[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-winston-wave-pawn-cap":3,"mods-more-author-winston-wave-pawn-cap":26,"mods-more-category-winston-wave-pawn-cap":79,"mods-similar-winston-wave-pawn-cap":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"f9beea8e-3a90-4a88-b151-4a14348468d9","winston-wave-pawn-cap","Winston Wave Pawn Cap","Delivers more stable enemy population control and late-game performance optimizations for Vanilla Storytellers Expanded - Winston Waves.","ER","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3757637713","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15404525759742969275\u002F4AFCB2329250255DFC08223AEB89F01FB7A94CDC\u002F","com.er.mod.winstonwavepawncap","management",[15,16],"mod","1.6",210,4.7,"2026-07-04T17:29:24.0000000Z","2026-07-04T21:15:38.0000000Z","\u003Cp>Delivers more stable enemy population control and late-game performance optimizations for Vanilla Storytellers Expanded - Winston Waves.\r\u003Cbr>\r\u003Cbr>Core Features\r\u003Cbr>- Impose a maximum concurrent enemy cap on the map for wave raids.\r\u003Cbr>- Enemies exceeding the cap will not spawn all at once; they will be deployed to the battlefield in batches as follow-up reinforcements.\r\u003Cbr>- Toggle the cap to activate starting from a specific wave, preserving vanilla gameplay in early-game while limiting spawn scale in late-game.\r\u003Cbr>- Lock fixed faction spawn order to prevent repetitive gameplay caused by random enemy faction selection.\r\u003Cbr>\r\u003Cbr>Compression Optimization (Recommended for raids with extremely high point limits)\r\u003Cbr>- Intelligent spawn compression that dynamically adjusts compression ratio based on current raid points to avoid sharp enemy count drops right after hitting the threshold.\r\u003Cbr>- Automatically selects the better compression method for each faction between high combat power scaling and health multiplier scaling.\r\u003Cbr>- Option to disable stat boost buffs, leaving only immersive high combat power compression (this results in weaker compression effectiveness against horde-focused factions).\r\u003Cbr>\r\u003Cbr>Usage Example\r\u003Cbr>Suppose a raid wave is set to spawn a total of 450 enemies, and your concurrent on-map enemy cap is set to 80:\r\u003Cbr>- Only 80 enemies will spawn as the initial wave.\r\u003Cbr>- As the number of alive enemies on the map decreases, reserve enemies will continuously refill the map back to 80 until all 450 enemies are deployed (note: some modded factions may retreat automatically if the raid lasts too long).\r\u003Cbr>\r\u003Cbr>This mod only alters the spawn logic and deployment behavior of Winston Waves raid enemies; it does not modify the original mod’s reward system or wave structure.\r\u003Cbr>The mod can be added or removed mid-save, but manual backup is strongly advised before making changes to critical save files.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Other Recommended Related Mods:\r\u003Cbr>total control\r\u003Cbr>yc's Faction Editor\r\u003Cbr>Faction Loadout Kits\u003C\u002Fp>",16,[],[],null,[27,40,54,66],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":36,"rating":37,"publishedAt":38,"updatedAt":39},"6e284b14-b7f6-4e9d-a3c5-509e6cfea49c","erfarm-extend","[ER]Farm Extend","Basic Introduction Adds super crops such as fertilizers and metal plants to RimWorld, enhancing agricultural production.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3681226023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12626275794398023091\u002F7DE4E44A5A16AA4159D20EE32E104EA3631B3012\u002F","er.farmextend",[15,16],175,5,"2026-03-08T15:28:51.0000000Z","2026-03-13T02:05:12.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":13,"tags":48,"downloadCount":52,"rating":37,"publishedAt":53,"updatedAt":53},"9cb4fc17-83b9-465e-9962-33756ad17f31","ingredient-threshold_zh","Ingredient Threshold_zh","Ingredient Threshold (原料阈值)的简繁中文汉化包，请在原mod之后加载。 Ingredient Threshold 原料阈值 以下是翻译： --- **添加了一个制作清单的原料阈值选项。只有当地图上选定原料的数量超过指定数值时，该清单才会激活。此功能旨在自动化处理原料过剩的情况（例如，只有当玉米\u002F大米等超过 1000 个单位时才制作化合燃料）。** **此模组需要 HarmonyLib 才能运行，因此应在 Harmony 之后加载。** **我不太确定可能会有什么兼容性问题，但如果遇到任何问题，请告知我。** **=========","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3689942480","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10417418288125571585\u002FCCE6AD390AD5CDF07525AC473E587DB2922D8357\u002F","zh.er.ingredientthresholdlocalization",[49,16,50,51],"translation","1.8","1.7",392,"2026-03-22T13:10:55.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":63,"rating":37,"publishedAt":64,"updatedAt":65},"22fb0ed3-ba2f-4af7-b34e-eb78c6938ef4","hydroponics-expanded-continued","Hydroponics Expanded (Continued)","This is a 1.6 update. You can find the original MOD here: 链接 Provides simple but powerful hydroponics that store plants underground at the cost of expensive components, lots of power, and research. This mod is an expansion of the relatively unchanged Hydroponics Basin for RimWorl","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3600238326","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17435178677963674191\u002F3753A5E11188720C9E5CBD1A8ED189C7D13E7477\u002F","er.hydroponicsexpandedcontinued",[15,16],838,"2025-11-05T17:04:39.0000000Z","2026-08-08T11:24:54.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":75,"rating":76,"publishedAt":77,"updatedAt":78},"717789e6-328d-4b2e-b234-ee229381d5bd","er-rimrecruitment","[ER] RimRecruitment","Introduction Access the recruitment system by clicking the 【Recruitment】 menu below.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3687268393","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18305808861567110282\u002F781C42E119E6454D59F8EC946E16C42F4F68F8B9\u002F","er.advancedrecruitment",[15,16],6675,4.8,"2026-03-18T13:35:43.0000000Z","2026-08-08T07:15:08.0000000Z",[80,100,113,126],{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":96,"rating":97,"publishedAt":98,"updatedAt":99},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,90,91,92,93,94,95],"1.5","1.4","1.3","1.2","1.1","1.0",1593096,4.9,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":97,"publishedAt":111,"updatedAt":112},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,95,94,93,90,91,92],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":123,"rating":97,"publishedAt":124,"updatedAt":125},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,90,91,92,93,94],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":97,"publishedAt":137,"updatedAt":138},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,90,91,92,93,94],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",[140,154,166,178],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":149,"tags":150,"downloadCount":151,"rating":97,"publishedAt":152,"updatedAt":153},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,16,90,91],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":155,"slug":156,"name":157,"shortDescription":158,"author":145,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":149,"tags":162,"downloadCount":163,"rating":97,"publishedAt":164,"updatedAt":165},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction",[15,90,91,16],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":145,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":13,"tags":174,"downloadCount":175,"rating":97,"publishedAt":176,"updatedAt":177},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,90,91],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":179,"slug":180,"name":181,"shortDescription":182,"author":145,"workshopUrl":183,"imageKey":10,"thumbnailUrl":184,"packageId":185,"category":13,"tags":186,"downloadCount":187,"rating":97,"publishedAt":188,"updatedAt":189},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,90,91,16],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z"]