[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-warhammer-40000-genes-discontinued-try-rimdark-40k":3,"mods-more-author-warhammer-40000-genes-discontinued-try-rimdark-40k":27,"mods-more-category-warhammer-40000-genes-discontinued-try-rimdark-40k":79,"mods-similar-warhammer-40000-genes-discontinued-try-rimdark-40k":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":25,"kofiUrl":26,"patreonUrl":26},"56d7533d-9a6c-4d2c-aa1b-233bcad24fba","warhammer-40000-genes-discontinued-try-rimdark-40k","Warhammer 40.000 - Genes [Discontinued - Try RimDark 40k]","This mod is discontinued, i'd suggest my spiritual successor RimDark 40k It introduces all 19 space marine geneseeds organs in the form of genes, 3 primaris geneseed genes, 4 psyker genes, 3 pariah genes, 10 chaos genes, 6 custodes genes and 6 primarch genes.","Phonicmas","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3025485862","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2118439545512117940\u002F53CDA4CCBA3C5DF2C4E5EB33BF03B0D51CD1E5F5\u002F","phonicmas.40kgenes","management",[15,16,17],"mod","1.5","1.4",104189,4.8,"2023-08-25T14:17:46.0000000Z","2024-06-04T19:54:40.0000000Z","\u003Cp>\u003Cstrong>This mod is discontinued, i'd suggest my spiritual successor RimDark 40k\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F2a9U2Kw.pngg\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>It introduces all 19 space marine geneseeds organs in the form of genes, 3 primaris geneseed genes, 4 psyker genes, 3 pariah genes, 10 chaos genes, 6 custodes genes and 6 primarch genes. Most if not all of these genes are strong and are meant to be.\r\u003Cbr>\r\u003Cbr>These genes can be obtained outside normal biotech ways.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Chaos genes\u003C\u002Fstrong> can be obtained by performing rituals at newly added ritual spots. Items required for these rituals can be crafted at the crafting spot.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Geneseeds\u003C\u002Fstrong> can be implanted into pawns using the new \u003Cstrong>Genetor\u003C\u002Fstrong> building which is researchable, this is a slow process that adds one gene at a time and costs geneseed capsules which are craftable, this process eventually leads to custodes and primarch. Additionally a xenogerm can be harvested via a surgery from space marines with fully grown progrenoid glands, this can be done once per pawn.\r\u003Cbr>Additionally after the death of a Space Marine, their secondary progrenoid gland can be harvested by using the \u003Cstrong>Reductor\u003C\u002Fstrong> or the \u003Cstrong>Narthecium\u003C\u002Fstrong>!\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Psyker\u003C\u002Fstrong> and \u003Cstrong>Pariah\u003C\u002Fstrong> genes can be randomly obtained through birth, where any xenotype may recieve either of these genes. If you to already have either, you can then surgically extract some warp potential from them and use that in the new warp adjuster building which are researchable.\r\u003Cbr>\r\u003Cbr>Mod contains mod settings, remember to also check Warhammer 40.000 - Core mod settings\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FRxrQMFy.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FAK11A52.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F9iPF0Qw.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2925432336\" target=\"_blank\" rel=\"noopener noreferrer\">Big and Small + Prerequisites Framework\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F0FHE5Fc.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>If you're using the mod(s): \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1127530465\" target=\"_blank\" rel=\"noopener noreferrer\">Dubs Rimatronics\u003C\u002Fa> and\u002For \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2289694750\" target=\"_blank\" rel=\"noopener noreferrer\">Crash Landing\u003C\u002Fa>, then the Melanochrome gene gives immunity to their radiation.\r\u003Cbr>\r\u003Cbr>If you're using any HAR race i HIGHLY suggest to use the mod: \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2925432336\" target=\"_blank\" rel=\"noopener noreferrer\">Big and Small + Prerequisites Framework\u003C\u002Fa>, as they fix issues with body scaling when using HAR races.\r\u003Cbr>\r\u003Cbr>If you're using any of Spencer7w's 40k mods there are patches to make them use my geneseeds.