[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-vanilla-outposts-expanded-power-grid":3,"mods-more-author-vanilla-outposts-expanded-power-grid":30,"mods-more-category-vanilla-outposts-expanded-power-grid":81,"mods-similar-vanilla-outposts-expanded-power-grid":135},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":23,"description":24,"ratingCount":25,"version":10,"gameVersion":10,"images":26,"videos":28,"kofiUrl":29,"patreonUrl":29},"aa320a65-7987-449c-a934-07d29c11815d","vanilla-outposts-expanded-power-grid","Vanilla Outposts Expanded: Power Grid","If you ever wanted to build a power plant outside of a colony, then this mod can help you with that.","76561198063515463","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2915686437","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17639346608908600823\u002FE395D7D8D0749FD7BF1C9C7C9D8A5FFE31C8F969\u002F","mrhydralisk.voepowergrid","management",[15,16,17,18,19],"mod","1.6","1.5","1.4","1.3",84153,4.9,"2023-01-09T23:26:57.0000000Z","2025-07-18T06:29:22.0000000Z","\u003Cp>If you ever wanted to build a power plant outside of a colony, then this mod can help you with that.\r\u003Cbr>\r\u003Cbr>\u003Ch2>Mod Contents\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>Mod add few new outpost types to complement Vanilla Outposts Expanded. New outposts allowing you to build self-sufficient power plant, which should free some space for your colony base from large power generator grid.\r\u003Cbr>\r\u003Cbr>Each Power Grid outpost have limited capacity for structures, which depends on Total Construction Skill lvl of pawns stationed in it (1 capacity per 1 lvl by default). To increase power production additional power generator buildings can be constructed from materials or from it minified version in outpost inventory. Construction work will be carried out by the most experienced pawn. Not needed buildings can be deconstructed. If capacity too low, then some buildings will get deactivated. They can be activated back via Power Grid UI tab. Power Grid can have terrain capacity and power multipliers, depending on where it created.\r\u003Cbr>\r\u003Cbr>An outlet can be built on colony map to receive energy from one of Power Grid outposts. The bigger distance between power grid and outlet's map, the higher energy loss during transmission (1% per 2 tiles by default).\r\u003Cbr>\r\u003Cbr>Power transmission towers can be constructed on each outpost to increase radius where outlet can connect to the power grid (+1 tile radius by default).\r\u003Cbr>\r\u003Cbr>\u003Ch3>New Outpost Types\u003C\u002Fh3>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002FMrHydralisk\u002FVOE-Power-Grid\u002Fmaster\u002FMod%20Page\u002FImages\u002FOutposts\u002FOutpost_PowerGrid_Watermill_Generator.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002FMrHydralisk\u002FVOE-Power-Grid\u002Fmaster\u002FMod%20Page\u002FImages\u002FOutposts\u002FOutpost_PowerGrid_WindTurbine.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002FMrHydralisk\u002FVOE-Power-Grid\u002Fmaster\u002FMod%20Page\u002FImages\u002FOutposts\u002FOutpost_PowerGrid_Solar_Generator.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002FMrHydralisk\u002FVOE-Power-Grid\u002Fmaster\u002FMod%20Page\u002FImages\u002FOutposts\u002FOutpost_PowerGrid_Geothermal_Generator.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002FMrHydralisk\u002FVOE-Power-Grid\u002Fmaster\u002FMod%20Page\u002FImages\u002FOutposts\u002FOutpost_PowerGrid_PowerCell.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002FMrHydralisk\u002FVOE-Power-Grid\u002Fmaster\u002FMod%20Page\u002FImages\u002FOutposts\u002FOutpost_PowerGrid_Tidal_Generator.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002FMrHydralisk\u002FVOE-Power-Grid\u002Fmaster\u002FMod%20Page\u002FImages\u002FOutposts\u002FOutpost_PowerGrid_WoodFired_Generator.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002FMrHydralisk\u002FVOE-Power-Grid\u002Fmaster\u002FMod%20Page\u002FImages\u002FOutposts\u002FOutpost_PowerGrid_ChemfuelPowered_Generator.