[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-uncompromising-tribal-faction":3,"mods-more-author-uncompromising-tribal-faction":34,"mods-more-category-uncompromising-tribal-faction":84,"mods-similar-uncompromising-tribal-faction":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":23,"description":24,"ratingCount":25,"version":10,"gameVersion":10,"images":26,"videos":32,"kofiUrl":33,"patreonUrl":33},"070aa62d-9421-4d43-b4a5-56caf8dded9d","uncompromising-tribal-faction","Uncompromising Tribal Faction","The tribal faction is in a sorry state.","Fuko","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2571594852","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2501261368148708226\u002F88AF289489CEAD76607AD135E93D84FB240708FF\u002F","fuu.uncompromisingtribalfaction","management",[15,16,17,18,19],"mod","1.5","1.4","1.3","1.6",84836,4.9,"2021-08-10T21:07:59.0000000Z","2025-08-09T09:41:25.0000000Z","\u003Cp>The tribal faction is in a sorry state. In a world with either gun-toting, high tech, robotic, armored, or giant insect factions, it's a wonder the tribal faction has managed to survive at all.\r\u003Cbr>The goal of this mod was to make the tribals into an actual threat, having their own strengths and requiring some strategy to take down, but not overpowered. Please leave balance suggestions if you find them too strong or weak!\r\u003Cbr>\r\u003Cbr>\u003Ch2>New Tribal War Plan:\u003C\u002Fh2>\r\u003Cbr>\u003Col>\u003Cli>Adds the Flame thrower, a grenadier unit equipped with \"Molotov Cocktails\" to flush out defenders from their positions.\u003C\u002Fli>\u003Cli>Gives Breachers and Berserkers volcanic ash filled \"Smoke bombs\", to cover their advance amidst gunfire.\u003C\u002Fli>\u003Cli>Gives Hunters, Heavy Archers, and Archer Chiefs modified \"Flamebows\" and \"Great Flamebows\", that can ignite both terrain and colonists.\u003C\u002Fli>\u003Cli>Tweaked raid unit ratios for a more effective army composition.\u003C\u002Fli>\u003C\u002Fol>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Vanilla Weapons Expanded - Tribal integration and Vanilla Apparel Expanded - Accessories Integration (If optionally installed):\u003C\u002Fstrong>\r\u003Cbr>\u003Col>\u003Cli>Gives Firebombs to 10-15% of tribal unit from \"Vanilla Weapons Expanded - Tribal\" (If optionally installed)\u003C\u002Fli>\u003Cli>Gives tribal Breachers, Berserkers, and Chiefs \"Battle banners\" from \"Vanilla Apparel Expanded - Accessories\" (If optionally installed).\u003C\u002Fli>\u003Cli>Gives all tribal Archers \"Quivers\" from \"Vanilla Apparel Expanded - Accessories\" (If optionally installed).\u003C\u002Fli>\u003C\u002Fol>\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\u003Ch2>New Item: Smoke Bomb (Usable by AI!)\u003C\u002Fh2>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F4vBSgvb.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\t\u003Cem>Fine volcanic ash wrapped in a straw bundle. When smashed mid-air, it will release a small cloud of smoke, obscuring incoming shots and preventing turrets from locking on.\r\u003Cbr>\tCost: 10 Stone bricks\r\u003Cbr>\tCannot be refilled (1 charge)\r\u003Cbr>\tSmaller radius than smokepop belts\u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>\u003Ch2>New Item: Great Flamebow\u003C\u002Fh2>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FrV507dP.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\t\u003Cem>A greatbow equipped with incendiary arrows, which excels at dislodging defenders with its long range and high accuracy.\r\u003Cbr>\tCan ignite both terrain and colonists.\u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Modified Item: Flamebow\u003C\u002Fh2>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FJ2YUTyA.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\t\u003Cem>Biotech's flamebow has been changed from AoE to single tile ignition and made usable by all tribes. Molotovs now fulfill the role of close range AoE fire threat, while the flamebows are meant for medium range high rate of fire.\r\u003Cbr>\tGraphically upgraded to look cooler and easily distinguishable from standard bows.\u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>\u003Ch2>New Item: Firebomb\u003C\u002Fh2>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FB96REIO.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\t\u003Cem>If Vanilla Weapons Expanded - Tribals is installed, Firebombs should be equipped by ~10-15% of tribal units. If not installed, Molotov Cocktails will be equipped instead.\u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Biotech Specific Changes:\u003C\u002Fh2>\r\u003Cbr>\tThe Savage Impid tribe will now use all the tools in this mod, giving them an even more diverse toolkit!\r\u003Cbr>\tThe Rough Neanderthal tribe prefers melee due to their poor shooting skills, so will be majority melee except for a small amount of flame throwers and fire archers.\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\u003Ch2>Compatibility\u003C\u002Fh2>\r\u003Cbr>\u003Cul>\u003Cli>0% performance impact (no Harmony patches needed!).