[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-xenohumans-arent-ugly-to-each-other":3,"mods-more-author-xenohumans-arent-ugly-to-each-other":26,"mods-more-category-xenohumans-arent-ugly-to-each-other":88,"mods-similar-xenohumans-arent-ugly-to-each-other":140},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"ec5b7d91-2419-4d0e-89b0-82a180af92d9","xenohumans-arent-ugly-to-each-other","Xenohumans aren't Ugly (to each other)","Now, if you'd ask anyone else though.","RedMattis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3536714649","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14294224699935981545\u002F91F1B884F540B8E0D78141BAFD958CD8582CF412\u002F","redmattis.bigsmall.alienappearancepatch","management",[15,16],"mod","1.6",8840,4.7,"2025-07-28T16:28:39.0000000Z","2025-07-29T09:20:54.0000000Z","\u003Cp>\u003Ca href=\"https:\u002F\u002Fwww.patreon.com\u002Fc\u002Fredmattis\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FB4xmwit.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>Now, if you'd ask anyone else though...\r\u003Cbr>\r\u003Cbr>This mod swaps out low-appaerance genes in some xenotypes to various \"alien appearance\" genes instead which makes them \u003Cstrong>like\u003C\u002Fstrong> similar xenotypes a bit more while there will be mutual dislike for xenotypes very different from themselves.\r\u003Cbr>\r\u003Cbr>The genes are automatically swapped via code.\r\u003Cbr>\r\u003Cbr>\u003Chr>\u003Ch2>What does the mod do?\u003C\u002Fh2>\u003Chr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FNODIf8m.png\" alt=\"\" loading=\"lazy\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fxabey89.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>These genes make the carrier somewhat like those with similar sets of genes more, but dislike those different a fair bit, especially if they don't have an \"Alien Appearance\" gene. Unlike vanilla appearance genes this goes both ways.\r\u003Cbr>\r\u003Cbr>As for what counts as alike? It is fairly sophisticated, and should be fairly reasonable about what is a similar \"alien\" or not. The relationship bonus\u002Fpenalty is fairly granular.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Well, I actually DO want more details!\u003C\u002Fh3>\r\u003Cbr>Basically the mod compares genes giving especially high weight to genes which affect romance chance (e.g. pig nose). The more genes are shared and the less of such genes are missing the more similar the characters will consider themselves.\r\u003Cbr>\r\u003Cbr>A character can have the Alien Appearance gene alone or with very few genes and it will still work as expected since it considers \u003Cem>itslef\u003C\u002Fem> to be a high weight gene of that type.\r\u003Cbr>\r\u003Cbr>In practice this means that...SA = Strange Appearance\r\u003Cbr>AA = Alien Appearance\u003Cul>\u003Cli>Bugfaced Xeno with SA meets... bugface Xeno with SA = \"Yay! My kind!\"\"\u003C\u002Fli>\u003Cli>Bugfaced Xeno with SA meets... bugface Xeno \u003Cstrong>without\u003C\u002Fstrong> SA = \"Okay.\"\u003C\u002Fli>\u003Cli>Bugfaced Xeno with SA meets... bugface Xeno with \u003Cstrong>AA\u003C\u002Fstrong> = \"Okay.\"\u003C\u002Fli>\u003Cli>Bugfaced Xeno \u003Cstrong>without\u003C\u002Fstrong> SA meets... bugface Xeno with \u003Cstrong>AA\u003C\u002Fstrong> = \"Eek. so uncanny!\"\u003C\u002Fli>\u003Cli>Human wt. SA meets... Human without it: \"Eek. so uncanny!\"\u003C\u002Fli>\u003Cli>Base Human meets... Bugfaced xeno with SA: \"Eek. so uncanny!\"\u003C\u002Fli>\u003Cli>BaseHuman meets... Bugfaced xeno with \u003Cstrong>AA\u003C\u002Fstrong>: \"CALL SUPER-EARTH!! DEMOCRACY IS IN DANGER!!\"\u003C\u002Fli>\u003Cli>Human wt. SA meets... Bugfaced xeno with SA: \"Eek. so uncanny!\"\u003C\u002Fli>\u003Cli>Snake wt. SA meets... Bugfaced xeno with SA: \"Eek. so uncanny!\"\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>In short, they will like finding someone with near identical or similar appearance, especially with the same level of alien appearance\r\u003Cbr>\r\u003Cbr>\u003Chr>\u003Ch2>Beauty & Alien Appearance\u003C\u002Fh2>\u003Chr>If the difference is in the uncanny range (strange appearance is never worse than uncanny) then positive Appearance modifiers still fully apply.