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002FMrHydralisk\u002FVOE-Power-Grid\u002Fmaster\u002FMod%20Page\u002FImages\u002FOutposts\u002FOutpost_PowerGrid_Nuclear_Generator.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Ch3>Outpost QoL\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>For Non Renewable Power Grid Outposts it is highly recommended to use \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3006726393\" target=\"_blank\" rel=\"noopener noreferrer\"> Vanilla Outposts Expanded: Delivery Logistics\u003C\u002Fa>.\r\u003Cbr>\r\u003Cbr>\u003Ch2>Mod Additions\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2873841790\" target=\"_blank\" rel=\"noopener noreferrer\"> Vanilla Outposts Expanded: Additional Outposts \u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Links\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fboosty.to\u002Fhydradigitaldevelopment\" target=\"_blank\" rel=\"noopener noreferrer\"> \u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002FMrHydralisk\u002FHydra-Digital-Development-Info\u002Frefs\u002Fheads\u002Fmain\u002FRimworld%20links\u002Fboosty.png\" alt=\"\" loading=\"lazy\"> \u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002FtKsBgzzTsG\" target=\"_blank\" rel=\"noopener noreferrer\"> \u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002FMrHydralisk\u002FHydra-Digital-Development-Info\u002Frefs\u002Fheads\u002Fmain\u002FRimworld%20links\u002Fdiscord.png\" alt=\"\" loading=\"lazy\"> \u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FMrHydralisk\u002FVOE-Power-Grid\" target=\"_blank\" rel=\"noopener noreferrer\"> \u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002FMrHydralisk\u002FHydra-Digital-Development-Info\u002Frefs\u002Fheads\u002Fmain\u002FRimworld%20links\u002Fgithub.png\" alt=\"\" loading=\"lazy\"> \u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Mod Compatibility\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>Should have no compatibility issues with other mods, unless Vanilla Outposts Expanded have. Detailed information about supported mods with power buildings listed in Discussions \"Mod compatability\".\r\u003Cbr>\r\u003Cbr>\u003Cstrong>This mod is an unofficial addition for VE\u003C\u002Fstrong>. This mod doesn't require Vanilla Outposts Expanded and VOE: Additional Outposts to work, but it highly recommended to use it.\r\u003Cbr>\r\u003Cbr>Supported languages: English, Russian.\r\u003Cbr>\r\u003Cbr>\u003Ch2>Add\u002FRemove\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>VOE: Power Grid mod should be safe to add to existing save. But when you want to remove it, better make backup save just in case.\u003C\u002Fp>",511,[27],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13437376176457326673\u002F30A5AB537D1A779260F44AE6DE238ADA31B750CD\u002F",[],null,[31,44,57,69],{"id":32,"slug":33,"name":34,"shortDescription":35,"author":8,"workshopUrl":36,"imageKey":10,"thumbnailUrl":37,"packageId":38,"category":13,"tags":39,"downloadCount":40,"rating":41,"publishedAt":42,"updatedAt":43},"7c6d7b95-2ce8-4aa9-b088-11dc4f4a634d","vault-hunters","Vault Hunters","When you need something more efficient for Vault Door penetration.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3229465414","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15244196133423591404\u002FC7B22A1957C392CE44E6B8FD3DD765AC291F9861\u002F","mrhydralisk.vaulthunters",[15,17,18,19,16],8004,5,"2024-04-22T10:55:19.0000000Z","2025-07-18T01:09:23.0000000Z",{"id":45,"slug":46,"name":47,"shortDescription":48,"author":8,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":13,"tags":52,"downloadCount":53,"rating":54,"publishedAt":55,"updatedAt":56},"1939fb5e-8849-4bbd-9a33-b1031a31705c","tech-level-progression","Tech Level Progression","You have researched all projects for building spaceships, but your colony still stuck in medieval Tech Level?