[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-xnd-vanilla-friendly-animal-surgery-continued":3,"mods-more-author-xnd-vanilla-friendly-animal-surgery-continued":32,"mods-more-category-xnd-vanilla-friendly-animal-surgery-continued":83,"mods-similar-xnd-vanilla-friendly-animal-surgery-continued":135},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":23,"rating":24,"publishedAt":25,"updatedAt":26,"description":27,"ratingCount":28,"version":10,"gameVersion":10,"images":29,"videos":30,"kofiUrl":31,"patreonUrl":31},"c0278570-2428-4f6e-b2fc-b17e81960cce","xnd-vanilla-friendly-animal-surgery-continued","[XND] Vanilla-Friendly Animal Surgery (Continued)","Update of XeoNovaDan mod - Replaced the patches with assemblies instead, should now work on all animals similar to Animal Armor (Continued) - Added the possibility to craft all animal body-parts - Added ear implants Compatibility For Modders: To make a patch for this mod, simply","Mlie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2343960451","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13311013906448992128\u002FD91B62E14DD215CAA7AB3F120C119155340FB86A\u002F","mlie.xndvanillafriendlyanimalsurgery","medical",[15,16,17,18,19,20,21,22],"mod","1.0","1.1","1.2","1.3","1.4","1.5","1.6",3847,5,"2020-12-31T20:40:34.0000000Z","2025-06-23T20:10:53.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FInfo.png\" alt=\"\" loading=\"lazy\">\u003Cbr>Update of XeoNovaDan mod\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1130112804\u003C\u002Fp>\r\n\u003Cp>- Replaced the patches with assemblies instead, should now work on all animals similar to \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2270547158\" target=\"_blank\" rel=\"noopener noreferrer\"> Animal Armor (Continued)\u003C\u002Fa>\u003Cbr>- Added the possibility to craft all animal body-parts\u003Cbr>- Added ear implants\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FNotice.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002Fh5TY6DA\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FDiscord.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>        \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FXNDVanillaFriendlyAnimalSurgery\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FGithub.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Cbr>    \u003Cbr>    \u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FSafeToAdd.png\" alt=\"\" loading=\"lazy\">\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FRemoveMayWork.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FOriginalDescription.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fp>\r\n\u003Cp>\u003Cs>\u003Ch2>\u003Cstrong>Compatibility\u003C\u002Fstrong>\u003C\u002Fh2>\u003Cbr>For Modders: To make a patch for this mod, simply plug the defNames of your mod&apos;s animals into the appropriate XML patches. Vanilla animal patches can be found in Patches\u002FCore for reference.\u003C\u002Fs>\u003C\u002Fp>\r\n\u003Cp>I wouldn&apos;t recommend using this \u003Cem>and\u003C\u002Fem> &apos;A Dog Said&apos; together due to the overlap of parts and balance inconsistencies that will be introduced.\u003C\u002Fp>\r\n\u003Cp>Recommended to use with \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2270547158\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cstrong>Animal Armor\u003C\u002Fstrong>\u003C\u002Fa> to maximize the customization of your animals.\u003C\u002Fp>\r\n\u003Cp>\u003Cs>No animal mods have been made compatible with this yet. I&apos;m not going to be responsible for creating compatibility patches with other mods either.\u003C\u002Fs>\u003C\u002Fp>\r\n\u003Ch2>\u003Cstrong>Overview\u003C\u002Fstrong>\u003C\u002Fh2>\nFor those that still want animal surgery in the game but don&apos;t like the &apos;one size fits all&apos; philosophy of A Dog Said (e.g. the same bionic part fitting on a squirrel that also fits on an elephant).\r\n\u003Cp>Vanilla-Friendly Animal Surgery adds the following body parts for animals: dentures; peg legs; hearts; kidneys; lungs; livers; simple prosthetic arms; simple prosthetic legs; bionic arms; bionic eyes; bionic legs and painstoppers. Dentures and peg legs are installed on animals in the same way that you&apos;d install them on a colonist in vanilla RimWorld.\u003C\u002Fp>\r\n\u003Cp>Similarly, larger parts are going to be more powerful than their smaller brethren: a small bionic leg might do 8 damage if installed frontally, but a large one will do 15.\u003C\u002Fp>\r\n\u003Cp>These are the five size categories:\u003Cbr>\u003Cstrong>Tiny -\u003C\u002Fstrong> Fits on animals with a mature body size of less than 0.3, such as chickens and squirrels.\u003Cbr>\u003Cstrong>Small -\u003C\u002Fstrong> Fits on animals with a mature body size between 0.3 and 0.7, such as monkeys and alphabeavers.\u003Cbr>\u003Cstrong>Medium -\u003C\u002Fstrong> Fits on animals with a mature body size between 0.7 and 1.3, such as boars and ostriches.\u003Cbr>\u003Cstrong>Large -\u003C\u002Fstrong> Fits on animals with a mature body size between 1.3 and 2.4, such as muffalo and bears.