[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-vanilla-spacer-weapons-beam-gun":3,"mods-more-author-vanilla-spacer-weapons-beam-gun":29,"mods-more-category-vanilla-spacer-weapons-beam-gun":85,"mods-similar-vanilla-spacer-weapons-beam-gun":140},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":27,"kofiUrl":28,"patreonUrl":28},"135a5257-fd9c-49cc-9a7f-78d42a12ed14","vanilla-spacer-weapons-beam-gun","Vanilla Spacer weapons - Beam Gun","Mod Adds Several new Beam Laser guns to the Spacer factions and trade inventories.","Halituis Amaricanous","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2906455995","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F5109928331660961555\u002F713A2E285C83091E99E9C3404155B2DC99914469\u002F","halituisamaricanous.vswbeam","weapons",[15,16],"mod","1.4",36518,4.9,"2022-12-25T05:42:46.0000000Z","\u003Cp>Mod Adds Several new Beam Laser guns to the Spacer factions and trade inventories.\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>Also check out this Awesome replacer sounds from Bonible\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2999509683\" target=\"_blank\" rel=\"noopener noreferrer\"> Found In this Link! \u003C\u002Fa>\r\u003Cbr>\u003Chr>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>DESCRIPTION\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>Beam weapons were introduced in rimworld biotech for some reason making them more spectacle for mechanized forces than actual useful weapons such technology was harnessed by the outer world factions and developed their own form of concentrated laser-type technology to focus on single targets more than the group of targets more common guns are known for, being able to slow, debuff and singe out more difficult targets, beam weapons are particularly useful for much more single armored targets or those with a natural in-born armor and shield capacity threshold.\r\u003Cbr>\r\u003Cbr>Beam weapons come in a variety of flavors, and deliver a concentrated punch of energy after a long initial warmup time. Thankfully beam weapons do not need to be cooled down once they start firing. Beam weapons target a 1x1 cell for damage which slowly builds up in amplitude the longer the shot connects with its target, making beam weapons some of the most dangerous guns you could acquire given patience. And a well focused squad that knows well to allocate target designation.\r\u003Cbr>\r\u003Cbr>The weapons can only be found as quest rewards, on trader caravans, and Spacer factions such as the imperials of the royalty DLC, or any custom spacer factions you might have installed.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\r\u003Cbr>A full List of the weapons and their stats can be found  \u003Ca href=\"https:\u002F\u002Fdocs.google.com\u002Fspreadsheets\u002Fd\u002F1jWFF4wJhiNnafSo6ey-2O2d9rGW8620vbQqrWtT05xU\u002Fedit?usp=sharing\" target=\"_blank\" rel=\"noopener noreferrer\"> In this Link\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FDisy5ys.gif\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FkG3Wnl5.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FKaf1x4C.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Chr>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Q&A\u003C\u002Fstrong>\r\u003Cbr>Q: Does this work with any version of RimWorld?\r\u003Cbr>A: It requires Rimworld version 1.4.\r\u003Cbr>\r\u003Cbr>Q: Is this compatible with CE?\r\u003Cbr>A: Do to the advanced C# code, no. (maybe someone might make it compatible then it will be linked here)\r\u003Cbr>\r\u003Cbr>Q: Do these weapons spawn on enemies?\r\u003Cbr>A: They can, on imperial factions or other modded spacer factions.\r\u003Cbr>\r\u003Cbr>Q: Can I use this with Run and Gun?\r\u003Cbr>A: Yes, tested with the run and gun mod, worked ok.\r\u003Cbr>\r\u003Cbr>Q: Where do I craft the weapons?\r\u003Cbr>A: You DONT craft them! I wanted these guns to be rare and you can't exactly do that if ya can mass produce them.\r\u003Cbr>\r\u003Cbr>Q: The beam weapons are not immediately killing pawns why?