[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-vfe-playable-mechanoids-patch":3,"mods-more-author-vfe-playable-mechanoids-patch":24,"mods-more-category-vfe-playable-mechanoids-patch":65,"mods-similar-vfe-playable-mechanoids-patch":122},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":10,"packageId":11,"category":12,"tags":13,"downloadCount":16,"rating":17,"publishedAt":18,"updatedAt":18,"description":19,"ratingCount":20,"version":10,"gameVersion":10,"images":21,"videos":22,"kofiUrl":23,"patreonUrl":23},"84cfd462-8676-4fec-a92a-b02401d9ae93","vfe-playable-mechanoids-patch","VFE Playable Mechanoids Patch","A simple patch which replaces any non-playable VFE Mechanoids with their playable, Biotech counterparts.","Draxiss","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3268004765","","draxiss.vfeplayablemechanoidpatch","management",[14,15],"mod","1.5",463,5,"2024-06-15T03:25:02.0000000Z","\u003Cp>A simple patch which replaces any non-playable VFE Mechanoids with their playable, Biotech counterparts. \r\u003Cbr>\t\r\u003Cbr>With the Biotech DLC installed, there is no need for the duplicate version of the various vanilla mechanoid races to be present, as they function identically to the Biotech Mechanoids except they are less compatible with mods which alter mechanoids and cannot be controlled if added to a player's faction. This mod fixes this issue by ensuring all mechanoids spawned by VFE: M use their Biotech equivalent. Obviously, this requires the Biotech DLC and the Vanilla Factions Expanded: Mechanoids mod be installed. Installation order is automatic. \r\u003Cbr>\r\u003Cbr>This is useful for things like enemy mechanoid resurrection mods or suchlike. Also, this mod renames uncontrollable mechanoids for quick identification if something goes wrong. This doesn't rename recipes involving the uncontrollable mechanoids, unfortunately. I have not figured out how to resolve that. \r\u003Cbr>\r\u003Cbr>This will not fix already-spawned mechanoids or their corpses, unfortunately. It will also break already-existing impending Mechanoid raids on faction bases you've defeated, but it WILL apply to all new raids on new VFE Mech bases which happen. Where issues have arisen in my game, they have not been save-destroying. \r\u003Cbr>\r\u003Cbr>It should be fairly safe to add or remove mid-game, as far as I can tell. \r\u003Cbr>\r\u003Cbr>Additionally, because there's no exact equivalent to the uncontrollable version of the VFE Centipede, the patching of their weights in spawn groups is a little bit more aggressively specific, since I have to divide the weights for each centipede type up against the weight of a singular uncontrollable centipede. \r\u003Cbr>\r\u003Cbr>Also provides compatibility with mechs added by Alpha Mechs, as there were also uncontrollable versions of those mechanoids added by this mod. \r\u003Cbr>\r\u003Cbr>Let me know if you encounter any unexpected occurrences of mechanoids whose names start with \"uncontrollable\"; that probably means that VFE: M or Alpha Mechs has had a change to their spawn lists I did not anticipate.\u003C\u002Fp>",11,[],[],null,[25,38,52],{"id":26,"slug":27,"name":28,"shortDescription":29,"author":8,"workshopUrl":30,"imageKey":10,"thumbnailUrl":31,"packageId":32,"category":12,"tags":33,"downloadCount":35,"rating":36,"publishedAt":37,"updatedAt":37},"7e1b9ec7-be32-4a41-ba2d-3b8984f6de9b","blood-bag","Blood Bag","This mod adds two new genes related to hemogenic creatures: 'Drinkable' and 'Quick Refill'.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3656879671","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17791409848607971360\u002F15EA768163168ABAE48A090C1B28310A484994D4\u002F","draxiss.bloodbag",[14,34],"1.6",89,4.2,"2026-01-30T21:13:04.0000000Z",{"id":39,"slug":40,"name":41,"shortDescription":42,"author":8,"workshopUrl":43,"imageKey":10,"thumbnailUrl":44,"packageId":45,"category":12,"tags":46,"downloadCount":48,"rating":49,"publishedAt":50,"updatedAt":51},"aeb94aeb-e0aa-44e1-869c-cdcaf08da8f5","esbg-archite-senses-and-ce-patch","ESBG Archite Senses and CE Patch","Patch to the ESBG Archite Genes mod for CE compatibility to take into account the way CE handles night vision, affecting the Archite Senses series of genes.