[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-uig-factions-for-pack-2":3,"mods-more-author-uig-factions-for-pack-2":28,"mods-more-category-uig-factions-for-pack-2":80,"mods-similar-uig-factions-for-pack-2":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":26,"kofiUrl":27,"patreonUrl":27},"60bc1306-7451-4acf-abe1-6cba21a99c90","uig-factions-for-pack-2","UIG Factions For Pack 2","UIG Factions is a separate module from UIG to reduce requirements from the main mod below.","Dombie The Zombie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3483785126","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16551702665622339629\u002F6B1075F09010035F142C835A8515FC1480C85C92\u002F","dombiethezombie.factions.uigpack2","management",[15,16,17,18],"mod","1.6","1.5","1.4",64,5,"2025-05-18T16:20:38.0000000Z","2026-07-01T20:05:39.0000000Z","\u003Cp>UIG Factions is a separate module from UIG to reduce requirements from the main mod below.\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3482476165\r\u003Cbr>\r\u003Cbr>(Friendly) Tribe of the River: This medieval settlement is home to all of the main mod's xenotypes.\r\u003Cbr>\r\u003Cbr>(Hostile) Servants of Steel: This faction is primarily built of medieval fighters wearing steel plate armors and wielding breaching axes. They will not use ranged weapons or implants of any kind. The Servants of Steel's primary tactic is to break down their enemy's defenses before rushing into melee combat.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Mod Integrations:\r\u003Cbr>\r\u003Cbr>Medieval Overhaul\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3219596926\r\u003Cbr>Tribe of the River will use both weapons and armor. Servants of Steel will still only use breaching axes.\u003C\u002Fp>",1,[],[],null,[29,40,54,66],{"id":30,"slug":31,"name":32,"shortDescription":7,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":37,"rating":20,"publishedAt":38,"updatedAt":39},"76621b05-3c17-4a90-af0d-3e174f97da60","uig-factions","UIG Factions","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3476926837","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10584826470234898905\u002F7EAC324B58CA4DAF1CA0116EC241343F47807026\u002F","dombiethezombie.factions.uig",[15,16,17,18],136,"2025-05-06T12:40:14.0000000Z","2026-07-03T11:33:53.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":48,"tags":49,"downloadCount":50,"rating":51,"publishedAt":52,"updatedAt":53},"944421e7-d834-4603-ba58-35e6be0b4861","combat-skills-matter-more","Combat Skills Matter More","Mod Options! This is a simple patch to give melee\u002Fshooting skill more weight in Rimworld. Things this mod does: 1. The post-process curve for melee dodge chance has been reworked. A level 0 melee pawn will start with 15% dodge chance instead of 0%, making them feel less like punc","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3450754289","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F38949527840781143\u002FD4653F35E7E197E676DDF295E7537506C0BF0544\u002F","dombiethezombie.patches.uig","combat",[15,16,17,18],2248,4.8,"2025-03-23T19:30:14.0000000Z","2025-06-16T15:47:17.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":63,"rating":20,"publishedAt":64,"updatedAt":65},"3b77e690-deb8-455e-a7db-758e8721a296","dombies-gene-balance-changes-with-mod-options","Dombie's Gene Balance Changes (With Mod Options)","Original These are my patches for the Biotech's genes.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3601272826","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11123845848450750166\u002F78F6659229098714C39ED3C37AE2CCDA7B797AC6\u002F","dombiethezombie.patches.genesmodoptions",[15,16,17,18],92,"2025-11-07T14:37:18.0000000Z","2025-11-10T05:33:49.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":74,"tags":75,"downloadCount":76,"rating":77,"publishedAt":78,"updatedAt":79},"a63562f7-f8ea-46c7-8867-89fbb2403fbc","overpowered-grenades-and-launchers","Overpowered Grenades and Launchers","This mod removes cooldowns on all grenades and their respective launchers in Vanilla and Biotech.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3454698701","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F38950155493925494\u002F859ECCE4ECD87CCA7F4C2EC5D11B5E676DA12AA4\u002F","dombiethezombie.grenadeitems.patches","weapons",[15,17,18],69,2.5,"2025-03-30T03:26:00.0000000Z","2025-03-30T03:36:59.0000000Z",[81,99,112,126],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":95,"rating":96,"publishedAt":97,"updatedAt":98},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,91,92,93,17,18,94,16],"1.0","1.1","1.2","1.3",1667700,4.9,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":104,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":109,"rating":96,"publishedAt":110,"updatedAt":111},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,17,18],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":123,"rating":96,"publishedAt":124,"updatedAt":125},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,17,18,94,93,92,91,122],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":96,"publishedAt":137,"updatedAt":138},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,17,18,94,93,92,91],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",[140,153,166,179],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":13,"tags":149,"downloadCount":150,"rating":51,"publishedAt":151,"updatedAt":152},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,91,92,93,17,18,94],1269908,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":158,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":13,"tags":162,"downloadCount":163,"rating":96,"publishedAt":164,"updatedAt":165},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,17,18,94,93],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":171,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":74,"tags":175,"downloadCount":176,"rating":96,"publishedAt":177,"updatedAt":178},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun",[15,91,92,93,17,18,94],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",{"id":180,"slug":181,"name":182,"shortDescription":183,"author":184,"workshopUrl":185,"imageKey":10,"thumbnailUrl":186,"packageId":187,"category":13,"tags":188,"downloadCount":189,"rating":96,"publishedAt":190,"updatedAt":191},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,91,92,93,17,18,94],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z"]