[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-use-best-crafter":3,"mods-more-author-use-best-crafter":24,"mods-more-category-use-best-crafter":37,"mods-similar-use-best-crafter":96},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":10,"packageId":11,"category":12,"tags":13,"downloadCount":16,"rating":17,"publishedAt":18,"updatedAt":18,"description":19,"ratingCount":20,"version":10,"gameVersion":10,"images":21,"videos":22,"kofiUrl":23,"patreonUrl":23},"696028a1-81c7-4ab6-96d1-8b31ddc4e034","use-best-crafter","Use Best Crafter","What is this? Got tired of manually clicking \"Hey, this exact person should do this exact craft\"? Want for your best crafter to never waste time on cutting stones or smelting metal? Want your second best crafter to pump out daggers like its skyrim? So, this mod is for you! Allows","Project: Six","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3708635404","","projectsixth.usebestcrafter","management",[14,15],"mod","1.6",98,3.3,"2026-04-17T17:55:39.0000000Z","\u003Ch3>What is this?\u003C\u002Fh3>\r\nGot tired of manually clicking \"Hey, this exact person should do this exact craft\"? Want for your best crafter to never waste time on cutting stones or smelting metal? Want your second best crafter to pump out daggers like its skyrim? So, this mod is for you!\r\n\r\nAllows for selecting range of colonist with multiple modes!\r\n\r\n\u003Ch3>How to use:\u003C\u002Fh3>\r\n1. Create bill\r\n2. Set mode to \"Any Worker\" (yeah, it doesn't work on \"Anyone\" mode added by Better Workbench Management mod)\r\n3. Set checkbox on \"Use TOP\"\r\n4. Click on Configure Filter\r\n\r\n\u003Ch3>Possible settings with Filters:\u003C\u002Fh3>\r\n\u003Ch4>Mode: Top\u003C\u002Fh4>\r\nPositive number: Allow TOP X of your colonists to get the task. So if you set number 2, then 2 of your best skilled colonist that are set to do this task, will take on the task!\r\nNegative number: Allow ANYONE BUT TOP X of your colonist to get the task. So if you set number to -1; then everyone BUT your best colonist will be able to take this task!\r\nPositive\u002FNegative percentage: Same as number, but for percentage of your total colonist (at least one). So, setting value to 50% (and by having 6 colonists in colony) will explicity tell that \"top 3 of your colonists allowed to do the task\", or setting -50% will say (anyone but your best top 50%) - allows accounting for growing colony! :)\r\n\r\n\u003Ch4>Mode: Bottom\u003C\u002Fh4>\r\nPositive number: Allow BOTTOM X of your colonists to get the task. Perfect for all those useless colonists to set them to chop stone non-stop.\r\nNegative number: Allow ANYONE BUT BOTTOM X.\r\nPercentages work the same.\r\n\r\n\u003Ch4>Mode: Exact\u003C\u002Fh4>\r\nPositive number: Use only colonist with skill at exact position. So value = 2 will pick only a single colonist - your SECOND BEST at skill. Absolutely worth to make protege tasks and teach your secondary crafter!\r\nNegative number: Exact position from the bottom. So, value of -3 will pick your third worst colonist. Dunno why you would want that, but sure.\r\nPercentages: Funky, but, hey, they should work the same, too! 50% of 6 colonist will pick third best colonist.\r\n\r\nYou also can say to account best from downed and imprisoned pawns. So if your best crafter suddenly gets downed\u002Fgets a timeout in jail, nobody would take his place as best crafter.\r\n\r\n\u003Ch3>Credits\u003C\u002Fh3>\r\n* Credit to Google Gemini - hey, he knows a lot of codebase! Especially when you have no idea how the methods you need to patch is called.\r\n* Authors of mods Everybody Gets One and Better Workbench Management. I sure hope they integrate my mod into one of theirs!",6,[],[],null,[25],{"id":26,"slug":27,"name":28,"shortDescription":29,"author":8,"workshopUrl":30,"imageKey":10,"thumbnailUrl":31,"packageId":32,"category":12,"tags":33,"downloadCount":34,"rating":35,"publishedAt":36,"updatedAt":36},"f3415b28-b713-4a0c-9cae-8185359645ee","use-minified-buildings-supercharged","Use Minified Buildings - Supercharged!","Kudos Big thanks to author below for source and inspiration to do this version of his mod.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3686998354","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9981261738065383022\u002F1018621CE3F061525CD671E0F8C95DA1BEC67A3F\u002F","projectsixth.useminifiedbuildings",[14,15],425,5,"2026-03-17T22:47:09.0000000Z",[38,58,70,83],{"id":39,"slug":40,"name":41,"shortDescription":42,"author":43,"workshopUrl":44,"imageKey":10,"thumbnailUrl":45,"packageId":46,"category":12,"tags":47,"downloadCount":54,"rating":55,"publishedAt":56,"updatedAt":57},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[14,48,49,50,51,52,53,15],"1.0","1.1","1.2","1.5","1.4","1.3",3393497,4.9,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":43,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":12,"tags":66,"downloadCount":67,"rating":55,"publishedAt":68,"updatedAt":69},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[14,48,49,50,51,52,53,15],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":71,"slug":72,"name":73,"shortDescription":74,"author":75,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":12,"tags":79,"downloadCount":80,"rating":55,"publishedAt":81,"updatedAt":82},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[14,15,51,52],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":84,"slug":85,"name":86,"shortDescription":87,"author":88,"workshopUrl":89,"imageKey":10,"thumbnailUrl":90,"packageId":91,"category":12,"tags":92,"downloadCount":93,"rating":55,"publishedAt":94,"updatedAt":95},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[14,48,49,50,51,52,53,15],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",[97,110,124,137],{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":12,"tags":106,"downloadCount":107,"rating":55,"publishedAt":108,"updatedAt":109},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[14,48,49,50,51,52,53],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":111,"slug":112,"name":113,"shortDescription":114,"author":115,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":119,"tags":120,"downloadCount":121,"rating":55,"publishedAt":122,"updatedAt":123},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical","furniture",[14,15,51,52],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":115,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":132,"tags":133,"downloadCount":134,"rating":55,"publishedAt":135,"updatedAt":136},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[14,15,51,52],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":138,"slug":139,"name":140,"shortDescription":141,"author":115,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":12,"tags":145,"downloadCount":146,"rating":55,"publishedAt":147,"updatedAt":148},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[14,15,51,52],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z"]