[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-vanilla-android-genes-unofficially-expanded":3,"mods-more-author-vanilla-android-genes-unofficially-expanded":25,"mods-more-category-vanilla-android-genes-unofficially-expanded":62,"mods-similar-vanilla-android-genes-unofficially-expanded":121},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":23,"kofiUrl":24,"patreonUrl":24},"ae604cd4-19e0-4176-99f1-bd4f055848c4","vanilla-android-genes-unofficially-expanded","Vanilla Android Genes Unofficially Expanded","VAGUE (Vanilla Android Genes Unofficially Expanded) This mod adds more subroutines to the Vanilla Races Expanded androids!","Barry, Aged 63","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3282779636","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2547430415551791030\u002F6A9FEE9989BC7455419D2ACF0B13F895B7F89FED\u002F","vanillaandroidsunofficialexpansion.genes","management",[15,16],"mod","1.5",6180,4.9,"2024-07-05T23:02:47.0000000Z","\u003Ch2>VAGUE (Vanilla Android Genes Unofficially Expanded)\u003C\u002Fh2>\r\nThis mod adds more subroutines to the Vanilla Races Expanded androids!\r\n\r\nMany of these mods mimic existing Biotech genes, however some are unique!\r\n\r\nUnsure if the mod is 1.6 compatible, unfortunately my computer has stopped working, so I cannot test it, or update the mod. Other modders have my full permission to make and upload 1.6 patches or continuations if they desire.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Contents\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>\u003Cstrong>Movement Speed\u003C\u002Fstrong>: Added 2 genes that increase movespeed by 0.2c\u002Fs and 0.4c\u002Fs, identical to vanilla movespeed genes.\u003C\u002Fli>\u003Cli>\u003Cstrong>Carry Capacity\u003C\u002Fstrong>: Added 2 genes that increase carrying capacity by 15kg and 30kg (This does NOT increase caravan capacity, only on-map carrying capacity. These genes don't do much unless you're running a mod that increases stack size.)\u003C\u002Fli>\u003Cli>\u003Cstrong>Size\u003C\u002Fstrong>: Added 2 genes that \"change\" the androids size. This doesn't actually modify the bodySize stat since that stat has a LOT of effects that I didn't want to change. Instead, they're custom buffs.\u003C\u002Fli>\u003Cli>\u003Cstrong>Damage Taken\u003C\u002Fstrong>: Added genes that increase or decrease damage taken by 50%, identical to Delicate and Robust vanilla genes.\u003C\u002Fli>\u003Cli>\u003Cstrong>Mood\u003C\u002Fstrong>: Added 5 genes related to mood. None of these genes can be used with Anti-Awakening protocols. 3 of these genes are identical to vanilla genes (Pessimist, Optimist, and Sanguine). Depressive has been changed to guarantee an android becomes a Psychopath upon awakening, but will also always go berserk when they awaken. The final mood gene gives +999 mood, but removes itself when the android awakens. This guarantees the android awakens positively and as soon as possible.\u003C\u002Fli>\u003Cli>\u003Cstrong>Infravision\u003C\u002Fstrong>: Identical to the Darkvision gene.\u003C\u002Fli>\u003Cli>\u003Cstrong>Napalm Emitters\u003C\u002Fstrong>: Identical to Fire Spray gene.\u003C\u002Fli>\u003Cli>\u003Cstrong>Neutro-Coagulation\u003C\u002Fstrong>: Allows androids to slowly coagulate their neutro-leaks. Every 10 seconds an android will automatically tend the largest neutro-leak source that is older than 15 seconds, this does NOT allow androids to passively heal, it only prevents further 'bleeding' (Very similar to the superclotting gene, slightly weaker and more expensive though, since Neutroamine is more valuable than blood)\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\u003Ch3>Like this mod?\u003C\u002Fh3>\r\nCheck out my other mods!\r\n\r\nPsychic Coils, adds the ability to make Psycaster androids!\r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3271992592\r\n\r\nVAGUE - Archite, adds 8 new archite-level subroutines that are very powerful, but require costly items to add to your androids!\r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3284719326\r\n\r\nFor any Mandarin speaking players, check out the Mandarin translation by Kearril!\r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3297877753\r\n\r\n\u003Ch3>Credits\u003C\u002Fh3>\r\nGithub: https:\u002F\u002Fgithub.com\u002FNegitive545\u002FVanillaAndroidGenesUnofficiallyExpanded\r\n\r\nProfile art and pieces of Icon art made by modifying art by the Vanilla Expanded team.\r\n\r\nOriginal mod, Vanilla Races Expanded - Androids made by the Vanilla Expanded team.