\u003Cbr>\u003Cstrong>Huge -\u003C\u002Fstrong> Fits on animals with a mature body size equal to or greater than 2.4, such as rhinoceroses and thrumbos.\u003C\u002Fp>\r\n\u003Cp>\u003Cs>Animal organs and prostheses, similar to human prostheses in the base game, can only be obtained via trade; you can&apos;t produce them or expect them to come falling from the sky. For balance reasons and due to XML limitations, you can&apos;t harvest animals for their organs either; they also can only be obtained via trade.\u003C\u002Fs>\u003C\u002Fp>\r\n\u003Cp>Animal body parts also have their own trade categories, so these won&apos;t interfere with the commonality of human body parts on the market. Additionally, adding part to and removing parts from animals only yields 5\u002F16ths as much experience as an operation on a human, to reduce the feasibility of experience grinding.\u003C\u002Fp>\r\n\u003Ch2>\u003Cstrong>Credits\u003C\u002Fstrong>\u003C\u002Fh2>\nMarnador for their excellent RimWorld-style font.\nShotgunfrenzy for the &apos;Combat Extended Compatible&apos; text on the thumbnail.\r\n\u003Ch2>\u003Cstrong>License\u003C\u002Fstrong>\u003C\u002Fh2>\nYou may use this mod in your mod packs, and you may also derive from the mod. All that I ask is that you please let me know, and give me credit and provide a link to this mod&apos;s forum post.\r\n\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FReportingIssues.png\" alt=\"\" loading=\"lazy\">\u003Cbr>\u003Cul>\u003Cli>See if the the error persists if you just have this mod and its requirements active.\u003C\u002Fli>\u003Cli>If not, try adding your other mods until it happens again.\u003C\u002Fli>\u003Cli>Always post your log using the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2873415404\" target=\"_blank\" rel=\"noopener noreferrer\">Log Uploader\u003C\u002Fa>\u003C\u002Fli>\u003Cli>For best support, please use the Discord-channel for error-reporting.\u003C\u002Fli>\u003Cli>Do not report errors by making a discussion-thread, I get no notification of that.\u003C\u002Fli>\u003Cli>If you have the solution for a problem, please post it to the GitHub repository.\u003C\u002Fli>\u003Cli>Use \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRimSort\u002FRimSort\u002Freleases\u002Flatest\" target=\"_blank\" rel=\"noopener noreferrer\">RimSort\u003C\u002Fa> to sort your mods\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fp>\r\n\u003Cp>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002Fchangelog\u002F2343960451\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fv\u002Frelease\u002Femipa606\u002FXNDVanillaFriendlyAnimalSurgery?label=latest%20version&style=plastic&color=9f1111&labelColor=black\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> | tags:  prosthetics,  bionics\u003C\u002Fp>",56,[],[],null,[33,47,59,71],{"id":34,"slug":35,"name":36,"shortDescription":37,"author":8,"workshopUrl":38,"imageKey":10,"thumbnailUrl":39,"packageId":40,"category":41,"tags":42,"downloadCount":43,"rating":44,"publishedAt":45,"updatedAt":46},"e4731c18-0e68-43d7-aaa8-e79bf398fe20","roads-of-the-rim-continued","Roads of the Rim (Continued)","Update of Loconekos mod - Can be added to save-games - Russian settings translation added, thanks Festival!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2280318231","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13970816826292824152\u002FBD841066C18459885EFEC95232E9ED9F242611B6\u002F","mlie.roadsoftherim","management",[15,16,17,18,21,20,19,22],313506,4.9,"2020-11-07T20:18:32.0000000Z","2025-08-13T17:33:27.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":8,"workshopUrl":52,"imageKey":10,"thumbnailUrl":53,"packageId":54,"category":41,"tags":55,"downloadCount":56,"rating":44,"publishedAt":57,"updatedAt":58},"04d09f96-4755-4031-8802-1a0c7c619e43","regrowth-expanded-world-generation-continued","ReGrowth: Expanded World Generation (Continued)","Update of Helixien, Taranchuks mod with permission - Added a \"Hide preview\" button.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2791768296","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16272953088257133295\u002FF98E59DE7606CDA212EA94BDDF99FC98564C59B8\u002F","mlie.regrowthexpandedworldgeneration",[15,19,20,21,22],190706,"2022-04-09T17:08:53.0000000Z","2026-02-15T09:07:01.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":8,"workshopUrl":64,"imageKey":10,"thumbnailUrl":65,"packageId":66,"category":41,"tags":67,"downloadCount":68,"rating":44,"publishedAt":69,"updatedAt":70},"30c813e4-c4eb-4be1-a66a-4a926e9599dd","rimquest-continued","RimQuest (Continued)","Update of Jecrells mod - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality mod - Added Russian translation and a way to translate Quest-type quests.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2263331727","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13059825314493884088\u002F7A200A21AAE0B0E426F7FF9F976816CFADD3D7CF\u002F","mlie.rimquest",[15,16,17,18,19,20,21,22],306916,"2020-10-20T20:02:52.0000000Z","2026-02-27T15:12:43.