[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-vanilla-rebalance":3,"mods-more-author-vanilla-rebalance":26,"mods-more-category-vanilla-rebalance":41,"mods-similar-vanilla-rebalance":101},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"81da6535-11c0-4e4a-be6e-e779f860f79e","vanilla-rebalance","Vanilla Rebalance","Comprehensive balance adjustments for the Vanilla Core and DLC content.","阿飞","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3530964864","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9417921699644539588\u002F7EFF9433CD1D0DC22EE7A01A04402A9E704EE886\u002F","happyalfred.vanillarebalance","management",[15,16],"mod","1.6",2381,4.8,"2025-07-21T08:53:25.0000000Z","2026-02-27T03:06:09.0000000Z","\u003Cp>Comprehensive balance adjustments for the Vanilla Core and DLC content.\r\u003Cbr>  Only the strength in the original game environment is considered, not the strength in modded environments. As a result, some mods may lose their original purpose.\r\u003Cbr>  This mod is entirely composed of patches, fully based on the Vanilla game's framework, and does not add any new content.\r\u003Cbr>  This mod primarily only buffs weaker elements and, subjectively, does not nerf anything.\r\u003Cbr>  Tynan's balancing is really something else, huh.\r\u003Cbr>  I cannot post more description now. So you can watch the changelog in the mod \"About\" folder.\r\u003Cbr>\r\u003Cbr>Core:\r\u003Cbr>Heavy SMG is the weakest among pneumatic tech and precision rifles.\r\u003Cbr>Various launchers are too slow. The EMP launcher is not only slow but also inaccurate.\r\u003Cbr>The Inferno Cannon is slow, inaccurate, and fails at its core role.\r\u003Cbr>Pikeman weapons market value are overvalued, yet their combat performance is weak.\r\u003Cbr>Lancers aren’t weak but are inefficient for a 3-bandwidth mechanoid.\r\u003Cbr>Top-tier power armor helmets do not protect against toxic gas.\r\u003Cbr>Heavy SMG:\r\u003Cbr>Ranged cooldown: 1.65 → 1.3\r\u003Cbr>\r\u003Cbr>Incendiary Launcher:\r\u003Cbr>Aim time: 3.5 → 1.4\r\u003Cbr>\r\u003Cbr>Smoke Launcher:\r\u003Cbr>Aim time: 3.5 → 1.4\r\u003Cbr>\r\u003Cbr>EMP Launcher:\r\u003Cbr>Aim time: 3.5 → 1.4\r\u003Cbr>Explosion radius: 1.1 → 1.9\r\u003Cbr>\r\u003Cbr>Charge Rifle:\r\u003Cbr>  Range 27.9 → 29.9\r\u003Cbr>\r\u003Cbr>Inferno Cannon:\r\u003Cbr>Miss radius: 3.5 → 2.4\r\u003Cbr>\r\u003Cbr>Medium Mechanoids:\r\u003Cbr>Value: 1200 → 1000\r\u003Cbr>\r\u003Cbr>Pikeman:\r\u003Cbr>Bandwidth cost: 2 → 1\r\u003Cbr>\r\u003Cbr>Needle Launcher:\r\u003Cbr>\r\u003Cbr>Market value: 1400 → 400\r\u003Cbr>\r\u003Cbr>Lancer:\r\u003Cbr>Bandwidth cost: 3 → 2\r\u003Cbr>(As an enemy, it’s stronger than as a colony mechanoid. No buffs possible, only bandwidth reduction.)