[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-vehicle-framework-expanded-classic-mechs":3,"mods-more-author-vehicle-framework-expanded-classic-mechs":32,"mods-more-category-vehicle-framework-expanded-classic-mechs":33,"mods-similar-vehicle-framework-expanded-classic-mechs":87},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":30,"kofiUrl":31,"patreonUrl":31},"c578b36d-0e23-403b-b25a-474302cd7e55","vehicle-framework-expanded-classic-mechs","Vehicle Framework Expanded - Classic Mechs","Adds Mechs utilizing the Vehicle Framework.","Nasty Dog","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3028240095","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2015978214257998624\u002F4FCBA04A7E9EF83F31E286532AC9831A02A71B3D\u002F","kavacaligula.vfclassicmechs","combat",[15,16,17],"mod","1.5","1.4",54158,4.8,"2023-08-30T17:42:21.0000000Z","2024-04-19T01:51:29.0000000Z","\u003Cp>Adds Mechs utilizing the Vehicle Framework.\r\u003Cbr>\r\u003Cbr>Please make sure to rate if you enjoy! :)\r\u003Cbr>\r\u003Cbr>This is a mod that will add in a Mech loosely based on the HIGH-MACS Mech from the classic game \"Gungriffon.\", though many of you Armored Core fans will likely appreciate it as well!\r\u003Cbr>\r\u003Cbr>These Mechs were designed with some realism in mind- they are fast and powerful, but can be vulnerable, even to small arms fire. They have certain design limitations in mind to keep things from becoming overpowered, such as vulnerability from the rear and a relatively low ammo carrying and fuel capacity, which will mean any extended sortie will likely need to have them supported with other vehicles carrying fuel and steel ingots for ammunition. Overall, they were designed with balance in mind.\r\u003Cbr>\r\u003Cbr>There are two mechs contained within- the High-MACS V1 and HIGH-MACS V1 GAU.\r\u003Cbr>\r\u003Cbr>Both Mechs are quite fast, and decently armored on the front and sides. Both mechs have a jump booster that can be used to hop across the battlefield, and have a roughly front and side facing field of fire to keep them mobile during engagement.\r\u003Cbr>\r\u003Cbr>The Standard HIGH-MACS comes with a 125mm Cannon, a heavy machinegun mounted in the torso for anti-infantry defense, and a missile launcher that is quite resource intensive. Reloading the missile launcher will consume a majority of the mechs reserve munition pool, so use them sparingly!\r\u003Cbr>\r\u003Cbr>The HIGH-MACS GAU replaces the battle cannon with two 30mm autocannons, and removes the torso-mounted heavy machinegun. It does have the missile launcher, again with the same caution- reloading the missile launcher will use much of this mech's ammunition reserve, so save the missiles for the targets who really need it!\r\u003Cbr>\r\u003Cbr>If you would like to see further mechs or expansions, please reach out to me and I'd be happy to work with you.\r\u003Cbr>\r\u003Cbr>This is not combat extended compatible, but if you want to make a patch, please feel free.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Credit:\r\u003Cbr>Sega for the Concept from classic Sega Saturn game Gungriffon (1996)\r\u003Cbr>AOBA for the Artwork!\r\u003Cbr>Taranchuk for the Coding!\r\u003Cbr>Mahavrika for the Sound!\r\u003Cbr>\r\u003Cbr>P.S.\r\u003Cbr>-I would also highly suggest getting the Liberator Faction mod to add in hostile armor! Don't let the Mechanoids have all the fun, kill some tanks!\r\u003Cbr>-Did you know, with Aircraft Framework and a big enough bird, you can fast load these mechs and deploy them from the air? I didn't. Now I do. Now you do too!\r\u003Cbr>\r\u003Cbr>*Update 1\u002F12\u002F24- Fixed error regarding turret texture\r\u003Cbr>*Update 1\u002F30\u002F24- Seems someone did make a CE patch for this mod. Go you! Everyone else, have fun with your high mobility armor platform!