[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-xenogerm-reincarnation":3,"mods-more-author-xenogerm-reincarnation":26,"mods-more-category-xenogerm-reincarnation":41,"mods-similar-xenogerm-reincarnation":100},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"6d211f44-4959-455f-b2c1-3231bc92f4dd","xenogerm-reincarnation","Xenogerm Reincarnation","Biotech gene mod: bring the dead back to life by implanting them with your xenogerm!","Bathory","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2894632822","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1961909565512722525\u002F637C3F35658BBDD78D5D0EA1D61B215664CE4C08\u002F","bathory.rimantares.xenogermreincarnation","management",[15,16],"mod","1.4",1971,5,"2022-11-28T10:58:25.0000000Z","2022-11-29T22:59:25.0000000Z","\u003Cp>Biotech gene mod: bring the dead back to life by implanting them with your xenogerm! This combines the effects of resurrection and xenogerm implantation. \r\u003Cbr>\r\u003Cbr>These are genes, and come in three variants: one hemogenic, one without a hemogen cost, and one requiring aurum( if you have the Mythic genes mod).\r\u003Cbr>\r\u003Cbr>Note that it has a refresh time of only a week or two, so it is much stronger than the sanguophage gene. But it has potentially bad consequences due to the vanilla resurrection system.\r\u003Cbr>\r\u003Cbr>Also included is a starting scenario and a new xenotype. I have not made any quests, so you are unlikely to encounter this new xenotype unless you start the game as one. See the Q&A below for a way around this.\r\u003Cbr>\r\u003Cbr>A bonus gene is included.\r\u003Cbr>\r\u003Cbr>Comments, feedback, and criticisms please!\r\u003Cbr>\r\u003Cbr>\u003Cu>\u003Cstrong>UPDATES:\u003C\u002Fstrong>\u003C\u002Fu>\r\u003Cbr>- New genes without the hemogenic requirement.\r\u003Cbr>- Fixed the red errors I hope! I apologise profusely for this error. In-game everything worked and I just assumed the errors were from a different mod. Sloppy and unprofessional.\r\u003Cbr>- Fixed the starting scenario to actually include wargs as the description says. Also added a helmet, a gas mask, and a spear.\r\u003Cbr>\r\u003Cbr>\u003Ch3>\u003Cu>Q&A\u003C\u002Fu>\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>Q: Is this balanced?\r\u003Cbr>A: Possibly not, but then again it is an archite gene after all.\r\u003Cbr>\r\u003Cbr>Q: Can I add this to an existing save?\r\u003Cbr>A: Should be safe. Note that you likely won't encounter neither the wraith nor the new gene in the wild, so you'll have to go into dev mode and either change a pawn's xenotype, add this gene, or edit a gene pack.\r\u003Cbr>\r\u003Cbr>Q: Translations?\r\u003Cbr>All help is welcome. I have limited education in German, Japanese, Dutch, Afrikaans, Te Reo, and some Pasefika languages. Not enough to personally translate, but enough to verify. Other languages I would have to trust in the good intentions of the community. There is already a translation available for a script I believe is Simplified Chinese- sincerest apologies if this is a different language utilising that script.\r\u003Cbr>\r\u003Cbr>Q: CE compatible?\r\u003Cbr>A: Presumably, as this is only a gene mod. I make no promises however.\r\u003Cbr>\r\u003Cbr>Q: What's next for this mod?\r\u003Cbr>A: Bugfixes. Probably not new content as I don't want to add content bloat. Oh, and I'd like to fix up the icon graphics.\r\u003Cbr>\r\u003Cbr>Q: This sucks.\r\u003Cbr>A: no u\r\u003Cbr>But in all seriousness, tell me why in the comments below!\r\u003Cbr>\r\u003Cbr>Q: What's next for you?\r\u003Cbr>A: I intend to create mods adding more xenotypes, factions, and possibly new genes. I have a couple mods lined up.\r\u003Cbr>\r\u003Cbr>Q: Commissions?\r\u003Cbr>A: For free, I am amenable to this. Only small mods such as adding your custom xenotype to factions, new genes, patch mods, and things of that nature.\r\u003Cbr>\r\u003Cbr>\u003Cu>\u003Cstrong>Don't like my stinky xenotypes?\u003C\u002Fstrong>\u003C\u002Fu>\r\u003Cbr>No problem! Simply follow these simple steps to replace with your own:\r\u003Cbr>1) This is easier than it seems, I believe in you.