[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-wyd-bone":3,"mods-more-author-wyd-bone":29,"mods-more-category-wyd-bone":80,"mods-similar-wyd-bone":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":27,"kofiUrl":28,"patreonUrl":28},"6975190c-0461-42bc-ab65-61fd7650775f","wyd-bone","[WYD] Bone","This mod adds long bones, and skulls that can be extracted from desiccated corpses at the stonecutting bench.","Monkey Magic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3195547844","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2464104953102125496\u002FA3686F5A7DBD91E19BFAF0551900D39F7C21A0E0\u002F","wyr3d.simpleboneblocks","management",[15,16,17,18],"mod","1.6","1.5","1.4",2398,4.9,"2024-03-22T08:22:01.0000000Z","2026-07-07T13:14:48.0000000Z","\u003Cp>This mod adds \u003Cem>long bones\u003C\u002Fem>, and \u003Cem>skulls\u003C\u002Fem> that can be extracted from desiccated corpses at the \u003Cem>stonecutting bench\u003C\u002Fem>. The are also obtained as a bi-product when butchering. Long bones can be used for a variety of purposes, including building material, neolithic armour and weaponry, and even as a food source.\r\u003Cbr>\r\u003Cbr>I know there are a few bone mods already out there, but those add bone as a drop from butchering. This is all well and good, but those mods don't make use of desiccated corpses that will ultimately litter your map. There's a nice mod out there called \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2882290089\" target=\"_blank\" rel=\"noopener noreferrer\">Butcher Rotten\u003C\u002Fa> that has adjustable sliders to allow the player to obtain a small amount of products from rotting corpses, but that mod doesn't use desiccated corpses either :(\r\u003Cbr>\r\u003Cbr>That's why I decided to make this mod! Now one can finally get make use out of the desiccated corpses scattered around the map!  With \u003Cstrong>Bone\u003C\u002Fstrong>, one can:\r\u003Cbr>\r\u003Cbr>-extract long bones, and skulls from rotten, and desiccated corpses.\r\u003Cbr>-process long bones into \u003Cem>bone blocks\u003C\u002Fem> at \u003Cem>the new bone pile!\u003C\u002Fem>*.\r\u003Cbr>-build walls, doors and other structures from bone blocks\r\u003Cbr>-craft a \u003Cem>bone club\u003C\u002Fem> from a bone block.\r\u003Cbr>-build most furniture from bone blocks (Pool table looks nice)\r\u003Cbr>-build an array of other items from bone blocks\r\u003Cbr>-now build floors too!\r\u003Cbr>\r\u003Cbr>Alternatively:\r\u003Cbr>\r\u003Cbr>-use your long bones to craft bone plate stuffable resources, and research the new \u003Cem>Bone Crafting\u003C\u002Fem> tech to craft them into armour.\r\u003Cbr>-craft an armoured \u003Cem>bone chest plate\u003C\u002Fem> using \u003Cem>bone plates\u003C\u002Fem>.\r\u003Cbr>-craft some armoured \u003Cem>bone legguards\u003C\u002Fem> using bone plates.\r\u003Cbr>-craft a \u003Cem>bone helm\u003C\u002Fem> from the skull of a corpse.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Feeling hungry?\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>-put those leftover bones to good use, and make \u003Cem>bone broth\u003C\u002Fem>. One must first render the bones down into \u003Cem>bone stock\u003C\u002Fem>, which takes a while, but the resulting powder is a food ingredient that can be stored indefinitely. Bone stock can be used as either an ingredient for meals, or cooked alone to produce bone broth.\r\u003Cbr>\r\u003Cbr>Bone broth requires 5 bone stock to craft, provides 0.45 nutrition, and has an extended expiry date.  It can also be used as substitute baby food when necessary.\r\u003Cbr>\r\u003Cbr>Please Note: Given that one can not specify desiccated corpses, rotten corpses are also available for use. Please bear this in mind if you are also using \u003Cstrong>Butcher Rotten\u003C\u002Fstrong>, and prioritise you chosen tasks as needed.\r\u003Cbr>\r\u003Cbr>Also Note: Insect corpses do not have bones, so they will not drop bones in this mod. You can check out my other mod, \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3024016772\" target=\"_blank\" rel=\"noopener noreferrer\">Chitin\u003C\u002Fa> where insect corpses drop, well...chitin.\r\u003Cbr>\r\u003Cbr>Now with \u003Cem>That's Not A Knife.., Rag'n'Bone Man, Stylish, And Effective,  Strap Bones To Ya Chest!, Strap Bones To Ya Legs!, Mmmm, Tasty....Probably\u003C\u002Fem> and  \u003Cem>Walking On Headshells**.\u003C\u002Fem>achievements! (requires \u003Cstrong>Vanilla Achievements\u003C\u002Fstrong> mod)\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2288125657\" target=\"_blank\" rel=\"noopener noreferrer\"> \u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FkNldlMg.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"ko-fi.com\u002Fwyr3d\" target=\"_blank\" rel=\"noopener noreferrer\"> \u003Cimg src=\"https:\u002F\u002Fi.ibb.co\u002FpyYz3q0\u002Fkofii.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>*The \u003Cem>Bone Pile\u003C\u002Fem> uses the mod \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3210544395&searchtext=%5BSYR%5D+Processor+Framework+%28Continued%29\" target=\"_blank\" rel=\"noopener noreferrer\">Processor Framework (Continued)\u003C\u002Fa> to automate freeing up pawns and stoves for other purposes! It ill only be available if you have that mod enabled. If you do not, the old recipes on stoves will be available for you.