[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-unbreakable-mechanoid-remains":3,"mods-more-author-unbreakable-mechanoid-remains":27,"mods-more-category-unbreakable-mechanoid-remains":71,"mods-similar-unbreakable-mechanoid-remains":129},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":25,"kofiUrl":26,"patreonUrl":26},"7f678531-1eda-472f-9a18-b60f34fcc5bb","unbreakable-mechanoid-remains","Unbreakable Mechanoid Remains","(Disclaimer: This mod was created by myself using AI as needed) Real time modification of the damage bearing capacity of mechanical corpses to prevent them from being damaged by explosions or attacks.","依存症","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3713166940","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9977590867583268167\u002FAAB896EB0823687F7A7D3003E3BFE85557EE7EEC\u002F","ycz.mechcorpsehealthmultiplier","management",[15,16,17,18],"mod","1.6","1.5","1.4",20,5,"2026-04-24T13:42:14.0000000Z","\u003Cp>(Disclaimer: This mod was created by myself using AI as needed)\r\u003Cbr>\r\u003Cbr>Real time modification of the damage bearing capacity of mechanical corpses to prevent them from being damaged by explosions or attacks.\r\u003Cbr>\r\u003Cbr>Supporting 1-1000 times, the principle used is to weaken the damage to the corpse, as the original damage logic is called. In theory, those who use the original damage method are supported and should be automatically compatible with other mod's mechanical families.\r\u003Cbr>\r\u003Cbr>Adjust the magnification in Options → Mod Settings.\u003C\u002Fp>",1,[],[],null,[28,39,50,61],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":37,"rating":20,"publishedAt":38,"updatedAt":38},"1b80820b-7c6c-4e7c-b612-9fca6f0f3781","指定机械族工作者assign-specific-mechanoid-worker","指定机械族工作者\u002FAssign Specific Mechanoid Worker","一个小补丁，在工作台的工作清单中，当限制工作者类型为\"任意机械族\"时，可以进一步指定只有某个特定的机械族来执行该项工作。 A small patch that allows you to further assign a specific mechanoid to perform a task when the worker restriction is set to \"Any mechanoid\" on a work bill.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3721491303","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15022803145104855084\u002F1212351CA6FC2A23825473C333D48513F92EC4FB\u002F","ycz.mechwork",[15,16],388,"2026-05-07T11:46:28.0000000Z",{"id":40,"slug":41,"name":41,"shortDescription":42,"author":8,"workshopUrl":43,"imageKey":10,"thumbnailUrl":44,"packageId":45,"category":13,"tags":46,"downloadCount":47,"rating":20,"publishedAt":48,"updatedAt":49},"4a7e2d7b-e741-46d4-b0d4-e570f84492d5","植入物改造为机械族植入物","允许将人类植入物改造为机械族可用的植入物。 选中人类植入物后点击左下角的\"改造为机械族植入物\"按钮，在弹出窗口中选择目标机械族身体部位并确定。改造后的植入物可由殖民者加工完成，加工完毕后在植入物信息栏显示\"机械族专用\"标签。 改造后的植入物可点击\"安装到机械族\"按钮，选择目标机械族和具体安装部位后，机械族会自行前往植入物位置完成安装。 支持堆叠植入物批量改造，改造后的植入物不会与未改造的堆叠。兼容所有原版和Mod添加的人类植入物。","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3737891266","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18130562658017448698\u002F14DF7EF9D38358E6A6FD054A375757CCA2B862B3\u002F","ycz.implantconversion",[15,16],105,"2026-06-03T10:34:05.0000000Z","2026-08-04T11:22:58.0000000Z",{"id":51,"slug":52,"name":52,"shortDescription":53,"author":8,"workshopUrl":54,"imageKey":10,"thumbnailUrl":55,"packageId":56,"category":13,"tags":57,"downloadCount":58,"rating":20,"publishedAt":59,"updatedAt":60},"83c69a63-8b6d-495f-8a7c-4deb30d989aa","物品承伤倍率","所有物品的受伤倍率都由你掌控。设为0免疫伤害，炮火再也炸不烂尸体；设为100快速销毁不需要的东西。两种模式一键切换，全局开关随时暂停全部保护。 【简单模式】只需点几个勾选框：贵重品、易爆物、人类\u002F动物\u002F机械族\u002F实体尸体每种可分别设免伤或销毁。 【复杂模式】自定义Def精确控制单个物品，原版分类树批量勾选，按Mod分组管理伤害类型，每个物品可独立覆盖生效伤害类型和己方放行类型，兼容所有Mod。 Control damage taken by every item.