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":8,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":41,"tags":79,"downloadCount":80,"rating":44,"publishedAt":81,"updatedAt":82},"2a1f63d8-b2e4-4838-a391-62b88ede44e0","legacy-realistic-human-sounds-continued","[Legacy] Realistic Human Sounds (Continued)","Update of LimitedS mod The release of RimWorld 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2013191418","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2446090554607834895\u002FD19D1BC9853C1196234A93B52AFA3D785EA74446\u002F","mlie.realistichumansounds",[15,16,17,18,21,20,19],273226,"2020-03-03T20:37:46.0000000Z","2025-06-11T19:20:45.0000000Z",[84,96,109,122],{"id":85,"slug":86,"name":87,"shortDescription":88,"author":89,"workshopUrl":90,"imageKey":10,"thumbnailUrl":91,"packageId":92,"category":13,"tags":93,"downloadCount":94,"rating":44,"publishedAt":95,"updatedAt":95},"dd16c0c9-27b8-46a9-b267-7bb7b0e9524a","sf-priority-treatment-11","[SF] Priority treatment 1.1","All DoctorTend operations are set to Emergency so that Pawns will prioritise tending to wounds first (including infections\u002Fdiseases), before prioritising things like eating and sleeping, kind of like real life doctors.","Shotgunfrenzy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2012586738","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F786379913270603718\u002F9549EC8857B8B0442B1285A23751D9DC490391FB\u002F","shotgunfrenzy.prioritytreatment",[15,16,17],132035,"2020-03-03T00:24:51.0000000Z",{"id":97,"slug":98,"name":99,"shortDescription":100,"author":101,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":105,"downloadCount":106,"rating":44,"publishedAt":107,"updatedAt":108},"8a24ee09-2132-49e1-bc8a-1bd6b974302b","elite-bionics-framework","Elite Bionics Framework","A common framework to change body part max HP, along with a bit of something else.","Vectorial1024","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1665403571","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F960860672855635301\u002FD712C490BD70C1A971792377D623D9B0424FCD46\u002F","v1024.ebframework",[15,22,21,20,19,18,17,16],217016,"2019-02-24T09:40:00.0000000Z","2026-06-14T11:24:56.0000000Z",{"id":110,"slug":111,"name":112,"shortDescription":113,"author":114,"workshopUrl":115,"imageKey":10,"thumbnailUrl":116,"packageId":117,"category":13,"tags":118,"downloadCount":119,"rating":44,"publishedAt":120,"updatedAt":121},"1a19c9d4-f0b6-44a4-b0ee-5bebfbae9a4f","epoe-forked-royalty-dlc-expansion","EPOE-Forked: Royalty DLC expansion","An optional expansion, that adds several new prosthesis and three new improvement type research for the Royalty DLC.","Tarojun","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2008970276","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F780749967730263497\u002FA4F349FD7066B7DF725048DF51391D4296FEAE5C\u002F","vat.epoeforkedroyalty",[15,17,18,21,20,19,22],190780,"2020-02-28T02:34:48.0000000Z","2025-06-29T17:22:05.0000000Z",{"id":123,"slug":124,"name":125,"shortDescription":126,"author":127,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":131,"downloadCount":132,"rating":44,"publishedAt":133,"updatedAt":134},"f0bebd67-69fb-43e5-b0f8-6185247afdd3","medical-training","Medical Training","Updated for 1.6 Should also work for earlier versions. Adds a new workstation: Dissect human corpses (any state) to train medicine skill. Corpses will be destroyed in the process. The workbench is now movable\u002Fminifiable. Balancing Issue As much as I agree the balancing of this mo","Expert Map-Starer L. E.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1214615921","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F867369938045470006\u002FC73169F973879F25DF309E1AA7C93009303203B8\u002F","itchyflea.medicaltraining",[15,16,17,18,21,20,19,22],155870,"2017-11-28T13:02:48.0000000Z","2025-07-14T01:49:14.0000000Z",[136,150,163,175],{"id":137,"slug":138,"name":139,"shortDescription":140,"author":141,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":145,"tags":146,"downloadCount":147,"rating":44,"publishedAt":148,"updatedAt":149},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction","furniture",[15,21,20,22],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":151,"slug":152,"name":153,"shortDescription":154,"author":155,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":41,"tags":159,"downloadCount":160,"rating":44,"publishedAt":161,"updatedAt":162},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,16,17,18,21,20,19],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z",{"id":164,"slug":165,"name":166,"shortDescription":167,"author":141,"workshopUrl":168,"imageKey":10,"thumbnailUrl":169,"packageId":170,"category":41,"tags":171,"downloadCount":172,"rating":44,"publishedAt":173,"updatedAt":174},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,22,21,20],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":176,"slug":177,"name":178,"shortDescription":179,"author":141,"workshopUrl":180,"imageKey":10,"thumbnailUrl":181,"packageId":182,"category":41,"tags":183,"downloadCount":184,"rating":44,"publishedAt":185,"updatedAt":186},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,22,21,20],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z"]