\r\u003Cbr>\r\u003Cbr>Recon Helmet:\r\u003Cbr>Toxic resistance: +50%\r\u003Cbr>Durability 120 → 240\r\u003Cbr>\r\u003Cbr>Marine Helmet:\r\u003Cbr>Toxic resistance: +60%\r\u003Cbr>Durability 150 → 300\r\u003Cbr>\r\u003Cbr>Recon Armor:\r\u003Cbr>Durability 280 → 550\r\u003Cbr>\r\u003Cbr>Marine Armor:\r\u003Cbr>Durability 340 → 700\r\u003Cbr>\r\u003Cbr>Fire:\r\u003Cbr>Glowing color (184,136,83,0) -> (184,136,83,0.5)\r\u003Cbr>(The original color make my eyes pain)\r\u003Cbr>\r\u003Cbr>Royalty DLC:\r\u003Cbr>Lightning Storm is arguably the most useless psycast—high cost, low impact.\r\u003Cbr>Empire faction’s anti-drug ideology conflicts with Biotech DLC genes.\r\u003Cbr>Many bionics are underwhelming relative to their cost and rarity.\r\u003Cbr>Cataphract helmets do not protect against toxic gas.\r\u003Cbr>\r\u003Cbr>Lightning Storm:\r\u003Cbr>Psychic entropy increase: +65 → +40\r\u003Cbr>Focus cost: -0.04 → -0.05\r\u003Cbr>\r\u003Cbr>Empire Faction:\r\u003Cbr>No longer spawns with anti-drug precepts.\r\u003Cbr>\r\u003Cbr>Neurocalculator:\r\u003Cbr>Research speed: +20% → +50%\r\u003Cbr>Study efficiency: +10%\r\u003Cbr>\r\u003Cbr>Learning Assistant:\r\u003Cbr>Global learning speed: +20% → +100%\r\u003Cbr>\r\u003Cbr>Gourmand Analyzer:\r\u003Cbr>Food poisoning chance: ×0\r\u003Cbr>\r\u003Cbr>Coagulator:\r\u003Cbr>Bleed rate: ×50% → ×10%\r\u003Cbr>\r\u003Cbr>Healing Enhancer:\r\u003Cbr>Healing speed: ×150% → ×200%\r\u003Cbr>\r\u003Cbr>Circadian Assistant:\r\u003Cbr>Sleep fall rate: -20% → -40%\r\u003Cbr>\r\u003Cbr>Field Hand:\r\u003Cbr>Plant cutting speed: +50%\r\u003Cbr>\r\u003Cbr>Cataphract Helmet:\r\u003Cbr>Toxic resistance: +70%\r\u003Cbr>Durability 180 → 360\r\u003Cbr>\r\u003Cbr>Cataphract Armor:\r\u003Cbr>Durability 400 → 850\r\u003Cbr>\r\u003Cbr>Small Nature Shrine:\r\u003Cbr>  Artificial buildings affact radius 27.9 → 5.9\r\u003Cbr>\r\u003Cbr>Large Nature Shrine:\r\u003Cbr>  Artificial buildings affact radius 27.9 → 7.9\r\u003Cbr>\r\u003Cbr>Animus Stone:\r\u003Cbr>  Artificial buildings affact radius 27.9 → 7.9\r\u003Cbr>  Market value 5000 -> 1500\r\u003Cbr>\r\u003Cbr>Animus Tree:\r\u003Cbr>  Artificial buildings affact radius 27.9 → 11.9\r\u003Cbr>\r\u003Cbr>Royal Tribute Collectors:\r\u003Cbr>Can now be called via Comms Console.\r\u003Cbr>\r\u003Cbr>Call Laborer Gang (Permit):\r\u003Cbr>Honor cost: 8 → 6\r\u003Cbr>(It occupy 2 permit points and are often not worth it.)\r\u003Cbr>\r\u003Cbr>Call Cataphracts (Permit): (Require Odyssey DLC)\r\u003Cbr>Honor cost: 8 → 6\r\u003Cbr>Cooldown: 60 days → 50 days\r\u003Cbr>(It occupy 2 permit points and are often not worth it, as they only carry Beam Repeaters.)\r\u003Cbr>\r\u003Cbr>Ideology DLC:\r\u003Cbr>Transhumanist buildings are outclassed by Anomaly rituals.\r\u003Cbr>Dryads excel at food production but are otherwise inferior to Biotech mechanoids.\r\u003Cbr>Specialist roles: Production and Shooting specialists dominate; Animal Specialist is fine in Odyssey DLC.