[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-wildfire-prevention-service":3,"mods-more-author-wildfire-prevention-service":31,"mods-more-category-wildfire-prevention-service":83,"mods-similar-wildfire-prevention-service":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":22,"rating":23,"publishedAt":24,"updatedAt":25,"description":26,"ratingCount":27,"version":10,"gameVersion":10,"images":28,"videos":29,"kofiUrl":30,"patreonUrl":30},"0ed080ce-2a49-49d6-a32f-169fac3d8558","wildfire-prevention-service","Wildfire Prevention Service","Drastically reduces the spread of fires on your map and ensure your map remains free from out of control wildfires.","The Blind One","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2563745334","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1695028059044448312\u002FDBC7A4FB91C101FAF413AF4F49BC98D5B7CA30AB\u002F","tbo.wildfirepreventionservice.2563745334","management",[15,16,17,18,19,20,21],"mod","1.6","1.5","1.4","1.3","1.2","1.1",1652,4.8,"2021-08-02T02:56:51.0000000Z","2025-07-11T23:14:19.0000000Z","\u003Cp>Drastically reduces the spread of fires on your map and ensure your map remains free from out of control wildfires.\r\u003Cbr>\r\u003Cbr>How it works:\r\u003Cbr>\r\u003Cbr>> Normally Grass and Tall Grass will spread wildfires across the land by hopping from one grass patch to the next scorching its way across the entire map unhindered. Now this has been heavily nerfed while still allowing grass to burn and create a scorched earth aesthetic. Grass burns and gets scorched but grass doesn't spread fire by itself like in vanilla. \r\u003Cbr>\r\u003Cbr>> Lightning strikes and anything that normally would set things on fire will still set things on fire, so use those incendiaries if you can and watch it burn, however trees as well as bush like plants have reduced capacity to spread fire due to low flammability and are likely to peter out while leaving a small area of scorched earth behind.\r\u003Cbr>\r\u003Cbr>> Farm plants and basic plants are less flammable (about 40% less) but will still burn up nicely when set on fire in order for raiders to burn your fields and be general d*cks.\r\u003Cbr>\r\u003Cbr>Compatibility: No compatibility issues, but the effect might be heavily reduced when flora is added by other mods, it will depend on whether the mod author has their code reference the base vanilla code or whether they have set specific values themselves. Contact me if you have any issues or request support for a certain mod and I'll look into it.\r\u003Cbr>\r\u003Cbr>Technical Details: a series of xpath patches that fine tune flammability of base flora defs in order to reduce overall spread of wildfire.\u003C\u002Fp>",27,[],[],null,[32,45,58,71],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":8,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":41,"rating":42,"publishedAt":43,"updatedAt":44},"68073e8b-66b6-461e-b8ff-58da592db9c4","visored-headgear","Visored Headgear","Visored Headgear (HD) This is a continuation of the Recon & Marine Helmet Visor mod by Necrova, now in HD!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3070137089","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2190498407589072912\u002FF68A39EF456E02228D0E1217092E136DF7E97FBB\u002F","tbo.visored",[15,21,20,17,18,19,16],63944,4.9,"2023-11-02T22:34:49.0000000Z","2025-11-21T22:13:42.0000000Z",{"id":46,"slug":47,"name":48,"shortDescription":49,"author":8,"workshopUrl":50,"imageKey":10,"thumbnailUrl":51,"packageId":52,"category":13,"tags":53,"downloadCount":54,"rating":55,"publishedAt":56,"updatedAt":57},"63a3c958-f052-4f81-98fc-b355396544d0","no-breakdowns-sos2-compatible","No Breakdowns (SOS2 compatible)","No Breakdowns (SOS2 Compatible) This mod prevents buildings from breaking down and requiring components to be fixed, this applies to every building with the sole exception being made for SOS2 shields so the mod remains functional and is compatible.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3267249542","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2476497375246949121\u002F78EDD1166778E7598BBFE2C439992A613971BF10\u002F","tbo.nobreakdownablessos2",[15,16,17],1893,5,"2024-06-13T21:59:01.0000000Z","2025-11-23T03:33:35.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":8,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":13,"tags":66,"downloadCount":68,"rating":55,"publishedAt":69,"updatedAt":70},"1fb32cb9-1b6e-47b9-bef6-1801920ea542","cocoa-tree-regrow","Cocoa Tree Regrow","Description Simple lightweight mod that allows you to harvest the Cocoa Tree without destroying it.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2896593198","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1986680230646457181\u002FFB2D41B73BFEF86DC58427C9C35B50ADCC3456AC\u002F","tbo.cocoatreeregrow",[15,16,17,18,19,20,21,67],"1.0",1189,"2022-12-02T23:52:55.0000000Z","2025-07-11T23:13:02.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":8,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":13,"tags":79,"downloadCount":80,"rating":42,"publishedAt":81,"updatedAt":82},"116855ec-f8a4-4b95-8331-822c2e485619","better-t-shirt-textures-continued-hd","Better T-shirt Textures Continued (HD)","Better T-shirt Textures Continued (HD) This is a continuation of the Better T-Shirt Textures mod by Necrova except now it's in HD!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3066712723","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2133076877794907631\u002FC5DD05FF2132CAA5C4FD2F319B560CEE51A3B8C5\u002F","tbo.bettertshirthd",[15,16,17,18,19,20,21],1669,"2023-10-30T19:19:47.0000000Z","2025-07-11T23:12:34.0000000Z",[84,97,110,123],{"id":85,"slug":86,"name":87,"shortDescription":88,"author":89,"workshopUrl":90,"imageKey":10,"thumbnailUrl":91,"packageId":92,"category":13,"tags":93,"downloadCount":94,"rating":42,"publishedAt":95,"updatedAt":96},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,17,18,19,20,21,67],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":107,"rating":42,"publishedAt":108,"updatedAt":109},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,67,21,20,17,18,19,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":111,"slug":112,"name":113,"shortDescription":114,"author":115,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":120,"rating":42,"publishedAt":121,"updatedAt":122},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,17,18],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":128,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":132,"downloadCount":133,"rating":55,"publishedAt":134,"updatedAt":135},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,21,20,17,18,19],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",[137,139,151,165],{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":138,"downloadCount":107,"rating":42,"publishedAt":108,"updatedAt":109},[15,67,21,20,17,18,19,16],{"id":140,"slug":141,"name":142,"shortDescription":143,"author":89,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":13,"tags":147,"downloadCount":148,"rating":42,"publishedAt":149,"updatedAt":150},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,17,18,19,20],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":152,"slug":153,"name":154,"shortDescription":155,"author":156,"workshopUrl":157,"imageKey":10,"thumbnailUrl":158,"packageId":159,"category":160,"tags":161,"downloadCount":162,"rating":42,"publishedAt":163,"updatedAt":164},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer","furniture",[15,17,18,16],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":170,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":13,"tags":174,"downloadCount":175,"rating":42,"publishedAt":176,"updatedAt":177},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,17,18,19,20,21,67],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z"]