\r\u003Cbr>\r\u003Cbr>If you're using any of these mods that i made: \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3046745982\" target=\"_blank\" rel=\"noopener noreferrer\">Warhammer 40.000 - Ideology\u003C\u002Fa> or \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3025488644\" target=\"_blank\" rel=\"noopener noreferrer\">Warhammer 40.000 - Psycasts\u003C\u002Fa>, then they have added stuff that revolves around these genes.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FfttYwwW.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>These patches can toggled on\u002Foff and can be found in: Mod options -> Vanilla Framework Expanded -> Toggable Patches, under Warhammer 40k - Genes\r\u003Cbr>\r\u003Cbr>The patches should be self explanatory and it is required to restart the game for them to take effect.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fk0RacnV.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Thanks to Tynan for his amazing game!\r\u003Cbr>Thanks to the Rimworld discord modding community for helping me understand certain things!\r\u003Cbr>Thanks to everyone for giving me balancing suggestions and general suggestions!\r\u003Cbr>Thanks to Vanilla Expanded and Sir Van for letting me use their texture for Psyker Bolt!\r\u003Cbr>Thanks to Taranchuk for armor slowdown negation code for black carapace!\r\u003Cbr>Thanks to Silver Wolf 00 for his lore help!\r\u003Cbr>Thanks to Mewn Goddess for the infographics image and preview!\r\u003Cbr>Thanks to Zorzi_ for making the Reductor art!\r\u003Cbr>\r\u003Cbr>XML, code and art by Phonicmas\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FM7PFkqj.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>With some gene combination your pawn can potentially get rather big which will cause pawn texture to be cut off, this can be fixed by going into VFE mod settings and checking \"Disable texture caching\"\r\u003Cbr>\r\u003Cbr>Pawn heads and body may be oddly positioned, downloading \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2925432336\" target=\"_blank\" rel=\"noopener noreferrer\">Big and Small + Prerequisites Framework\u003C\u002Fa> fixes this\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FLFFdFZl.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3027025953\" target=\"_blank\" rel=\"noopener noreferrer\">Russian translation by Mewn Goddess\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>If you've made a translation for this mod, then let me know in my discord and i'll post it here!\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FabkODzr.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Q1: How do I awaken someone from stasis?\r\u003Cbr>A1: It’s done with a surgery that’s locked behind a research.\r\u003Cbr>\r\u003Cbr>Q2: Will this work without Biotech\u002F Will you make one without Biotech?\r\u003Cbr>A2: No\r\u003Cbr>\r\u003Cbr>Q3: Halp something something no work\r\u003Cbr>A3: Please join the discord and tell me the issue there, REMEMBER to post an error log if one shows either way. Discord messages gets answered quicker, is easier for me to manage and the solution might already be there.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FpX3RYnS.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002FJbNGxzh37v\" target=\"_blank\" rel=\"noopener noreferrer\"> \u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FwaoqFkm.png\" alt=\"\" loading=\"lazy\"> \u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Fphonicmas\" target=\"_blank\" rel=\"noopener noreferrer\"> \u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FuONFoKz.png\" alt=\"\" loading=\"lazy\"> \u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fcreativecommons.org\u002Flicenses\u002Fby-nc-nd\u002F4.0\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">CC BY-NC-ND 4.0\u003C\u002Fa>\u003C\u002Fp>",482,[],[],null,[28,42,54,66],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":41},"df31625b-83f3-4a88-ae8f-07a634586498","rimdark-40k-mankinds-finest","RimDark 40k - Mankinds Finest","TL;DR This mod adds new xenotypes, including Thunder Warriors, Custodes, Firstborn Space Marines, Primaris, Primarchs, Living Saints from the Warhammer 40K universe.