\r\u003Cbr>\r\u003Cbr>Biosculpter Pod:\r\u003Cbr>Wound healing: 6d → 3d\r\u003Cbr>Bioregeneration: 25d → 8d\r\u003Cbr>Age reversal: 8d → 4d\r\u003Cbr>Pleasure optimization: 4d → 1d\r\u003Cbr>Wound healing now cures Lung Rot and Scaria Infection.\r\u003Cbr>Bioregeneration now cures Cube interest and Organ failure, but not Cube withdrawal, coma or others.\r\u003Cbr>\r\u003Cbr>Neural Supercharger:\r\u003Cbr>Power consumption: 400W → 200W\r\u003Cbr>Recharge time: 1d (60,000 ticks) → 0.5d (30,000 ticks)\r\u003Cbr>\r\u003Cbr>Gauranlen Tree:\r\u003Cbr>Pruning cooldown: 4.9d → 2.9d\r\u003Cbr>Glow radius: 7.9 (Prevents unnatural darkness issues.)\r\u003Cbr>\r\u003Cbr>Dryad Healing Pod:\r\u003Cbr>Completion time: 3d → 1d\r\u003Cbr>\r\u003Cbr>Dryad Cocoon:\r\u003Cbr>Completion time: 5d → 2d\r\u003Cbr>\r\u003Cbr>All Dryads:\r\u003Cbr>Toxic resistance: 100%\r\u003Cbr>\r\u003Cbr>Dryad Logic:\r\u003Cbr>Can now perform mining if enabled by training.\r\u003Cbr>\r\u003Cbr>Carrier Dryad:\r\u003Cbr>Move speed: 2.4 → 4.4\r\u003Cbr>\r\u003Cbr>Clawer Dryad:\r\u003Cbr>Move speed: 4.0 → 4.6\r\u003Cbr>Can be assigned allowed zones.\r\u003Cbr>Can perform mining.\r\u003Cbr>\r\u003Cbr>Barkskin Dryad:\r\u003Cbr>Body size: 0.65 → 0.7\r\u003Cbr>HP multiplier: 0.9 → 1.2\r\u003Cbr>Can be assigned allowed zones.\r\u003Cbr>\r\u003Cbr>Melee Specialist:\r\u003Cbr>Melee cooldown: ×50%\r\u003Cbr>Berserk Trance:\r\u003Cbr>Move speed: +25%\r\u003Cbr>Melee damage: +25%\r\u003Cbr>Stagger duration factor: ×0\r\u003Cbr>\r\u003Cbr>Research Specialist:\r\u003Cbr>Study efficiency: +50%\r\u003Cbr>Entity study rate: +25%\r\u003Cbr>\r\u003Cbr>Plants Specialist:\r\u003Cbr>Pruning speed: +30%\r\u003Cbr>\r\u003Cbr>Mining Specialist:\r\u003Cbr>Mining speed: +70% → +100%\r\u003Cbr>Deep drill speed: +40%\r\u003Cbr>Mining yield: +10%\r\u003Cbr>\r\u003Cbr>Medical Specialist:\r\u003Cbr>Medical tend speed: +100%\r\u003Cbr>Drug production speed: +50%\r\u003Cbr>Gains \"Counsel\" ability.\r\u003Cbr>\r\u003Cbr>Gauranlen Connection (Deep):\r\u003Cbr>Pruning speed: +50%\r\u003Cbr>\r\u003Cbr>Research Speed (Very Slow\u002FSlow\u002FExtremely Slow\u002FDisabled):\r\u003Cbr>Exempted by Transhumanist.\r\u003Cbr>(This change allows compatibility with Anomaly’s ritual fervor.)\r\u003Cbr>\r\u003Cbr>Biotech DLC:\r\u003Cbr>Some active abilities are too weak or have excessive cooldowns.\r\u003Cbr>Gene reprocessing takes too long for normal gameplay.\r\u003Cbr>Deathrest duration is frustratingly long.\r\u003Cbr>Some mechanoids are cost-ineffective.