[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-vfe-tribals-from-hunting-to-culture":3,"mods-more-author-vfe-tribals-from-hunting-to-culture":26,"mods-more-category-vfe-tribals-from-hunting-to-culture":77,"mods-similar-vfe-tribals-from-hunting-to-culture":135},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"a20d54ba-7c30-4120-a96c-a4053a69747e","vfe-tribals-from-hunting-to-culture","VFE-Tribals: From Hunting to Culture","**This mod was made entirely by ChatGPT, Gemini.","Alihon","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3699035979","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15923959701645167331\u002F2D7F45E1709758B49948E58F5FD1D2B3880E19CA\u002F","alihon.vfetribalsfromhuntingtoculture","management",[15,16],"mod","1.6",32,1.7,"2026-04-04T02:26:23.0000000Z","2026-07-24T11:50:29.0000000Z","\u003Cp>**This mod was made entirely by ChatGPT, Gemini. If that bothers you, please don’t use it.**\r\u003Cbr>\r\u003Cbr># VFE-Tribals: From Hunting to Culture\r\u003Cbr>\r\u003Cbr>You were originally a primitive human who survived by hunting and gathering everywhere. Suddenly, you already know how to use fire...?\r\u003Cbr>Learning fire so abruptly feels a bit immersion-breaking.\r\u003Cbr>Hmm... and you even learned mining before construction!? That also feels somewhat unnatural.\r\u003Cbr>\r\u003Cbr>What this mod does is very simple:\r\u003Cbr>\r\u003Cbr>* Drill wood to start fire in order to unlock fire-making\r\u003Cbr>* Reorganize the tech tree during the tribal stage\r\u003Cbr>\r\u003Cbr>All other content from VFE-Tribals remains unchanged.\r\u003Cbr>\r\u003Cbr>Oh, and if you are also using Survival Tools Reborn,\r\u003Cbr>then the tools from Survival Tools Reborn will be moved from the vanilla Stonecutting to Construction in VFE-Tribals.\r\u003Cbr>After all... you need to be able to craft tools before you can start digging or building, right?\r\u003Cbr>\r\u003Cbr>However, if you have no wood... how are you supposed to craft tools..? You cannot even chop down trees!\r\u003Cbr>So if you are like me and enjoy starting as a tribal, and have set Survival Tools to Extra Hardcore mode,\r\u003Cbr>I highly recommend using this simple little mod as well, which allows you to gather bushes to obtain wood.\r\u003Cbr>\r\u003Cbr>Harvest Bush Wood:\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3699035205\r\u003Cbr>\r\u003Cbr>## Fire by Friction\r\u003Cbr>\r\u003Cbr>Mechanics:\r\u003Cbr>You need to add a job at the handcrafting spot, consuming 2 pieces of wood to attempt starting a fire. Upon success, the \"Fire\" research will be instantly completed and will no longer appear in the list.\r\u003Cbr>\r\u003Cbr>* Initial success rate: 10%\r\u003Cbr>* Each failure: +5%\r\u003Cbr>* Maximum: 50%\r\u003Cbr>\r\u003Cbr>## Research Tree\r\u003Cbr>\r\u003Cbr>You now start with hunting unlocked.\r\u003Cbr>After all, you have always been a hunter living in the wild, so it makes no sense not to know how to hunt.\r\u003Cbr>(Though apparently, before learning construction, you hunted with your bare hands.)