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3100662123","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2286202517154220119\u002F4636CFABBC1D84961EA5E1D11A045F8497B224F4\u002F","draxiss.ebsgarchitesensescepatch",[14,47],"1.4",81,2.5,"2023-11-30T12:49:31.0000000Z","2023-12-01T01:22:00.0000000Z",{"id":53,"slug":54,"name":55,"shortDescription":56,"author":8,"workshopUrl":57,"imageKey":10,"thumbnailUrl":58,"packageId":59,"category":12,"tags":60,"downloadCount":61,"rating":62,"publishedAt":63,"updatedAt":64},"2cac03f9-1dd0-4953-a09d-033fb32c05ad","vanilla-psycasts-expanded-hediff-fix","Vanilla Psycasts Expanded Hediff Fix","This mod aims to correct a bunch of hediffs so they properly register as beneficial.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3095863679","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2286201795607809165\u002F3A94469884D901E6EDBCB4650D661F682BDF931B\u002F","draxiss.vpehedifffix",[14,34,15,47],1435,4.9,"2023-11-26T04:07:46.0000000Z","2026-01-30T21:54:46.0000000Z",[66,82,96,109],{"id":67,"slug":68,"name":69,"shortDescription":70,"author":71,"workshopUrl":72,"imageKey":10,"thumbnailUrl":73,"packageId":74,"category":12,"tags":75,"downloadCount":79,"rating":17,"publishedAt":80,"updatedAt":81},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[14,76,77,15,47,78],"1.1","1.2","1.3",1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":83,"slug":84,"name":85,"shortDescription":86,"author":87,"workshopUrl":88,"imageKey":10,"thumbnailUrl":89,"packageId":90,"category":12,"tags":91,"downloadCount":93,"rating":62,"publishedAt":94,"updatedAt":95},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[14,92,76,77,15,47,78,34],"1.0",1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":97,"slug":98,"name":99,"shortDescription":100,"author":101,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":12,"tags":105,"downloadCount":106,"rating":62,"publishedAt":107,"updatedAt":108},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[14,34,15,47],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":110,"slug":111,"name":112,"shortDescription":113,"author":114,"workshopUrl":115,"imageKey":10,"thumbnailUrl":116,"packageId":117,"category":12,"tags":118,"downloadCount":119,"rating":62,"publishedAt":120,"updatedAt":121},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[14,15,47,78,34],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",[123,136,149,162],{"id":124,"slug":125,"name":126,"shortDescription":127,"author":128,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":12,"tags":132,"downloadCount":133,"rating":62,"publishedAt":134,"updatedAt":135},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[14,92,76,77,15,47,78,34],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":137,"slug":138,"name":139,"shortDescription":140,"author":141,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":12,"tags":145,"downloadCount":146,"rating":62,"publishedAt":147,"updatedAt":148},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[14,34,15,47,78,77,76,92],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":150,"slug":151,"name":152,"shortDescription":153,"author":154,"workshopUrl":155,"imageKey":10,"thumbnailUrl":156,"packageId":157,"category":12,"tags":158,"downloadCount":159,"rating":62,"publishedAt":160,"updatedAt":161},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[14,34,15,47,78,77,76,92],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":163,"slug":164,"name":165,"shortDescription":166,"author":154,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":12,"tags":170,"downloadCount":171,"rating":62,"publishedAt":172,"updatedAt":173},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[14,15,47,34],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z"]