// Management · RimWorld Mod

[1.0 Unstable] UN-Colony

PLEASE FEEL FREE TO TAKE ALL YOU NEED FROM THIS MOD OR UPDATE IT AS YOU WANT !

PLEASE FEEL FREE TO TAKE ALL YOU NEED FROM THIS MOD OR UPDATE IT AS YOU WANT !

WARNING : This mod won't be updated anymore for 1.0 unstable version,

For 1.0 Version :

https://steamcommunity.com/sharedfiles/filedetails/?id=1542036108 B18 version : https://steamcommunity.com/sharedfiles/filedetails/?id=1325315317 B19 version : https://steamcommunity.com/sharedfiles/filedetails/?id=1512464940 This mod adds ChemFuel generators, paint, lights, fences and gates and industrial stuff. For moders, please note I use custom8 for paint and custom7 for fences as linkFlags For the moment this mod adds : -> Generator A : a rustic version, with a low production rate : 12kW. -> Generator B : an industrial version, with a normal production rate : 12kW. -> Generator D : a medium generator, cheap but with a low production rate : 2,25kW. -> Generator M : a large armored generator : 6kW. -> Generator N : a medium armored generator : 3kW. -> Generator V : a small portable generator : 400W. -> Generator W : a small portable armored generator : 425W. -> Solar panel A : 4X4 tiles -> Solar panel B : 5X3 tiles -> Solar panel C : 7X2 tiles -> Larger refinery, using also hay to produce chemfuel -> Paint machinery to produce paint from chemfuel -> Paint for floor (lines, arrows and zebra) -> Outdoor spot light -> Wall lights -> Thinner power conduit and wall foam popper -> Metal grid, concrete and glass fences -> Metal grid, concrete and glass gates (Warning : make a difference between vertical and horizontal ones when you place them)