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2923367852","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15701614047997349416\u002F0ACDDE4822946EBD9EDB218ACC68FDA33DF5D8C5\u002F","mrhydralisk.techlevelprogression",[15,16,17,18,19],32294,4.8,"2023-01-25T14:51:17.0000000Z","2026-03-25T15:38:53.0000000Z",{"id":58,"slug":59,"name":60,"shortDescription":61,"author":8,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":13,"tags":65,"downloadCount":66,"rating":41,"publishedAt":67,"updatedAt":68},"7d746a0f-1d91-4c4a-9ce7-6d7516f276a1","pawn-suppression-implants","Pawn Suppression Implants","Ever felt that with amount of technology you have, you should be able to suppress colonists with mental break or prisoners more efficiently?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2883152389","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9412269709580394262\u002F7BC3DD162C63E373D6CDE9618B0BD2FE2D77C2B8\u002F","mrhydralisk.pawnsuppressionimplants",[15,17,18,19,16],21179,"2022-11-01T20:48:21.0000000Z","2025-07-18T02:38:16.0000000Z",{"id":70,"slug":71,"name":72,"shortDescription":73,"author":8,"workshopUrl":74,"imageKey":10,"thumbnailUrl":75,"packageId":76,"category":13,"tags":77,"downloadCount":78,"rating":21,"publishedAt":79,"updatedAt":80},"6cddc6d4-bb14-4de6-8d70-a237fde8b37c","skilled-slaughtering","Skilled Slaughtering","Tired of your colonist slaughtering animals always at same speed, regardless of colonist's skill lvl?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2873284405","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17506566502911957583\u002FB6EC6231DE521AF49989BD7E453E80AE5216B4F5\u002F","mrhydralisk.skilledslaughtering",[15,17,18,19,16],70465,"2022-10-09T16:41:38.0000000Z","2025-07-18T03:42:05.0000000Z",[82,98,111,123],{"id":83,"slug":84,"name":85,"shortDescription":86,"author":87,"workshopUrl":88,"imageKey":10,"thumbnailUrl":89,"packageId":90,"category":13,"tags":91,"downloadCount":95,"rating":21,"publishedAt":96,"updatedAt":97},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,17,18,19,92,93,94],"1.2","1.1","1.0",1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":21,"publishedAt":109,"updatedAt":110},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,17,18,19,92,93,94],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":103,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":120,"rating":21,"publishedAt":121,"updatedAt":122},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,17,18],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":103,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":131,"downloadCount":132,"rating":21,"publishedAt":133,"updatedAt":134},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,17,18],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",[136,149,162,174],{"id":137,"slug":138,"name":139,"shortDescription":140,"author":103,"workshopUrl":141,"imageKey":10,"thumbnailUrl":142,"packageId":143,"category":144,"tags":145,"downloadCount":146,"rating":21,"publishedAt":147,"updatedAt":148},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,16,17,18],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":150,"slug":151,"name":152,"shortDescription":153,"author":103,"workshopUrl":154,"imageKey":10,"thumbnailUrl":155,"packageId":156,"category":157,"tags":158,"downloadCount":159,"rating":21,"publishedAt":160,"updatedAt":161},"b28301a1-e063-42f6-9f7f-b4b225fca2d0","vanilla-furniture-expanded-security","Vanilla Furniture Expanded - Security","Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1845154007","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17355445000920293454\u002F4CB4C27BE165F84BEA399A9B3E209F31F4A3F793\u002F","vanillaexpanded.vfesecurity","furniture",[15,16,17,18],1645752,"2019-08-25T16:04:07.0000000Z","2026-06-20T11:36:00.0000000Z",{"id":163,"slug":164,"name":165,"shortDescription":166,"author":103,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":157,"tags":170,"downloadCount":171,"rating":21,"publishedAt":172,"updatedAt":173},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore",[15,17,18,16],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z",{"id":175,"slug":176,"name":177,"shortDescription":178,"author":179,"workshopUrl":180,"imageKey":10,"thumbnailUrl":181,"packageId":182,"category":13,"tags":183,"downloadCount":184,"rating":21,"publishedAt":185,"updatedAt":186},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,17,18,19,92,93,94],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z"]