\u003C\u002Fli>\u003Cli>Safe to add mid-game, not recommended to remove mid-game.\u003C\u002Fli>\u003Cli>Independent, isolated, and minimal in scope, with no modifications to vanilla behavior\u002Fcode required: However XML patches are required to modify units from the vanilla tribal faction, so it may conflict with mods that make large changes to the vanilla tribal faction.\u003C\u002Fli>\u003Cli>Confirmed compatible with Combat Extended, Vanilla Expanded series, Alpha series, Dubs series, and hundreds more.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>~4.0 update: Updated for 1.6!\r\u003Cbr>~3.2 Update: Enabled the Flamebow and Great Flamebow to be craftable from the crafting spot.\r\u003Cbr>~3.1 Update: Restored the use of Fire bombs if Vanilla Expanded Weapons - Tribals is installed. Will use Molotovs instead if not installed.\r\u003Cbr>~3.0 Update:\r\u003Cbr>~ Now updated for 1.5 Anomaly!\r\u003Cbr>~ Removed dependency on Vanilla Weapons Extended - Tribal. Tribal units changed to use Molotovs instead of Fire Bombs.\r\u003Cbr>~ Changed graphic for the smoke bomb.\r\u003Cbr>~ Slightly increased number of flame thrower units, smoke bomb reduced to 1 charge but 100% spawn rate.\r\u003Cbr>~2.02 update:\r\u003Cbr>- Added compatibility for Combat Extended 1.4!\r\u003Cbr>- Removed dependency on Vanilla Apparel Expanded — Accessories since the battle banners and quivers aren't essential to the functioning of this mod. It is now an optional requirement.\r\u003Cbr>~2.01 update: Reduced smoke bomb spawn chance back to 50%\r\u003Cbr>~2.0 update:\r\u003Cbr>- Now updated for 1.4 and Biotech!\r\u003Cbr>- The Savage Impid tribe will now use all the tools in this mod, making them a powerful threat!\r\u003Cbr>- The Rough Neanderthal tribe fields a very melee heavy force due to their poor shooting skills, so instead of regular archers, the few ranged units they do bring along will entirely be for setting your colony on fire.\r\u003Cbr>- Modified Biotech's Flamebow to only ignite one tile. Fire bombs fulfill the role of the high priority AoE fire threat, while Flamebows are meant for long term sustained harassment. With the new tools available, flamebows also having AoE would be redundant and too powerful.\r\u003Cbr>- Smoke bombs now have a 65% spawn chance up from 50%.\r\u003Cbr>- Smoke bombs will now be visible on the carrier's back.\r\u003Cbr>- Fire bomber spawn chance increased.\r\u003Cbr>- Fire Archers split into Hunters using Flamebow and Heavy Archers using Great Flamebow.\r\u003Cbr>- Fire units had their raid point cost increased.\r\u003Cbr>- CE compatibility will be added when their 1.4 version is released.\r\u003Cbr>~1.1f update: Added conditionals to some xml patches to ensure better compatibility with other mods that modify the vanilla tribal faction.\r\u003Cbr>~1.1e update: Fixed some errors in the CE compatibility patch.\r\u003Cbr>~1.1d update: Decreased Fire bow accuracy by 10% so it's less annoying to deal with. Added compatibility for Combat Shields.\r\u003Cbr>~1.1c update: Shifted part of the Fire bows reload time into its warmup time.\r\u003Cbr>~1.1b update: Prevented Fire bows from spawning in trader, visitor, and traveler groups. Tweaked Fire archer\u002FFire bomber spawn rates.\r\u003Cbr>~1.1 update: Added Fire Bows! Reduced the spawn rate of Fire bombers to take into account the new Fire archers.\r\u003Cbr>\r\u003Cbr>Github Link: https:\u002F\u002Fgithub.com\u002Ftenguin\u002FRimworld_UncompromisingTribalFaction\r\u003Cbr>\u003Chr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2571619859\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fl5ZvRSh.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FEwmaSCw.gif\" alt=\"\" loading=\"lazy\">    \r\u003Cbr>\r\u003Cbr>Credits to: \u003Ca href=\"https:\u002F\u002Ftwitter.com\u002Fhamu_koutarou\" target=\"_blank\" rel=\"noopener noreferrer\">hamu koutarou\u003C\u002Fa> for the artwork used in the thumbnail and \u003Ca href=\"https:\u002F\u002Ftwitter.com\u002Ftanosii_chan\" target=\"_blank\" rel=\"noopener noreferrer\">tanosii_chan\u003C\u002Fa> for the upvote animation! Give them a visit!\u003C\u002Fp>",982,[27,28,29,30,31],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2501261368148710005\u002F88AF289489CEAD76607AD135E93D84FB240708FF\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1686021668344849341\u002F17D4D0A51E0A52440512015BD0D13ECCED088EEB\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1684896992988271196\u002F6C78E0C0953BAA91024B44554CE17751C906F2D1\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1686021668344849696\u002FD308DC4113364C1B9588BF8D051380A56D0118D0\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1686021668344785369\u002F0B62BA5498D091B479FE1A184BAF4DA31C38982F\u002F",[],null,[35,48,60,72],{"id":36,"slug":37,"name":38,"shortDescription":39,"author":8,"workshopUrl":40,"imageKey":10,"thumbnailUrl":41,"packageId":42,"category":13,"tags":43,"downloadCount":44,"rating":45,"publishedAt":46,"updatedAt":47},"8b63562f-b3ba-43b0-8b55-3cedd6953575","blood-animations","Blood