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3505068525","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10700948631308759205\u002FADC2122085274A1B4E1F580F147A22FF1184DEE0\u002F","phonicmas.rimdark.mankindsfinest",[15,37,16],"1.6",81929,4.9,"2025-06-21T13:12:14.0000000Z","2026-07-11T10:53:55.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":51,"rating":39,"publishedAt":52,"updatedAt":53},"93f1feca-5828-4253-8f56-90d2612f7087","warhammer-40000-ideology-discontinued","Warhammer 40.000 - Ideology [Discontinued]","This mod is discontinued, i'd suggest my spiritual successor RimDark 40k Structures A total of 6 new structures are added: Imperium of Mankind, Undivided, Khorne, Slaanesh, Nurgle and Tzeentch.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3046745982","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2118439545512121857\u002FD0B30C5BED61716B14AED34D0C915C9042795D24\u002F","phonicmas.40kideology",[15,16,17],93084,"2023-10-06T18:27:35.0000000Z","2024-04-12T16:11:20.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":63,"rating":19,"publishedAt":64,"updatedAt":65},"6ef1961a-09b5-41a0-a5ff-1b9b0d197fb1","warhammer-40000-abhumans-discontinued","Warhammer 40.000 - Abhumans [Discontinued]","This mod is discontinued, i'd suggest my spiritual successor RimDark 40k This mod introduces some of more known Abhumans of the Warhammer 40.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3122809100","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2281700744044720698\u002F35E03CCC1A756CFA42F2F2C7E5C0844466AD8DB4\u002F","phonicmas.40kabhumans",[15,16,17],83542,"2023-12-25T23:04:12.0000000Z","2024-05-16T13:01:28.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":75,"rating":76,"publishedAt":77,"updatedAt":78},"75dbb02f-e253-4271-b163-42a94896db53","adeptus-astartes-space-marines-40k-unofficial-14-abandoned","Adeptus Astartes (Space Marines 40k) Unofficial 1.4 [Abandoned]","Unofficial update of Spencers great mod: , go check out his mod for description.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2886868145","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1887599094473247093\u002FF9BC91B7FA4B8FFAD1B465BD94F9E5CD0DB6B2DB\u002F","spencer7w.adeptusasartesgear",[15,17],20713,4.7,"2022-11-10T18:34:59.0000000Z","2022-11-29T09:27:19.0000000Z",[80,97,110,123],{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":94,"rating":39,"publishedAt":95,"updatedAt":96},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,90,91,92,16,17,93,37],"1.0","1.1","1.2","1.3",3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":107,"rating":39,"publishedAt":108,"updatedAt":109},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,37,16,17,93,92,91,90],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":111,"slug":112,"name":113,"shortDescription":114,"author":115,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":120,"rating":39,"publishedAt":121,"updatedAt":122},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,37,16,17,93,92,91,90],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":128,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":132,"downloadCount":133,"rating":39,"publishedAt":134,"updatedAt":135},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,91,92,16,17,93],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",[137,151,163,176],{"id":138,"slug":139,"name":140,"shortDescription":141,"author":142,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":13,"tags":146,"downloadCount":147,"rating":148,"publishedAt":149,"updatedAt":150},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,91,92,16,17,93],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":152,"slug":153,"name":154,"shortDescription":155,"author":85,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":13,"tags":159,"downloadCount":160,"rating":39,"publishedAt":161,"updatedAt":162},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,90,91,92,16,17,93,37],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":164,"slug":165,"name":166,"shortDescription":167,"author":168,"workshopUrl":169,"imageKey":10,"thumbnailUrl":170,"packageId":171,"category":13,"tags":172,"downloadCount":173,"rating":39,"publishedAt":174,"updatedAt":175},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,37,16,17,93,92,91],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":177,"downloadCount":107,"rating":39,"publishedAt":108,"updatedAt":109},[15,37,16,17,93,92,91,90]]