\r\u003Cbr>A: The guns all fire “beams” which take time to cook the targets; it will likely not reach max damage potential until the beam is focused for a long while .\r\u003Cbr>\r\u003Cbr>Q: Is this mod save game compatible?\r\u003Cbr>A: Yes, add it to an existing save But would not recommend removing them.\r\u003Cbr>\r\u003Cbr>Q: Can I request something to be added?\r\u003Cbr>A: Yea, always open to suggestions.\r\u003Cbr>\r\u003Cbr>Q: The balance is horrendous. Where can I tell ya this?\r\u003Cbr>A: in the comments.\r\u003Cbr>\r\u003Cbr>I'm sure Something We overlooked might \u002F will break so when it does please let me know in the comments down below.\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>DONATIONS\u003C\u002Fstrong>\r\u003Cbr>I don't accept donations because its kinda not right if you enjoyed, that is payment enough for me, also comment! that makes me feel all mushy inside when ya complement the work. or don't! just insult me.\r\u003Cbr>\r\u003Cbr>\u003Cu>\u003Cstrong>If ya STILL feel pretty generous Check out the rest of the crews \u002F Credits work and give jobs to them, they helped me out plenty and can do the same for you.\u003C\u002Fstrong>\u003C\u002Fu>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>CREDITS\u003C\u002Fstrong>\r\u003Cbr>\u003Cul>\u003Cli>\u003Cstrong>Phonicmas\u003C\u002Fstrong> : C# Code service. \r\u003Cbr>       ko-fi.com\u002Fphonicmas\u003C\u002Fli>\u003Cli>\u003Cstrong>frvr_empty\u003C\u002Fstrong> : C# Code service. \r\u003Cbr>        Discord @ frvr_empty#9259\u003C\u002Fli>\u003Cli>\u003Cstrong>Newton Zephyr\u003C\u002Fstrong> : Weapon descriptions \r\u003Cbr>        https:\u002F\u002Fsteamcommunity.com\u002Fid\u002Fnewtonzephyr\u003C\u002Fli>\u003Cli>\u003Cstrong>And you\u003C\u002Fstrong> : for hopefully downloading and leaving a review, be it positive or negative.\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fp>",353,[23,24,25,26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F5109928331661133572\u002F3B15E3FC1C79FC626125AE3C9598E4ED6DE8A149\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F5109928331661134000\u002FF25C59E5A661EEF4CAF1E211E7EE976D683CECB7\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F5109928331661134359\u002F4DA3F82ECE834069999C8FC795CE47545D908A94\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F5109928331661134710\u002F640C75B7826DBFBF887371174EC381B873CD731B\u002F",[],null,[30,44,57,71],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":40,"rating":41,"publishedAt":42,"updatedAt":43},"23ef7d89-48fb-4de3-8f90-8f0939fcb5b2","no-man-sky-heavy-weapon-pack","No Man Sky Heavy Weapon Pack","Description: adds new Heavy Starship Weapons and guns from Hello game's No Man Sky Into Rimworld.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2654539938","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1806501409282784244\u002FBEAB9FC5BE5CDE6C637DECF7CAE8D3F6377CAEF7\u002F","halituisamaricanous.nmshwp",[15,16,39],"1.3",1585,4.7,"2021-11-14T12:46:18.0000000Z","2023-06-02T13:38:26.0000000Z",{"id":45,"slug":46,"name":47,"shortDescription":48,"author":8,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":13,"tags":52,"downloadCount":53,"rating":54,"publishedAt":55,"updatedAt":56},"8dc2ece6-f19a-491a-91d0-4f646ce12ff2","black-ops-4-weapon-pack","Black Ops 4 Weapon Pack","Description: adds new Weapons and guns from Treyarch's Black ops 4 Into Rimworld.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2661208416","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1901108523328586198\u002F1443CEF85F372484C46650F8036F766EEC54548B\u002F","black.ops4weapons",[15,16,39],3119,4.8,"2021-11-22T04:25:39.0000000Z","2022-10-27T20:58:00.0000000Z",{"id":58,"slug":59,"name":60,"shortDescription":61,"author":8,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":65,"tags":66,"downloadCount":67,"rating":68,"publishedAt":69,"updatedAt":70},"a257052c-48eb-4462-8bc7-1100132eb45b","just-about-lions-and-tigers-xenotype","Just About: Lions And Tigers Xenotype","This mod adds 2 new Xenotype races and 14 Genes and 1 Enemy Faction for rimworld Biotech.