[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-world-tech-sync":3,"mods-more-author-world-tech-sync":27,"mods-more-category-world-tech-sync":28,"mods-similar-world-tech-sync":88},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":25,"kofiUrl":26,"patreonUrl":26},"af733654-5383-471c-9593-fd5023c1ac3c","world-tech-sync","World Tech Sync","World Tech Sync Factions advance with your research.","Spikey","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3746356100","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18192631024595780902\u002FD762CC072ED179B27C770E4A45A56A38C6CDA9F5\u002F","spikey.aiprogressionsync","management",[15,16],"mod","1.6",100,4.6,"2026-06-17T02:27:31.0000000Z","2026-07-22T18:47:35.0000000Z","\u003Ch2>World Tech Sync\u003C\u002Fh2>\r\n\u003Cstrong>Factions advance with your research.\u003C\u002Fstrong>\r\n\r\nWorld Tech Sync keeps AI faction technology in step with your colony’s progress. Instead of a tribal or medieval colony suddenly being hit by spacer-tier raiders, the world advances through tech stages as your research develops.\r\n\r\nThe goal is simple: keep progression fair, configurable, and immersive without locking the entire planet in place forever.\r\n\r\n\u003Ch3>What it does\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Scales non-exempt AI factions to match your current world tech stage.\u003C\u002Fli>\u003Cli>Advances the world based on your completed research progress.\u003C\u002Fli>\u003Cli>Filters weapons, armor, inventory items, raid gear, and trader stock.\u003C\u002Fli>\u003Cli>Replaces weapons with stage-appropriate alternatives where possible.\u003C\u002Fli>\u003Cli>Keeps basic clothing and tech-agnostic items from being stripped unnecessarily.\u003C\u002Fli>\u003Cli>Lets you manually force the world’s tech stage if you prefer direct control.\u003C\u002Fli>\u003Cli>Supports faction exemptions, so special factions can stay untouched.\u003C\u002Fli>\u003Cli>Shows each faction’s current tech level when you inspect them or their settlements.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Configurable progression\u003C\u002Fh3>\r\nEach tech stage can unlock at a configurable percentage of that tier’s research. If you want the world to advance quickly, lower the thresholds. If you want a slower, harsher primitive start, raise them.\r\n\r\nYou can also enable manual override and set the world stage yourself, ignoring research progress entirely.\r\n\r\nThe world stage never drops below your colony’s starting tech level.\r\n\r\n\u003Ch3>AI progression modes\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>\u003Cstrong>Full sync:\u003C\u002Fstrong> non-exempt factions match your world stage immediately.\u003C\u002Fli>\u003Cli>\u003Cstrong>Slow sync:\u003C\u002Fstrong> factions advance over time instead of jumping with you.\u003C\u002Fli>\u003Cli>Under Slow sync, factions that start below your stage keep their own tech. Factions at or above your stage begin at your stage.\u003C\u002Fli>\u003Cli>Pace is adjustable so catch-up can be faster or slower.\u003C\u002Fli>\u003Cli>Optional surpass: AI factions may advance past you, with a tech-overreach penalty.\u003C\u002Fli>\u003Cli>Optional letters: when a faction reaches a new tech stage. Different letters based on faction relations.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Faction exemptions\u003C\u002Fh3>\r\nSome factions should not always follow the same rules. Empire, Mechanoids, Insectoids, and Ancients are exempt by default, and you can add or remove factions from the exemption list in the mod settings. Ancients are also skipped automatically by name.\r\n\r\n\u003Ch3>Optional settings\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Show stage-change messages.\u003C\u002Fli>\u003Cli>Raise your colony’s tech level as you research.\u003C\u002Fli>\u003Cli>Filter over-tier gear and goods on traders and arriving AI pawns.\u003C\u002Fli>\u003Cli>Show the current tech stage on-screen.\u003C\u002Fli>\u003Cli>Show tech progress percent on faction info.\u003C\u002Fli>\u003Cli>Tag research projects with their tech tier.\u003C\u002Fli>\u003Cli>Enable verbose logging for item classification.\u003C\u002Fli>\u003Cli>Reset Slow sync settings to defaults.\u003C\u002Fli>\u003Cli>Reset AI faction tech levels to a fresh-game layout for your current stage.\u003C\u002Fli>\u003Cli>High tier research settings\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Save compatibility\u003C\u002Fh3>\r\nSafe to add to existing saves.\r\n\r\n\u003Ch3>Requirement\u003C\u002Fh3>\r\nRequires Harmony.\r\n\r\n\u003Ch3>Mod Version\u003C\u002Fh3>\r\nVersion 1.3.5\r\n\r\n\u003Ch3>Credits\u003C\u002Fh3>\r\nInspired by Tech Advancing by GHXX.\r\n\r\n\u003Ch3>Translation Credits\u003C\u002Fh3>\r\nРусский перевод был создан: rey_zex\r\n\r\n\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002FUvQGaXuyFd\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002FSpikey222\u002FGo7Studios\u002Fmain\u002Fassets\u002Fdiscord-banner.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>",28,[24],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13661744644945139284\u002FC79BB7D454E9C2C4EC2AD65877E0851003FD81FF\u002F",[],null,[],[29,49,62,75],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":34,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":45,"rating":46,"publishedAt":47,"updatedAt":48},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,39,40,41,42,43,44,16],"1.0","1.1","1.2","1.5","1.4","1.3",1667700,4.9,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":50,"slug":51,"name":52,"shortDescription":53,"author":54,"workshopUrl":55,"imageKey":10,"thumbnailUrl":56,"packageId":57,"category":13,"tags":58,"downloadCount":59,"rating":46,"publishedAt":60,"updatedAt":61},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,42,43],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":63,"slug":64,"name":65,"shortDescription":66,"author":67,"workshopUrl":68,"imageKey":10,"thumbnailUrl":69,"packageId":70,"category":13,"tags":71,"downloadCount":72,"rating":46,"publishedAt":73,"updatedAt":74},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,42,43],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":76,"slug":77,"name":78,"shortDescription":79,"author":80,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":85,"rating":46,"publishedAt":86,"updatedAt":87},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,42,43,44,41,40],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",[89,101,113,126],{"id":90,"slug":91,"name":92,"shortDescription":93,"author":67,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":97,"downloadCount":98,"rating":46,"publishedAt":99,"updatedAt":100},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,42,43],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":67,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":46,"publishedAt":111,"updatedAt":112},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,42,43],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":123,"rating":46,"publishedAt":124,"updatedAt":125},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,39,40,41,42,43,44,16],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":46,"publishedAt":137,"updatedAt":138},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,42,43,44,16],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z"]