\r\u003Cbr>\r\u003Cbr>The current tribal-stage tech progression is as follows:\r\u003Cbr>\r\u003Cbr>* Hunting → Farming\r\u003Cbr>* Hunting → Animal Taming\r\u003Cbr>* Hunting → Fire\r\u003Cbr>* Hunting → Construction\r\u003Cbr>* Farming → Cultivation → Medicine\r\u003Cbr>* Construction → Weapons → Short Bow\r\u003Cbr>* Construction → Furniture\r\u003Cbr>* Construction → Mining\r\u003Cbr>* Construction → Tribal Apparel\r\u003Cbr>\r\u003Cbr>And **Culture** now requires the following:\r\u003Cbr>\r\u003Cbr>* Fire\r\u003Cbr>* Medicine\r\u003Cbr>* Bow\r\u003Cbr>* Furniture\r\u003Cbr>* Mining\r\u003Cbr>* Tribalwear\r\u003Cbr>\r\u003Cbr>## Translation\r\u003Cbr>\r\u003Cbr>Supported languages:\r\u003Cbr>* English\r\u003Cbr>* Simplified Chinese\r\u003Cbr>* Traditional Chinese\r\u003Cbr>\r\u003Cbr>---\r\u003Cbr>\r\u003Cbr>**此MOD全由ChatGPT、Gemini製作，介意者请勿使用**\r\u003Cbr>\r\u003Cbr># VFE-Tribals: From Hunting to Culture\r\u003Cbr>\r\u003Cbr>你原本是一个到处狩猎採集维生的野人，突然间！你已知用火...?\r\u003Cbr>如此突然的就已知用火，好像…有点不够代入感?\r\u003Cbr>嗯...而且你在学会建筑前就学会了挖掘!?，这好像…有点不太自然?\r\u003Cbr>\r\u003Cbr>这个mod做的事情很简单：\r\u003Cbr>\r\u003Cbr>*鑽木取火以解锁生火\r\u003Cbr>*重新排序野人期间的科技树\r\u003Cbr>\r\u003Cbr>其余VFE-Tribals的内容都保持原样。\r\u003Cbr>\r\u003Cbr>喔对了，如果你还有打Survival Tools Reborn\r\u003Cbr>那么Survival Tools Reborn的工具将从原版Stonecutting移至VFE-Tribals中的Construction\r\u003Cbr>毕竟...你总要能製造工具，才能开始挖掘或建造，对吧?\r\u003Cbr>\r\u003Cbr>但是，如果你没有木头..你又该如何製作工具呢..? 你连树都砍不了！\r\u003Cbr>因此如果你也是跟我一样喜欢野人开局，并将Survival Tools设置成Extra hardcore mode的人\r\u003Cbr>强烈建议你也打这我这个简单的小模组，让你可以採集灌木丛以获取木头\r\u003Cbr>\r\u003Cbr>Harvest Bush Wood:\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3699035205\r\u003Cbr>\r\u003Cbr>## 鑽木取火\r\u003Cbr>\r\u003Cbr>机制：\r\u003Cbr>你需要在手工製作点中新增工作，耗费2根木头尝试生火，成功后会直接完成「Fire」研究，并不再显示于清单中。\r\u003Cbr>\r\u003Cbr>* 初始成功率：10%\r\u003Cbr>* 每次失败：+5%\r\u003Cbr>* 上限：50%\r\u003Cbr>\r\u003Cbr>## 研究树\r\u003Cbr>现在开局已解锁的是狩猎。\r\u003Cbr>一直以来，你是个到处打猎的野人，没道理不会狩猎吧!?\r\u003Cbr>(但很显然在学会建筑前，你是用拳头打猎的)\r\u003Cbr>\r\u003Cbr>目前野人时期的科技流程如下：\r\u003Cbr>\r\u003Cbr>* 狩猎 → 农耕\r\u003Cbr>* 狩猎 → 驯兽\r\u003Cbr>* 狩猎 → 生火\r\u003Cbr>* 狩猎 → 建造\r\u003Cbr>* 农耕 → 培植 → 医药\r\u003Cbr>* 建造 → 武器 → 短弓\r\u003Cbr>* 建造 → 家具\r\u003Cbr>* 建造 → 採矿\r\u003Cbr>* 建造 → 部落装\r\u003Cbr>\r\u003Cbr>而「文明」现在要求以下：\r\u003Cbr>\r\u003Cbr>* 生火\r\u003Cbr>* 医药\r\u003Cbr>* 短弓\r\u003Cbr>* 家具\r\u003Cbr>* 採矿\r\u003Cbr>* 部落装\r\u003Cbr>\r\u003Cbr>## 翻译\r\u003Cbr>\r\u003Cbr>支援\r\u003Cbr>* 英文\r\u003Cbr>* 简中\r\u003Cbr>* 繁中\u003C\u002Fp>",9,[],[],null,[27,40,52,64],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":39},"bb88c111-039c-4131-9325-1c557f0e6a22","diseases-overhauled-fix","Diseases Overhauled Fix","Fixes the variable name change from causesNeed to chemicalNeed to fix the loading error and the issue in the drug info tab.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3698076089","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11094470471378323603\u002F7C7D9949115AF670B887D389FCF68C0CF0FA2B76\u002F","alihon.ogliss.mythos.diseasesoverhauled.fix",[15,16,36],"1.5",289,5,"2026-04-02T21:02:29.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":13,"tags":48,"downloadCount":49,"rating":38,"publishedAt":50,"updatedAt":51},"108448fb-944d-48a0-882d-2626dfb7e22f","harvest-bush-wood","Harvest Bush Wood","This is a simple patch that allows vanilla bushes to be harvested.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3699035205","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10282782245264994127\u002FE0AD7EF30713D980BAC5739D8215D7F31F05C7EC\u002F","alihon.harvestbushwood",[15,16],54,"2026-04-04T02:28:10.0000000Z","2026-04-04T02:43:11.0000000Z",{"id":53,"slug":54,"name":55,"shortDescription":7,"author":8,"workshopUrl":56,"imageKey":10,"thumbnailUrl":57,"packageId":58,"category":13,"tags":59,"downloadCount":60,"rating":61,"publishedAt":62,"updatedAt":63},"eabe6753-9037-49c4-9379-07d51d57fba5","what-a-mod-manager","What a Mod