publishedAt":74,"updatedAt":75},"59a61f42-8673-4b5b-880b-b7d21e521b8b","tsind-garage-doors-qa","TSIND Garage Doors QA","> Proclamation #522e-6 It came to our attention that there are currently garage doors from manufacturer under our supervision in use that are still running on outdated security software.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3547665095","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9468101576870021300\u002FCF3A7E9D5AD56563578BA62FEC4257B1BF21DDFE\u002F","tsind.garagedoors.qa",[15,16],1510,4.7,"2025-08-12T19:03:33.0000000Z","2025-10-16T17:00:34.0000000Z",[77,90,104,115],{"id":78,"slug":79,"name":80,"shortDescription":81,"author":82,"workshopUrl":83,"imageKey":10,"thumbnailUrl":84,"packageId":85,"category":13,"tags":86,"downloadCount":87,"rating":18,"publishedAt":88,"updatedAt":89},"2c5604d3-533f-422c-b176-9c74488f234e","combat-extended-armory","Combat Extended Armory","CE Armory addon mod for Rimworld containing weapons, apparel, and various other equipment.","Combat Extended","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2911110083","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F5114432630430744941\u002F42300C6A81054F132093BAD49B0264F967C50853\u002F","ceteam.combatextendedarmory",[15,45,46,16],235553,"2023-01-02T04:19:27.0000000Z","2025-09-09T08:47:52.0000000Z",{"id":91,"slug":92,"name":93,"shortDescription":94,"author":95,"workshopUrl":96,"imageKey":10,"thumbnailUrl":97,"packageId":98,"category":13,"tags":99,"downloadCount":100,"rating":101,"publishedAt":102,"updatedAt":103},"ffb66dd1-cff5-4a8d-b634-2fba05fb01ad","fortified-features-framework","Fortified Features Framework","A mod library for integrated set of commonly used features.","AOBA","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3498575851","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15670864671673781500\u002FFA0EC525F7C6289E062DB867436769504FB76D86\u002F","aoba.framework",[15,16,45],365957,4.9,"2025-06-13T23:42:50.0000000Z","2026-08-05T03:43:34.0000000Z",{"id":105,"slug":106,"name":82,"shortDescription":107,"author":82,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":13,"tags":111,"downloadCount":112,"rating":18,"publishedAt":113,"updatedAt":114},"73aa48eb-ffb9-49b2-bfe4-7dd6cebc2ff1","combat-extended","This mod can also be found on GitHub, as can older releases.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2890901044","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1973168020477562094\u002FE05AA17FE39F30CE220D4D1408A710AC47B3C7FD\u002F","ceteam.combatextended",[15,16],639800,"2022-11-20T04:27:28.0000000Z","2026-06-28T05:41:20.0000000Z",{"id":116,"slug":117,"name":118,"shortDescription":119,"author":120,"workshopUrl":121,"imageKey":10,"thumbnailUrl":122,"packageId":123,"category":13,"tags":124,"downloadCount":125,"rating":101,"publishedAt":126,"updatedAt":127},"edec43ae-2c73-4468-9e09-10ea0c5fed19","combat-extended-melee-old","Combat Extended Melee [Old]","This mod can also be found on GitHub.","N7Huntsman","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1924933379","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2011468272841314089\u002F28D7AC5900843908A3CAFEE5D03FB350AD1D31ED\u002F","ceteam.combatextendedmelee",[15,45,46,47],253527,"2019-11-30T19:32:13.0000000Z","2025-05-10T07:45:43.0000000Z",[129,142,156,171],{"id":130,"slug":131,"name":132,"shortDescription":133,"author":134,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":42,"tags":138,"downloadCount":139,"rating":101,"publishedAt":140,"updatedAt":141},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,45,46],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":143,"slug":144,"name":145,"shortDescription":146,"author":147,"workshopUrl":148,"imageKey":10,"thumbnailUrl":149,"packageId":150,"category":42,"tags":151,"downloadCount":153,"rating":101,"publishedAt":154,"updatedAt":155},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,45,46,47,44,152],"1.1",2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":157,"slug":158,"name":159,"shortDescription":160,"author":161,"workshopUrl":162,"imageKey":10,"thumbnailUrl":163,"packageId":164,"category":165,"tags":166,"downloadCount":168,"rating":101,"publishedAt":169,"updatedAt":170},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,167,152,44,45,46,47,16],"1.0",2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z",{"id":172,"slug":173,"name":174,"shortDescription":175,"author":176,"workshopUrl":177,"imageKey":10,"thumbnailUrl":178,"packageId":179,"category":180,"tags":181,"downloadCount":182,"rating":101,"publishedAt":183,"updatedAt":184},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore","furniture",[15,45,46,16],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z"]