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3013203914","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2053129802221718459\u002FBE413367DD2DB1D004114518DECCC69E9C104E2A\u002F","ja.lionsandtigers","management",[15,16],5192,4.4,"2023-08-01T07:00:42.0000000Z","2023-09-30T01:23:59.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":8,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":65,"tags":79,"downloadCount":82,"rating":18,"publishedAt":83,"updatedAt":84},"a0c563b2-6da4-4118-a9c6-2b3d2a7e6716","aerocraft-framework-retextured","Aerocraft Framework - Retextured","This mod replaces, 空曜 Aerocraft Framework's textures with alternate textures for Aircraft's and weapons!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2960248659","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10132057463044383139\u002FA5FCB8803FD8EAAFEFCE1720F0387D7610168E00\u002F","halituisamaricanous.aerocraftretexture",[15,80,81,16],"1.6","1.5",31473,"2023-04-09T22:28:14.0000000Z","2025-11-28T00:27:17.0000000Z",[86,99,115,128],{"id":87,"slug":88,"name":89,"shortDescription":90,"author":91,"workshopUrl":92,"imageKey":10,"thumbnailUrl":93,"packageId":94,"category":13,"tags":95,"downloadCount":96,"rating":18,"publishedAt":97,"updatedAt":98},"5d53c819-9012-4fa7-8b05-00134a01115a","vanilla-weapons-expanded-coilguns","Vanilla Weapons Expanded - Coilguns","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2375692535","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14920641478739710258\u002FD4218525797876F997752F65F140DD2A0EF80BDB\u002F","vanillaexpanded.vwec",[15,80,81,16],1005900,"2021-01-27T17:47:14.0000000Z","2026-06-05T15:58:17.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":104,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":112,"rating":18,"publishedAt":113,"updatedAt":114},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun",[15,109,110,111,81,16,39],"1.0","1.1","1.2",1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",{"id":116,"slug":117,"name":118,"shortDescription":119,"author":120,"workshopUrl":121,"imageKey":10,"thumbnailUrl":122,"packageId":123,"category":13,"tags":124,"downloadCount":125,"rating":18,"publishedAt":126,"updatedAt":127},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms",[15,80,81,16,39,111,110,109],1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z",{"id":129,"slug":130,"name":131,"shortDescription":132,"author":91,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":54,"publishedAt":138,"updatedAt":139},"eb6a8d61-6581-46f0-994c-fe842518e76e","vanilla-weapons-expanded-makeshift","Vanilla Weapons Expanded - Makeshift","This mod is NOT YET CE compatible.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2419690698","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13832897896924852031\u002F68203EA567D342B1BF1CFC76714CD5A997DE8C86\u002F","vanillaexpanded.vwems",[15,81,16,80],896344,"2021-03-09T16:32:12.0000000Z","2025-07-02T18:13:38.0000000Z",[141,153,166,179],{"id":142,"slug":143,"name":144,"shortDescription":145,"author":91,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":65,"tags":149,"downloadCount":150,"rating":18,"publishedAt":151,"updatedAt":152},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,81,16,80],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":158,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":65,"tags":162,"downloadCount":163,"rating":54,"publishedAt":164,"updatedAt":165},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,109,110,111,81,16,39],1269908,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":171,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":65,"tags":175,"downloadCount":176,"rating":18,"publishedAt":177,"updatedAt":178},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,109,110,111,81,16,39],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z",{"id":180,"slug":181,"name":182,"shortDescription":183,"author":184,"workshopUrl":185,"imageKey":10,"thumbnailUrl":186,"packageId":187,"category":65,"tags":188,"downloadCount":189,"rating":18,"publishedAt":190,"updatedAt":191},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,80,81,16,39,111,110,109],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z"]