\r\u003Cbr>\r\u003Cbr>If it does not then the effect of increased appearance is diminished. This is baked into the alien appearance thought itself; increasing its penalty to make up for the bonus from appearance.\r\u003Cbr>\r\u003Cbr>To put it simply, if they are too alien their standard of high appearance don't really apply much.\r\u003Cbr>\r\u003Cbr>\u003Chr>\u003Ch2>Traits & Memes\u003C\u002Fh2>\u003Chr>\r\u003Cbr>Kind and Transhumanist pawns always downgrade the appearance difference 'one stage' meaning they will at most consider someone uncanny.\r\u003Cbr>\r\u003Cbr>Unpretentious entirely disables the thought whether good or bad.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F5XdsTza.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>Ideologies can have tolerance for alien appearance (rare among NPCs). First level reduces the effect similar to Kind\u002FTranshumanist, and pawns with that trait completely disable the thought.\r\u003Cbr>\r\u003Cbr>The second level disables the thought completely. \r\u003Cbr>\r\u003Cbr>\u003Chr>\u003Ch2>Changes\u003C\u002Fh2>\u003Chr>By default the mod will swap Unattractive to Strange Appearance, and Ugly to Alien Appearance.\r\u003Cbr>\r\u003Cbr>The only ugly xenotype in vanilla is wasters though, and I added them to the exclusions.\r\u003Cbr>\r\u003Cbr>My own mods I've namespace-excluded because I've manually added it all over already. Sometimes with a bit more fine-tuning. E.g. my Ogres went from being Ugly to unattractive with the \"strange appearance\". It works out to (+10 - 20) = -10. About enough for them to sometimes get into relationships, while most xeno-humans will dislike them even more. Which quite fits.\r\u003Cbr>\r\u003Cbr>\u003Chr>\u003Ch2>Mod Configuration options\u003C\u002Fh2>\u003Chr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FvxysHl2.png\" alt=\"\" loading=\"lazy\">\u003Cem>One really empty setting menu...\u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FcrWXJn7.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>By request there is now a global option to enable Wasters generating with the genes.\r\u003Cbr>\r\u003Cbr>This makes Wasters like wasters think other wasters are totally rad (+10 opinion), but they won't care much for their uncool (less irradiated) space-faring kin.\r\u003Cbr>\r\u003Cbr>\u003Chr>\u003Ch2>For modders\u003C\u002Fh2>\u003Chr>To either opt out, or modify which genes are applied you can define your own `AlienAppearance.AASettings` setting to either change what genes are substituted (if any).\r\u003Cbr>\r\u003Cbr>It is possible to opt out your entire namespace if you so wish from the same setting def. Just check `Defs\\AlienApperanceSettings.xml` in this mod's directory.\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002FQ38YF9VzgB\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Ch2>Mod Discord\u003C\u002Fh2>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F38qS9bk.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Fredmattis\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FcgkQBBu.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003C\u002Fp>",123,[],[],null,[27,40,63,76],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":36,"rating":37,"publishedAt":38,"updatedAt":39},"2da27557-13e3-4de0-a029-bd97d7d2f5cc","bigger-gravships-and-other-odyssey-spaceship-related-settings","Bigger Gravships (and other Odyssey spaceship related settings)","Configurable Gravship Size.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3522759531","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13200161383322975549\u002FB3825A13A90EC26FBB59EBC97AC82E1DC2074504\u002F","redmattis.biggergravship",[15,16],129662,5,"2025-07-11T14:10:11.0000000Z","2025-08-12T18:39:36.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":13,"tags":48,"downloadCount":59,"rating":60,"publishedAt":61,"updatedAt":62},"6b86004e-0acd-4b39-be35-ef898864f3bd","simple-hd-bodies","Simple HD Bodies","This is a simple body retexture.