\r\u003Cbr>\r\u003Cbr>Piercing Spine:\r\u003Cbr>Range: 4 → 10\r\u003Cbr>\r\u003Cbr>Fire Breath:\r\u003Cbr>Cooldown: 5d (300,000 ticks) → 0.5d (30,000 ticks)\r\u003Cbr>\r\u003Cbr>Animal Warcall:\r\u003Cbr>Cooldown: 15d (900,000 ticks) → 10d (600,000 ticks)\r\u003Cbr>\r\u003Cbr>Tunneler Smoke:\r\u003Cbr>Cooldown: 15d (900,000 ticks) → 5d (300,000 ticks)\r\u003Cbr>\r\u003Cbr>Xenogerm Replicating:\r\u003Cbr>Duration: 100–140d → 25–35d\r\u003Cbr>\r\u003Cbr>Deathrest Accelerator:\r\u003Cbr>Effect: ×1.2 → ×1.5\r\u003Cbr>\r\u003Cbr>Tox Grenade Launcher:\r\u003Cbr>Aim time: 3.5 → 1.4\r\u003Cbr>\r\u003Cbr>Militor:\r\u003Cbr>Mini-shotgun:\r\u003Cbr>Market value: 1000 → 80\r\u003Cbr>\r\u003Cbr>Constructor:\r\u003Cbr>Construction speed: 50% → 70% (actual: 25% → 35%)\r\u003Cbr>Now has a slugthrower.\r\u003Cbr>Slugthrower:\r\u003Cbr>Market value: 1000 → 50\r\u003Cbr>\r\u003Cbr>Tesseron:\r\u003Cbr>Bandwidth cost: 3 → 2\r\u003Cbr>Beam Graser:\r\u003Cbr>Shot interval: 22 → 12 (RoF: 163 RPM → 300 RPM)\r\u003Cbr>\r\u003Cbr>Mini-Flameblaster:\r\u003Cbr>MarketValue: 1000 → 400\r\u003Cbr>Range: 4.9 → 6.9\r\u003Cbr>Can target ground.\r\u003Cbr>\r\u003Cbr>Tunneler:\r\u003Cbr>Sprite size: 1.8 → 2.7\r\u003Cbr>\r\u003Cbr>Centurion:\r\u003Cbr>Shield recharge delay: 120 (2s) → 6 (0.1s)\r\u003Cbr>\r\u003Cbr>Anomaly DLC:\r\u003Cbr>Acid Spray:\r\u003Cbr>Cooldown: 5000 (~80s) → 1800 (~30s)\r\u003Cbr>\r\u003Cbr>All Serum:\r\u003Cbr>Can now be administered to animals via surgery.\r\u003Cbr>Recipe required skill: Crafting → Intellectual\r\u003Cbr>(This is because serum production speed is affected by Drug Production speed, not general Crafting.)\r\u003Cbr>\r\u003Cbr>Hellcat Rifle:\r\u003Cbr>Fireburst capacity: 2 → 5\r\u003Cbr>Reload cost: 10 → 6\r\u003Cbr>\r\u003Cbr>Fleshbag:\r\u003Cbr>Can contain unique melee\u002Franged weapons (weight: 0.1).\r\u003Cbr>Can contain Mechanitor corpses (weight: 0.02).\r\u003Cbr>Can contain Royalty bionics (weight: 0.15).\r\u003Cbr>\r\u003Cbr>Odyssey DLC:\r\u003Cbr>All Launcher Ability:\r\u003Cbr>Aim time: 3.5 → 1.4\r\u003Cbr>\r\u003Cbr>Space Habitat Preferred:\r\u003Cbr>Piloting skill: +10%\r\u003Cbr>\r\u003Cbr>Unique Hellcat Rifle:\r\u003Cbr>Fireburst capacity: 2 → 5\r\u003Cbr>Reload cost: 10 → 6\r\u003Cbr>\r\u003Cbr>Beam Repeater:\r\u003Cbr>Shot interval: 10 → 6 (RoF: 360 RPM → 600 RPM)\r\u003Cbr>\r\u003Cbr>Scattergun:\r\u003Cbr>Market value: 1000 → 300\r\u003Cbr>\r\u003Cbr>Gravship Ship Shield Generator:\r\u003Cbr>  Shield energy: 500 → 2000\r\u003Cbr>  Shield recharge delay: 75 (1.25s) → 3 (0.05s)\r\u003Cbr>\r\u003Cbr>Ancient Sealed Container:\r\u003Cbr>Can contain Void Batteries (weight: 0.5).\r\u003Cbr>\r\u003Cbr>Ancient Safe:\r\u003Cbr>Void Batteries added to loot pool (weight: 0.5).\r\u003Cbr>\r\u003Cbr>Fishing:\r\u003Cbr>Can catch Shards (weight: 0.5).\r\u003Cbr>Can catch Psychic Amplifier (weight: 0.5).\r\u003Cbr>Can catch Mechanitor corpses (weight: 0.01).\u003C\u002Fp>",90,[],[],null,[27],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":35,"tags":36,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"90a0867e-b005-4437-a80c-ad167986e9b3","vanilla-expanded-rebalance-weapons","Vanilla Expanded Rebalance - Weapons","Comprehensive balance adjustments for the Vanilla Weapons Expandeds mod content.