\u003C\u002Fp>",516,[25,26,27,28,29],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2015978214257665835\u002F7BA93106850F426F3F6B1D4D4025BA68BE5C4BAE\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2015978214257666630\u002FC3EFAFB131496182F3570743153BF8F191902C22\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2015978214257666861\u002F303EA4B561C75BF5926BA2D5F91C2B16F89F8AF0\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2015978214257667213\u002F76C1D03269311697569707CFAAC3E3C26CCCB341\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2015978214257940086\u002FB82BD0CA5754A59D7F52E075AD69905D21731B6B\u002F",[],null,[],[34,50,63,75],{"id":35,"slug":36,"name":37,"shortDescription":38,"author":39,"workshopUrl":40,"imageKey":10,"thumbnailUrl":41,"packageId":42,"category":13,"tags":43,"downloadCount":46,"rating":47,"publishedAt":48,"updatedAt":49},"7cf3c745-3682-4da7-aa40-81506bbef78c","fortification-industrial-citadel","Fortification Industrial - Citadel","from spark of the ignited gunpowder, to the horizon of nuclear dawn.","AOBA","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2887532326","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11957394232437051471\u002FE9AD1D1CCA1E644E8E1B5659571FD68CAE7842F6\u002F","aoba.fortress.industrial.citadel",[15,44,16,17,45],"1.6","1.3",329777,4.9,"2022-11-12T09:06:19.0000000Z","2025-11-23T10:22:01.0000000Z",{"id":51,"slug":52,"name":53,"shortDescription":54,"author":39,"workshopUrl":55,"imageKey":10,"thumbnailUrl":56,"packageId":57,"category":13,"tags":58,"downloadCount":60,"rating":47,"publishedAt":61,"updatedAt":62},"57bf1f1d-9042-4bd8-85e6-b07878578423","fortifications-medieval-material","Fortifications - Medieval - Material","In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds of fortifications to prot","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2501487160","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18069024836375882257\u002F6430F1857109BFCA74D4D547757167AE9C58165D\u002F","aoba.fortress.medieval.material",[15,59,16,17,45,44],"1.2",291181,"2021-05-29T16:16:09.0000000Z","2025-07-13T02:58:37.0000000Z",{"id":64,"slug":65,"name":66,"shortDescription":67,"author":39,"workshopUrl":68,"imageKey":10,"thumbnailUrl":69,"packageId":70,"category":13,"tags":71,"downloadCount":72,"rating":47,"publishedAt":73,"updatedAt":74},"ed5fa2fe-9511-4f73-84cd-4a53dc5ad410","fortifications-neolithic","Fortifications - Neolithic","It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2385960678","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13421449026506745720\u002FA783E72F528565F5AA697CE7F4F258F1A455F664\u002F","aoba.fortress.neolithic",[15,44,16,17,45,59],500463,"2021-02-06T10:05:01.0000000Z","2025-06-28T06:11:11.0000000Z",{"id":76,"slug":77,"name":78,"shortDescription":79,"author":39,"workshopUrl":80,"imageKey":10,"thumbnailUrl":81,"packageId":82,"category":13,"tags":83,"downloadCount":84,"rating":47,"publishedAt":85,"updatedAt":86},"819b0551-fb54-474d-a361-10cf25d6ad06","fortification-industrial-nuclear-dawn","Fortification Industrial -Nuclear Dawn","Now with CE support. if you have any issue using the mod please report in also if you like my works and are willing to support me.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2733185331","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14440658487383642866\u002F29779F015D138D57573FA4FD76B7C453523FA21D\u002F","aoba.fortress.industrial.nucleardawn",[15,44,16,17,45],210191,"2022-01-27T14:24:59.0000000Z","2025-07-14T17:29:46.0000000Z",[88,104,118,131],{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":97,"tags":98,"downloadCount":101,"rating":47,"publishedAt":102,"updatedAt":103},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense","management",[15,44,16,17,45,59,99,100],"1.1","1.0",1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":105,"slug":106,"name":107,"shortDescription":108,"author":109,"workshopUrl":110,"imageKey":10,"thumbnailUrl":111,"packageId":112,"category":113,"tags":114,"downloadCount":115,"rating":47,"publishedAt":116,"updatedAt":117},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,44,16,17],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":119,"slug":120,"name":121,"shortDescription":122,"author":123,"workshopUrl":124,"imageKey":10,"thumbnailUrl":125,"packageId":126,"category":97,"tags":127,"downloadCount":128,"rating":47,"publishedAt":129,"updatedAt":130},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,44,16,17,45,59,99,100],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":132,"slug":133,"name":134,"shortDescription":135,"author":136,"workshopUrl":137,"imageKey":10,"thumbnailUrl":138,"packageId":139,"category":97,"tags":140,"downloadCount":141,"rating":47,"publishedAt":142,"updatedAt":143},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,44,16,17,45,59,99],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z"]