\r\u003Cbr>2) Navigate to your custom xenotype folder- on Windows, this is located under AppData\\LocalLow\\Ludeon Studios\\RimWorld by Ludeon Studios\\Xenotypes. You can press window key+R, then paste that in the search box.\r\u003Cbr>3) Open your xenotype with any text editor, such as Notepad.\r\u003Cbr>4) Copy the genes.\r\u003Cbr>5) Make a local copy of my mod.\r\u003Cbr>6) Navigate to the local copy- probably under Steam\\steamapps\\common\\RimWorld\\Mods. Failing that, navigate to Steam\\steamapps\\workshop\\content\\294100\\2894632822\\1.4\\Defs\\GeneDefs - just make sure to copy my whole mod folder into your local mods folder, otherwise any updates I upload will overwrite your changes.\r\u003Cbr>7) Paste your genes over the top of my stinky genes, change the label name( NOT defName, or things will break!), and change the description.\r\u003Cbr>8) ???\r\u003Cbr>9) Profit!\r\u003Cbr>\r\u003Cbr>But in all seriousness, any ideas for xenotypes or changes to my wraith xenotype are welcome. It's just a placeholder for your own cool xenotypes.\r\u003Cbr>\r\u003Cbr>Tags: sanguophage, hemogen, resurrect, zombie, vampire, ghoul, necromancy, mad science, aurum\u003C\u002Fp>",29,[],[],null,[27],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"dcd4b3dd-7592-43a7-ae03-584943797a1d","simple-smokeleaf-waterpipe-hookah","Simple Smokeleaf Waterpipe \u002F Hookah","Adds a smokeleaf waterpipe \u002F hookah for pawns to use recreationally.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3570594963","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10740473248985522267\u002F5482746ACF34D2AA4FDF7E7DE4B01F34A60E59EE\u002F","bathory.smokeleafhookah",[15,36],"1.6",368,4.8,"2025-09-19T00:33:15.0000000Z","2025-09-20T01:06:29.0000000Z",[42,59,73,86],{"id":43,"slug":44,"name":45,"shortDescription":46,"author":47,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":55,"rating":56,"publishedAt":57,"updatedAt":58},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,36,52,16,53,54],"1.5","1.3","1.2",3977224,4.9,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":64,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":13,"tags":68,"downloadCount":70,"rating":56,"publishedAt":71,"updatedAt":72},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,36,52,16,53,54,69],"1.1",2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":74,"slug":75,"name":76,"shortDescription":77,"author":78,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":82,"downloadCount":83,"rating":56,"publishedAt":84,"updatedAt":85},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,69,54,52,16,53],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":87,"slug":88,"name":89,"shortDescription":90,"author":91,"workshopUrl":92,"imageKey":10,"thumbnailUrl":93,"packageId":94,"category":13,"tags":95,"downloadCount":97,"rating":56,"publishedAt":98,"updatedAt":99},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,96,69,54,52,16,53,36],"1.0",1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",[101,103,117,129],{"id":87,"slug":88,"name":89,"shortDescription":90,"author":91,"workshopUrl":92,"imageKey":10,"thumbnailUrl":93,"packageId":94,"category":13,"tags":102,"downloadCount":97,"rating":56,"publishedAt":98,"updatedAt":99},[15,96,69,54,52,16,53,36],{"id":104,"slug":105,"name":106,"shortDescription":107,"author":108,"workshopUrl":109,"imageKey":10,"thumbnailUrl":110,"packageId":111,"category":112,"tags":113,"downloadCount":114,"rating":56,"publishedAt":115,"updatedAt":116},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,36,52,16],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":118,"slug":119,"name":120,"shortDescription":121,"author":108,"workshopUrl":122,"imageKey":10,"thumbnailUrl":123,"packageId":124,"category":13,"tags":125,"downloadCount":126,"rating":56,"publishedAt":127,"updatedAt":128},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,52,16,36],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":130,"slug":131,"name":132,"shortDescription":133,"author":134,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":13,"tags":138,"downloadCount":139,"rating":38,"publishedAt":140,"updatedAt":141},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,96,69,54,52,16,53],1269908,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z"]