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3236876098","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F58089097164500692\u002F5FE67632B5B5766986EDCF5832015FDBD0CF6957\u002F","redmattis.simplehdbodies",[15,49,50,51,52,53,54,55,56,57,58,16],"1.0","1.1","1.2","1.5","1.4","1.3","1.9","1.10","1.8","1.7",78924,4.8,"2024-05-01T14:53:42.0000000Z","2025-03-29T14:05:36.0000000Z",{"id":64,"slug":65,"name":66,"shortDescription":67,"author":8,"workshopUrl":68,"imageKey":10,"thumbnailUrl":69,"packageId":70,"category":13,"tags":71,"downloadCount":72,"rating":73,"publishedAt":74,"updatedAt":75},"3856e9ee-718a-46d9-8687-f321eccbb969","big-and-small-more-xenotypes","Big and Small - More Xenotypes","Mimics, Spider people, and probably more xenotypes to come.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3218636337","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2466358471033584670\u002F6DDE536CD1BBE214C6F51A62B95262BE082954E9\u002F","redmattis.morexenos",[15,16,52,53],65969,4.9,"2024-04-10T20:09:55.0000000Z","2025-09-06T19:26:48.0000000Z",{"id":77,"slug":78,"name":79,"shortDescription":80,"author":8,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":85,"rating":73,"publishedAt":86,"updatedAt":87},"d46d1415-13e2-490f-be71-3b35cc0095de","reds-performance-fixes-aka-comp-egglayer-fix","Red's Performance Fixes (aka. Comp EggLayer Fix)","TL;DR: Less Laagggg. Game Run Better. Computer suffering less; Yay! As of writing this just swaps out ONE very expensive Ludeon method. The... dreaded Egg laying! It really doesn't have to tick and look-up food needs every.single.tick! Gah! I bet you're seeing the title image and","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3343465955","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2443856326772570242\u002FCB6BC299D1A4569AD99A852648C74906D81BD2F6\u002F","redmattis.optimization",[15,52,53],170091,"2024-10-05T14:29:11.0000000Z","2024-10-06T08:22:43.0000000Z",[89,102,115,127],{"id":90,"slug":91,"name":92,"shortDescription":93,"author":94,"workshopUrl":95,"imageKey":10,"thumbnailUrl":96,"packageId":97,"category":13,"tags":98,"downloadCount":99,"rating":73,"publishedAt":100,"updatedAt":101},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,49,50,51,52,53,54,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":103,"slug":104,"name":105,"shortDescription":106,"author":107,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":13,"tags":111,"downloadCount":112,"rating":73,"publishedAt":113,"updatedAt":114},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,52,53,54,51,50],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":116,"slug":117,"name":118,"shortDescription":119,"author":94,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":124,"rating":73,"publishedAt":125,"updatedAt":126},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,49,50,51,52,53,54,16],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":132,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":73,"publishedAt":138,"updatedAt":139},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,49,50,51,52,53,54,16],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",[141,154,167,169],{"id":142,"slug":143,"name":144,"shortDescription":145,"author":146,"workshopUrl":147,"imageKey":10,"thumbnailUrl":148,"packageId":149,"category":13,"tags":150,"downloadCount":151,"rating":73,"publishedAt":152,"updatedAt":153},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,52,53],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":155,"slug":156,"name":157,"shortDescription":158,"author":146,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":162,"tags":163,"downloadCount":164,"rating":73,"publishedAt":165,"updatedAt":166},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,16,52,53],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":103,"slug":104,"name":105,"shortDescription":106,"author":107,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":13,"tags":168,"downloadCount":112,"rating":73,"publishedAt":113,"updatedAt":114},[15,16,52,53,54,51,50],{"id":170,"slug":171,"name":172,"shortDescription":173,"author":146,"workshopUrl":174,"imageKey":10,"thumbnailUrl":175,"packageId":176,"category":162,"tags":177,"downloadCount":178,"rating":73,"publishedAt":179,"updatedAt":180},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical",[15,16,52,53],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z"]