[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-xcom-guns":3,"mods-more-author-xcom-guns":26,"mods-more-category-xcom-guns":27,"mods-similar-xcom-guns":87},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"c55d4eca-5483-4721-8d1e-1cf6a46be0d5","xcom-guns","Xcom Guns","The guns from Xcom, UFO: Enemy Unknown.","AyeCode","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2459563487","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1763698230708864792\u002FC82110FD1F7A5A647B1692E49866365352CD97B8\u002F","ayecode.xcomguns","weapons",[15,16],"mod","1.2",176,5,"2021-04-17T05:23:19.0000000Z","2021-04-18T08:49:29.0000000Z","\u003Cp>The guns from Xcom, UFO: Enemy Unknown.\r\u003Cbr>I drew these in Piskel based on the originals and put some stats together trying to make sure they are not too overpowered.\r\u003Cbr>Any feedback please hit me up.\u003C\u002Fp>",6,[],[],null,[],[28,46,59,74],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":33,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":42,"rating":43,"publishedAt":44,"updatedAt":45},"5012b2b2-e558-4165-9e34-e29424dbc9fb","enable-oversized-weapons","Enable Oversized Weapons","We did it! Taking weapon drawSize into account is Vanilla Rimworld now. Known issues in 1.6 - Rimworld now also uses the drawsize for the weapon button imagine on the pawn, making some weapons bigger than the button. - Rimworld now throws a config error if the weapon has offsets.","Carny Senpai","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2543371889","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1701781372433291095\u002F2290131C8CE4470CCDE09FEFFC4D08A493D6E0F1\u002F","carnysenpai.enableoversizedweapons",[15,38,39,40,41,16],"1.6","1.5","1.4","1.3",561996,4.9,"2021-07-10T19:22:04.0000000Z","2026-01-13T20:16:24.0000000Z",{"id":47,"slug":48,"name":49,"shortDescription":50,"author":51,"workshopUrl":52,"imageKey":10,"thumbnailUrl":53,"packageId":54,"category":13,"tags":55,"downloadCount":56,"rating":43,"publishedAt":57,"updatedAt":58},"8c79a364-6237-4544-b841-8cfe643d3f82","vanilla-weapons-expanded-bioferrite","Vanilla Weapons Expanded - Bioferrite","It is compatible! Check change notes. Vanilla Weapons Expanded - Bioferrite aims to bring several new weapons inspired by the hellcat rifle in Anomaly DLC. These weapons will have unique, triggerable abilities that consume bioferrite charges. Without adding too much bloat, this m","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3287469135","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12967944859277419314\u002F7328B8DD18218FE802B1C3E2F26B8040A86C6FB8\u002F","vanillaexpanded.vwebf",[15,39,38],348366,"2024-07-12T10:19:12.0000000Z","2025-07-09T18:16:13.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":64,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":13,"tags":68,"downloadCount":71,"rating":43,"publishedAt":72,"updatedAt":73},"6a8f8225-3fe4-4f92-9528-94b30e17e908","where-is-my-weapon10-14","Where is my weapon?[1.0-1.4]","Human re-equip the weapon that equiped before downed when recovering from downed (or fully healing).","76561198094863275","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1539028008","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F940582177274110992\u002FECAC4D17D6AF27D8110BE6DA9F72ED1DD3A28F85\u002F","tammybee.whereismyweapon",[15,69,70,16,40,41],"1.0","1.1",729256,"2018-10-14T14:42:34.0000000Z","2022-10-09T13:07:56.0000000Z",{"id":75,"slug":76,"name":77,"shortDescription":78,"author":51,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":82,"downloadCount":83,"rating":84,"publishedAt":85,"updatedAt":86},"eb6a8d61-6581-46f0-994c-fe842518e76e","vanilla-weapons-expanded-makeshift","Vanilla Weapons Expanded - Makeshift","This mod is NOT YET CE compatible.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2419690698","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13832897896924852031\u002F68203EA567D342B1BF1CFC76714CD5A997DE8C86\u002F","vanillaexpanded.vwems",[15,39,40,38],896344,4.8,"2021-03-09T16:32:12.0000000Z","2025-07-02T18:13:38.0000000Z",[88,101,114,127],{"id":89,"slug":90,"name":91,"shortDescription":92,"author":51,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":96,"tags":97,"downloadCount":98,"rating":43,"publishedAt":99,"updatedAt":100},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee","management",[15,38,39,40],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":110,"downloadCount":111,"rating":43,"publishedAt":112,"updatedAt":113},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms",[15,38,39,40,41,16,70,69],1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":96,"tags":123,"downloadCount":124,"rating":43,"publishedAt":125,"updatedAt":126},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,39,40,41,38],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":132,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":96,"tags":136,"downloadCount":137,"rating":43,"publishedAt":138,"updatedAt":139},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,38,39,40,41,16,70,69],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z"]