\r\n\r\nRimWorld made by Ludeon.",85,[],[],null,[26,38,50],{"id":27,"slug":28,"name":29,"shortDescription":30,"author":8,"workshopUrl":31,"imageKey":10,"thumbnailUrl":32,"packageId":33,"category":13,"tags":34,"downloadCount":35,"rating":36,"publishedAt":37,"updatedAt":37},"dd8fdd61-d444-40e6-b055-920cab73e872","vague-archite","VAGUE - Archite","VAGUE - Archite! Adds 8 new subroutines to the Vanilla Races Expanded - Android mod! Unsure if the mod is 1.6 compatible, unfortunately my computer has stopped working, so I cannot test it, or update the mod. Other modders have my full permission to make and upload 1.6 patches or","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3284719326","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2547430415567251080\u002FB954B4C6ECAD0D87AB9BE6D4952BE88CCA18B7FD\u002F","vague.archite",[15,16],3457,5,"2024-07-08T10:51:48.0000000Z",{"id":39,"slug":40,"name":41,"shortDescription":42,"author":8,"workshopUrl":43,"imageKey":10,"thumbnailUrl":44,"packageId":45,"category":13,"tags":46,"downloadCount":47,"rating":18,"publishedAt":48,"updatedAt":49},"f4999ec6-cded-462d-b482-a0ca0faad6f0","psychic-coils-vre-androids-add-on","Psychic Coils - VRE Androids Add-On","Psychic Coils! Adds a new subroutine to the Vanilla Races Expanded Androids! This subroutine gives your androids Psychic Sensitivity and allows them to gain and use Psycasts! Unsure if the mod is 1.6 compatible, unfortunately my computer has stopped working, so I cannot test it,","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3271992592","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2491134695824988603\u002F12668717F5639498D232BF6D868F3AEA3B2FE56F\u002F","vanillaracesexpandedaddon.psychiccoils",[15,16],10383,"2024-06-21T05:26:29.0000000Z","2024-07-26T09:59:41.0000000Z",{"id":51,"slug":52,"name":53,"shortDescription":54,"author":8,"workshopUrl":55,"imageKey":10,"thumbnailUrl":56,"packageId":57,"category":58,"tags":59,"downloadCount":60,"rating":36,"publishedAt":61,"updatedAt":61},"8c023bbd-c9d1-4162-8729-e405fb9cdffb","electromagic-weaponry-railgun","Electromagic Weaponry - Railgun","Electromagic Weaponry!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3264874233","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2496763277411106351\u002F5203BF2EEEBE30912011266549114653A554ED99\u002F","negitive.electromagicweaponry.railgun","weapons",[15,16],389,"2024-06-10T04:14:16.0000000Z",[63,80,94,108],{"id":64,"slug":65,"name":66,"shortDescription":67,"author":68,"workshopUrl":69,"imageKey":10,"thumbnailUrl":70,"packageId":71,"category":13,"tags":72,"downloadCount":77,"rating":36,"publishedAt":78,"updatedAt":79},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,73,74,16,75,76],"1.1","1.2","1.4","1.3",1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":91,"rating":18,"publishedAt":92,"updatedAt":93},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,90,16,75],"1.6",1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":95,"slug":96,"name":97,"shortDescription":98,"author":99,"workshopUrl":100,"imageKey":10,"thumbnailUrl":101,"packageId":102,"category":13,"tags":103,"downloadCount":105,"rating":18,"publishedAt":106,"updatedAt":107},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,90,16,75,76,74,73,104],"1.0",1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":109,"slug":110,"name":111,"shortDescription":112,"author":113,"workshopUrl":114,"imageKey":10,"thumbnailUrl":115,"packageId":116,"category":13,"tags":117,"downloadCount":118,"rating":18,"publishedAt":119,"updatedAt":120},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,90,16,75,76,74,73,104],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",[122,135,149,161],{"id":123,"slug":124,"name":125,"shortDescription":126,"author":127,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":131,"downloadCount":132,"rating":18,"publishedAt":133,"updatedAt":134},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,90,16,75],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":136,"slug":137,"name":138,"shortDescription":139,"author":140,"workshopUrl":141,"imageKey":10,"thumbnailUrl":142,"packageId":143,"category":13,"tags":144,"downloadCount":146,"rating":18,"publishedAt":147,"updatedAt":148},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,90,16,75,76,74,73,104,145],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":150,"slug":151,"name":152,"shortDescription":153,"author":85,"workshopUrl":154,"imageKey":10,"thumbnailUrl":155,"packageId":156,"category":58,"tags":157,"downloadCount":158,"rating":18,"publishedAt":159,"updatedAt":160},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe",[15,90,16,75],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":162,"slug":163,"name":164,"shortDescription":165,"author":166,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":58,"tags":170,"downloadCount":171,"rating":18,"publishedAt":172,"updatedAt":173},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun",[15,104,73,74,16,75,76],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z"]