\r\u003Cbr>\r\u003Cbr>**Please note that \u003Cem>Walking On Headshells.\u003C\u002Fem> is currently inactive due to limitations on trackers for the \u003Cstrong>Vanilla Achievements\u003C\u002Fstrong> Mod. This will be activated as soon as a suitable tracker (that can track placing floor tiles) had been made (either by the mod author, or someone who knows C+ or whatever - not me though)\r\u003Cbr>\r\u003Cbr>********************************************************************\r\u003Cbr>IMPORTANT! - \u003Cstrong>Harmony\u003C\u002Fstrong> is required for \u003Cstrong>Bone\u003C\u002Fstrong> version 1.6 only\u003C\u002Fp>",36,[26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2520400398613122449\u002FB65716B2D22C06E15D02F862A7EBEF47BDFFA4F1\u002F",[],null,[30,43,56,68],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":39,"rating":40,"publishedAt":41,"updatedAt":42},"c534b499-3868-4261-9ada-7096f0a21719","wyd-sinsdryadsveggiegarden-patch","[WYD] SinsDryadsVeggieGarden Patch","This mod replaces Veggie Garden's dryad textures with textures based on Sin's Dryad's versions.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3217172381","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F5860946305537470836\u002F9A35B3843A76181926604B01E148DE872ECE31F3\u002F","wyr3d.sinsdyradsveggiegardenpatch",[15,17,18,16],1131,5,"2024-04-09T09:02:31.0000000Z","2025-06-13T18:43:03.0000000Z",{"id":44,"slug":45,"name":46,"shortDescription":47,"author":8,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":52,"rating":53,"publishedAt":54,"updatedAt":55},"188fa979-c2f0-48b1-bd7b-3b1ae9794f9c","wyd-neutro-animals","[WYD] Neutro Animals","This mod adds two new genetically engineering creatures to the game, the Neutrolope, and Neutrorat.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3209070506","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2520400398632540645\u002F354EB8EADED740A85A58F22502F8D0E60E09944B\u002F","wyr3d.neutroanimals",[15,16,17,18],1150,4.7,"2024-04-01T14:43:43.0000000Z","2025-06-13T15:44:17.0000000Z",{"id":57,"slug":58,"name":59,"shortDescription":60,"author":8,"workshopUrl":61,"imageKey":10,"thumbnailUrl":62,"packageId":63,"category":13,"tags":64,"downloadCount":65,"rating":20,"publishedAt":66,"updatedAt":67},"7ff0010e-939a-4d1c-a61b-31dce9f4044c","simple-utilities-ceiling-adjusted","Simple Utilities: Ceiling Adjusted","Original Mod by OwlChemist.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3446248994","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F6297700256692934\u002FD625CC3C33B48A4ABE1B7CC624304D39971E19D4\u002F","owlchemist.ceilingutilities",[15,16,17,18],2413,"2025-03-17T02:33:28.0000000Z","2025-08-12T08:45:01.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":8,"workshopUrl":73,"imageKey":10,"thumbnailUrl":74,"packageId":75,"category":13,"tags":76,"downloadCount":77,"rating":53,"publishedAt":78,"updatedAt":79},"84543e30-98ee-4e7a-a25c-ec16c43f0912","wyd-primitive-research","[WYD] Primitive Research","Restructures early tech, especially for tribal, and zero tech scenarios.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3014702589","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2035115975483359980\u002F541AC0A91CCC9F319FABA4C3A961097E1AA78F27\u002F","wyr3d.primitiveresearch",[15,16,17,18],1142,"2023-08-04T10:42:16.0000000Z","2025-08-05T14:41:30.0000000Z",[81,98,111,124],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":95,"rating":20,"publishedAt":96,"updatedAt":97},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,17,18,91,92,93,94],"1.3","1.2","1.1","1.0",1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":20,"publishedAt":109,"updatedAt":110},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,17,18],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":20,"publishedAt":122,"updatedAt":123},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,17,18,91,92],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":129,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":13,"tags":133,"downloadCount":134,"rating":20,"publishedAt":135,"updatedAt":136},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,17,18,91,92,93,94],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",[138,140,153,165],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":139,"downloadCount":95,"rating":20,"publishedAt":96,"updatedAt":97},[15,16,17,18,91,92,93,94],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":129,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":148,"tags":149,"downloadCount":150,"rating":20,"publishedAt":151,"updatedAt":152},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,16,17,18],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":129,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":13,"tags":161,"downloadCount":162,"rating":20,"publishedAt":163,"updatedAt":164},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,17,18],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":170,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":174,"tags":175,"downloadCount":176,"rating":20,"publishedAt":177,"updatedAt":178},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,94,93,92,17,18,91,16],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z"]