Animations","Extreme Violence! Adds blood sprays, animated bleeding, ricochets, impact debris, and bullet casings! Directional Blood Sprays (Videos above) Triggered by direct damage, such as bullets, explosions, and damaging psycasts, and the blood amount scales based on the damage done. Bloo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3228047321","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2497886206048144592\u002FEDACFB97FF8B4DF6F1E19D22562ADA559CCD4E9A\u002F","fuu.bloodanimations",[15,19,16,17],573879,5,"2024-04-20T21:25:36.0000000Z","2025-09-06T07:50:30.0000000Z",{"id":49,"slug":50,"name":51,"shortDescription":52,"author":8,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":13,"tags":56,"downloadCount":57,"rating":21,"publishedAt":58,"updatedAt":59},"90938dad-0b7e-4c6f-a4eb-d9ce1848efa1","uncompromising-fires","Uncompromising Fires","Primary Changes The goal of this mod is to make fires more interesting and dynamic!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2623963630","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2501261368149039407\u002F1E37BBA2AE3FE3B73FB8C4B0097AAF021A5092C4\u002F","fuu.uncompromisingfires",[15,16,17,18,19],43203,"2021-10-09T21:19:28.0000000Z","2025-08-03T15:21:43.0000000Z",{"id":61,"slug":62,"name":63,"shortDescription":64,"author":8,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":13,"tags":68,"downloadCount":69,"rating":21,"publishedAt":70,"updatedAt":71},"cc8e2246-9443-477f-9df3-df6b81ade724","useful-terror","Useful Terror","Building a horror base filled with skullspikes and gibbets was one of the more interesting possibilities in Ideology, but it turned out terror was never needed and redundant with the collar and body strap.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2636462610","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2501261368148586409\u002F5787D1116B54F52E5BB3C67E0714CD3B4F9669B3\u002F","fuu.usefulterror",[15,16,17,18,19],75237,"2021-10-24T20:56:54.0000000Z","2025-09-20T05:00:03.0000000Z",{"id":73,"slug":74,"name":75,"shortDescription":76,"author":8,"workshopUrl":77,"imageKey":10,"thumbnailUrl":78,"packageId":79,"category":13,"tags":80,"downloadCount":81,"rating":21,"publishedAt":82,"updatedAt":83},"0a1dabfe-884d-48d5-b2a2-44200943440c","nudists-evasion","Nudist's Evasion","While there are obvious disadvantages to not having armor or protective clothing, it would be a mistake to underestimate the speed, agility, and footwork of an unhindered warrior.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2579512280","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2501262002291171245\u002FED7492A6A63E54F1C43410682E58F12813A2F36B\u002F","fuu.nudistsevasion",[15,19,16,17,18],36588,"2021-08-19T21:42:42.0000000Z","2025-08-03T15:23:30.0000000Z",[85,98,114,127],{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":94,"downloadCount":95,"rating":21,"publishedAt":96,"updatedAt":97},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,19,16,17],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":111,"rating":21,"publishedAt":112,"updatedAt":113},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,108,109,110,16,17,18,19],"1.0","1.1","1.2",3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":124,"rating":21,"publishedAt":125,"updatedAt":126},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,19,16,17,18,110,109,108],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":103,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":21,"publishedAt":137,"updatedAt":138},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,19,16,17,18,110,109,108],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",[140,153,165,179],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":13,"tags":149,"downloadCount":150,"rating":21,"publishedAt":151,"updatedAt":152},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,19,16,17],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":145,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":13,"tags":161,"downloadCount":162,"rating":21,"publishedAt":163,"updatedAt":164},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,16,17,19],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":170,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":174,"tags":175,"downloadCount":176,"rating":21,"publishedAt":177,"updatedAt":178},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms","weapons",[15,19,16,17,18,110,109,108],1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z",{"id":180,"slug":181,"name":182,"shortDescription":183,"author":145,"workshopUrl":184,"imageKey":10,"thumbnailUrl":185,"packageId":186,"category":187,"tags":188,"downloadCount":189,"rating":21,"publishedAt":190,"updatedAt":191},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical","furniture",[15,19,16,17],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z"]