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3713234066","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13281388240433830880\u002FEA5CC1BF42B6BD9BEBED8C22D0A8A6FC41D5E6B5\u002F","ycz.thingdamagemultiplier",[15,16,17,18],113,"2026-04-24T15:40:34.0000000Z","2026-05-24T11:56:11.0000000Z",{"id":62,"slug":63,"name":64,"shortDescription":65,"author":8,"workshopUrl":66,"imageKey":10,"thumbnailUrl":10,"packageId":67,"category":13,"tags":68,"downloadCount":69,"rating":20,"publishedAt":70,"updatedAt":70},"e15aa5e5-c105-419f-a57c-d09544a0f537","jumpmechnomapclose-跳跃不掉地图","JumpMechNoMapClose - 跳跃不掉地图","修复在殖民地外的任务地图中，当仅有的机械族使用跳跃技能时短暂消失导致地图被强行关闭的问题。 在判断地图是否应该关闭时，同时检测未生成的己方单位（如跳跃途中的机械族），防止任务地图被错误关闭导致任务失败和机械族丢失。 Fixes the bug where quest maps are forcibly closed when the only player unit (a mechanoid) uses a jump\u002Fteleport ability and briefly disappears from the control list.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3738316386","ycz.jumpmechnomapclose",[15,16],11,"2026-06-04T04:26:10.0000000Z",[72,88,102,115],{"id":73,"slug":74,"name":75,"shortDescription":76,"author":77,"workshopUrl":78,"imageKey":10,"thumbnailUrl":79,"packageId":80,"category":13,"tags":81,"downloadCount":85,"rating":20,"publishedAt":86,"updatedAt":87},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,82,83,17,18,84,16],"1.1","1.2","1.3",1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":97,"downloadCount":98,"rating":99,"publishedAt":100,"updatedAt":101},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,17,18,84,83],3977224,4.9,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":103,"slug":104,"name":105,"shortDescription":106,"author":107,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":13,"tags":111,"downloadCount":112,"rating":99,"publishedAt":113,"updatedAt":114},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,17,18],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":116,"slug":117,"name":118,"shortDescription":119,"author":120,"workshopUrl":121,"imageKey":10,"thumbnailUrl":122,"packageId":123,"category":13,"tags":124,"downloadCount":126,"rating":99,"publishedAt":127,"updatedAt":128},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,17,18,84,83,82,125],"1.0",1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",[130,143,156,169],{"id":131,"slug":132,"name":133,"shortDescription":134,"author":135,"workshopUrl":136,"imageKey":10,"thumbnailUrl":137,"packageId":138,"category":13,"tags":139,"downloadCount":140,"rating":99,"publishedAt":141,"updatedAt":142},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,17,18],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":144,"slug":145,"name":146,"shortDescription":147,"author":148,"workshopUrl":149,"imageKey":10,"thumbnailUrl":150,"packageId":151,"category":13,"tags":152,"downloadCount":153,"rating":99,"publishedAt":154,"updatedAt":155},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,17,18,84,83,82],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":157,"slug":158,"name":159,"shortDescription":160,"author":107,"workshopUrl":161,"imageKey":10,"thumbnailUrl":162,"packageId":163,"category":164,"tags":165,"downloadCount":166,"rating":99,"publishedAt":167,"updatedAt":168},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,16,17,18],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":170,"slug":171,"name":172,"shortDescription":173,"author":107,"workshopUrl":174,"imageKey":10,"thumbnailUrl":175,"packageId":176,"category":13,"tags":177,"downloadCount":178,"rating":99,"publishedAt":179,"updatedAt":180},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,17,18,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z"]