Manager","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3682268533","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17492700173945499204\u002F881E5CEE9EE6ED461583CC843B8F58F3DA5B167E\u002F","alihon.whatamodmanager",[15,16],173,1.9,"2026-03-10T04:55:07.0000000Z","2026-05-13T15:06:30.0000000Z",{"id":65,"slug":66,"name":67,"shortDescription":68,"author":8,"workshopUrl":69,"imageKey":10,"thumbnailUrl":70,"packageId":71,"category":13,"tags":72,"downloadCount":74,"rating":75,"publishedAt":76,"updatedAt":76},"654e5824-5ec0-4da7-88b4-f7267f191e31","identity-dysphoria-简繁汉化","Identity: Dysphoria 简繁汉化","## Identity 简繁汉化 这是为 **KittyNomad** 原作、**Flumph** 更新至 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3723726682","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15488439650604192214\u002F8FB06507E494EA249A33B2284410AFAC5379935C\u002F","alihon.identity.dysphoria.zh",[73,16],"translation",45,1.4,"2026-05-10T19:41:46.0000000Z",[78,97,109,122],{"id":79,"slug":80,"name":81,"shortDescription":82,"author":83,"workshopUrl":84,"imageKey":10,"thumbnailUrl":85,"packageId":86,"category":13,"tags":87,"downloadCount":93,"rating":94,"publishedAt":95,"updatedAt":96},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,88,89,90,36,91,92,16],"1.0","1.1","1.2","1.4","1.3",3393497,4.9,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":83,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":105,"downloadCount":106,"rating":94,"publishedAt":107,"updatedAt":108},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,88,89,90,36,91,92,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":110,"slug":111,"name":112,"shortDescription":113,"author":114,"workshopUrl":115,"imageKey":10,"thumbnailUrl":116,"packageId":117,"category":13,"tags":118,"downloadCount":119,"rating":94,"publishedAt":120,"updatedAt":121},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,89,90,36,91,92],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":123,"slug":124,"name":125,"shortDescription":126,"author":127,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":131,"downloadCount":132,"rating":94,"publishedAt":133,"updatedAt":134},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,36,91],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",[136,149,161,174],{"id":137,"slug":138,"name":139,"shortDescription":140,"author":141,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":13,"tags":145,"downloadCount":146,"rating":94,"publishedAt":147,"updatedAt":148},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,36,91],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":150,"slug":151,"name":152,"shortDescription":153,"author":127,"workshopUrl":154,"imageKey":10,"thumbnailUrl":155,"packageId":156,"category":13,"tags":157,"downloadCount":158,"rating":94,"publishedAt":159,"updatedAt":160},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,36,91],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":162,"slug":163,"name":164,"shortDescription":165,"author":166,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":13,"tags":170,"downloadCount":171,"rating":94,"publishedAt":172,"updatedAt":173},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,88,89,90,36,91,92],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z",{"id":175,"slug":176,"name":177,"shortDescription":178,"author":179,"workshopUrl":180,"imageKey":10,"thumbnailUrl":181,"packageId":182,"category":13,"tags":183,"downloadCount":184,"rating":94,"publishedAt":185,"updatedAt":186},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,36,91,92,90,89,88],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z"]