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3619272479","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12978054344085716059\u002F5B3C761211F0F3CE257958C655D09BCA4CD40F1F\u002F","happyalfred.vanillaexpandedrebalance.weapons","weapons",[15,16],2644,4.4,"2025-12-07T02:34:44.0000000Z","2026-02-26T07:50:13.0000000Z",[42,58,75,88],{"id":43,"slug":44,"name":45,"shortDescription":46,"author":47,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":54,"rating":55,"publishedAt":56,"updatedAt":57},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,52,53],"1.5","1.4",1486392,4.9,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":63,"workshopUrl":64,"imageKey":10,"thumbnailUrl":65,"packageId":66,"category":13,"tags":67,"downloadCount":72,"rating":55,"publishedAt":73,"updatedAt":74},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,52,53,68,69,70,71],"1.3","1.2","1.1","1.0",1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":76,"slug":77,"name":78,"shortDescription":79,"author":80,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":85,"rating":55,"publishedAt":86,"updatedAt":87},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,52,53,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":97,"downloadCount":98,"rating":55,"publishedAt":99,"updatedAt":100},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,71,70,69,52,53,68],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",[102,115,129,142],{"id":103,"slug":104,"name":105,"shortDescription":106,"author":80,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":110,"tags":111,"downloadCount":112,"rating":55,"publishedAt":113,"updatedAt":114},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore","furniture",[15,52,53,16],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z",{"id":116,"slug":117,"name":118,"shortDescription":119,"author":120,"workshopUrl":121,"imageKey":10,"thumbnailUrl":122,"packageId":123,"category":13,"tags":124,"downloadCount":126,"rating":55,"publishedAt":127,"updatedAt":128},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,52,53,68,69,70,71,125],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":130,"slug":131,"name":132,"shortDescription":133,"author":134,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":13,"tags":138,"downloadCount":139,"rating":55,"publishedAt":140,"updatedAt":141},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,52,53,68,16],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":143,"slug":144,"name":145,"shortDescription":146,"author":147,"workshopUrl":148,"imageKey":10,"thumbnailUrl":149,"packageId":150,"category":13,"tags":151,"downloadCount":152,"rating":55,"publishedAt":153,"updatedAt":154},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,71,70,69,52,53,68,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z"]